Commit Graph

49 Commits

Author SHA1 Message Date
johnb432
ada7b93219
General - Use QUOTE(ADDON) for status effects (#10195)
Use ADDON for status effects
2024-08-12 06:15:09 -07:00
Mike-MF
1c6c4d6bff
All - Fix parentheses around code (#10073)
* Fix Brackets around code

* Update fnc_handleFired.sqf

* Shouldn't have changed this one

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-06-18 14:08:03 +00:00
johnb432
dce7da60c9
General - Change count to isEqualTo where appropriate (#9921)
count -> isEqualTo
2024-04-06 11:57:08 -07:00
johnb432
8f46ffd8d5
General - Change count to forEach where appropriate (#9890)
count -> forEach

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-04-04 08:15:26 -03:00
Mike-MF
cee187adac
General - Convert vehicle to objectParent (#9801)
Convert vehicle to objectParent
2024-03-26 09:54:06 -03:00
jonpas
742626ff1a
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00
PabstMirror
e8693c8db9
Various - Use configOf command for faster lookup (#8100)
* configOf

* replace some use of CBA_fnc_getObjectConfig
2021-02-18 12:58:08 -06:00
McDiod
e25b02263a
switchUnits - Fix switching units not working (#6188) (#7676) 2020-06-07 18:25:11 -05:00
Dedmen Miller
0633b807fa Some Refactoring (#6607)
* SwitchUnits

* tacticalLadder

* vehiclelock

* vector

* Typo, thanks circleCI

* Fix stuff

* Fix animate loop
2018-10-09 20:21:46 -05:00
Dedmen Miller
e2ac18a05d [WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics

* advanced_fatigue

* advanced_throwing

* ai

* aircraft

* arsenal

* atragmx

* attach

* backpacks

* ballistics

* captives

* cargo

* chemlights

* common

* concertina_wire

* cookoff

* dagr

* disarming

* disposable

* dogtags

* dragging

* explosives

* fastroping

* fcs

* finger

* frag

* gestures

* gforces

* goggles

* grenades

* gunbag

* hearing

* hitreactions

* huntir

* interact_menu

* interaction

* inventory

* kestrel4500

* laser

* laserpointer

* logistics_uavbattery

* logistics_wirecutter

* magazinerepack

* map

* map_gestures

* maptools

* markers

* medical

* medical_ai

* medical_blood

* medical_menu

* microdagr

* minedetector

* missileguidance

* missionmodules

* mk6mortar

* modules

* movement

* nametags

* nightvision

* nlaw

* optics

* optionsmenu

* overheating

* overpressure

* parachute

* pylons

* quickmount

* rangecard

* rearm

* recoil

* refuel

* reload

* reloadlaunchers

* repair

* respawn

* safemode

* sandbag

* scopes

* slideshow

* spectator

* spottingscope

* switchunits

* tacticalladder

* tagging

* trenches

* tripod

* ui

* vector

* vehiclelock

* vehicles

* viewdistance

* weaponselect

* weather

* winddeflection

* yardage450

* zeus

* arsenal defines.hpp

* optionals

* DEBUG_MODE_FULL 1

* DEBUG_MODE_FULL 2

* Manual fixes

* Add SQF Validator check for #include after block comment

* explosives fnc_openTimerUI

* fix uniqueItems
2018-09-17 14:19:29 -05:00
PabstMirror
cd30b09b4f Convert ACE_settings to CBA_settings (#4895)
* Convert ACE_settings to CBA_settings

* Run Modules Globaly, BWC for SetSetting

* Add support for string settings

* ACE_ServerSettings warning

* Add handler for global setting being changed

* Add deprecated and replaced not to Settings Framework doc

* Remove options menu UI, Move Debug and HeadBug Fix to Options in Pause Menu

* Change modules scope to 1

* Disable debug
2017-11-11 20:21:55 +01:00
Phyma
ffaa195fe5 Conform function headers to coding guidelines (#5255)
* Fixed headers to work with silentspike python script

* Fixed rest of the files

* Fixed ace-team
2017-06-08 15:31:51 +02:00
commy2
05d30c5573 convert log macros to cba versions (#4282)
* convert log macros to cba versions

