* Add basic CfgMagazines support for field_rations
* Update headers
* Fix CBA context menu
* Add backward compatiblity to fnc_consumeItem
* Fix item refill not finishing
Whoopsie.
* Revert "Add backward compatiblity to fnc_consumeItem"
In hindsight it's not necessary, this is not public function.
* Add support for other entrenching tools
* Docs
* Remove unused variable
* Check unit weapons for entrenching tool
`weapons` returns weapons in weapon slots and from all containers.
* Update addons/trenches/README.md
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
* Support for shovel Backpacks
* Update XEH_preStart.sqf
* Add Arsenal "Entrenching Tool" stat
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Tagging - Allow tagging vehicles (overwrite "clan" tag, req 2.10)
* Update addons/tagging/functions/fnc_createTag.sqf
Co-authored-by: Neil Evers <neil.evers.1995@gmail.com>
* fix var
* set REQUIRED_VERSION to 2.10
* don't tag if veh has no valid selectionClan
Co-authored-by: Neil Evers <neil.evers.1995@gmail.com>
* XM157 (NGSW-FC Smart Scope)
* Update addons/common/functions/fnc_rscObjectHelper.sqf
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
* Update addons/xm157/functions/fnc_weaponInfo_draw.sqf
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
* Headers
* Handle prone-deploy weapon bank
* Disable Reticle picker for now
* some localizations
* Change font
looks like CUP modifies EtelkaMonospaceProBold for some reason??
* Create xm157-framework.md
* Formating
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
* Hunter Killer (Commander Override) - Initial Demo
* Just do a one-time slew
* Update fnc_eachFrame.sqf
* Update addons/hunterkiller/functions/script_component.hpp
Co-authored-by: jonpas <jonpas33@gmail.com>
* Update for ArmA 2.08
* cleanup
* Rework Observe / Control configs
* Add to all 2035 tanks
* Update script_component.hpp
* Use eyeDirection on commander turrets
* Update docs/wiki/framework/hunterkiller-framework.md
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* Add to all 2035, support ture/false setVars
* remove from apcs because mods don't know how to do inheritance
Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* Add rope to vehicle inventory
* Use LINKFUNC
* Make setting not need restart
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Cookoff - Added a random delay between a vehicle being killed and when the ammo starts to cookoff
* Cookoff - Tweaked min ammo start delay to 1 second
* minor syntax and macro cleanup
* KoreanTranslation
Someone has returned all the translations in Korean to English. there is no need to return them.
* koreantranslation
* Korean Typo Fix
* Cookoff: Added handling for cleaning up smoke effects when vehicle is deleted mid-cookoff
* Cookoff - Prevent effects cleanup Deleted EH from getting duplicated
* Cookoff - Added locality safety check to effects cleanup
* Cookoff - Global effects cleanup is now triggered by the server to handle locality transfer
* Cookoff: Add ability to disable fire jet effect for vehicles it doesn't make sense on
* Cookoff: Fixed pressure jet sound playing when both jet and ring effects are disabled
* Japanese Translation Update
Fill missing Japanese translation and Weird translation fixes made long ago.
* Remove Corner Bracket and change it to apostrophe
* Update STR_ACE_Common_unloadWeapon
* Update SunflowerSeeds Description
* add keybind and function to unload unit's weapon/muzzle
- add keybind and function to unload unit's weapon/muzzle
- requires https://github.com/CBATeam/CBA_A3/pull/1527
* change function name
* rename the file too
* Create common-framework.md
* Set REQUIRED_CBA_VERSION to 3.15.7
* Update required CBA version
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Apply suggestions from code review
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Adds heating effect to cookoff
Makes tanks that cook-off actually heat up on IR.
* Adds cbaEvent 'setTIPars'
* Adds CBAEvent call in cookOff.sqf
* Spaces out line. Adds proper event heading.
* Moves TI event to cookOffEffect.sqf;
* Update addons/cookoff/functions/fnc_cookOffEffect.sqf
Co-authored-by: pterolatypus <pterolatypus@users.noreply.github.com>
* Changes global event for TI pars to local command
* Reverts file to before previous commits in PR.
* Update addons/cookoff/functions/fnc_cookOffEffect.sqf
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* Update addons/cookoff/functions/fnc_cookOffEffect.sqf
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* Update addons/cookoff/XEH_postInit.sqf
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* ti params and add comments to formula
Co-authored-by: pterolatypus <pterolatypus@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* Added more tags and reorganised interaction
* Removed empty lines from stringtable
* Fix macros, use item picture as interaction icon
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Use texture as icon, remove colour from names
* Tagging - Compile actions when added
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Korean Translation 100% done
fixed typos, changing the Korean transliteration of proper nouns, and changing the meaning of the original to a more understandable interpretation without compromising the transmission of the original
* Something Edited
edit incorrect translation and add typo correction
* add marker flags
* minor cleanup
* use pictures for actions
* check canDig
* review changes
* Update fnc_placeFlag.sqf
* fix hiddenSelectionsTextures
* Update addons/marker_flags/functions/fnc_pickUpFlag.sqf
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
* Cache flag list at pre-start
* Add model for flag pole
* Pass item name to pickUpFlag via action
* Update addons/marker_flags/stringtable.xml
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
* carry item on unload
* debug off
* fix function header
* ugly nested if blocks instead of superior switch statement
Co-authored-by: jonpas <jonpas33@gmail.com>
* Add delay for server event to finish
Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Add DF-15 GForceCoef Value
This adds missing ACE_GForceCoef value for DF-15 uniforms.
* DF-15 PR - cfgWeapons formating
DF-15 PR - cfgWeapons formating
* DF-15 PR - cfgWeapons formating II
Forgot to save it with braces and spaces around =
* Update CfgWeapons.hpp
* sync
* Add AI Unconsciousness exception option
- Adds AI Unconsciousness exception option. If enabled, it allows you to put AI into unconsciousness via Zeus Module even though the AI unconsciousness is disabled. This "feature" was possible before the medical rewrite and allowed to put selected AI units into unconsciousness even though the overall AI unconsciousness was disabled. This was very handy and many groups missing this option including myself.
- Special thanks to Pterolatypus for consultation.
* tabs to spaces
tabs to spaces
* last tab to space :copium:
last tab to space :copium:
* stringtable tabs to spaces
stringtable tabs to spaces
* Addon option removed, adjusted variable name
- Addon option removed
- adjusted variable name
* utilized QEGVAR
- utilized QEGVAR in getVariable
* removed fnc and put the code inside the condition
- I've managed to properly implement the getVariable inside the condition thus allowing me to remove the function. Also kymckay had a good point on swapping the order for faster eval.
* Update XEH_PREP.hpp
* setVariable optimalization
- setVariable optimalization
Co-authored-by: pterolatypus <pterolatypus@users.noreply.github.com>
* Update addons/medical_statemachine/Statemachine.hpp
Co-authored-by: pterolatypus <pterolatypus@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: pterolatypus <pterolatypus@users.noreply.github.com>
* allow mod maps and compasses to use map tools
* single quotes
* Update addons/maptools/CfgVehicles.hpp
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Update addons/maptools/CfgVehicles.hpp
Co-authored-by: PabstMirror <pabstmirror@gmail.com>