Dedmen Miller
e2ac18a05d
[WIP] Fix script errors reporting wrong line numbers ( #6407 )
...
* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
2018-09-17 14:19:29 -05:00
Dedmen Miller
81e02a7336
Refactor private ARRAY to private keyword ( #5598 )
...
* Everything
* Fixed missing ;
* Fix missing ; and double private
* Fixed cannot isNull on number
* Turn _temparture back to isNil
* Fix error from merge
2017-10-10 09:39:59 -05:00
Neviothr
abc91f1564
Cleanup ( #5463 )
...
Cleanup some configs and array spacing
2017-08-29 17:47:01 -05:00
Phyma
ffaa195fe5
Conform function headers to coding guidelines ( #5255 )
...
* Fixed headers to work with silentspike python script
* Fixed rest of the files
* Fixed ace-team
2017-06-08 15:31:51 +02:00
Glowbal
b489750d5b
Minor optimizations using private, params, and isEqualType ( #4323 )
...
* Optimizations with private, params, and isEqualType
* Fixed tab being used instead of space
* Fixed tabs inserted by notepad++
* More usage of new private syntax and params
- changed a few checks for an array being empty to `_arr isEqualTo []`
rather than `count _arr == 0`
- added more uses of `private` on the same line as the variable is
declared
- added more uses of params to assign variables passed as parameters
- removed unnecessary parentheses
- removed several unnecessary variable declarations with private array
syntax
* clean up and formatting
2016-09-04 16:44:22 +02:00
jonpas
f8dfa4f933
Add Advanced Throwing ( #3477 )
...
* Add Advanced Throwing
* Add feature documentation
2016-08-22 15:09:08 +02:00
Ozan Eğitmen
8f80cd59c8
Use GVAR where applicable
2016-07-20 07:15:18 +03:00
PabstMirror
5e3d4866a6
Prepare camera when optic equipped
2016-06-12 01:53:03 -05:00
PabstMirror
d14392c35c
Optics - Create PIP camera only when needed
2016-06-11 23:08:55 -05:00
jonpas
85b4366368
Use new QPATHTOF and QPATHTOEF macros
2016-04-08 20:34:50 +02:00
esteldunedain
5b3df2bcf7
Apply the ufeh to ACE_Optics
2016-02-06 17:50:35 -03:00
Glowbal
c1fa81f28b
Fix tabs in sqf files
2015-12-21 17:05:48 +01:00
commy2
74dfd73167
fix issues with pip optics camera in virtual arsenal
2015-08-30 19:05:35 +02:00
PabstMirror
30adc2d463
Patch Merge of PR #1156 - Optics for tripplehead
2015-05-27 11:28:06 -05:00
commy2
0214d891e1
fix misc issues with optics, fix #537
2015-04-13 12:04:43 +02:00
commy2
a5b071912f
CfgPreloadtextures for optics
2015-04-04 13:15:27 +02:00
commy2
b7fa2bd8b3
disable pip scopes in arsenal
2015-04-04 12:06:20 +02:00
commy2
ea275b1e52
2d with and without PIP
2015-04-04 08:51:22 +02:00
commy2
98d217d97e
handle 2d optics recoil
2015-04-04 06:19:19 +02:00
commy2
9968bc132c
get a pip scope to work
2015-04-03 22:30:29 +02:00
commy2
025c1ef63f
simplify optics
2015-04-03 19:25:28 +02:00
commy2
b0575bad21
improve infoDisplayChanged EH
2015-04-03 17:50:52 +02:00
commy2
6d3ddfeb5e
2d scripted optics
2015-04-03 12:33:12 +02:00