ACE3/addons/vehicle_damage/stringtable.xml

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Add Vehicle Damage (ACE2 port) & Enhance Cook-Off (#7565) * Initital port of ACE2 Vehicle Damage * Add fire damage and burning people * Migrate vehicle damge stuff from cookoff. Change cookoff function to enhance effect. * Minor tweaks * Add incendiary values to all applicable ammunition. Add engine fire/smoke if hit enough * Handle car damage more elegantly. * Added ability to create fire sources arbitrarily * tweaks * Add chance to detonate after cookoff * disable compile cache * Move blown-off turret config to vehicle damage. Add settings inititalized EH for initializing off settings * tabs->spaces * Various code improvements * Change to count loop for deleting effects * update addon requirements * remove vanilla config requirements * Add RHS compatability * RHS compat. Various QOL fixes/changes * Various tweaks to compats and code. * High-Explosive damage tweak * Change how penetration is calculated for parts * Fix RHS compat * Create setting for flare effect * increase burning scream sounds * swap out file name for snake_case * move incendiary values out of vehicle damage. remove medical dependency * vehicle_dammage - update all refs to snake * sqf fixes * fix fire string package caps * fix pboprefix * Default setting to on * Add variables to enable/disable ring fire to avoid goofy looking vehicles. Enhance how particles are cleaned up. Remove advanced penetration simulation. Change how fire intensity is calculated. Add setting to "disable" vehicle after cookoff * Fix bug where event handler wasn't giving the damage last. * change to snake * fix build errors * Fix UBC * Fix Order of Operations * avoid O^2 events * Make sure that no damage processing happens on dead units * Change some if statements * Keep track of player's death to stop various things * add quotes to right middle wheen * Add VD documentation * fire docs * Code quality fixes * Clarify documentation * define IDD * switch global -> server * Add newline between header and first code statement * stop the dead from suffering Its hard to tell when a unit is dead or in spectator, so check the config of the unit to determine it. * Add settings to disable cook-off effects * Delete effects if vehicle is deleted before cookoff occurs. Don't cookoff player ammo. Throw weapon better * Move fire into own PR * fix tabs and macro * Shuffle crew indices so that a random person is first on the list to be injured each time * fix effects not clearing Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-14 15:49:27 +00:00
<?xml version="1.0" encoding="utf-8"?>
<Project name="ACE">
<Package name="Vehicle_Damage">
<Key ID="STR_ACE_Vehicle_Damage_category_displayName">
<English>ACE Advanced Vehicle Damage</English>
2021-10-16 03:48:18 +00:00
<Japanese>ACE 拡張車両ダメージ</Japanese>
<French>ACE Dégâts de véhicule avancés</French>
Translations - Add Missing German (#8592) * Added German Translation Added German Translation * Added German Translation Added German Translation * Added German Translation Added German Translation * Added German Translation Added German Translation * Added German Translation Added German Translation * Update addons/arsenal/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/ballistics/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/ballistics/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/cargo/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/cargo/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update addons/common/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/common/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/common/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/ui/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/vehicle_damage/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/vehicle_damage/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/vehiclelock/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/common/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/cookoff/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/cookoff/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/explosives/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/explosives/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/field_rations/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/field_rations/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/field_rations/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/fire/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/field_rations/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/fortify/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/gforces/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/grenades/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/gunbag/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/hellfire/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/hellfire/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/interact_menu/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/interaction/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/magazinerepack/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/map_gestures/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/map_gestures/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/map_gestures/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/map_gestures/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/map_gestures/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/map_gestures/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/markers/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/markers/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/markers/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/markers/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/markers/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical_damage/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical_damage/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical_engine/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical_engine/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical_feedback/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update stringtable.xml * Update addons/medical/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Apply suggestions from code review Co-authored-by: Jo David <github@jonathandavid.de> * Update stringtable.xml * Update addons/explosives/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/gforces/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical_engine/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> Co-authored-by: Jo David <github@jonathandavid.de>
