Commit Graph

11708 Commits

Author SHA1 Message Date
10Dozen
3d9315529d
Medical Feedback - Add indication of Fractures and applied CATs/Splints (#8321)
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-10-12 14:16:30 +02:00
Brandon Danyluk
ca7fbe742c
Add Vehicle Towing (#8380)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-12 11:33:05 +02:00
Dystopian
65b9cf3754
Map - Use getLightingAt (more light sources illuminate map) (#8343)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-12 10:31:46 +02:00
Serg Vergun
f7b07c362d
Medical GUI - Add ability to customize Medical GUI colors (#8350)
* Add ability to customize colors of injuries

Added CBA settings entries.
Updated default values.
Added English and Russian locales.

* copypaste cleanup

* move comments and make code more maintainable

* Apply suggestions from code review

Newline at end of files

Co-authored-by: Dedmen Miller <dedmen@users.noreply.github.com>

Co-authored-by: Dedmen Miller <dedmen@users.noreply.github.com>
2021-10-12 10:11:55 +02:00
GhostIsSpooky
374a5b632f
Medical - Refactor Clear Trauma Setting (#8345)
* Refactor Clear Trauma

Add in setting for clearing trauma after stitching a wound, make clearing trauma after bandage clear trauma of individual wounds as they're bandaged instead of all at once when fully bandaged.

* Make git diff slightly prettier.

* Update fnc_bandageLocal.sqf

* Style pass

* once more for the diff

* fix stupid

* Ddd trauma/visuals on bandage reopening
2021-10-12 10:08:10 +02:00
Walthzer
fad7f84625
Explosives - Add exclusion from dynamic defuse action (#8171)
* Add GVAR(noDefusalAction)

* add changes

* Prep functions

* Update addons/explosives/functions/fnc_excludeMine.sqf

Uhm, strange. Its clearly allMines, yet Allmines didn't only build it also worked properly. Undocumented variable?

Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>

* Update addons/explosives/functions/fnc_stopExcludingMine.sqf

Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>

* Header Fixes

Fix information in the function headers

Co-authored-by: jonpas <jonpas33@gmail.com>

* Remove Individual Functions

* Compacter Functions

* Event

* remove tab (facepalm)

* Jonpass' Review Fixes

Co-authored-by: jonpas <jonpas33@gmail.com>

* Fix exitWith mistake

* Refractor of allowDefuse

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update addons/explosives/functions/fnc_allowDefuse.sqf

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update Documentation

* Rephrase documentation

* Another rephrase

* Relabel Locality

* Update addons/explosives/functions/fnc_allowDefuse.sqf

Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-11 15:49:27 -05:00
GhostIsSpooky
998f86f034
General - Move to CBA Settings (#8461)
* first pass

* second pass

* third pass

* final pass

* missing commas

* newlines

* switch to cba eventhandler

* newlines, formatting

* laser - movedToSQF

* add logging to ace_common_fnc_cbaSettings_loadFromConfig

* Update initSettings.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-11 15:48:30 -05:00
Vdauphin
ec12ee2137
Disarming - Add quantity to ace_disarming_dropItems event (#8232)
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-10-11 22:08:02 +02:00
Whigital
81b4c276f5
Common - Fix arithmeticGetResult hash values extraction (#8503) 2021-10-11 13:57:15 -05:00
Serg Vergun
af66a9881c
Interaction Menu - Add triage colors to icons at passengers list (#8366) 2021-10-11 11:51:05 +02:00
Steve Zhao
0b2b4d7397
Medical - Improve keybind to open med menu for vehicle occupant under cursor (#8160)
* add lineIntersectsSurfaces to med menu key

* fix _target = nil if no intersections

* only look through player and player vehicle

* Update addons/medical_gui/XEH_postInit.sqf

Co-authored-by: commy2 <commy-2@gmx.de>

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: commy2 <commy-2@gmx.de>
2021-10-11 10:29:09 +02:00
GhostIsSpooky
1c921674a9
Fixed jerry can madness (#8348)
Fixed refueling vehicles with high input rates when using fuel sources with low fuel capacity.
2021-10-11 00:47:54 -05:00
Serg Vergun
128ddf2591
Nametags - Add setting to disable effect of ambient brightness on view distance (#8325)
* Add setting to disable effect of ambient brightness on view dist

* Add periods and Title Case for English localization

* Apply suggested code. Make it more readable

Co-authored-by: jonpas <jonpas33@gmail.com>

* fix spelling

* fix mistype

* one more mistype

* Implement suggestions

Settings parameter as slider.
English and Russian localization.

