Commit Graph

46 Commits

Author SHA1 Message Date
Dominik Butschek
331d47c04e Addition to Czech translation (#7319)
* czech translation up to exlosives

* The rest of czech translation

* restore some lost in merge

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2019-12-20 13:38:53 -06:00
PabstMirror
654feca3a1
Medical Feedback - Change pain scream frequency based on intensity (#7238)
* Add setting for pain scream frequency

* Apply suggestions from code review

Co-Authored-By: mharis001 <34453221+mharis001@users.noreply.github.com>

* remove setting

* Update stringtable.xml

* Update script_component.hpp
2019-12-17 11:17:49 -06:00
Elgin675
ec27cee1ac French translation Update / Added (#7213)
* French MicroDAGR Translation Update

* French Missile Guidance Translation Update

* French missionmodules Translation Update

* French mk6mortar Translation Update

* French MicroDAGR Translation Update

* French Missile Guidance Translation Update

* French missionmodules Translation Update

* French mk6mortar Translation Update

* French Advanced Ballistics Translation Update

* French Advanced Fatigue Translation Update

* French Ai Translation Update

* French Arsenal Translation Update

* French Ballistics Translation Update

* French Captives Translation  Update

* French Cargo Translation Update

* French Common Translation Update

* French Cookoff Translation Update

* French CSW Translation Update

* French Dagr Translation Update

* French Dogtags Translation Update

* French Dragging Translation Update

* French Dragon Translation Update

* French Explosives Translation Update

* French Explosives Translation Update - update

* French Fastroping Translation Update

* French FCS and Finger Translation Update

* French MicroDAGR Translation Update

* French Missile Guidance Translation Update

* French missionmodules Translation Update

* French mk6mortar Translation Update

* French Advanced Ballistics Translation Update

* French Advanced Fatigue Translation Update

* French Ai Translation Update

* French Arsenal Translation Update

* French Ballistics Translation Update

* French Captives Translation  Update

* French Cargo Translation Update

* French Common Translation Update

* French Cookoff Translation Update

* French MicroDAGR Translation Update

* French CSW Translation Update

* French Dagr Translation Update

* French Dogtags Translation Update

* French Dragging Translation Update

* French Dragon Translation Update

* French Explosives Translation Update

* French Explosives Translation Update - update

* French Fastroping Translation Update

* French FCS and Finger Translation Update

* Update French Explosives Translation Update

* Update addons/advanced_ballistics/stringtable.xml

Co-Authored-By: Vdauphin <vdauphin@outlook.fr>

* Update addons/advanced_fatigue/stringtable.xml

Co-Authored-By: Vdauphin <vdauphin@outlook.fr>

* Update addons/cargo/stringtable.xml

Co-Authored-By: Vdauphin <vdauphin@outlook.fr>

* Update addons/arsenal/stringtable.xml

Co-Authored-By: Vdauphin <vdauphin@outlook.fr>

* Update addons/advanced_fatigue/stringtable.xml

Co-Authored-By: Vdauphin <vdauphin@outlook.fr>

* Update frag/gestures/goggles/grenades/gunbag french translation

* Update hearing french translation

* Added French update translation and / or correction for :

- Frag Module
- Gestures Module
- Goggles Module
- Grenades Module
- Gunbag Module
- Hearing Module
- Hellfire Module
- Hitreactions Module
- Hot Module
- Interact_Menu Module
- Interaction Module
- Inventory Module
- Laser Module
- Laserpointer Module
- Magazinerepack Module
- Map Module
- Map_gesture Module
- Maptools Module
- Markers Module
- Maverick Module

* Added French update translation and / or correction for :

- Interaction Module
- Medical Module
- Medical_damage Module
- Medical_feedback Module
- Medical_gui Module
- Medical_statemachine Module
- Medical_treatment Module
- Microdagr Module

* Added French update translation and / or correction for :

