Dystopian
96f81f1c9b
Interaction - Add actions based on animations ( #6144 )
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* Add actions based on animations
* Add setting
* Add ability to set items for users
* Add actions for 1.82 changes
Add actions for backpacks, canisters, entrench tool.
Move items and backpack to WeaponHolder.
* Add RHS 0.4.6 ZIL spare
* Update to new standards
* Handle RHS BTR retread system
* Make init faster: move condition to configClasses
* Fix CUP fake anims
* Refactor
* Rework
* Rename init function
* Decrease number of classes to init
* Fix merge mistake
* Apply suggestions from code review
* Updated code for current mod structure
* Multiple fixes & tweaks
- Made anim setting require a mission restart
- Handle more types of items that can be spawned
- Prioritise adding items to inventory and only drop on ground if no inventory space
- Add more position checks to make certain no valid position are present before stopping
- If 1 item was spawned in, it's considered as success
- Disable RHS' wheel replacement only if ace_repair is loaded
* Update CfgVehicles.hpp
* cache config lookup at preStart
* Fix error
* Add text config entry for progress bar title
* Restructure interactions, improved some locations & added interaction to some missing vehicles
* Reverted preInit change
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Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-08-10 23:29:50 -05:00
BrettMayson
464ab0cefb
Tools - Add HEMTT SQF support and fix commas are not semicolons ( #9663 )
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Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2023-12-07 03:20:47 +00:00
Dystopian
0c58d8b20b
Interaction - Add interaction with terrain objects ( #8103 )
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* Add interaction with terrain objects
* Optimize with new commands
* Handle z-position under ground
* Add warning for setting
* Add parentheses to condition
Co-authored-by: jonpas <jonpas33@gmail.com>
* Add comments
* Add parentheses to condition
Co-authored-by: jonpas <jonpas33@gmail.com>
* Add parentheses to condition
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
* Add replacement configs to dragging
This reverts commit afc5abe6cd
.
* Fix validator error and optimize condition
Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-12 14:36:33 -05:00
Dystopian
69c3d2bb65
Add Weapon Attachments interaction ( #7706 )
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* Add Weapon Attachments interaction
* Apply recommended changes
* Format addPEH
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
* Remove toLower
* Update required CBA version
* Rename category to Accessories
* Change setting var name
* Add setting description
* Fix notification size
* Optimize with new commands
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2021-03-04 11:43:11 -06:00
PabstMirror
57db905f7c
Zeus Actions - Fix config code breaking during build ( #6864 )
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* Zeus Actions - Fix config code breaking during build
* Update addons/rearm/XEH_preInit.sqf
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
* formating, add note
2019-03-14 09:17:34 -05:00
PabstMirror
a3c50a6c76
Add dev macro to quickly recompile functions ( #4699 )
2016-11-23 13:35:25 -06:00
commy2
46a239f9f6
precompile on game start
2016-02-22 15:20:36 +01:00
SzwedzikPL
7b8be590b4
Merge branch 'acemod/master' into interactions_lamps
2016-02-05 01:43:06 +01:00
SzwedzikPL
98f6bb3589
Merge branch 'master' of https://github.com/acemod/ACE3 into interactions_lamps
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Conflicts:
addons/cargo/CfgVehicles.hpp
addons/interaction/CfgVehicles.hpp
addons/interaction/XEH_preInit.sqf
addons/interaction/stringtable.xml
2015-10-15 11:49:08 +02:00
BaerMitUmlaut
d6dcd4112e
Resolved merge conflicts
2015-10-06 17:50:55 +02:00
commy2
6c968d8bc7
per frame handler for incremental door opening
2015-09-28 20:07:01 +02:00
commy2
9bf7b68d76
fix errors on game start
2015-09-28 17:28:51 +02:00
commy2
5c5a65443b
more interaction cleanup
2015-09-28 17:20:56 +02:00
commy2
f48636e633
more interaction cleanup, remove dead code
2015-09-28 17:11:53 +02:00
BaerMitUmlaut
a29902ddb3
More use of params, event system, removed compile
2015-09-11 15:36:23 +02:00
BaerMitUmlaut
45bfa3eaf5
Fixed vanishing mags and localized hint
2015-09-10 22:23:37 +02:00
BaerMitUmlaut
c26107bc5c
Added ability to pass a magazine
2015-09-08 14:07:16 +02:00
SzwedzikPL
3e19b33493
interaction with portable lamps
2015-08-22 20:00:26 +02:00
esteldunedain
324b9510e3
Allow positions for actions to be computed dynamically. Also leverage that for the position of the "Weapon" action, instead of hard coding an exception for that.
2015-05-01 01:56:39 -03:00
commy2
f5d7331847
no team management on the dead or unconscious units, fix #803
2015-04-26 20:57:55 +02:00
PabstMirror
669dbe10c9
BecomeLeader - Don't create new group
2015-04-13 00:23:00 -05:00
Nicolás Badano
66731c9cdd
First rough implementation of the passengers menu, with mounted main actions
2015-03-20 00:53:58 -03:00
Nicolás Badano
cd00eda8c0
Fix interactions with civilians
2015-03-02 23:30:11 -03:00
Nicolás Badano
2b0cfac8e4
Removed obsolote code from ace_interaction ( #109 )
2015-02-28 23:00:24 -03:00
PabstMirror
9631154926
Set ADDON variable in XEH_preInit
2015-01-29 01:38:46 -06:00
Nou
6a04408a74
Initial nou menu commit.
2015-01-18 10:38:27 -08:00
commy2
9efc1f9547
fix script errors
2015-01-13 16:38:21 +01:00
Nicolás Badano
9ce4f585ca
Change PREPF to PREP for interaction
2015-01-12 01:26:07 -03:00
Nicolás Badano
e823e60224
Remove unused code
2015-01-11 17:40:17 -03:00
Nicolás Badano
8bff5f6ef4
interaction: add script_component, initial CBAfication of config.
2015-01-11 16:50:29 -03:00