2021-10-28 05:10:19 +00:00
<German>ACE Erweiterter Fahrzeugsschaden</German>
<Polish>ACE Zaawansowany system uszkodzeń pojazdów</Polish>
<Chinesesimp>ACE 高级载具损坏</Chinesesimp>
<Korean>ACE 고급 차량 피해</Korean>
<Russian>ACE Продвинутое повреждение техники</Russian>
<Spanish>ACE Daño avanzado de vehículos</Spanish>
Add Vehicle Damage (ACE2 port) & Enhance Cook-Off (#7565) * Initital port of ACE2 Vehicle Damage * Add fire damage and burning people * Migrate vehicle damge stuff from cookoff. Change cookoff function to enhance effect. * Minor tweaks * Add incendiary values to all applicable ammunition. Add engine fire/smoke if hit enough * Handle car damage more elegantly. * Added ability to create fire sources arbitrarily * tweaks * Add chance to detonate after cookoff * disable compile cache * Move blown-off turret config to vehicle damage. Add settings inititalized EH for initializing off settings * tabs->spaces * Various code improvements * Change to count loop for deleting effects * update addon requirements * remove vanilla config requirements * Add RHS compatability * RHS compat. Various QOL fixes/changes * Various tweaks to compats and code. * High-Explosive damage tweak * Change how penetration is calculated for parts * Fix RHS compat * Create setting for flare effect * increase burning scream sounds * swap out file name for snake_case * move incendiary values out of vehicle damage. remove medical dependency * vehicle_dammage - update all refs to snake * sqf fixes * fix fire string package caps * fix pboprefix * Default setting to on * Add variables to enable/disable ring fire to avoid goofy looking vehicles. Enhance how particles are cleaned up. Remove advanced penetration simulation. Change how fire intensity is calculated. Add setting to "disable" vehicle after cookoff * Fix bug where event handler wasn't giving the damage last. * change to snake * fix build errors * Fix UBC * Fix Order of Operations * avoid O^2 events * Make sure that no damage processing happens on dead units * Change some if statements * Keep track of player's death to stop various things * add quotes to right middle wheen * Add VD documentation * fire docs * Code quality fixes * Clarify documentation * define IDD * switch global -> server * Add newline between header and first code statement * stop the dead from suffering Its hard to tell when a unit is dead or in spectator, so check the config of the unit to determine it. * Add settings to disable cook-off effects * Delete effects if vehicle is deleted before cookoff occurs. Don't cookoff player ammo. Throw weapon better * Move fire into own PR * fix tabs and macro * Shuffle crew indices so that a random person is first on the list to be injured each time * fix effects not clearing Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-14 15:49:27 +00:00
</Key>
<Key ID="STR_ACE_Vehicle_Damage_setting_description">
<English>Enable/Disable advanced vehicle damage</English>
2021-10-16 03:48:18 +00:00
<Japanese>拡張車両ダメージの使用を設定します。</Japanese>
<French>Active les dégâts de véhicule avancés.</French>
Translations - Add Missing German (#8592) * Added German Translation Added German Translation * Added German Translation Added German Translation * Added German Translation Added German Translation * Added German Translation Added German Translation * Added German Translation Added German Translation * Update addons/arsenal/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/ballistics/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/ballistics/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/cargo/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/cargo/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update addons/common/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/common/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/common/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/ui/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/vehicle_damage/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/vehicle_damage/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/vehiclelock/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/common/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/cookoff/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/cookoff/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/explosives/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/explosives/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/field_rations/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/field_rations/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/field_rations/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/fire/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/field_rations/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/fortify/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/gforces/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/grenades/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/gunbag/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/hellfire/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/hellfire/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/interact_menu/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/interaction/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/magazinerepack/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/map_gestures/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/map_gestures/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/map_gestures/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/map_gestures/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/map_gestures/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/map_gestures/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/markers/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/markers/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/markers/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/markers/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/markers/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical_damage/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical_damage/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical_engine/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical_engine/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical_feedback/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update