- Missileguidance Module
- Missionmodules Module
- Nametags Module
- Nightvision Module
- Nlaw Module
- Noradio Module
- Optionsmenu Module

* Added French update translation and / or correction for :

- Overheating Module
- Overpressure Module
- Parachute Module
- Pylons Module
- Quickmount Module
- Rangecard Module
- Realisticnames Module
- Rearm Module
- Refuel Module
- Reload Module

* Adding French translation and correction for the Repair Module

* Correction typo mineure

* Adding French translation and / or correction for :

- Respawn Module
- Safemode Module
- Sandbag Module
- Scopes Module

* Minor corrections of the French translation for the ACE arsenal

* Minor corrections of the French translation for the Medical_treatment Module

* Correction de quelques anomalies dans les options ACE pour Eden.

Remplacement de la mention "Est infirmier" par "Qualification médicale", dans les options ACE de l'éditeur de mission.
En effet, il n'y a pas (plus ?) de case à cocher, mais un menu "direct", avec les choix "Par défaut/Aucune/Infirmier/Médecin.
Cela est donc bien plus approprié ;).

De même pour la mention "Est ingénieur", remplacée par "Qualification technique", là aussi bien plus appropriée.

Il a également fallu que je remplace la valeur "Ingénieur avancé" par "Ing. avancé" (Adv. Engineer en anglais), pour des raisons de place : la dénomination complète déborderait de la case / serait tronquée.

* Added French translation and / or correction for :

- Slideshow Module,
- Spectator Module,
- Spottingscope Module,
- Swichunits Module,

Minor correction on Nametags Module

* Correction ponctuation

* Added French translation and / or correction for :

- Tacticalladder Module,
- Tagging Module,
- Trenches Module,
- Tripod Module.

* Added French translation and / or correction for :

- UI Module,
- Vehiclelock Module,
- Vehicles Module.

Minor correction on Tacticalladder Module

* Added French update translation and / or correction for Viewdistance Module
2019-12-07 13:48:47 -06:00
dfr1238
4f6867393f
Update /medical_feedback/stringtable.xml
Add missing string on tchinese
2019-11-29 00:40:56 +08:00
classic
f3535e436c Update Japanese translation (#7262)
* Update Japanese translation

* Update Japanese translation

* Update stringtable.xml

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update stringtable.xml

* Update stringtable.xml
2019-11-26 14:08:14 -06:00
mharis001
2b4d807acc Add stringtable validation tool (#7274)
* Add stringtable validation tool

* Add to CI
2019-11-18 12:48:40 -06:00
PabstMirror
00a91610ea
Only play repatitive sounds when game is focused (#7265) 2019-11-16 12:42:15 -06:00
BaerMitUmlaut
8c7f8d7d6a Medical Feedback - effects overhaul (#7215)
* Intensify pain effects

* Add chromatic abberation effect, add blur with very high pain

* Add option for limited pain effects with only high pain blur

* Fix playInjuredSound

* Add instant feedback effects update when getting hit

* Cleanup

* Overhaul playInjuredSound

* Fix voice detection, simplify nearby unit filter

* Apply suggestions from code review

* Add Chromatic Aberration translations

* Use while loop instead of configClasses

* detach say3d dummies before deleting
2019-10-11 15:00:53 -05:00
EckoMoire
f98aee7a98 Portugues Language Updated 2019-09-14 15:36:28 -03:00
barman75
3cb10e0aa4 Translations - Russian (medical) (#7093)
* Missing RUS translation (medical)

* Minor misspells corrections

Co-Authored-By: Dystopian <sddex@ya.ru>

* authors
2019-08-28 10:28:56 -05:00
Elgin675
927e051ea7 Addition / modification of the French translation 2019-08-12 22:47:16 +02:00
PabstMirror
f5782fd1ff
Medical - Various debugging and fix cpr anim speed (#7122)
* Medical - Various debugging and fix cpr anim speed

