Commit Graph

4392 Commits

Author SHA1 Message Date
Luca
a5d9bea0ab
Merge pull request #2550 from wabbajack-tools/set-nexus-api-key
Add 'set-nexus-api-key' CLI command
2024-05-25 19:23:06 +02:00
Luca
fd01fadf2c
Merge branch 'main' into set-nexus-api-key 2024-05-25 19:17:55 +02:00
Luca
f69088ea4b
Merge pull request #2524 from TDarkShadow/feature/FalloutNewVegas-EpicGames
Add Fallout New Vegas from Epic Games support
2024-05-25 19:16:30 +02:00
Luca
727f210dbb
Merge branch 'main' into feature/FalloutNewVegas-EpicGames 2024-05-25 19:14:52 +02:00
Luca
f1af0a739a
Merge pull request #2556 from wabbajack-tools/starfield-meta-data
Add Starfield meta-data
2024-05-25 19:14:09 +02:00
Luca
b15a330ab8
Update CHANGELOG.md 2024-05-25 19:11:23 +02:00
Luca
0cc2ff62c4
Update CHANGELOG.md 2024-05-25 19:09:09 +02:00
Luca
0f9a82b425
Merge branch 'main' into set-nexus-api-key 2024-05-25 19:04:38 +02:00
Luca
1fa2aea45a
Merge branch 'main' into starfield-meta-data 2024-05-25 19:03:34 +02:00
Luca
d4387e8088
Merge pull request #2563 from wabbajack-tools/EzioTheDeadPoet-patch-3
Update tests.yaml
2024-05-25 19:01:55 +02:00
Luca
ddd34cc584
Merge branch 'main' into starfield-meta-data 2024-05-25 18:58:40 +02:00
Luca
c0782cee6a
Merge branch 'main' into EzioTheDeadPoet-patch-3 2024-05-25 18:55:42 +02:00
Luca
ebd50a5b60
Update Startup.cs 2024-05-25 18:55:32 +02:00
Luca
f36bd51414
Update NexusApiTests.cs 2024-05-25 18:55:01 +02:00
halgari
b59ef4bfc9 Fix login for Nexus when using a Environment API Key 2024-05-25 10:54:53 -06:00
EzioTheDeadPoet
b7832ce67c disable nexus api tests
(until some way to test in gh workflows with OAuth2, can get implemented)
2024-05-25 18:42:04 +02:00
Luca
549ab3e666
remove macos tests 2024-05-25 18:23:13 +02:00
Luca
5a21c5d738
Update tests.yaml 2024-05-25 18:13:17 +02:00
Luca
3ec1ddcc41
Merge branch 'main' into starfield-meta-data 2024-05-25 18:06:47 +02:00
Timothy Baldridge
e41e5c262b
Switch WJ over to OAuth for Nexus logins (#2559)
* Switch WJ over to OAuth for Nexus logins

* Remove debug code

* Try and fix the build error
2024-05-25 09:38:31 -06:00
Luca
f4e992ff99
Merge pull request #2557 from wabbajack-tools/skip-loverslab-validation
Skip LoverslabUrls during list validation
2024-05-24 19:24:11 +02:00
EzioTheDeadPoet
ed2aabd0b1 skip validation of loverslab.com urls 2024-05-24 19:13:41 +02:00
EzioTheDeadPoet
a76902df77 fix Starfield meta-data 2024-05-24 18:47:23 +02:00
EzioTheDeadPoet
d0f508849c add starfield meta-data 2024-05-24 18:43:14 +02:00
halgari
8daa2d1b63 Update CHANGELOG.md 2024-05-21 10:10:16 -06:00
halgari
772cc8cb85 Change the cookie we look at as a temporary fix for the updates to Nexus Mods 2024-05-21 10:00:13 -06:00
trawzified
c67da65cd8 Fix trimming breaking dependency injection on publish 2024-05-16 21:50:49 +02:00
trawzified
6db4fd0737 Add set-nexus-api-key command 2024-05-16 18:52:33 +02:00
Maxime 'TDarkShadow' De Clercq
321b08c2ae
Add Fallout New Vegas from Epic Games support 2024-04-04 17:36:15 +02:00
halgari
1cec66d6fe 3.5.0.2 to re-release nugets 2024-02-01 17:26:57 -07:00
Luca
5154329bb2
Update tests.yaml (#2500) 2024-02-01 15:46:39 -07:00
halgari
5facc21865 3.5.0.1 2024-01-15 17:31:12 -07:00
halgari
61b3f70d5c Rename caches so that they auto-rehash 2024-01-15 17:23:36 -07:00
halgari
d25834c513 3.5.0.0 2024-01-15 16:38:56 -07:00
Timothy Baldridge
f16f27a22b
Not sure why this code has been here forever, but it was wrong. If the compressed file was exact the same size as the extracted file then we'd never extract it? Why? IDK, it's bad, and I should feel bad. (#2487) 2024-01-15 16:35:23 -07:00
halgari
ab12bad74a Fix build system 2024-01-14 15:28:52 -07:00
halgari
c2a7b1b014 3.4.2.0 release 2024-01-14 14:49:47 -07:00
trawzified
b8fe48178b
New Wabbajack release (#2479)
* added more visible error messages to avoid user confusion