stringtable.xml * Update addons/medical/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Apply suggestions from code review Co-authored-by: Jo David <github@jonathandavid.de> * Update stringtable.xml * Update addons/explosives/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/gforces/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical_engine/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> Co-authored-by: Jo David <github@jonathandavid.de>
2021-10-28 05:10:19 +00:00
<German>Aktiviert/Deaktiviert den Erweiterten Fahrzeugsschaden</German>
<Polish>Włącz/Wyłącz zaawansowane uszkodzenia pojazdów</Polish>
Translations - Add missing Simplified Chinese translation and change a few existing ones (#8731) * Add files via upload * Delete stringtable.xml * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Apply suggestions from code review Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-12-18 23:13:43 +00:00
<Chinesesimp>启用/禁用高级载具损坏</Chinesesimp>
<Korean>고급 차량 피해 활성화/비활성화</Korean>
<Russian>Включить/выключить продвинутое повреждение техники</Russian>
<Spanish>Habilitar/Deshabilitar el daño avanzado de vehículos</Spanish>
Add Vehicle Damage (ACE2 port) & Enhance Cook-Off (#7565) * Initital port of ACE2 Vehicle Damage * Add fire damage and burning people * Migrate vehicle damge stuff from cookoff. Change cookoff function to enhance effect. * Minor tweaks * Add incendiary values to all applicable ammunition. Add engine fire/smoke if hit enough * Handle car damage more elegantly. * Added ability to create fire sources arbitrarily * tweaks * Add chance to detonate after cookoff * disable compile cache * Move blown-off turret config to vehicle damage. Add settings inititalized EH for initializing off settings * tabs->spaces * Various code improvements * Change to count loop for deleting effects * update addon requirements * remove vanilla config requirements * Add RHS compatability * RHS compat. Various QOL fixes/changes * Various tweaks to compats and code. * High-Explosive damage tweak * Change how penetration is calculated for parts * Fix RHS compat * Create setting for flare effect * increase burning scream sounds * swap out file name for snake_case * move incendiary values out of vehicle damage. remove medical dependency * vehicle_dammage - update all refs to snake * sqf fixes * fix fire string package caps * fix pboprefix * Default setting to on * Add variables to enable/disable ring fire to avoid goofy looking vehicles. Enhance how particles are cleaned up. Remove advanced penetration simulation. Change how fire intensity is calculated. Add setting to "disable" vehicle after cookoff * Fix bug where event handler wasn't giving the damage last. * change to snake * fix build errors * Fix UBC * Fix Order of Operations * avoid O^2 events * Make sure that no damage processing happens on dead units * Change some if statements * Keep track of player's death to stop various things * add quotes to right middle wheen * Add VD documentation * fire docs * Code quality fixes * Clarify documentation * define IDD * switch global -> server * Add newline between header and first code statement * stop the dead from suffering Its hard to tell when a unit is dead or in spectator, so check the config of the unit to determine it. * Add settings to disable cook-off effects * Delete effects if vehicle is deleted before cookoff occurs. Don't cookoff player ammo. Throw weapon better * Move fire into own PR * fix tabs and macro * Shuffle crew indices so that a random person is first on the list to be injured each time * fix effects not clearing Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-14 15:49:27 +00:00
</Key>
<Key ID="STR_ACE_Vehicle_Damage_carDamage_setting_description">
<English>Enable/Disable advanced car damage (Experimental)</English>
2021-10-16 03:48:18 +00:00
<Japanese>拡張車ダメージ (試験的)</Japanese>
<French>Active les dégâts avancés sur les voitures (expérimental).</French>
Translations - Add Missing German (#8592) * Added German Translation Added German Translation * Added German Translation Added German Translation * Added German Translation Added German Translation * Added German Translation Added German Translation * Added German Translation Added German Translation * Update addons/arsenal/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/ballistics/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/ballistics/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/cargo/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/cargo/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update