* Update fnc_setCardiacArrest.sqf
2019-08-06 08:10:33 -05:00
classic
a7723b793b Update Japanese translation (#7111)
* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation
2019-07-22 09:49:54 -05:00
PabstMirror
03dcae9074 Medical Feedback - Fix short blackout on any pain 2019-07-10 13:53:17 -05:00
mharis001
b2f4b8ea20 Medical - Cleanup settings (#7057)
* Cleanup medical settings

* Fix extra [

* Allow giving IV/blood to self by default

* Medical Blood - Settings improvements and cleanup (#7069)

* Add more blood settings and cleanup

* Fix include before header

* Update addons/medical_blood/functions/fnc_init.sqf

Co-Authored-By: PabstMirror <pabstmirror@gmail.com>

* Disable debug

* Cleanup moved settings

* Fix remaining setting descriptions
2019-06-28 11:50:11 -05:00
PabstMirror
f04b26b93e
Medical - Finish splint/fracture (#7045)
* Medical - Finish splint/fracture

- Add replacement items

* Add splint models

* Add fracture sound effects

* Add treatment interaction icon
2019-06-22 16:47:35 -05:00
C0kkie
f6b35a63ab Translations - German (#6920)
* Add all missing german translations for the ace medical system

* RHS Compat - Add 2 round hellfire to pylon options (#6893)

* RHS Compat - Add 2 rnd hellfire pylon

Close #5957

* change magwell name

* gvar->addon

* Fastroping - Add user setting to confirm cutting ropes (#6876)

