2018-09-17 19:19:29 +00:00
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#include "script_component.hpp"
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2015-01-12 09:48:26 +00:00
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/*
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2015-02-02 08:35:17 +00:00
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* Author: Garth 'L-H' de Wet
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* Initialises the player object for the explosive system.
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*
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* Arguments:
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* None
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*
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* Return Value:
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* None
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*
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* Example:
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* None
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*
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* Public: No
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*/
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2015-05-21 22:47:54 +00:00
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2015-08-16 06:51:44 +00:00
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//Event for setting explosive placement angle/pitch:
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2023-04-30 22:06:44 +00:00
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[QGVAR(place), {
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params ["_explosive", "", "", "_unit"];
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_this call FUNC(setPosition);
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if (isServer) then {
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2023-05-03 16:55:02 +00:00
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if (missionNamespace getVariable [QGVAR(setShotParents), true]) then {
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_explosive setShotParents [_unit, _unit];
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};
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2023-04-30 22:06:44 +00:00
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};
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}] call CBA_fnc_addEventHandler;
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2024-03-28 18:57:23 +00:00
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[QGVAR(startDefuse), LINKFUNC(startDefuse)] call CBA_fnc_addEventHandler;
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2015-08-16 06:51:44 +00:00
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2015-08-15 19:35:33 +00:00
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//When getting knocked out in medical, trigger deadman explosives:
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//Event is global, only run on server (ref: ace_medical_fnc_setUnconscious)
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2015-08-05 16:54:45 +00:00
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if (isServer) then {
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2016-12-14 20:06:32 +00:00
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[QGVAR(detonate), {
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params ["_unit", "_explosive", "_delay"];
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TRACE_3("server detonate EH",_unit,_explosive,_delay);
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2023-05-03 16:55:02 +00:00
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if (missionNamespace getVariable [QGVAR(setShotParents), true]) then {
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_explosive setShotParents [_unit, _unit];
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};
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2016-12-14 20:06:32 +00:00
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[{
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params ["_explosive"];
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TRACE_1("exploding",_explosive);
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if (!isNull _explosive) then {
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_explosive setDamage 1;
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};
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}, _explosive, _delay] call CBA_fnc_waitAndExecute;
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}] call CBA_fnc_addEventHandler;
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2016-06-03 18:57:21 +00:00
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["ace_unconscious", {
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2015-08-05 16:54:45 +00:00
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params ["_unit", "_isUnconscious"];
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if (!_isUnconscious) exitWith {};
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2024-02-05 17:04:24 +00:00
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TRACE_1("Knocked Out, Doing Deadman",_unit);
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2015-08-05 16:54:45 +00:00
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[_unit] call FUNC(onIncapacitated);
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2016-05-22 15:29:05 +00:00
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}] call CBA_fnc_addEventHandler;
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2016-05-05 19:36:56 +00:00
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};
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if (!hasInterface) exitWith {};
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2024-03-12 21:33:08 +00:00
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#include "initKeybinds.inc.sqf"
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2016-05-05 19:36:56 +00:00
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GVAR(PlacedCount) = 0;
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GVAR(Setup) = objNull;
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GVAR(pfeh_running) = false;
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GVAR(CurrentSpeedDial) = 0;
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2016-05-24 23:51:58 +00:00
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["ace_interactMenuOpened", {
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2015-07-15 07:54:38 +00:00
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//Cancel placement if interact menu opened
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if (GVAR(pfeh_running)) then {
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GVAR(placeAction) = PLACE_CANCEL;
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2015-04-09 19:48:27 +00:00
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};
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2015-07-15 07:54:38 +00:00
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2015-11-30 16:09:26 +00:00
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//Show defuse actions on CfgAmmos (allMines):
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2015-07-15 07:54:38 +00:00
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_this call FUNC(interactEH);
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2016-05-22 15:29:05 +00:00
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}] call CBA_fnc_addEventHandler;
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2020-06-10 21:24:15 +00:00
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["unit", {
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params ["_player"];
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[_player, QGVAR(explosiveActions)] call EFUNC(common,eraseCache);
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}] call CBA_fnc_addPlayerEventHandler;
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2021-10-11 20:49:27 +00:00
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["ace_allowDefuse", {
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params["_mine", "_allow"];
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[_mine, _allow] call FUNC(allowDefuse);
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}] call CBA_fnc_addEventHandler;
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