Dimaslg
274663e1b9
Spanish Translation
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Minor fixes and spelling mistakes.
2015-04-25 18:53:45 +02:00
Glowbal
8d12f57d0f
Merge pull request #687 from acemod/streamlinedBasicDiagnosis
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Streamlined basic diagnosis
2015-04-25 15:19:29 +02:00
ulteq
eca7657ffa
Removed a bunch of obsolete code:
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*Obsolete, as of: 6fdaf4c400
2015-04-25 13:34:47 +02:00
ulteq
b053a641d9
Improved bullet trace visibility check
2015-04-25 13:15:54 +02:00
ulteq
d8eee168aa
Improved onlyActiveForLocalPlayers abort condition check:
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*Fixed alwaysSimulateForSnipers abort condition
2015-04-25 12:59:26 +02:00
Glowbal
6799903e4b
Also display different color for advanced
2015-04-25 12:45:04 +02:00
ulteq
2d14ae61f9
Simplified muzzle velocity shift calculation:
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*Also added some missing privates
2015-04-25 12:36:04 +02:00
Glowbal
1415adc2bd
removed local diagnose action. Added localization
2015-04-25 12:35:07 +02:00
Glowbal
4cef2a1fa4
Merge branch 'master' into streamlinedBasicDiagnosis
2015-04-25 12:12:24 +02:00
ulteq
d414e5a3a1
Removed unused define
2015-04-25 12:08:31 +02:00
ulteq
6fdaf4c400
Completely removed the SQF version of the advanced ballistics PFH
2015-04-25 10:59:48 +02:00
ulteq
f645672281
At least set GVAR(extensionAvailable) to true
2015-04-25 10:38:28 +02:00
ulteq
f897f204a4
Added optional CUP ammunition compatibility pbo
2015-04-25 10:28:37 +02:00
ulteq
46ad39a238
Merge pull request #846 from acemod/fixingHLCmods_core
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Fixing missing inheritance: class HLC_762x54_tracer: HLC_762x51_tracer
2015-04-25 10:01:55 +02:00
Nou
7c857a5a7e
Make sure load spawns the function, not calls it.
2015-04-25 00:52:51 -07:00
Nou
c8e6e7018c
Moved infinite spawned loop to Loaded event for handing save game loads. Events for the win! diag_activeSQFScripts as of this build returns empty on a bare mission.
2015-04-25 00:49:47 -07:00
ViperMaul
be3de0d965
Fixing missing inheritance: class HLC_762x54_tracer: HLC_762x51_tracer
2015-04-24 15:25:32 -07:00
ViperMaul
cd13ee84b4
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3
2015-04-24 13:27:32 -07:00
ViperMaul
8e62a0bf8f
Fixed: make.py looking for private key in the wrong area
2015-04-24 13:25:40 -07:00
Glowbal
821db645bf
Merge pull request #843 from gienkov/patch-8
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PL translation fix
2015-04-24 21:56:42 +02:00
ViperMaul
9fc14de251
Merge pull request #827 from acemod/makeEnhancements
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Make Signature Key Building + enhancements
2015-04-24 12:36:24 -07:00
Grzegorz
aa0b1ecba0
PL translation fix
2015-04-24 21:35:20 +02:00
Glowbal
7dc8a08b89
Replaced _currentshooter by _this
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Fixes script error `Error Undefined variable in expression: _currentshooter`
2015-04-24 20:03:04 +02:00
ulteq
9e33b7a32e
Renamed all compatibility module to follow the new naming scheme:
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*compat_xxx
2015-04-24 20:00:35 +02:00
ulteq
df5debb135
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3
2015-04-24 19:57:05 +02:00
ulteq
9f2196ffcf
Spaces
2015-04-24 19:56:51 +02:00
ulteq
af6f9f5a8c
Removed unnecessary required addon
2015-04-24 19:56:36 +02:00
ulteq
819b7af426
Added more compatibility modules:
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*hlcmods_ak
*hlcmods_aug
*rh_acc
*rh_de
*rh_m4
*rh_pdf
*rksl_pm_ii
2015-04-24 19:56:11 +02:00
commy2
e207a11851
fix: Cannot zero when looking through optics of static weapons and vehicle mg/gmg, fix #836
2015-04-24 19:02:29 +02:00
ulteq
afccc3a44b
Added missing base classes
2015-04-24 17:27:26 +02:00
ulteq
b405f17df2
Added missing ;
2015-04-24 17:19:18 +02:00
ulteq
9078eed6bb
Added optional hlcmods_m14 compatibility pbo
2015-04-24 17:15:28 +02:00
ulteq
5e23f7d842
Added optional hlcmods_g3 compatibility pbo
2015-04-24 17:12:03 +02:00
ulteq
aeef674b08
Added optional hlcmods_fal compatibility pbo
2015-04-24 17:08:08 +02:00
ulteq
87252c3a3e
Added optional hlcmods_ak compatibility pbo
2015-04-24 17:05:09 +02:00
ulteq
f707ce3577
Added optional hlc_wp_mp5 compatibility pbo
2015-04-24 16:58:01 +02:00
ulteq
7e491c95a5
Added optional hlc_ar15 compatibility pbo
2015-04-24 16:54:55 +02:00
ulteq
f7ee7323b6
Added compatibility configs for hlcmods_core and hlcmods_m60e4
2015-04-24 14:14:20 +02:00
ulteq
5e766835a6
Improved regex matching
2015-04-24 13:11:43 +02:00
ulteq
6361bda3e9
Removed unused function
2015-04-24 13:01:11 +02:00
ulteq
3747df3ec5
Added python script that finds never used privates
2015-04-24 11:54:17 +02:00
ulteq
eb88f94cf7
Removed unused privates
2015-04-24 11:53:06 +02:00
ulteq
b3bf44fa1e
Code cleanup
2015-04-24 10:58:55 +02:00
ulteq
b3f4bf306d
Moved the global weather controls into preInit
2015-04-24 10:46:33 +02:00
ulteq
66e4c742b4
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3
2015-04-24 10:25:47 +02:00
ulteq
062aeae6e6
Fixed several bugs in the rain simulation:
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*Added missing rain initialization based on overcast value
*Added proper fade out when the overcast changes from >=0.7 to <0.7
*Removed duplicate code
2015-04-24 10:25:31 +02:00
ulteq
50546646fa
Added missing rain_period_count reset to 0
2015-04-24 10:05:13 +02:00
ulteq
5a90ef6207
Added global variables (syncRain, syncWind, syncMisc) which give some control over the weather module:
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*Removed duplicate debug output
2015-04-24 10:03:48 +02:00
ulteq
709fdcdd08
Merge pull request #821 from Brisse89/master
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Added realistic tracer burn times for several ammo types
2015-04-24 08:28:43 +02:00
Glowbal
0146439925
increasing the text box height #834
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Temporary solution until we get something properly done.
Ideally we would calculate the height of the box through the amount of characters. For that we would need a font with a consistent width across each character, or figure out the width for each character ourselves.
2015-04-24 07:46:01 +02:00