addons/common/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/common/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/common/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/ui/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/vehicle_damage/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/vehicle_damage/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/vehiclelock/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/common/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/cookoff/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/cookoff/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/explosives/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/explosives/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/field_rations/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/field_rations/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/field_rations/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/fire/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/field_rations/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/fortify/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/gforces/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/grenades/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/gunbag/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/hellfire/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/hellfire/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/interact_menu/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/interaction/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/magazinerepack/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/map_gestures/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/map_gestures/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/map_gestures/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/map_gestures/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/map_gestures/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/map_gestures/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/markers/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/markers/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/markers/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/markers/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/markers/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical_damage/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical_damage/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical_engine/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical_engine/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical_feedback/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update stringtable.xml * Update addons/medical/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Apply suggestions from code review Co-authored-by: Jo David <github@jonathandavid.de> * Update stringtable.xml * Update addons/explosives/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/gforces/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical_engine/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> Co-authored-by: Jo David <github@jonathandavid.de>
2021-10-28 05:10:19 +00:00
<German>Aktiviert/Deaktiviert den Erweiterten Fahrzeugsschaden (Experimentell)</German>
<Polish>Włącz/Wyłącz zaawansowane uszkodzenia w samochodach (eksperymentalne)</Polish>
Translations - Add missing Simplified Chinese translation and change a few existing ones (#8731) * Add files via upload * Delete stringtable.xml * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Apply suggestions from code review Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-12-18 23:13:43 +00:00
<Chinesesimp>启用/禁用高级车辆损坏(实验性)</Chinesesimp>
<Korean>고급 차량 피해(실험용) 활성화/비활성화</Korean>
<Russian>Включить/выключить продвинутое повреждение машин (экспериментальное)</Russian>
<Spanish>Habilita/Deshabilita el daño avanzado de coche (Experimental)</Spanish>
Add Vehicle Damage (ACE2 port) & Enhance Cook-Off (#7565) * Initital port of ACE2 Vehicle Damage * Add fire damage and burning people * Migrate vehicle damge stuff from cookoff. Change cookoff function to enhance effect. * Minor tweaks * Add incendiary values to all applicable ammunition. Add engine fire/smoke if hit enough * Handle car damage more elegantly. * Added ability to create fire sources arbitrarily * tweaks * Add chance to detonate after cookoff * disable compile cache * Move blown-off turret config to vehicle damage. Add settings inititalized EH for initializing off settings * tabs->spaces * Various code improvements * Change to count loop for deleting effects * update addon requirements * remove vanilla config requirements * Add RHS compatability * RHS compat. Various QOL fixes/changes * Various tweaks to compats and code. * High-Explosive damage tweak * Change how penetration is calculated for parts * Fix RHS compat * Create setting for flare effect * increase burning scream sounds * swap out file name for snake_case * move incendiary values out of vehicle damage. remove medical dependency * vehicle_dammage - update all refs to snake * sqf fixes * fix fire string package caps * fix pboprefix * Default setting to on * Add variables to enable/disable ring fire to avoid goofy looking vehicles. Enhance how particles are cleaned up. Remove advanced penetration simulation. Change how fire intensity is calculated. Add setting to "disable" vehicle after cookoff * Fix bug where event handler wasn't giving the damage last. * change to snake * fix build errors * Fix UBC * Fix Order of Operations * avoid O^2 events * Make sure that no damage processing happens on dead units * Change some if statements * Keep track of player's death to stop various things * add quotes to right middle wheen * Add VD documentation * fire docs * Code quality fixes * Clarify documentation * define IDD * switch global -> server * Add newline between header and first code statement * stop the dead from suffering Its hard to tell when a unit is dead or in spectator, so check the config of the unit to determine it. * Add settings to disable cook-off effects * Delete effects if vehicle is deleted before cookoff occurs. Don't cookoff player ammo. Throw weapon better * Move fire into own PR * fix tabs and macro * Shuffle crew indices so that a random person is first on the list to be injured each time * fix effects not clearing Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-14 15:49:27 +00:00
</Key>
<Key ID="STR_ACE_Vehicle_Damage_carDamage_setting_enable">
<English>Enable/Disable advanced Car Damage</English>
2021-10-16 03:48:18 +00:00
<Japanese>拡張車ダメージの使用を設定します。</Japanese>
<French>Dégâts de voiture avancés</French>