* Add changes to AB

* remove obsolete macro
2016-10-02 12:55:31 +02:00
PabstMirror
db78dd53a8 Cleanup Merge and remoteFnc events 2016-06-02 19:59:18 -05:00
jonpas
d902d1182a Replace ace_common_fnc_execRemoteFunc with events 2016-05-21 23:55:48 +02:00
BaerMitUmlaut
7fcbe93b71 Cleaned up excessive whitespace 2016-05-03 02:32:44 +02:00
commy2
41e39c9c3a replace more filter with select 2016-02-06 11:58:31 +01:00
PabstMirror
04bccf47d7 Replace all use of deprecated commands 2016-01-19 09:39:07 -06:00
bux
ec0ece059f use Killed event, fix missing public setVar
add more text, don't delete dead unit
2016-01-10 20:58:54 +01:00
bux
09e4a6a76e cleanup SwitchUnits 2016-01-10 19:08:28 +01:00
commy2
ca9b909e75 fix CBA_fnc capitalization 2015-11-30 16:45:20 +01:00
Michael Braun
9e10aa86d7 Standardize logging format through ACE_LOG macros 2015-08-26 15:32:54 +02:00
Michael Braun
9c29ff0c57 Inlined PFHs in Switchunits 2015-08-08 13:34:35 +02:00
Michael Braun
2b56b919db Fixed missing private in Switchunits 2015-08-08 11:28:08 +02:00
Michael Braun
a330e7b0c5 Code cleanup of Switchunits module 2015-08-07 09:18:42 +02:00
PabstMirror
b3741f4036 Capitalization for macro CBA_fnc_addPerFrameHandler 2015-08-04 02:34:38 -05:00
bux578
cff54efbe0 add missing private 2015-07-26 09:20:38 +02:00
bux578
993f6bde16 remove respawnCounter in certain respawn template conditions 2015-07-26 09:19:29 +02:00
bux578
4ab1123efd fix unlimited growing array 2015-07-26 09:19:09 +02:00
jonpas
763cb07629 Macro STRING to LSTRING 2015-05-28 21:59:04 +02:00
jonpas
6072e14077 Changed all strings to macros (except external) 2015-05-27 19:04:25 +02:00
bux578
f1798aa739 fix switchunits 2015-05-09 14:05:58 +02:00
bux578
8c937a707d starting to fix switchunits 2015-05-09 13:49:26 +02:00
PabstMirror
dce344c85f Ignore Case 2015-04-17 16:51:27 -05:00
PabstMirror
00f26144ec More Privates 2015-04-17 15:45:00 -05:00
bux578
5ef729ee80 small fix 2015-02-10 19:11:58 +01:00
bux578
40e422f95a added PM's solution 2015-02-10 18:57:23 +01:00
bux578
b8fb1cb86d SwitchUnits: remove PFH and code cleanup 2015-02-09 19:06:28 +01:00
Nicolás Badano
bedf059af5 Merge branch 'PFH_SwitchUnits' of github.com:KoffeinFlummi/ACE3 into PFH_SwitchUnits
Conflicts:
	addons/switchunits/functions/fnc_module.sqf
2015-02-08 19:17:07 -03:00
bux578
509bfefff1 fixed SwitchUnits
needed to wait in initPlayer
2015-02-03 21:47:48 +01:00
bux578
903c41308c works in singleplayer 2015-02-03 20:33:15 +01:00
Nicolás Badano
74d0ae95ff Change ACE_Settings from modules 2015-02-03 02:53:02 -03:00
bux578
d339b9567d add header & PFH
WIP
2015-02-02 23:28:27 +01:00
bux578
f0c06beb23 fix #95 & add ADDON = bool 2015-01-27 09:01:57 +01:00
PabstMirror
2df8f4f1fb Cleanup old AGM 2015-01-13 19:57:15 -06:00
commy2
9efc1f9547 fix script errors 2015-01-13 16:38:21 +01:00
jaynus
3fb2a8e245 big code clean up 2015-01-12 21:14:27 -08:00
bux578
5da1bdf9c0 finish cba'ing 2015-01-12 15:47:22 +01:00
jodav
f3427938b3 init 2015-01-12 14:54:36 +01:00