* Update addons/nametags/functions/fnc_getCachedFlags.sqf

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>

Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2021-10-11 00:35:21 -05:00
GhostIsSpooky
0d34ac2838
add string for black P99 (#8501) 2021-10-10 18:03:41 -05:00
GhostIsSpooky
e92ea53385
Medical - Return tourniquets after PAK (#8419) 2021-10-11 00:34:28 +02:00
Krzyciu
4f0fea8d67
Translations - Polish (#8497)
Add missing Polish translations
2021-10-11 00:27:06 +02:00
GhostIsSpooky
baff363915
Realistic Weights - Add Apex / Contact / Anti-Tank Weapons (#8357)
* Add Apex / Contact / Tanks Weapons

* Inheritance fix

* Fix UBCs

* Weight for the RPK
2021-10-10 12:54:12 -05:00
GhostIsSpooky
e3986f4528
Small Arms - Fix FNX-45 magazine round count (#8352)
* Change FNX-45 magazine round count

* Style pass
2021-10-10 12:02:26 -05:00
GhostIsSpooky
97deef5617
General - Use engine hashmaps (#8468)
Co-authored-by: Dedmen Miller <dedmen@users.noreply.github.com>
2021-10-10 18:55:14 +02:00
GhostIsSpooky
9479c29b42
Repair - Fix claimed object abuse (#8460) 2021-10-10 18:50:10 +02:00
GhostIsSpooky
1b318433a2
Common - Add settings for additional progress bar information (#8428)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-10 18:49:41 +02:00
BaerMitUmlaut
6128b8ef06
Common - Only switch side if necessary on person loading (#6334)
Co-authored-by: Serg Vergun <1197314+severgun@users.noreply.github.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-10-10 16:26:36 +02:00
GhostIsSpooky
0a203fdde4
Medical Feedback - Stop effects on featureCamera (#8373)
Co-authored-by: Kyle Mckay <5459452+kymckay@users.noreply.github.com>
2021-10-10 16:24:10 +02:00
GhostIsSpooky
755c5ea50d
Hit Reactions - Add check for disabled damage (#8474) 2021-10-10 16:04:54 +02:00
Dedmen Miller
7bf9f3112e
Attach - Follow bone rotation for attached items (#8477) 2021-10-10 16:03:50 +02:00
PabstMirror
94c62d8ed3
Extensions - Replace ace_parse_imagepath with SQF regexFind (#8243) 2021-10-10 15:41:47 +02:00
Ozan Eğitmen
64decdd189
Cargo - Add Option to Reopen Menu After Unload (#8487)
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-10-10 15:37:16 +02:00
Ozan Eğitmen
2a7eb07803
Use modelToWorldVisualWorld (#8489)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-10 15:37:05 +02:00
PabstMirror
d780c02ef1
Misc - Adjust some functions to be more compatible with sqfvm (#8494) 2021-10-09 15:32:53 -05:00
Ozan Eğitmen
fb2b1ceadb
Explosives - Fix Dial Tone Sound Position (#8488)
* explosives - fix dial tone sound position

* Use right hand pos instead of hardcoded pos
2021-10-08 11:35:47 -05:00
classic
536ab0568f
Update of Japanese translation (#8492) 2021-10-08 09:05:06 -05:00
GhostIsSpooky
a95e71fec8
Arsenal - Handle Weapon Items not in Box Virtual Items as Unique (#8375)
* Handle unique items that are also weapon attachments

* only flatten once
2021-10-07 12:39:55 -05:00
GhostIsSpooky
ce705310e3
Realistic Names - Add Contact DLC & PIP optics (#8413)
* Add Contact DLC optics