added hard drive free space detection, added red error message text, removed overwrite checkbox, added wiki button link

extended the error text for starting wabbajack in protected location

removed debug code

shortened error message to fit in text box

* restored warning removed in error, updated changelog, removed debug includes

* Update InstallerVM.cs

* Update InstallerVM.cs

* Update MainWindowViewModel.cs

* added json optional flag to only show version number over modlist image in installer view, if the modlist image already contains the title

removed debug code

change to pascal case and match existing code style

update changelog

* Fix manual downloads sometimes launching in browser

* Fix manual downloads from secure servers

* Remove duplicate user agent code

* Create configuration project and performance settings

* Bind new performance settings to UI

* Use performance settings to limit maximum memory per download

* Remove unused settings and related classes

* Updated CHANGELOG.md

* update CHANGELOG.md

* moved the existing files popup to an error message , heralding the return of the overwrite install checkbox

* added newline

* reverted erroneous edit

* gogID for fallout4 added

* update CHANGELOG.md

* Fix deadlock when loading new settings

* change folder/directory check logic

* update CHANGELOG.md

* revert unnecessary change

* update CHANGELOG.md

* Bump Wabbajack to .NET 7

* Bump ReactiveUI packages & deps

* Update GameFinder to 4.0.0

* Update CHANGELOG.md

* Update CHANGELOG.md

* Don't try to add cookies if array is empty

* Start download from scratch if .download_package can't be parsed

* Log when application is shutting down

* update CHANGELOG.md

* exclude the "SP Consent Message" on nexus from the cleared iframes

* Actually use the --outputPath compile option if the user provides one

It was just not being used, defaulting to the parent of installPath. it
still does, if the user does not specify a directory using --outputPath

* update Wabbajack.Compression.BSA dependencies

* improve log message to include storage space reference

* clearing temp folder when the app closes

* update logging message

* update CHANGELOG.md

* update CHANGELOG.md

* update logging for possible exceptions thrown when clearing temp folder

* fix cloudflare captcha

* update Final Fantasy VII: RI metadata

* Update CHANGELOG.md

* fix error

* Update GameRegistry.cs

* Updated GameFinder, Added EADesktop module

* updated version number in CHANGELOG.md

* updated logging code

* update CHANGELOG.md

* Fix Nexus login (#2476)

* Fix Nexus login handler after API keys web page changes

* Automatically press request button

* Automatically press request API key button

* Fix BG3 being named badlursgate3 in Game enum instead of baldursgate3

* Fix WebView2 taking up tons of memory, use single WebView window - still needs refactoring

* Remove commented WebView

* Add changelog, fix Wabbajack CLI bat pointing to the wrong directory

---------

Co-authored-by: JanuarySnow <bobfordiscord12@gmail.com>
Co-authored-by: JanuarySnow <85711747+JanuarySnow@users.noreply.github.com>
Co-authored-by: UrbanCMC <UrbanCMC@web.de>
Co-authored-by: EzioTheDeadPoet <52624146+EzioTheDeadPoet@users.noreply.github.com>
Co-authored-by: Marco Antonio Jaguaribe Costa <marco.antonio.costa@gmail.com>
2024-01-14 14:48:34 -07:00
halgari
e3505f4ea0 Also release Wabbajack.Configuration 2024-01-06 13:56:56 -07:00
halgari
74ed4b33cc Bump nuget release versions 2024-01-06 12:42:24 -07:00
Timothy Baldridge
7bddfecdfb 3.4.1.0 2023-12-21 12:24:10 -07:00
Luca
b3783f6eeb
Update tests.yaml (#2467)
Co-authored-by: Timothy Baldridge <tbaldridge@gmail.com>
2023-12-21 12:02:38 -07:00
Luca
e7d49b756d
Update CLI to .NET 8.0 (#2469)
Co-authored-by: Timothy Baldridge <tbaldridge@gmail.com>
2023-12-21 12:02:10 -07:00
Luca
700f3889c5
add Baldur's Gate 3 meta data for the Generic MO2 Plugin. (#2468)
* add Baldur's Gate 3 meta data for the Generic MO2 Plugin.

