06a9f60281
Cleanup Nightvision
2015-09-16 10:55:23 -05:00
539e158a97
Merge branch 'release'
2015-09-16 10:35:19 -05:00
e78b59c28a
bump to 3.3.1.1
2015-09-16 05:09:48 -07:00
f83a76b304
Merge pull request #2458 from acemod/FixAB
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Fix Advaced Basllistic Performance bug
2015-09-16 05:07:26 -07:00
9ef391301e
Merge pull request #2459 from acemod/tweakCargoSize
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tweak Cargo Size for B_Truck_01_Base and B_Truck_01_box_F
2015-09-16 05:07:04 -07:00
c1baf4f8f7
tweak Vales for B_Truck_01_Base and B_Truck_01_box_F
2015-09-16 12:45:08 +02:00
a24e5b4665
fix Performance issue in AB
2015-09-16 11:54:49 +02:00
8330aadb6f
bump version to 3.3.1
2015-09-15 17:56:57 -07:00
2c2d79cfe0
Merge pull request #2439 from acemod/badXEHcheck
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Bad xeh check
2015-09-15 19:46:10 -05:00
e254af9964
Fix missing )
2015-09-15 19:26:37 -05:00
1ea1094a73
Merge branch 'release'
2015-09-15 16:16:10 -05:00
04512ebbc9
Merge pull request #2442 from acemod/revert-2441-air_no_tracers
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Revert "disable a10 tracers, commanche tracers only nvg"
v3.3.0
2015-09-15 21:25:47 +02:00
a124b05672
Revert "disable a10 tracers, commanche tracers only nvg"
2015-09-15 21:25:01 +02:00
c6c51af548
Updated build version
2015-09-15 21:13:36 +02:00
7e5ab07e32
Merge pull request #2387 from acemod/FixHCPPE
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Fix that PPEffects Throw a error on HC
2015-09-15 21:04:37 +02:00
b2b221db20
Merge pull request #2441 from SzwedzikPL/air_no_tracers
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disable a10 tracers, commanche tracers only nvg
2015-09-15 21:02:40 +02:00
88f89b8d76
also check allDeadMen
2015-09-15 13:30:04 -05:00
a8688609d7
Typo
2015-09-15 13:10:06 -05:00
3cc2ccf025
Merge pull request #2438 from acemod/wheelRepairSettingToolkit
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Add Setting for toolkit requirement for wheel repair
2015-09-15 20:04:38 +02:00
0e32c28552
#2437 - Warn users when mods break XEH
2015-09-15 12:55:08 -05:00
db37fa0e04
Update stringtable.xml
2015-09-15 11:45:02 -05:00
c50c53e5bb
remove debug
2015-09-15 09:57:53 -05:00
9cd470b849
Add Setting for toolkit requirement for wheel repair
2015-09-15 09:54:55 -05:00
2c7a2b4140
Merge pull request #2406 from acemod/captiveOnRespawn
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Reset captive status on respawn for reliability
2015-09-15 16:37:01 +02:00
6588237e8c
stringtable DAGR
2015-09-15 15:05:30 +02:00
5a76fec895
Merge pull request #2412 from gienkov/DAGRstringtable
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stringtable DAGR
2015-09-15 15:05:15 +02:00
17fdce7196
Cleanup preInit
2015-09-15 08:03:56 -05:00
478b618e4b
Merge pull request #2429 from MikeMatrix/feature/switchToLogMacros
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Feature/switch to log macros
2015-09-15 14:51:23 +02:00
d6d64b58b0
Merge pull request #2430 from acemod/microDagr-customDrawEvents
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microDagr - Add ability to access draw event for minimap
2015-09-14 23:36:07 -05:00
f419762653
Fix time of flight display
2015-09-14 23:33:32 -05:00
61cbe543ee
Fix #2432 - Don't check for null attached when mounted
2015-09-14 18:06:46 -05:00
e029e8318f
microDagr - Add ability to access draw event for minimap
2015-09-14 16:37:39 -05:00
16b7bb389c
Merge pull request #2428 from acemod/FixMainMenuInfo151
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Fix main menu info151
2015-09-14 23:30:00 +02:00
d52cc917ea
Merge pull request #2419 from acemod/FixBBTexturePath2
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Fix Bandage Texture Path and UV
2015-09-14 23:26:00 +02:00
4b6082d836
Merge pull request #2424 from acemod/medical-tweaks
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Medical tweaks
2015-09-14 23:20:50 +02:00
7b7ad6eea8
fixed tweak to basic bandage
2015-09-14 23:18:20 +02:00
f7bd557a30
Fix some stringtable weirdness
2015-09-14 16:11:43 -05:00
cbc86a1280
Merge pull request #2408 from acemod/FixRTPinMDAGR
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Posible fix for #2407
2015-09-14 16:01:55 -05:00
10ac127159
Fixed incorrect new damage value in handleDamage advanced.
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The new handleDamage from BI added a new value to the parameters that we didn't account for in handleDamage advanced.
2015-09-14 21:15:57 +02:00
33ac78dbac
Addresses the large amount of bandages required in basic medical
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This should restore the bandaging behavior back to how it is before the adjustments made to basic medical
2015-09-14 21:14:56 +02:00
8c60e76979
Tweaks made to improve determine if fatal algorithm
2015-09-14 21:13:58 +02:00
37639066c2
Include missing frame in the caching execution
2015-09-14 15:19:58 +02:00
6d4744b9ea
Increased duration of knock down for basic medical
2015-09-14 15:19:18 +02:00
032dd6c87c
Tweaked visual effects.
2015-09-14 15:18:56 +02:00
fb75f6ad9e
Fix Bandage Texture Path and UV
2015-09-13 18:57:07 +02:00
530dfa041d
stringtable DAGR
2015-09-12 21:25:02 +02:00
b2b41ce8af
Merge branch 'release' of https://github.com/acemod/ACE3 into release
2015-09-12 18:13:12 +02:00
5feee53c69
Posible fix for #2407
2015-09-12 18:12:57 +02:00
7c846502b5
Reset captive status on respawn for reliability
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Previously we were resetting on death, but this caused problems when the respawnDelay was 0 as the dead unit wasn't actually the player.
To account for "group" and "side" respawn types where you change unit on respawn and could potentially become a captive unit, I am explicity checking the mission respawn type before resetting variables.
2015-09-12 15:42:20 +01:00
33a7340c8c
Merge branch 'spectatorRespawnTemplate' into release
2015-09-12 14:04:17 +01:00