* add DMS variants

* fix bracket, add pip optics

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-07 12:39:18 -05:00
10Dozen
f232f84c6c
Add workaround for ballistics shields (#8418) 2021-10-07 10:46:56 -05:00
GhostIsSpooky
78f9fc964a
Common - Take container into account when replacing items (#8379)
* make registerItemReplacement add to proper container

* cleanup, fix variable in itemReplacements namespace

* add exception for not having room in original container
2021-10-07 00:10:19 -05:00
mharis001
d6559f22e0
Arsenal - Fix sort running twice (#8479) 2021-10-06 22:16:42 -05:00
Dedmen Miller
d836cbfe6e
Fix vanilla NV Marker lifetime (#8473)
* Fix vanilla NV Marker lifetime

* Empty lines

* Fix whitespace
2021-10-06 22:16:13 -05:00
mharis001
09d1284ad9
Arsenal - Fix sortPanel clearing custom item names (#8478) 2021-10-05 15:37:27 -04:00
Dedmen Miller
7347d563b1
Add event property to detect temporary detach/reattach (#8476) 2021-10-05 12:32:38 -05:00
BaerMitUmlaut
8d804cf76d
Common - Add epilepsy friendly mode (#8452)
* Add epilepsy friendly mode

* Disable LSD vehicles in epilepsy friendly mode
2021-10-05 12:29:22 -05:00
GhostIsSpooky
5fbbb34d2d
Make unrelated things not explode when repairing (#8351)
_useEffects was probably inverted. Makes ERA/SLAT not explode when repairing unrelated hitpoints. See #7452.
2021-10-05 12:27:55 -05:00
PabstMirror
cb07e2ceba
Tools - Update /includes for 2.06 and cba (#8484)
* Tools - Update /includes for 2.06 and cba

* Update required ArmA/CBA
2021-10-05 12:05:42 -05:00
Filip Maciejewski
d0fd45e220
UI - Infantry speed indictator (#8384)
Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-05 18:47:24 +02:00
BaerMitUmlaut
54c9cf6c61
S.O.G. Prairie Fire Compatibility (#8284)
* Added initial compat

* Added G-Forces compatibility

* Added Reload compatibility

* Add fuel capacities to planes and helicopters

* Add fuel capacities to wheeled and tracked vehicles, added fuel cargo config

* Add fuel capacities to OH-6

* Removed custom fuel capacities from Mi-2 with external tanks

* Fix config errors

* Add CSW compatibility for static guns

* Add ACE arsenal to EMM main menu

* Add CBA versioning check for SOG:PF

* Add vn_emm to requiredAddons

required for main menu patching

* Fix arsenal not being added to main menu

* Fix styling of ACE Arsenal button

* Add CSW compat for mortars

* Disable dragging of large statics

* Disable frag for molotov

* Set damage type of melee ammo

* Add custom damage handling for punji traps

* Add ACE Explosives compat to M18 Claymores

* Improve digDistance of Claymore x3

* Add ACE Explosives compat to M14 and M16 mines

* Add Explosives compat for M16 Trip Wire mines

* Add Explosives compat for F1 Trip Wire mines

* Add Explosives compat for Arty Shell Trip wire mine

* Improve interaction points for explosives

* Add Explosives compat for Satchel charge and AT mine

* Add Explosives compat for Punji traps, improve comments

* Add Explosives compat to M112 Breaching charge

* Rename mines.hpp to explosives.hpp

* Allow digging spiderholes with entrenching tool

* Fix minor config errors

* Add CSW pictures, models and stringtable entries

* Add missing stringtable entries

* Add CSW weapon pictures and stringtable entries

* Handle punji trap damage with disabled medical

* Disable cookoff for bicycles

* Remove custom digging tools (needs deeper changes)

* Improve spiderhole digging translation

* Fill CfgPatches units and weapons arrays for Zeus

* Add witty comment

* Use lowercase for external component names

* Fix indentation

* Fix missing base class

* Remove accidentally added files

* pboProject fixes for S.O.G. Prairie Fire Compatibility (#8311)