Translations - Add Missing German (#8592) * Added German Translation Added German Translation * Added German Translation Added German Translation * Added German Translation Added German Translation * Added German Translation Added German Translation * Added German Translation Added German Translation * Update addons/arsenal/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/ballistics/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/ballistics/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/cargo/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/cargo/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update addons/common/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/common/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/common/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/ui/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/vehicle_damage/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/vehicle_damage/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/vehiclelock/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/common/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/cookoff/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/cookoff/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/explosives/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/explosives/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/field_rations/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/field_rations/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/field_rations/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/fire/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/field_rations/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/fortify/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/gforces/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/grenades/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/gunbag/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/hellfire/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/hellfire/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/interact_menu/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/interaction/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/magazinerepack/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/map_gestures/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/map_gestures/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/map_gestures/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/map_gestures/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/map_gestures/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/map_gestures/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/markers/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/markers/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/markers/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/markers/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/markers/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical_damage/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical_damage/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical_engine/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical_engine/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical_feedback/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update stringtable.xml * Update addons/medical/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Apply suggestions from code review Co-authored-by: Jo David <github@jonathandavid.de> * Update stringtable.xml * Update addons/explosives/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/gforces/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical_engine/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> Co-authored-by: Jo David <github@jonathandavid.de>
2021-10-28 05:10:19 +00:00
<German>Aktiviert/Deaktiviert erweiterten Autoschaden</German>
<Polish>Włącz/Wyłącz zaawansowane uszkodzenia w samochodach</Polish>
Translations - Add missing Simplified Chinese translation and change a few existing ones (#8731) * Add files via upload * Delete stringtable.xml * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Apply suggestions from code review Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-12-18 23:13:43 +00:00
<Chinesesimp>启用/禁用高级车辆损坏</Chinesesimp>
<Korean>고급 차량 피해 활성화/비활성화</Korean>
<Russian>Продвинутое повреждение машин</Russian>
<Spanish>Habilitar/Deshabilitar daño avanzado de coche (Experimental)</Spanish>
Add Vehicle Damage (ACE2 port) & Enhance Cook-Off (#7565) * Initital port of ACE2 Vehicle Damage * Add fire damage and burning people * Migrate vehicle damge stuff from cookoff. Change cookoff function to enhance effect. * Minor tweaks * Add incendiary values to all applicable ammunition. Add engine fire/smoke if hit enough * Handle car damage more elegantly. * Added ability to create fire sources arbitrarily * tweaks * Add chance to detonate after cookoff * disable compile cache * Move blown-off turret config to vehicle damage. Add settings inititalized EH for initializing off settings * tabs->spaces * Various code improvements * Change to count loop for deleting effects * update addon requirements * remove vanilla config requirements * Add RHS compatability * RHS compat. Various QOL fixes/changes * Various tweaks to compats and code. * High-Explosive damage tweak * Change how penetration is calculated for parts * Fix RHS compat * Create setting for flare effect * increase burning scream sounds * swap out file name for snake_case * move incendiary values out of vehicle damage. remove medical dependency * vehicle_dammage - update all refs to snake * sqf fixes * fix fire string package caps * fix pboprefix * Default setting to on * Add variables to enable/disable ring fire to avoid goofy looking vehicles. Enhance how particles are cleaned up. Remove advanced penetration simulation. Change how fire intensity is calculated. Add setting to "disable" vehicle after cookoff * Fix bug where event handler wasn't giving the damage last. * change to snake * fix build errors * Fix UBC * Fix Order of Operations * avoid O^2 events * Make sure that no damage processing happens on dead units * Change some if statements * Keep track of player's death to stop various things * add quotes to right middle wheen * Add VD documentation * fire docs * Code quality fixes * Clarify documentation * define IDD * switch global -> server * Add newline between header and first code statement * stop the dead from suffering Its hard to tell when a unit is dead or in spectator, so check the config of the unit to determine it. * Add settings to disable cook-off effects * Delete effects if vehicle is deleted before cookoff occurs. Don't cookoff player ammo. Throw weapon better * Move fire into own PR * fix tabs and macro * Shuffle crew indices so that a random person is first on the list to be injured each time * fix effects not clearing Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-14 15:49:27 +00:00
