Glowbal
9edf1b1adf
Implemented use conditions for PAK and SurgicalKit
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It is now possible to only have a treatment action show up for stable (not bleeding) patients
2015-07-03 22:16:18 +02:00
Glowbal
c4283404e8
Changed CPR to be available for all unconscious units
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Including dead
2015-06-20 12:51:01 +02:00
Glowbal
1c066a0b3f
Merge pull request #1586 from acemod/dynamicPAKtreatmentTime
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PAK treatment time based on total amount of damage.
2015-06-13 20:14:57 +02:00
ulteq
84d20f9794
Further improved the handling of falling damage:
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* Makes sure _projectile is always "falling"
* Enables the creation of wounds in multiple body parts at once
* Caches the initial impact velocity for later damage calculation
* Adjusts the maxDamage value of Large Abrasions
2015-06-13 11:53:30 +02:00
ulteq
46a73f3177
Added a function to calculate the PAK treatmentTime
2015-06-12 11:42:49 +02:00
ulteq
99b13a584a
PAK treatment time based on total amount of damage.
2015-06-11 22:54:08 +02:00
jonpas
5496333c26
Merge branch 'master' into macroSTR
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Conflicts:
addons/nametags/ACE_Settings.hpp
addons/nametags/CfgVehicles.hpp
addons/nametags/stringtable.xml
2015-06-02 22:22:51 +02:00
ulteq
048e5b6f6d
Body bag cleanup:
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* Increased the treatment time to match the animation duration
* Fixed the body bag alignment with the dead unit
2015-06-01 22:33:25 +02:00
jonpas
d934c25b78
Merge branch 'master' into macroSTR
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Conflicts:
addons/interact_menu/ACE_Settings.hpp
2015-05-30 19:54:32 +02:00
Glowbal
9135d956f0
Merge branch 'surgicalkit'
2015-05-28 20:54:52 +02:00
jonpas
6072e14077
Changed all strings to macros (except external)
2015-05-27 19:04:25 +02:00
BaerMitUmlaut
30df0e8dc9
Switched to callbackPogress for treatment
2015-05-27 00:45:50 +02:00
PabstMirror
d752dd50d0
Basic - Bloodbag size matters
2015-05-23 01:16:18 -05:00
Glowbal
0a2679846c
Changed: morphine works 15 minutes
2015-05-20 17:15:24 +02:00
Glowbal
e8d169248f
Made atropine less effective
2015-05-20 17:15:23 +02:00
Glowbal
82260e5090
Changed: Made Morphine suppress more pain
2015-05-20 17:15:23 +02:00
Josuan Albin
dd2ea99d15
pak
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pak anim
2015-05-05 19:26:11 +02:00
Josuan Albin
f063e45e60
medical advanced added
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animations added for advanced
2015-05-05 19:04:08 +02:00
Josuan Albin
b781264212
New anim update
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new healing animation added to animationCaller, animationCallerSelf
stays the same
2015-05-05 18:53:17 +02:00
Glowbal
e8ccddfc2c
Added missing progress bar display text
2015-05-01 22:29:52 +02:00
KoffeinFlummi
270c3adc1e
Do it again, but properly this time
2015-04-30 22:06:10 +02:00
KoffeinFlummi
85669a9e92
Convert Medical stringtable key names to lowercase
2015-04-30 22:01:09 +02:00
PabstMirror
3eb2bdfc84
Display Name Progress Text
2015-04-28 21:17:29 -05:00
bux578
b3c461b9da
last few translations
2015-04-26 14:02:14 +02:00
bux578
dec47dade8
ups, remove test code
2015-04-26 09:38:56 +02:00
bux578
171cea998e
add most of the translations
2015-04-26 09:36:51 +02:00
esteldunedain
cce9e1f04c
Simple diagnose
2015-04-17 19:38:03 -03:00
KoffeinFlummi
6062128436
Remove tourniquet option, add check pulse/response
2015-04-12 18:01:29 +02:00
Glowbal
12493f8595
Improved wounds configuration (missing maxDamage values added)
2015-04-07 00:57:05 +02:00
Glowbal
c7549a13a4
Improved pain reduction
2015-04-07 00:41:53 +02:00
Glowbal
661d93e82c
Working commit
2015-04-06 14:51:17 +02:00
Glowbal
8e176eff55
Fixed treatment locations
2015-04-06 14:32:37 +02:00
Glowbal
10a1108aae
Added support for customizable treatment location limitation
2015-04-06 14:11:10 +02:00
Glowbal
0f52059249
Fixed CPR script error
2015-04-05 19:27:09 +02:00
Glowbal
1d33ce52b3
added support for adjustable settings for consumeItem and medicalLevel
2015-04-04 21:20:24 +02:00
Glowbal
2420db78a1
CreateLitter now supports conditions and is selection specific.
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Format:
litter[] = {
{"SelectionName", "Condition", {"litterClassname"} },
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};
The array with litter classnames also support 2d arrays. ie:
{"SelectionName", "Condition", {{"litterClassname"}} }
Of array entries it will select a random classname.
2015-04-04 20:20:29 +02:00
Glowbal
08e1949078
Improved patient unconscious animation
2015-04-04 18:08:41 +02:00
Glowbal
31b7ade057
Support unconscious animation for patient upon treatment
2015-04-04 17:33:20 +02:00
Glowbal
d81dcba543
Added more litter variants
2015-04-04 12:13:42 +02:00
Glowbal
7f45d25ee5
Added litter for medical treatment
2015-04-04 01:42:13 +02:00
Glowbal
5e0f5b8b94
Added full heal/PAK for basic
2015-04-04 00:31:12 +02:00
Glowbal
36288fce43
Updated medical action config.
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Added bodybag action
Added Tourniquet action to basic.
Added more displayNameProgress entries.
Removed deadcode
2015-04-03 22:59:28 +02:00
Glowbal
045ea02da0
Changed: CPR is now only possible when a unit is in cardiac arrest (Adv)
2015-04-03 00:10:12 +02:00
Glowbal
57b093f845
Added minimum lethal damage for injury types in adv medical
2015-04-02 22:57:35 +02:00
Glowbal
635f3e31c9
Disable medical carry and drag
2015-04-01 19:56:00 +02:00
Glowbal
5063e9cff9
fixed config duplicate entry
2015-03-22 11:21:08 +01:00
Glowbal
ac4309237b
Added drag/carry actions
2015-03-22 10:28:41 +01:00
Glowbal
a7d8914884
Removed GVAR/QGVAR from items
2015-03-21 22:22:28 +01:00
KoffeinFlummi
88fb2765e3
Standardize actions across basic and advanced
2015-03-21 00:21:30 +01:00
KoffeinFlummi
33d4bf2f5a
Add localization for basic treatments and actions
2015-03-20 18:21:03 +01:00