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bin
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put Organ under Toolkind Instrument
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2022-08-30 16:55:02 +00:00 |
comp
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Add Energy regen buff
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2022-09-06 15:50:04 +03:00 |
figure
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stricten some rules and fix some clippy warnings
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2022-01-30 20:16:21 +01:00 |
states
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Creature model updates
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2022-09-06 10:35:10 +00:00 |
terrain
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seachapel
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2022-08-24 21:50:53 +00:00 |
util
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Revert "Merge branch 'yusdacra/chore/nix' into 'master'"
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2022-09-08 08:33:35 +00:00 |
volumes
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Remove unnecessarily qualified paths
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2022-07-15 14:49:46 +02:00 |
astar.rs
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Fix warnings
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2022-01-23 19:03:47 +01:00 |
cached_spatial_grid.rs
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Revert "Merge branch 'revert-b10718c5' into 'master'"
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2021-04-21 17:10:13 +00:00 |
calendar.rs
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+ Finished hat offsets for all races
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2021-12-20 18:06:21 +00:00 |
character.rs
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Remove panics and unwraps, part 1.
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2021-04-10 10:03:21 +02:00 |
clock.rs
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Switched to median dt for stable dt
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2022-09-02 18:21:24 +01:00 |
cmd.rs
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Add Energy regen buff
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2022-09-06 15:50:04 +03:00 |
combat.rs
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Merge branch 'sam/remove-cr-ui' into 'master'
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2022-07-30 16:22:29 +00:00 |
consts.rs
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Added overhead hints, smoother mount movement
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2022-01-16 17:53:14 +00:00 |
depot.rs
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fix depot bug
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2022-06-09 09:53:06 +02:00 |
effect.rs
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Made poise a float at interface of module.
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2021-09-25 14:07:47 -04:00 |
event.rs
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Add an entity view distance setting that allows limiting the distance
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2022-08-25 23:24:43 -04:00 |
explosion.rs
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Added min fall off to explosions.
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2021-10-29 17:37:02 -04:00 |
generation.rs
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Fix typos
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2022-07-15 18:59:37 +02:00 |
grid.rs
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update toolchain to nightly-2021-12-19
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2021-12-23 13:04:24 +01:00 |
lib.rs
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Clean up common/src/lib.rs to avoid repetitive wasm cfgs. Not many lines
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2022-08-25 23:24:43 -04:00 |
link.rs
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Convert away from IdvStorage to mixture of VecStorage and DenseVecStorage
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2022-08-08 00:38:20 -04:00 |
lod.rs
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Added giant trees to LoD
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2022-05-10 20:30:48 +01:00 |
lottery.rs
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Remove unnecessarily qualified paths
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2022-07-15 14:49:46 +02:00 |
mounting.rs
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force update counter
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2022-08-09 19:22:09 +02:00 |
npc.rs
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Adds arthropod skeleton
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2022-01-19 19:01:11 +01:00 |
outcome.rs
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Remove unnecessarily qualified paths
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2022-07-15 14:49:46 +02:00 |
path.rs
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Fix path finding calculation of starting point
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2022-05-14 16:41:45 +01:00 |
ray.rs
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update toolchain to nightly-2021-12-19
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2021-12-23 13:04:24 +01:00 |
recipe.rs
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Craft all
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2022-08-12 00:47:48 +00:00 |
region.rs
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update toolchain to nightly-2022-04-25
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2022-05-03 15:22:28 +02:00 |
resources.rs
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EXP on kill is now shared between damage contributors. A "damage contributor" is either an individual entity, or a group - depending if the attacker is in a group. This means that not only does the "killing blow" no longer get 100% of EXP, but multiple groups and individuals all receive their fair share of EXP on death (assuming they are still within range of the entity when it dies).
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2021-11-13 20:46:45 +00:00 |
rtsim.rs
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Convert away from IdvStorage to mixture of VecStorage and DenseVecStorage
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2022-08-08 00:38:20 -04:00 |
skillset_builder.rs
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Remove unnecessarily qualified paths
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2022-07-15 14:49:46 +02:00 |
slowjob.rs
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all tests shows there is currently no way to keep rayon from work-stealing over scopes and doing really really weird stuff between the ECS threadpool and the slowjob Threadpool. so even if i dont like to have multiple threads i think there is no other workaround than just creating a second threapool for background tasks
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2022-08-19 09:50:00 +02:00 |
spiral.rs
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stricten some rules and fix some clippy warnings
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2022-01-30 20:16:21 +01:00 |
store.rs
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parallel simulation of economies
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2022-03-21 23:35:08 +01:00 |
time.rs
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Add wildlife assetization support
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2021-07-17 15:37:30 +03:00 |
trade.rs
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Remove unnecessarily qualified paths
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2022-07-15 14:49:46 +02:00 |
typed.rs
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update toolchain to nightly-2021-03-22
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2021-03-22 16:41:04 +01:00 |
uid.rs
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update toolchain to nightly-2021-03-22
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2021-03-22 16:41:04 +01:00 |
view_distances.rs
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View distances small fixes and improvement:
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2022-08-25 23:24:43 -04:00 |
vol.rs
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Ground shockwave particle tweaks.
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2022-02-10 22:40:26 -05:00 |
weather.rs
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Better cloud cover
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2022-07-08 18:09:13 +01:00 |