Commit Graph

3565 Commits

Author SHA1 Message Date
Dimaslg
274663e1b9 Spanish Translation
Minor fixes and spelling mistakes.
2015-04-25 18:53:45 +02:00
Glowbal
8d12f57d0f Merge pull request #687 from acemod/streamlinedBasicDiagnosis
Streamlined basic diagnosis
2015-04-25 15:19:29 +02:00
ulteq
eca7657ffa Removed a bunch of obsolete code:
*Obsolete, as of: 6fdaf4c400
2015-04-25 13:34:47 +02:00
ulteq
b053a641d9 Improved bullet trace visibility check 2015-04-25 13:15:54 +02:00
ulteq
d8eee168aa Improved onlyActiveForLocalPlayers abort condition check:
*Fixed alwaysSimulateForSnipers abort condition
2015-04-25 12:59:26 +02:00
Glowbal
6799903e4b Also display different color for advanced 2015-04-25 12:45:04 +02:00
ulteq
2d14ae61f9 Simplified muzzle velocity shift calculation:
*Also added some missing privates
2015-04-25 12:36:04 +02:00
Glowbal
1415adc2bd removed local diagnose action. Added localization 2015-04-25 12:35:07 +02:00
Glowbal
4cef2a1fa4 Merge branch 'master' into streamlinedBasicDiagnosis 2015-04-25 12:12:24 +02:00
ulteq
d414e5a3a1 Removed unused define 2015-04-25 12:08:31 +02:00
ulteq
6fdaf4c400 Completely removed the SQF version of the advanced ballistics PFH 2015-04-25 10:59:48 +02:00
ulteq
f645672281 At least set GVAR(extensionAvailable) to true 2015-04-25 10:38:28 +02:00
ulteq
f897f204a4 Added optional CUP ammunition compatibility pbo 2015-04-25 10:28:37 +02:00
ulteq
46ad39a238 Merge pull request #846 from acemod/fixingHLCmods_core
Fixing missing inheritance: class HLC_762x54_tracer: HLC_762x51_tracer
2015-04-25 10:01:55 +02:00
Nou
7c857a5a7e Make sure load spawns the function, not calls it. 2015-04-25 00:52:51 -07:00
Nou
c8e6e7018c Moved infinite spawned loop to Loaded event for handing save game loads. Events for the win! diag_activeSQFScripts as of this build returns empty on a bare mission. 2015-04-25 00:49:47 -07:00
ViperMaul
be3de0d965 Fixing missing inheritance: class HLC_762x54_tracer: HLC_762x51_tracer 2015-04-24 15:25:32 -07:00
ViperMaul
cd13ee84b4 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 2015-04-24 13:27:32 -07:00
ViperMaul
8e62a0bf8f Fixed: make.py looking for private key in the wrong area 2015-04-24 13:25:40 -07:00
Glowbal
821db645bf Merge pull request #843 from gienkov/patch-8
PL translation fix
2015-04-24 21:56:42 +02:00
ViperMaul
9fc14de251 Merge pull request #827 from acemod/makeEnhancements
Make Signature Key Building + enhancements
2015-04-24 12:36:24 -07:00
Grzegorz
aa0b1ecba0 PL translation fix 2015-04-24 21:35:20 +02:00
Glowbal
7dc8a08b89 Replaced _currentshooter by _this
Fixes script error `Error Undefined variable in expression: _currentshooter`
2015-04-24 20:03:04 +02:00
ulteq
9e33b7a32e Renamed all compatibility module to follow the new naming scheme:
*compat_xxx
2015-04-24 20:00:35 +02:00
ulteq
df5debb135 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 2015-04-24 19:57:05 +02:00
ulteq
9f2196ffcf Spaces 2015-04-24 19:56:51 +02:00
ulteq
af6f9f5a8c Removed unnecessary required addon 2015-04-24 19:56:36 +02:00
ulteq
819b7af426 Added more compatibility modules:
*hlcmods_ak
*hlcmods_aug
*rh_acc
*rh_de
*rh_m4
*rh_pdf
*rksl_pm_ii
2015-04-24 19:56:11 +02:00
commy2
e207a11851 fix: Cannot zero when looking through optics of static weapons and vehicle mg/gmg, fix #836 2015-04-24 19:02:29 +02:00
ulteq
afccc3a44b Added missing base classes 2015-04-24 17:27:26 +02:00
ulteq
b405f17df2 Added missing ; 2015-04-24 17:19:18 +02:00
ulteq
9078eed6bb Added optional hlcmods_m14 compatibility pbo 2015-04-24 17:15:28 +02:00
ulteq
5e23f7d842 Added optional hlcmods_g3 compatibility pbo 2015-04-24 17:12:03 +02:00
ulteq
aeef674b08 Added optional hlcmods_fal compatibility pbo 2015-04-24 17:08:08 +02:00
ulteq
87252c3a3e Added optional hlcmods_ak compatibility pbo 2015-04-24 17:05:09 +02:00
ulteq
f707ce3577 Added optional hlc_wp_mp5 compatibility pbo 2015-04-24 16:58:01 +02:00
ulteq
7e491c95a5 Added optional hlc_ar15 compatibility pbo 2015-04-24 16:54:55 +02:00
ulteq
f7ee7323b6 Added compatibility configs for hlcmods_core and hlcmods_m60e4 2015-04-24 14:14:20 +02:00
ulteq
5e766835a6 Improved regex matching 2015-04-24 13:11:43 +02:00
ulteq
6361bda3e9 Removed unused function 2015-04-24 13:01:11 +02:00
ulteq
3747df3ec5 Added python script that finds never used privates 2015-04-24 11:54:17 +02:00
ulteq
eb88f94cf7 Removed unused privates 2015-04-24 11:53:06 +02:00
ulteq
b3bf44fa1e Code cleanup 2015-04-24 10:58:55 +02:00
ulteq
b3f4bf306d Moved the global weather controls into preInit 2015-04-24 10:46:33 +02:00
ulteq
66e4c742b4 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 2015-04-24 10:25:47 +02:00
ulteq
062aeae6e6 Fixed several bugs in the rain simulation:
*Added missing rain initialization based on overcast value
*Added proper fade out when the overcast changes from >=0.7 to <0.7
*Removed duplicate code
2015-04-24 10:25:31 +02:00
ulteq
50546646fa Added missing rain_period_count reset to 0 2015-04-24 10:05:13 +02:00
ulteq
5a90ef6207 Added global variables (syncRain, syncWind, syncMisc) which give some control over the weather module:
*Removed duplicate debug output
2015-04-24 10:03:48 +02:00
ulteq
709fdcdd08 Merge pull request #821 from Brisse89/master
Added realistic tracer burn times for several ammo types
2015-04-24 08:28:43 +02:00
Glowbal
0146439925 increasing the text box height #834
Temporary solution until we get something properly done.

Ideally we would calculate the height of the box through the amount of characters. For that we would need a font with a consistent width across each character, or figure out the width for each character ourselves.
2015-04-24 07:46:01 +02:00