</Key>
<Key ID="STR_ACE_Vehicle_Damage_removeAmmoAfterCookoff_setting_description">
<English>Removes all vehicle ammo after cook-off</English>
2021-10-16 03:48:18 +00:00
<Japanese>誘爆後は車両から全ての弾薬を削除します。</Japanese>
<French>Retire toutes les munitions des véhicules après une auto-inflammation.</French>
Translations - Add Missing German (#8592) * Added German Translation Added German Translation * Added German Translation Added German Translation * Added German Translation Added German Translation * Added German Translation Added German Translation * Added German Translation Added German Translation * Update addons/arsenal/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/ballistics/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/ballistics/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/cargo/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/cargo/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update addons/common/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/common/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/common/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/ui/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/vehicle_damage/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/vehicle_damage/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/vehiclelock/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/common/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/cookoff/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/cookoff/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/explosives/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/explosives/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/field_rations/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/field_rations/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/field_rations/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/fire/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/field_rations/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/fortify/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/gforces/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/grenades/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/gunbag/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/hellfire/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/hellfire/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/interact_menu/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/interaction/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/magazinerepack/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/map_gestures/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/map_gestures/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/map_gestures/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/map_gestures/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/map_gestures/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/map_gestures/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/markers/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/markers/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/markers/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/markers/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/markers/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical_damage/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical_damage/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical_engine/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical_engine/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical_feedback/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update stringtable.xml * Update addons/medical/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Apply suggestions from code review Co-authored-by: Jo David <github@jonathandavid.de> * Update stringtable.xml * Update addons/explosives/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/gforces/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical_engine/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> Co-authored-by: Jo David <github@jonathandavid.de>
2021-10-28 05:10:19 +00:00
<German>Entfernt die gesamte Munition nach dem Durchzünden der Munition eines Fahrzeuges.</German>
<Polish>Usuwa całą amunicję z pojazdu po samozapłonie</Polish>
Translations - Add missing Simplified Chinese translation and change a few existing ones (#8731) * Add files via upload * Delete stringtable.xml * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Apply suggestions from code review Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-12-18 23:13:43 +00:00
<Chinesesimp>殉爆后移除所有车辆弹药</Chinesesimp>
<Korean>쿡오프 현상 후 차량에서 모든 탄약을 제거합니다.</Korean>
<Russian>Удалять все боеприпасы из техники после их детонации</Russian>
<Spanish>Elimina toda la munición del vehículo despues ser inducida a detonar por calor</Spanish>
