shukari
5fe82662e5
ace_infoDisplayChanged will now trigger also for mods ( #6422 )
...
* add RscUnitInfo to DisplayLoad eh
* delete all ace_infoDisplayChanged that also have initDisplay with RscUnitInfo
2018-07-13 12:19:58 -05:00
mharis001
a84daca959
Explosives - Optimize interactEH function ( #6406 )
...
* Optimize explosives interactEH
* Use local player variable and distanceSqr
2018-07-13 12:04:55 -05:00
mharis001
def05b9cf1
Wire cutter - Various improvements and cleanup ( #6389 )
...
* Optimize and cleanup interactEH function
* Add missing fences and improve formatting
* Improve cutDownFence function
* Remove unused sound files and cleanup
* Multi-line condition and fix examples
* Increase PFH delay and use distanceSqr
2018-07-13 11:30:13 -05:00
alef
3673a6f56a
Italian Translation Update ( #6425 )
...
* Fix wrong order shown in addon category list
Just put 'ACE' at begin
* Typo
* Add/Fix: arsenal, nightvision and others.
common, explosives, maverick, gforces, pylons, hearing, marksers, repair,
flashlights, nametags, interaction, vehicles, medical_menu, medical_ai,
interact_menu, medical
2018-07-11 10:17:13 -05:00
Will
4b1672eaa0
its now possible to set rearm vehicles in the editor && pylons now look also for non-config rearm vehicles
2018-07-09 19:20:55 +02:00
PabstMirror
29726946f6
Disposable - Fix nlaw picture popup error ( #6419 )
...
Fix #6410
2018-07-06 00:13:23 -05:00
Tim Beswick
80e648938a
Speed limit scroll ( #6384 )
...
Vehicles - Set speed limited with mouse scroll wheel
2018-07-05 11:32:40 -05:00
PabstMirror
5495bd5a1f
Pylons - Add ACE prefix to settings category ( #6388 )
2018-07-05 11:29:51 -05:00
PabstMirror
a8c1846a37
Logistics - Move to CBA settings and organize in subcategories ( #6284 )
2018-07-05 11:29:32 -05:00
Jo David
14b08bafe6
Merge pull request #6415 from markooff/patch-1
...
Add link to a polish version of the vector manual
2018-07-05 18:02:11 +02:00
markooff
8e71d51956
Update vector.md
2018-07-04 20:23:31 +02:00
markooff
ea4533fc7f
Update vector.md
2018-07-03 17:26:36 +02:00
Josuan Albin
09855f133a
Fix typo in med and issue related to unconsciousness ( #6411 )
...
* Fix adenosine displayname being wrong in some medical interactions
* Fix unconscious units waking up while being carried staying muted
2018-06-28 00:06:12 -05:00
Dissyu
e5a15d200f
Traditional Chinese update ( #6408 )
...
Traditional Chinese update
2018-06-27 14:16:11 -05:00
commy2
74efc9c428
Merge pull request #6405 from acemod/fixExplosiveKilledDialogs
...
don't make Explosives close one display at death
2018-06-25 08:43:44 +02:00
commy2
613c088124
bump
2018-06-25 08:42:43 +02:00
commy2
b7e3646697
don't make Explosives close one display at death
2018-06-25 00:08:15 +02:00
maike1860
e3c5396593
Add Chinese translation Modify grammar ( #6400 )
...
Translations- Chinese: Modify grammar
2018-06-22 19:14:11 -05:00
Unknown
bbbfabec03
Add new explosive timer UI
2018-06-22 15:41:43 -04:00
xrufix
b2be3d683f
Fix typo ( #6399 )
2018-06-21 10:44:56 -05:00
PabstMirror
205abec286
Fastroping - Disable ACRE features from helper objects ( #6387 )
2018-06-20 22:17:27 -05:00
mharis001
fdf6100fb6
Add ACE Flags ( #6394 )
2018-06-18 15:01:32 -05:00
Tim Beswick
c0b9a31deb
Cargo load ignore interaction distance parameter ( #6395 )
...
* Added force parameter to cargo load
* Specifically ignore interaction distance
* Fixed old brackets
* Removed old trace
2018-06-18 15:01:09 -05:00
Josuan Albin
0a313ce41f
Fix right tab listNbox not showing last item on first load ( #6390 )
...
Go figure why that happens tho :/
2018-06-10 22:29:07 -05:00
Josuan Albin
3917092540
Fix possible issue with weapons without firemodes ( #6386 )
...
Apparently that's a thing
2018-06-10 00:14:14 -05:00
Josuan Albin
11df315ce4
Arsenal - Fix Rate Of Fire stat ( #6385 )
...
* Fix the ROF stat in ace arsenal
Previous one was wrong when the ROF set as default was different than the one in firemodes
* Add missing )
2018-06-09 12:43:53 -05:00
Vdauphin
f9943658e9
Cargo - Support of object without ace_cargo_size
defined in config or -1
config value ( #6364 )
...
* Add: Now findUnloadPosition support also cargo object
- use of ace_cargo_fnc_getSizeItem to determine size of item
- prefer the config way instead of manually set size
- This will also take into account object manually added to the cargo system with ace_cargo_fnc_setsize
- use the cargo object for ace_cargo_fnc_unloadItem.
* FIX: old work around
* FIX: error when cargo module is not loaded
* As suggested by @orbis2358
This fix handle the case when cargo module is not loaded for scheduled and unscheduled environnement.