* update CHANGELOG.md
2023-12-21 12:01:07 -07:00
Luca
f56c4e08aa
Add support for Final Fantasy 7: Remake Intergrade (#2454)
* Update Game.cs

* Update GameRegistry.cs

* Update CHANGELOG.md

* Update CHANGELOG.md

Co-authored-by: UrbanCMC <UrbanCMC@web.de>

---------

Co-authored-by: cacophony-wj <cacophony-wj@outlook.com>
Co-authored-by: UrbanCMC <UrbanCMC@web.de>
2023-12-20 13:01:01 -07:00
Timothy Baldridge
b19d1aa175 Fixes for 3.4.0.0 2023-11-19 15:15:12 -07:00
Timothy Baldridge
292bfb899f Don't build single file for the main WJ app 2023-11-19 14:36:56 -07:00
Timothy Baldridge
7be18e8497 3.4.0.0 Release 2023-11-19 14:07:46 -07:00
Luca
0c11f11839
Changes for an official Version 3.3.1.0 Release (#2439)
* added more visible error messages to avoid user confusion

added hard drive free space detection, added red error message text, removed overwrite checkbox, added wiki button link

extended the error text for starting wabbajack in protected location

removed debug code

shortened error message to fit in text box

* restored warning removed in error, updated changelog, removed debug includes

* Update InstallerVM.cs

* Update InstallerVM.cs

* Update MainWindowViewModel.cs

* added json optional flag to only show version number over modlist image in installer view, if the modlist image already contains the title

removed debug code

change to pascal case and match existing code style

update changelog

* Fix manual downloads sometimes launching in browser

* Fix manual downloads from secure servers

* Remove duplicate user agent code

* Create configuration project and performance settings

* Bind new performance settings to UI

* Use performance settings to limit maximum memory per download

* Remove unused settings and related classes

* Updated CHANGELOG.md

* update CHANGELOG.md

* moved the existing files popup to an error message , heralding the return of the overwrite install checkbox

* added newline

* reverted erroneous edit

* gogID for fallout4 added

* update CHANGELOG.md

* Fix deadlock when loading new settings

* change folder/directory check logic

* update CHANGELOG.md

* revert unnecessary change

* update CHANGELOG.md

* Bump Wabbajack to .NET 7

* Bump ReactiveUI packages & deps

* Update GameFinder to 4.0.0

* Update CHANGELOG.md

* Update CHANGELOG.md

* Don't try to add cookies if array is empty

* Start download from scratch if .download_package can't be parsed

* Log when application is shutting down

* update CHANGELOG.md

* exclude the "SP Consent Message" on nexus from the cleared iframes

* Actually use the --outputPath compile option if the user provides one

It was just not being used, defaulting to the parent of installPath. it
still does, if the user does not specify a directory using --outputPath

* update Wabbajack.Compression.BSA dependencies

* improve log message to include storage space reference

* clearing temp folder when the app closes

* update logging message

* update CHANGELOG.md

* update CHANGELOG.md

* update logging for possible exceptions thrown when clearing temp folder

* fix cloudflare captcha

---------

Co-authored-by: JanuarySnow <bobfordiscord12@gmail.com>
Co-authored-by: JanuarySnow <85711747+JanuarySnow@users.noreply.github.com>
Co-authored-by: UrbanCMC <UrbanCMC@web.de>
Co-authored-by: trawzified <55751269+tr4wzified@users.noreply.github.com>
Co-authored-by: Marco Antonio Jaguaribe Costa <marco.antonio.costa@gmail.com>
Co-authored-by: Timothy Baldridge <tbaldridge@gmail.com>
2023-11-14 20:19:53 -07:00
Timothy Baldridge
b8cc418989
Upgrade all the deps to the latest versions (#2442)
* Tons of deps upgrades

* Fix a bunch of compile errors

* Fix hash equality issue
2023-11-14 20:09:50 -07:00