Add Vehicle Damage (ACE2 port) & Enhance Cook-Off (#7565) * Initital port of ACE2 Vehicle Damage * Add fire damage and burning people * Migrate vehicle damge stuff from cookoff. Change cookoff function to enhance effect. * Minor tweaks * Add incendiary values to all applicable ammunition. Add engine fire/smoke if hit enough * Handle car damage more elegantly. * Added ability to create fire sources arbitrarily * tweaks * Add chance to detonate after cookoff * disable compile cache * Move blown-off turret config to vehicle damage. Add settings inititalized EH for initializing off settings * tabs->spaces * Various code improvements * Change to count loop for deleting effects * update addon requirements * remove vanilla config requirements * Add RHS compatability * RHS compat. Various QOL fixes/changes * Various tweaks to compats and code. * High-Explosive damage tweak * Change how penetration is calculated for parts * Fix RHS compat * Create setting for flare effect * increase burning scream sounds * swap out file name for snake_case * move incendiary values out of vehicle damage. remove medical dependency * vehicle_dammage - update all refs to snake * sqf fixes * fix fire string package caps * fix pboprefix * Default setting to on * Add variables to enable/disable ring fire to avoid goofy looking vehicles. Enhance how particles are cleaned up. Remove advanced penetration simulation. Change how fire intensity is calculated. Add setting to "disable" vehicle after cookoff * Fix bug where event handler wasn't giving the damage last. * change to snake * fix build errors * Fix UBC * Fix Order of Operations * avoid O^2 events * Make sure that no damage processing happens on dead units * Change some if statements * Keep track of player's death to stop various things * add quotes to right middle wheen * Add VD documentation * fire docs * Code quality fixes * Clarify documentation * define IDD * switch global -> server * Add newline between header and first code statement * stop the dead from suffering Its hard to tell when a unit is dead or in spectator, so check the config of the unit to determine it. * Add settings to disable cook-off effects * Delete effects if vehicle is deleted before cookoff occurs. Don't cookoff player ammo. Throw weapon better * Move fire into own PR * fix tabs and macro * Shuffle crew indices so that a random person is first on the list to be injured each time * fix effects not clearing Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-14 15:49:27 +00:00
</Key>
<Key ID="STR_ACE_Vehicle_Damage_removeAmmoAfterCookoff_setting_enable">
<English>Enable/Disable Ammo Removal During Cook-Off</English>
2021-10-16 03:48:18 +00:00
<Japanese>誘爆後の弾薬処理</Japanese>
<French>Retirer les munitions durant l'auto-inflammation</French>
Translations - Add Missing German (#8592) * Added German Translation Added German Translation * Added German Translation Added German Translation * Added German Translation Added German Translation * Added German Translation Added German Translation * Added German Translation Added German Translation * Update addons/arsenal/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/ballistics/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/ballistics/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/cargo/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/cargo/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update stringtable.xml * Update addons/common/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/common/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/common/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/ui/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/vehicle_damage/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/vehicle_damage/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/vehiclelock/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/common/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/cookoff/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/cookoff/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/explosives/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/explosives/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/field_rations/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/field_rations/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/field_rations/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/fire/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/field_rations/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/fortify/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/gforces/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/grenades/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/gunbag/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/hellfire/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/hellfire/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/interact_menu/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/interaction/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/magazinerepack/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/map_gestures/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/map_gestures/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/map_gestures/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/map_gestures/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/map_gestures/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/map_gestures/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/markers/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/markers/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/markers/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/markers/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/markers/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical_damage/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical_damage/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical_engine/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical_engine/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical_feedback/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update stringtable.xml * Update addons/medical/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Apply suggestions from code review Co-authored-by: Jo David <github@jonathandavid.de> * Update stringtable.xml * Update addons/explosives/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/gforces/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> * Update addons/medical_engine/stringtable.xml Co-authored-by: Jo David <github@jonathandavid.de> Co-authored-by: Jo David <github@jonathandavid.de>
2021-10-28 05:10:19 +00:00
<German>Aktiviert/Deaktiviert Entfernung der Munition beim Durchzünden</German>