* Use ACE framework to check if module is present
* FIX: EFUNC and isEqualto
- _itemSize here is always number
- here we are in common module (addons/common/functions/fnc_findUnloadPosition) so FUNC is ace_common_fnc
* FIX case where config value is `-1`
- if the config value is -1, get the `ace_cargo_size` from the `ace_cargo_fnc_getSizeItem
-
https://github.com/acemod/ACE3/issues/6357#issuecomment-393525374
2018-05-31 22:48:19 -05:00
xrufix
a4e0e83972
Realistic names for new assets from Tanks DLC ( #6252 )
...
* LSV AT variants
* Angara > Armata, Nyx > Wiesel 2
* Fix some errors in last to commits
* Zamak MRL -> KamAZ MRL
* Vorona -> Metis-M
* Vehicle Vorona -> Metis-M
* Wiesel vehicle weapons
* Fix wrong inheritance
* Rooikat GT12 cannon
* Armata weaponry
* MB 4WD -> Jeep Wrangler
* Optics Attachments
* Fixed Type "Grenn" -> "Green"
* Rooikat SPMG -> MG4
* New Marid v2 -> Otokar ARMA
* Removed unnecessary inheritance.
* Simplify ace_vehicles config
2018-05-31 22:12:24 -05:00
xrufix
dc3a9fccca
Fix Mavericks and KH25ML diving into the ground. ( #6315 )
...
* Fix issue with missiles diving into the ground before reaching the target
* More modest steering deflection for Maverick and Kh25ML
2018-05-31 21:18:47 -05:00
mharis001
d4767eba73
Zeus - Add ability to unload cargo ( #6226 )
...
* Add ability to unload cargo
* Handle array index being out of bounds
2018-05-31 21:17:30 -05:00
xrufix
93e187e3ec
Added hearing config for CSAT, Stealth and Racing Helmets ( #6300 )
...
Hearing - Added config for CSAT, Stealth and Racing Helmets
2018-05-31 20:52:45 -05:00
Dedmen Miller
f5cd682ce3
Arsenal - Add magazineWell support ( #6355 )
...
* ACE Arsenal magazineWell support
* Fix case sensitivity problems
as
2018-05-31 20:46:48 -05:00
BaerMitUmlaut
0ae93aa2e7
Hide "Activate Mine" action ( #6353 )
2018-05-31 18:13:17 -05:00
mharis001
e90ea95ce7
Change repair to use icon color not multiple files ( #6318 )
2018-05-31 18:11:16 -05:00
mharis001
77b4ce7585
Dogtags - Allow dogtags display to be repositioned ( #6351 )
...
* Allow dogtags display to be repositioned
* Update IGUI preview image
* Use common grid macros
2018-05-31 18:05:35 -05:00
Josuan Albin
9618c2de95
Various ACE Arsenal additions and fixes ( #6347 )
...
Arsenal - Various additions and fixes
2018-05-31 18:00:29 -05:00
Tim Beswick
0db28f89b7
Hellfire submunition ( #6299 )
...
Hellfire - Update to use 1.82 submunition
2018-05-31 17:57:40 -05:00
BaerMitUmlaut
7781c721a8
Fix NVG adjustable brightness ( #6291 )
...
Nightvision - Fix adjustable brightness
2018-05-31 11:07:31 -05:00
mharis001
3d31b6395c
Interaction Menu - Ability to modify icon color ( #6290 )
...
* Add ability to modify icon color
* Add config support for icon color
2018-05-31 10:57:46 -05:00
mharis001
ac3642d074
Attach - Optimize creating children actions ( #6345 )
...
* Optimize attach get children actions
* Store CfgMagazines and CfgWeapons config lookups
2018-05-31 10:49:38 -05:00
ace3mod
b1c969c89d
[Docs] Update component dependencies
...
Automatically committed through Travis CI.
[ci skip]
2018-05-31 17:44:13 +02:00
Ozan Eğitmen
a917d586cb
Pylons - Separate settings for in-game and zeus ( #6365 )
...
* Modernize pylons
* Revert docs/wiki/featurex/fortify.md
* Bring back ACE settings with movedToSQF
* 🤦
* Move settings to separate file, Fix postInit logic problems
* Tabs -> spaces
2018-05-31 10:43:02 -05:00
EtoileRei
a5a8c68831
Japanese Translation Tweak ( #6375 )
...
- fixed typo
- improved readability
- standardized expression
2018-05-31 10:34:19 -05:00
BaerMitUmlaut
9aba78b320
Fix AF sway factor ( #6360 )
...
* Fix sway factor, switch to CBA settings in AF
* Add movedToSQF
2018-05-30 18:05:55 -05:00
mharis001
232f986048
Pass by reference for BI EHs ( #6368 )
2018-05-30 17:39:28 -05:00
mharis001
f3f57c6a38
Cleanup unused priority entry for interact menu actions ( #6372 )
2018-05-30 16:48:19 -05:00
shukari
bdc58441f4
Fixed mortar double loading ( #6240 )
...
* block double loading
* prevent double loading
* block double loading
* use nil
* use nil
* fix some wrong variables
* not needed here
* unload only one person
* prevent duping
* wrong makro
* wrong makro
* wrong macros
* wrong macros
2018-05-30 16:45:31 -05:00
BaerMitUmlaut
9acce30dd3
Fix doc for aneaerobic pathway ( #6379 )
2018-05-30 15:25:58 +02:00
Dmitry-Yuri
9c60ec06e4
Fix Pointing Problems with Static Weapons ( #6377 )
...
* Update fnc_keyPress.sqf
* Update fnc_keyPress.sqf
2018-05-29 22:04:32 +02:00
EtoileRei
0199ba9b4c
Japanese Translation Tweak ( #6374 )
...
# fixed typo
# improved readability
# standardized expression
2018-05-28 07:15:28 +02:00