* Fastroping - Add user setting to confirm cutting ropes

* always confirm

* fix

* Update stringtable.xml

* compatibility with CBA scripted 2d optics framework

* compatibility with CBA scripted 2d optics framework

* Bewusstlosstatus -> Bewusstlosigkeit

* Verblutungseffekt -> Blutungs effekt

* Aktivitere ACE Sanitäter Aktionen -> Aktiviere Sanitäter Aktionen

* Sanitätermenüs -> Sanitätsmenü

* kritsche -> kritische

* Update addons/medical_statemachine/stringtable.xml

Co-Authored-By: C0kkie <20169938+C0kkie@users.noreply.github.com>

* Update addons/medical_statemachine/stringtable.xml

Co-Authored-By: C0kkie <20169938+C0kkie@users.noreply.github.com>

* Update addons/medical_statemachine/stringtable.xml

Co-Authored-By: C0kkie <20169938+C0kkie@users.noreply.github.com>

* Update addons/medical_statemachine/stringtable.xml

Co-Authored-By: C0kkie <20169938+C0kkie@users.noreply.github.com>

* Update addons/medical_treatment/stringtable.xml

Co-Authored-By: C0kkie <20169938+C0kkie@users.noreply.github.com>

* Update addons/medical_treatment/stringtable.xml

Co-Authored-By: C0kkie <20169938+C0kkie@users.noreply.github.com>

* Update stringtable.xml

* Update stringtable.xml

* Update stringtable.xml

* Add missing german translations for advanced fatigue, ai, arsenal & ballistics

* Update addons/ai/stringtable.xml

Co-Authored-By: C0kkie <20169938+C0kkie@users.noreply.github.com>

* Update addons/arsenal/stringtable.xml

Co-Authored-By: C0kkie <20169938+C0kkie@users.noreply.github.com>

* Update addons/medical_gui/stringtable.xml

Co-Authored-By: C0kkie <20169938+C0kkie@users.noreply.github.com>

* Update addons/medical_statemachine/stringtable.xml

Co-Authored-By: C0kkie <20169938+C0kkie@users.noreply.github.com>

* Update addons/medical_statemachine/stringtable.xml

Co-Authored-By: C0kkie <20169938+C0kkie@users.noreply.github.com>

* Update addons/medical_gui/stringtable.xml

Co-Authored-By: C0kkie <20169938+C0kkie@users.noreply.github.com>

* Update addons/medical_gui/stringtable.xml

Co-Authored-By: C0kkie <20169938+C0kkie@users.noreply.github.com>

* Update addons/arsenal/stringtable.xml

Co-Authored-By: C0kkie <20169938+C0kkie@users.noreply.github.com>

* Update stringtable.xml

* Update stringtable.xml

* Update stringtable.xml

* Update stringtable.xml

* Update stringtable.xml

* Update stringtable.xml

* Update stringtable.xml

* Update stringtable.xml

* Update stringtable.xml

* Update stringtable.xml

* Update stringtable.xml

* Update stringtable.xml

* Update stringtable.xml

* Update stringtable.xml

* Update stringtable.xml

* Update stringtable.xml

* Update stringtable.xml

* Update stringtable.xml

* Add missing german translations for ace cargo

* Add missing german translation for vehicles

* Add missing german translation for weaponselect

* Add missing german translations für ace repair

* Add missing german translations for ace quickmount

* Add missing german translations for ace explosives

* Add missing german translations for ace common

* Ace flashlight missing german translation

* Add missing german translations for ace scopes

* add missing translations for ace respawn

* Add missing german translations for ace overpressure

* ACE Nametags german translation

* .

* ace magazinerepack german translation

* ace interaktion german translations

* add missing german translation for ace interaction menu

* ACE Hearing german translations

* Update stringtable.xml

* Update stringtable.xml

* Missing german translation in ace dogtags

* Missing german translations ace hot

* ace pylons missing german translations

* ACE Cook off German Translations

* zeus german translations

* Fast roping german translations

* gforces german translations

* Update stringtable.xml

* Update stringtable.xml

* Update stringtable.xml

* Update stringtable.xml

* Map - Don't enable map light for parachutes (#6961)

* Refuel - Drop nozzle at unit's feet if no valid pos found (#6957)

* Refuel - Drop nozzle at unit's feet if no valid pos found

Fix #6944

* Update fnc_dropNozzle.sqf

* Update addons/refuel/functions/fnc_dropNozzle.sqf

Co-Authored-By: PabstMirror <pabstmirror@gmail.com>

* Common - Don't add UAV AI to localUnits array (#6951)

* Common - Don't add UAV AI to localUnits array

* Update addons/common/functions/fnc_setupLocalUnitsHandler.sqf

Co-Authored-By: PabstMirror <pabstmirror@gmail.com>

* Fastroping - Remove FRIES on vehicle deletion / adjust Ghosthawk Fries (#6932)

* fastroping_fnc_deequipFRIES, remove FRIES on vehicle deletion

* Prevent FRIES from clipping into Ghost Hawk right door

* UNequipFRIES

* Remove fastroping checkVehicleThread

* Document FRIES equip and unequip functions

* Update stringtable.xml

* Nightvision german translations

* Update stringtable.xml

* remove non-stringtable stuff ???
2019-06-08 10:35:42 -05:00
mharis001
44050df98b Medical Treatment - Modernize and Cleanup (#6933)
* Modernize and cleanup medical_treatment

* One line for each old public function

* Fix litterCleanupDelay name

* Improve adjustment calcs / wound blood loss / medications

fix func descriptions

Calc wound blood loss on events

reorder includes so scritpmacroMed has global effect

trivial optimization for getCardiacOutput

Fix var

Fix wounds not reopening (nil _category)

Fix surgical kit inherting canBandage conditional

debug hitpoints

Update ACE_Medical_Treatment_Actions.hpp

Use woundBleeding for IS_BLEEDING macro

rework medication vars

comments

Reset var in init / fullHeal

Update addons/medical_treatment/functions/fnc_onMedicationUsage.sqf

Co-Authored-By: PabstMirror <pabstmirror@gmail.com>

* Change wound data array

Drop unique id and merge classId and category

* Splinting and treatment and gui

* Add arm fractures and aim effects

* localizations and event

* fix

* fix merge for renamed files

* Fixes and code review changes

* Move medical logs clearing to treatment

* More cleanup work

* cleanup

* Apply suggestions from code review

Co-Authored-By: PabstMirror <pabstmirror@gmail.com>

* formating, rename bone images

* Fix args for setDead call in actionPlaceInBodyBag

* Apply suggestions from code review

Co-Authored-By: PabstMirror <pabstmirror@gmail.com>

* disable calls to extension

* Update fnc_onMedicationUsage.sqf

* Medical - Skip unneeded setVars on initUnit (#6949)