<Polish>Włącz/Wyłącz usuwanie amunicji podczas samozapłonu</Polish>
Translations - Add missing Simplified Chinese translation and change a few existing ones (#8731) * Add files via upload * Delete stringtable.xml * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Apply suggestions from code review Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-12-18 23:13:43 +00:00
<Chinesesimp>启用/禁用殉爆过程中的弹药移除功能</Chinesesimp>
<Korean>쿡오프시 탄약 제거 활성화/비활성화</Korean>
<Russian>Удалять боеприпасы из-за детонации</Russian>
<Spanish>Habilita/Deshabilita ka eliminación de munición durante la detonación inducida por calor</Spanish>
Add Vehicle Damage (ACE2 port) & Enhance Cook-Off (#7565) * Initital port of ACE2 Vehicle Damage * Add fire damage and burning people * Migrate vehicle damge stuff from cookoff. Change cookoff function to enhance effect. * Minor tweaks * Add incendiary values to all applicable ammunition. Add engine fire/smoke if hit enough * Handle car damage more elegantly. * Added ability to create fire sources arbitrarily * tweaks * Add chance to detonate after cookoff * disable compile cache * Move blown-off turret config to vehicle damage. Add settings inititalized EH for initializing off settings * tabs->spaces * Various code improvements * Change to count loop for deleting effects * update addon requirements * remove vanilla config requirements * Add RHS compatability * RHS compat. Various QOL fixes/changes * Various tweaks to compats and code. * High-Explosive damage tweak * Change how penetration is calculated for parts * Fix RHS compat * Create setting for flare effect * increase burning scream sounds * swap out file name for snake_case * move incendiary values out of vehicle damage. remove medical dependency * vehicle_dammage - update all refs to snake * sqf fixes * fix fire string package caps * fix pboprefix * Default setting to on * Add variables to enable/disable ring fire to avoid goofy looking vehicles. Enhance how particles are cleaned up. Remove advanced penetration simulation. Change how fire intensity is calculated. Add setting to "disable" vehicle after cookoff * Fix bug where event handler wasn't giving the damage last. * change to snake * fix build errors * Fix UBC * Fix Order of Operations * avoid O^2 events * Make sure that no damage processing happens on dead units * Change some if statements * Keep track of player's death to stop various things * add quotes to right middle wheen * Add VD documentation * fire docs * Code quality fixes * Clarify documentation * define IDD * switch global -> server * Add newline between header and first code statement * stop the dead from suffering Its hard to tell when a unit is dead or in spectator, so check the config of the unit to determine it. * Add settings to disable cook-off effects * Delete effects if vehicle is deleted before cookoff occurs. Don't cookoff player ammo. Throw weapon better * Move fire into own PR * fix tabs and macro * Shuffle crew indices so that a random person is first on the list to be injured each time * fix effects not clearing Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-14 15:49:27 +00:00
</Key>
<Key ID="STR_ACE_Vehicle_Damage_generic_turret_wreck">
<English>Wreck (Turret)</English>
<French>Épave (tourelle)</French>
<Spanish>Restos (torreta)</Spanish>
<Italian>Rottami (torretta)</Italian>
<Polish>Wrak (wieżyczka)</Polish>
<Russian>Обломки (башня)</Russian>
<German>Wrack (Geschützturm)</German>
<Czech>Vrak (věž)</Czech>
<Portuguese>Ruínas (torre)</Portuguese>
<Korean>잔해(포탑)</Korean>
<Japanese>残骸 (砲塔)</Japanese>
<Chinese>殘骸 (砲塔)</Chinese>
<Chinesesimp>残骸(炮塔)</Chinesesimp>
</Key>
Add Vehicle Damage (ACE2 port) & Enhance Cook-Off (#7565) * Initital port of ACE2 Vehicle Damage * Add fire damage and burning people * Migrate vehicle damge stuff from cookoff. Change cookoff function to enhance effect. * Minor tweaks * Add incendiary values to all applicable ammunition. Add engine fire/smoke if hit enough * Handle car damage more elegantly. * Added ability to create fire sources arbitrarily * tweaks * Add chance to detonate after cookoff * disable compile cache * Move blown-off turret config to vehicle damage. Add settings inititalized EH for initializing off settings * tabs->spaces * Various code improvements * Change to count loop for deleting effects * update addon requirements * remove vanilla config requirements * Add RHS compatability * RHS compat. Various QOL fixes/changes * Various tweaks to compats and code. * High-Explosive damage tweak * Change how penetration is calculated for parts * Fix RHS compat * Create setting for flare effect * increase burning scream sounds * swap out file name for snake_case * move incendiary values out of vehicle damage. remove medical dependency * vehicle_dammage - update all refs to snake * sqf fixes * fix fire string package caps * fix pboprefix * Default setting to on * Add variables to enable/disable ring fire to avoid goofy looking vehicles. Enhance how particles are cleaned up. Remove advanced penetration simulation. Change how fire intensity is calculated. Add setting to "disable" vehicle after cookoff * Fix bug where event handler wasn't giving the damage last. * change to snake * fix build errors * Fix UBC * Fix Order of Operations * avoid O^2 events * Make sure that no damage processing happens on dead units * Change some if statements * Keep track of player's death to stop various things * add quotes to right middle wheen * Add VD documentation * fire docs * Code quality fixes * Clarify documentation * define IDD * switch global -> server * Add newline between header and first code statement * stop the dead from suffering Its hard to tell when a unit is dead or in spectator, so check the config of the unit to determine it. * Add settings to disable cook-off effects * Delete effects if vehicle is deleted before cookoff occurs. Don't cookoff player ammo. Throw weapon better * Move fire into own PR * fix tabs and macro * Shuffle crew indices so that a random person is first on the list to be injured each time * fix effects not clearing Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-14 15:49:27 +00:00
</Package>
</Project>