* Change macros to work with pboproject

* Add placeholders for VN p3d files

* Add ending newlines

Co-authored-by: jonpas <jonpas33@gmail.com>

* Fix UBC

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: Björn Dahlgren <bjorn@dahlgren.io>
Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2021-10-05 13:28:43 +02:00
mharis001
66ce0ba5ff
Arsenal - Restore curator camera state when exiting (#8464) 2021-10-02 06:52:50 -04:00
mharis001
310da98c5e
Arsenal - Fix updateUniqueItemsList incorrectly identifying backpacks (#8463) 2021-10-02 06:52:33 -04:00
mharis001
64db683e53
Arsenal - Fix items in custom panels having mass of zero (#8462) 2021-10-02 06:52:20 -04:00
Filip Maciejewski
9eb615ee66
Various polish translation updates (#8465) 2021-10-01 21:55:17 -05:00
Filip Maciejewski
3b90b5eb7f
Grenades - Polish translations updates (#8466)
* Grenades - Polish translations updates

* Remove rogue tab
2021-10-01 21:55:03 -05:00
Filip Maciejewski
26d0a85650
Medical - Polish translations updates (#8467) 2021-10-01 21:51:19 -05:00
PabstMirror
d8fa8220c4
Realisticnames - Fix ubc (#8421) 2021-09-25 15:03:09 -05:00
Salluci
48912be73c
Captives - Disallow ACRE/TFAR radio usage on surrender/handcuff (#8388)
* Block radio on captive/surrendered/unconscious via status effect

* missing semicolon

* Don't broadcast setVar if radio addon doesn't exist

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-09-25 11:16:15 -05:00
Salluci
f9d064e5f4
Add TFAR 1.0 support (#8392) 2021-09-25 11:14:17 -05:00
Vdauphin
e31d931078
Cargo - Fix can't load Slingload_01_Base_F (#8437)
* fix can't load Slingload_01_Base_F

20ft containers (`Land_Cargo20_military_green_F`) can be loaded but all children from `Slingload_01_Base_F` which share the same real size of a 20ft container can't be loaded (ex: `B_Slingload_01_Ammo_F`)

* add a comment next to the changed line 

add a comment next to the changed line indicating why it has to be like that (the point of this PR) for future source reference
2021-09-25 10:55:47 -05:00
Salluci
d5328781db
DAGR / Kestrel - Fix deviceKey condition (#8368)
* Fix DAGR keybind

* Fix Kestrel keybind

* Consistency with other deviceKey conditions
2021-09-25 10:43:09 -05:00
Salluci
a4f24cbe3d
CSW - Fix AI reloading from GroundWeaponHolder (#8399)
* fix fnc_ai_handleFired

* remove debug messages

* use banana instead of FakePrimaryWeapon

* switch from dummy item to new weaponholder

* use exitWith instead of break
2021-09-25 10:39:03 -05:00
Salluci
82a8350fb4
Add weapon data for the Contact M14 (#8412) 2021-09-25 10:35:45 -05:00
Dystopian
7687429b82
Fix keyhandler removing when drop (#8443) 2021-09-18 11:06:01 -05:00
PabstMirror
58730b82fd
Common - Fix getAwakAnim for some vehicles (#8435) 2021-09-13 16:33:56 -05:00
Elgin675
565aa8cf0e
Add French Translation (#8427) 2021-09-07 13:35:16 -05:00
PabstMirror
efe09682cc
Add SQFC support (#8235)
* sqfc

compile_script
cba 3.15.5 and update make.py

* \n

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update make.py

Co-authored-by: jonpas <jonpas33@gmail.com>
2021-09-03 19:08:34 -05:00
PabstMirror
cdd7b6d81b
Medical Treatment - Allow diagnosing death/CA (invalidates old setting) (#8162)
* Medical Treatment - Allow diagnosing death/CA

* Update addons/medical_treatment/stringtable.xml

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>

* Update addons/medical_treatment/stringtable.xml

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2021-09-03 14:50:54 -05:00
Brandon Danyluk
0f7376f60c
Vehicles - Add Auto-Throttle to Planes (#8275)
* Add auto throttle to planes

* add newline

* clarify things

* Use a better deltaTime value. Takes into account game pause

* add coment

* Add auto throttle cancellation on user input

* misc fixes
2021-09-03 14:39:52 -05:00
Salluci
be8a50c8a9
Captives - Add caller to captiveStatusChanged event (#8360)
* Add caller to ace_captiveStatusChanged event