*  Medical - Transfer state machine state on locality (#6950)

* Medical - Transfer state machine state on locality

* Fix feedback isUnconscious var

* Exclude AI

* Make UAV excludes consistant, formating

* Update fnc_treatmentFullHealLocal.sqf

* reset fractures on respawn

* Fix merge

* Add PAK time coefficient setting

* Fix medication

* Add ace_medical_replacementItems config array

* checkItems performance improvement

* Treatment - cap max animation speed (#6995)

* Treatment - cap max animation speed

and add lock to prevent AF from reseting anim

* Update fnc_getBandageTime.sqf

* Use local version of setAnimSpeedCoef

* Revert "Use local version of setAnimSpeedCoef"

This reverts commit 36c22a9047.

* Move replacementItems compiling to preInit

* Improve replacementItems compiling

* Cleanup splint functions, use macros for fractures

* Rename splintCondition to canSplint

* Add cprCreatesPulse setting

* Cleanup remaining functions

* Capitalize stringtable entry names

* getStitchTime function and fix treatment locations

* Update addons/medical_treatment/functions/fnc_getHealTime.sqf

Co-Authored-By: SilentSpike <silentspike100+Github@gmail.com>
2019-06-03 10:31:46 -05:00
barman75
d684a8042e Russian translations (#7005)
* Russian translation is done

* Update addons/arsenal/stringtable.xml

Co-Authored-By: Dystopian <sddex@ya.ru>

* Apply suggestions from code review

Co-Authored-By: Dystopian <sddex@ya.ru>

* Update addons/arsenal/stringtable.xml

Co-Authored-By: Dystopian <sddex@ya.ru>

* Update addons/arsenal/stringtable.xml

Co-Authored-By: Dystopian <sddex@ya.ru>

* Update addons/arsenal/stringtable.xml

Co-Authored-By: Dystopian <sddex@ya.ru>

* Update addons/arsenal/stringtable.xml

* Update addons/advanced_fatigue/stringtable.xml

* Update addons/advanced_fatigue/stringtable.xml

* Update addons/arsenal/stringtable.xml

Co-Authored-By: Dystopian <sddex@ya.ru>

* Apply suggestions from code review

Co-Authored-By: Dystopian <sddex@ya.ru>

* next iteration, still WIP

Co-Authored-By: Dystopian <sddex@ya.ru>

* next iteration 2, still WIP, sorry

Co-Authored-By: Dystopian <sddex@ya.ru>

* re-translation in /captives and small fixes in /explosives

* Apply suggestions from code review

Co-Authored-By: Dystopian <sddex@ya.ru>

* Apply suggestions from code review

small fixes

Co-Authored-By: Dystopian <sddex@ya.ru>

* Apply suggestions from code review

Co-Authored-By: Dystopian <sddex@ya.ru>

* minor misspells corrections

Co-Authored-By: Dystopian <sddex@ya.ru>

* minor misspells corrections

Co-Authored-By: Dystopian <sddex@ya.ru>

* /arsenal and /captives resolve

Co-Authored-By: Dystopian <sddex@ya.ru>

* minor changes in /scopes, almost done

Co-Authored-By: Dystopian <sddex@ya.ru>

* Some strings shortened for menu

Co-Authored-By: Dystopian <sddex@ya.ru>
2019-06-03 09:59:13 -05:00
PabstMirror
50afcda918 Medical - Exit turret gunner view when going unconscious (#7003) 2019-05-20 21:12:18 +01:00
SilentSpike
82083323f2 Fix volume level of Soundinjured_Max files 2019-05-12 07:53:49 +01:00
classic
7b44138282 Update Japanese translation (#6980)
* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update stringtable.xml

* fix
2019-05-11 23:33:49 -05:00
PabstMirror
e56cc0d74e
Limping / Splint Treatment (#6947)
* Improve adjustment calcs / wound blood loss / medications

fix func descriptions

Calc wound blood loss on events

reorder includes so scritpmacroMed has global effect

trivial optimization for getCardiacOutput

Fix var

Fix wounds not reopening (nil _category)

Fix surgical kit inherting canBandage conditional

debug hitpoints

Update ACE_Medical_Treatment_Actions.hpp

Use woundBleeding for IS_BLEEDING macro

rework medication vars

comments

Reset var in init / fullHeal

Update addons/medical_treatment/functions/fnc_onMedicationUsage.sqf

Co-Authored-By: PabstMirror <pabstmirror@gmail.com>

* Change wound data array

Drop unique id and merge classId and category

* Splinting and treatment and gui

* Add arm fractures and aim effects

* localizations and event

* fix

* cleanup

* Apply suggestions from code review

Co-Authored-By: PabstMirror <pabstmirror@gmail.com>

* formating, rename bone images

* Apply suggestions from code review

Co-Authored-By: PabstMirror <pabstmirror@gmail.com>

* disable calls to extension

* Update fnc_onMedicationUsage.sqf

* Medical - Skip unneeded setVars on initUnit (#6949)

*  Medical - Transfer state machine state on locality (#6950)

* Medical - Transfer state machine state on locality

* Fix feedback isUnconscious var

* Exclude AI

* Make UAV excludes consistant, formating

* Update fnc_treatmentFullHealLocal.sqf

* reset fractures on respawn
2019-05-11 23:13:59 -05:00
PabstMirror
847d2d4179
Medical - Improve adjustment calcs / wound blood loss / medications (#6910)
* Improve adjustment calcs / wound blood loss / medications

fix func descriptions

Calc wound blood loss on events

reorder includes so scritpmacroMed has global effect

trivial optimization for getCardiacOutput

Fix var

Fix wounds not reopening (nil _category)

Fix surgical kit inherting canBandage conditional

debug hitpoints

Update ACE_Medical_Treatment_Actions.hpp

Use woundBleeding for IS_BLEEDING macro

rework medication vars

comments

Reset var in init / fullHeal

Update addons/medical_treatment/functions/fnc_onMedicationUsage.sqf

Co-Authored-By: PabstMirror <pabstmirror@gmail.com>

* Update addons/medical_treatment/functions/fnc_onMedicationUsage.sqf

Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
2019-04-27 14:12:11 -05:00
PabstMirror
0d7709673a
Medical Feedback - Fix DISABLE_VANILLA_DAMAGE_EFFECTS (#6966)
* Medical Feedback - Fix DISABLE_VANILLA_DAMAGE_EFFECTS

* Keep compatibilty with old ace_medical_lastDamageSource var name
2019-04-27 14:04:31 -05:00
PabstMirror
69dc73ee45 Medical Feedback - fix heart rate effect (#6927)
* Medical Fedback - fix heart rate effect

and limit setVar for acre/tfar

* Apply suggestions from code review

Co-Authored-By: PabstMirror <pabstmirror@gmail.com>

* Update XEH_postInit.sqf

* use "task_force_radio"
2019-04-09 10:51:59 -07:00
PabstMirror
f2b9bf3a17 Update headers 2019-03-30 11:07:54 -05:00
Rutger "RedBery" Meijering
f0fb267501 Include medical_feedback settings.sqf file (#6903) 2019-03-30 14:19:41 +00:00
PabstMirror
751ddb64ac
Handle old public funcs, fix strings (#6890)
* Handle old public funcs, fix strings

* Update addons/medical/XEH_preInit.sqf

Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
2019-03-24 22:17:46 -05:00
PabstMirror
2d0090422c move settings to sqf 2019-03-24 00:37:39 -05:00
SilentSpike
9e5c4a7ed9
Move medical settings into their respective components (#6493)
* Transfer medical AI to CBA setting
* Neuter the old settings module

I've left the entry in CfgVehicles so that it doesn't cause errors on
older missions, but it's just a dumb logic now and does nothing.