* missing bracket

* Spaces, default value for _caller in setHandcuffed

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* use default value in SetSurrendered

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* update function example in doRemoveHandcuffs

* fix undefined variable

a lesson in not copy-pasting code

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* ditto last commit

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-09-03 14:38:49 -05:00
∂ω∂
f7126383fe
Medical - Add treatment status events (#8385)
* Medical: Add item params to ace_treatmentSucceded

* Medical: Add treatment[Started,Failed] events
2021-09-03 14:37:48 -05:00
Salluci
ce91d19f28
Realistic Names - Add strings for Khaki MX variants (#8411)
* Add Khaki MX variants

* German Translations

Co-authored-by: Jo David <github@jonathandavid.de>

* Translations

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Translations

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Whoops

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Capitalize

Co-authored-by: Jo David <github@jonathandavid.de>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-09-03 14:36:58 -05:00
Salluci
ee44319801
Fix typo (#8416) 2021-09-01 12:46:48 -05:00
Salluci
afde782d12
change 7.62x67 to .300 WM (#8395) 2021-09-01 12:12:22 -05:00
Salluci
b6c86d8a8a
Add MRAWS/Vorona support to reload_launchers (#8408) 2021-09-01 12:11:58 -05:00
Salluci
10e56c090d
Cleanup config & allow LIM-85 to swap barrel (#8409) 2021-09-01 12:11:02 -05:00
PabstMirror
0c1d7177c0
Common - Block user input on headbug fix (#8398)
* Common - Block input on headbug fix

* keep return
2021-08-28 14:56:13 -05:00
Salluci
039af66a8f
Medical - Fix #8389 (#8390)
* fix implicit dependency between medical damage and medical engine

* move stringtable

* valve pls fix

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-08-23 18:27:00 -05:00
PabstMirror
83cbec73ce
medical - re-enable movedToSQF for enableVehicleCrashes (#8391) 2021-08-23 18:26:32 -05:00
Serg Vergun
0d5a4d89d8
Remove duplicates from mags array (#8367) 2021-08-23 12:44:06 -05:00
Salluci
2944064c06
Add spare barrel to misc items (#8374) 2021-08-23 12:43:05 -05:00
Kyle Mckay
56123591a0
Update contribution documents (#8382)
* Update code guidelines for script_component

* Update contributing documents for pull requests

- Reflect true attribution practices
- Reflect true merge process (this changed a long time ago)

* Remove listed maintainer from component readmes

We have almost never used these and serve as a source of confusion for
new contributors.
2021-08-16 20:17:56 +01:00
Kyle Mckay
62679832df
Zeus - Move to native CBA Settings (#8381)
* Zeus - Move to CBA settings

* Zeus - Update BI module functions to 2.04 versions
2021-08-16 12:01:50 +01:00
Sergey Veryaskin
106ef17071
Translation - Russian (#8376)
* Translation - Russian

* Update addons/medical_treatment/stringtable.xml

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-08-11 15:44:04 -05:00
PabstMirror
e6a0772adb
Cargo - Fix UBC on iDAB (#8358) 2021-08-06 15:15:20 -05:00
Vdauphin
34069ed031
Update CfgVehicles.hpp (#8344) 2021-08-04 12:34:44 -05:00
Serg Vergun
3827178606
Remove 4th never used parameter (#8342) 2021-08-03 13:06:12 -05:00
Serg Vergun
fa6da1ae7c
Vehicles - Add configurable engine startup delay (#8327)
* Add configurable engine startup delay

* add suggested change

Add space char

Co-authored-by: Dystopian <sddex@ya.ru>

* Squashed commit of the following:

commit 14f5483d8fa49d36effa8b18a3df392ed39b19da
Author: Serg Vergun <1197314+severgun@users.noreply.github.com>
Date:   Fri Jul 23 20:23:52 2021 +0300

    Add 0 cap and update docs

commit e3ce7f273882b3f4e2cba916c39b506f857b20db
Author: severgun <sewergun@gmail.com>
Date:   Fri Jul 23 12:42:42 2021 +0300

    add parentheses

commit b36eedc61b5e6bb868c37901bd4191767fbdaff8
Author: severgun <sewergun@gmail.com>
Date:   Fri Jul 23 12:34:30 2021 +0300

    Add ability to set engine startup delay per vehicle by script

* Change function name

* add suggested exitWith condition

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Update docs/wiki/framework/vehicles-framework.md

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

Co-authored-by: Dystopian <sddex@ya.ru>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-07-27 12:47:07 -05:00
PabstMirror
fafd7b3928
Inventory - Fix default return for currentItemListBox (#8340) 2021-07-27 12:39:45 -05:00
Dystopian
27bd25c4b8
Interact Menu - Simplify fnc_renderActionPoints (#8186)
* Simplify fnc_renderActionPoints

* Replace nil-count with forEach
2021-07-24 12:10:49 -05:00
Elgin675
46df1bd811
Translations - Update / Fix French Translations (Markers, Medical Damage and Medical Treatment) (#8334)
* French translation - fix typo

* French translation - add french translation of `STR_ACE_Markers_MarkerDirectionScaleSlider_Tooltip` key

* French translation - Add french translation of `Medical_Treatment_CPRSuccessChance` keys
Fix french translation of `Medical_Treatment_TreatmentTimeCPR_DisplayName` key
2021-07-24 02:40:36 -05:00
Yannis Li
0e043e5fb7
fix: change conditional so a magazine is added to turret when array is not modified (#8287)
Co-authored-by: Yannis Li <yannis@trybe.ly>
2021-07-24 00:20:17 -05:00
Joko
08eadc7c19
Fix issues with action Eject on non local vehicles (#8291) 2021-07-23 17:25:00 -05:00
10Dozen
0b7aa7f3e5
Overheating - Drop jammed states on unit respawn (#8333)
* Overheating - Added respawn handler to drop jammed state

Fixes https://github.com/acemod/ACE3/issues/7651

* Description update

* Update addons/overheating/functions/fnc_handleRespawn.sqf

Co-authored-by: jonpas <jonpas33@gmail.com>
2021-07-23 15:48:16 -05:00
Serg Vergun
489fab4cb8
Cargo - Prevent damage to items (created from classnames) on unloading (#8324) 2021-07-23 22:45:36 +02:00
Dystopian
35290a1a10
Interact Menu - Add settings for self interaction menu reordering (#8036) 2021-07-23 22:44:27 +02:00
JoramD
ec0d950a3d
Common - Fix addToInventory replacing existing weapon (#8329)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-07-23 22:35:52 +02:00
BaerMitUmlaut
c7ff918554
Medical Engine - Disable third party medical systems (#8289)
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-07-23 21:32:36 +02:00
Lupus the Canine
4ae4dba3bb
DAGR - Align underlining in waypoint editing page (#8313)
* Allign uderlining in DAGR waypoint editing

* Removed duplicated DAGR_MENU_PSELECTION8
2021-07-23 13:51:35 -05:00
Dystopian
ad41bf2c60
Dragging - Add more objects configs (#8104)
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-07-23 16:11:57 +02:00
pterolatypus
c81f371f5d
Medical Treatment - Allow variable CPR chance based on blood volume (invalidates old setting) (#7983) 2021-07-23 15:59:32 +02:00
BaerMitUmlaut
88bbb0dd69
Medical - Add functions to serialize / deserialize the medical state of a unit (#7944) 2021-07-23 15:49:04 +02:00
10Dozen
d3ee39d8e4
Markers - Add direction/scale reset on Right Mouse Button (#8319)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-07-23 15:06:31 +02:00
Serg Vergun
5e56885b1e
Fix category duplication in Russian (#8326) 2021-07-22 11:59:17 -05:00
Kyle Mckay
e870e2f1f9
Common - Improve vehicle icon caching implementation (#8318)
* Use native hashmap for common vehicle icon caching

Should be more optimised
2021-07-18 18:26:23 +01:00
PabstMirror
75934f883c
Rangecard - All use inside vehicles via interaction menu (#8310) 2021-07-07 12:10:35 -05:00