* Remove medic setting
* Move increaseTraining setting
* Move fnc_adjustPainlevel to medical_status
* Move pain and bleed coefficients to medical_status
* Move advanced bandages to medical_treatment
* Move advanced medication to medical_treatment
* Move advanced diagnose to medical_treatment
* Move wound reopening and screams settings
* Move damage threshold settings
* Move showPain setting
* Move statemachine settings
* Move pain visualisation setting
* Move all treatment usage settings
* Move self IV setting
* Move remaining settings
* Sort treatment setting string categories
2018-08-06 17:08:43 +01:00
Dedmen Miller
7a0a00ea09 Cleanup using SQFLint (#6485)
* Use private
* Fix wrong spacing
* Fix wrong variable being used
* Cleanup empty line after header
* ace_common_fnc_getCountOfItem
* Remove useless _return variable
* Naming
2018-08-02 15:02:10 +01:00
Dedmen Miller
6bd8542eed Move #includes before function headers (#6484) 2018-07-30 10:22:14 +01:00
Thomas Kooi
c9ad92e92d
Disable debugging (#6482) 2018-07-30 00:07:30 +02:00
SilentSpike
3b5747423a
Improve unconscious volume handling (#6455)
* Lower player hearing upon entering unconscious
* Fix potential for unconscious units to use radio
* Evaluate player's volume upon changing unit
* Reset player volume on death
* Remove unnecessary public variable
2018-07-20 22:23:48 +01:00
Thomas Kooi
604fa0e4cb
Fix some script errors on medical rewrite (#6450) 2018-07-18 22:50:03 +02:00
SilentSpike
34eb5553ea
Move scream and moan sounds to medical feedback (#6438)
* Move scream and moan sounds to medical feedback
* Move vanilla feedback overrides to medical feedback
* Update all function calls
* Use events to avoid a dependency
2018-07-18 19:21:27 +01:00
SilentSpike
ec7a9a133e
Fix required addons in medical restructure (#6441) 2018-07-18 19:19:28 +01:00
SilentSpike
4466f9e785
Strip medical component (#6442)
* Move litter to `treatment`
* Move eden object attributes to `treatment`
* Move treatment items to `treatment`
* Move bodybag handling to `treatment`
* Move state conditions to `statemachine`
* Move radio addon handling to `feedback`
* Move medical macros to `engine`
* Move medical extension to `damage`
* Fix texture and material paths after move
* Remove duplicate medical menu config
* Remove old faction class
* Remove a bunch of old code
2018-07-18 19:13:25 +01:00
SilentSpike
e97e1ed670 Fix more icon paths 2018-05-08 13:57:32 +01:00
SilentSpike
a16721a1ea Fix medical statemachine function calls 2018-05-08 11:12:01 +01:00
SilentSpike
1373e62cd0 Fix stringtable names 2018-05-08 08:52:59 +01:00
SilentSpike
d08cf4bdb7 Fix preprocessor includes 2018-04-27 15:21:49 +01:00
PabstMirror
a31037bd45 Merge branch 'medical-rewrite' into medical-rewrite-restructure 2017-05-23 13:46:15 -05:00
BaerMitUmlaut
47621ac81a Implemented status macro functions for feedback 2017-04-27 19:12:57 +02:00
BaerMitUmlaut
3840cbdac4 Renamed UI to feedback 2017-04-01 20:31:19 +02:00