esteldunedain
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9d13cc6f60
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Move the weapon caching code to a different function. Add compatibility for legacy overheating properties. Add some comments.
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2016-01-20 15:19:46 -03:00 |
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esteldunedain
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851615a234
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Inherit custom gesture classes.
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2016-01-20 13:44:51 -03:00 |
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esteldunedain
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7860f375c2
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Better func description
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2016-01-20 13:07:51 -03:00 |
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esteldunedain
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89106f6953
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Replace addPerFrameHandler for waitAndExecute
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2016-01-20 13:05:47 -03:00 |
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esteldunedain
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80b9a8961a
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Improve reload animations
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2016-01-20 12:48:39 -03:00 |
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PabstMirror
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a140f29784
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Remove inherited classes that were not used
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2016-01-20 09:45:03 -06:00 |
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esteldunedain
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bce572e1df
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Derp
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2016-01-20 12:15:25 -03:00 |
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esteldunedain
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19ccf52425
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MRBS to mrbs
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2016-01-20 12:05:35 -03:00 |
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VKing
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43c9444fb8
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Didn't need that isNil check, anyway
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2016-01-20 15:51:07 +01:00 |
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esteldunedain
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1a115e7f9c
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Fix #3194
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2016-01-20 11:48:12 -03:00 |
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esteldunedain
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6b4b8b707c
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Prefix new configs for consistency
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2016-01-20 11:42:05 -03:00 |
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esteldunedain
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2f7cac68a5
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Small fixes
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2016-01-20 10:59:58 -03:00 |
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VKing
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a9511936fd
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LayZ evaluation
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2016-01-20 12:35:53 +01:00 |
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VKing
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05ce4f824c
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Rewrite fnc_getRange to work with specified minimum and maximum ranges
Also cleaning up fnc_keyUp a bit
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2016-01-20 00:10:27 +01:00 |
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VKing
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757436140b
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fnc_getTargetDistance rewritten to use LineIntersectsSurfaces.
Turns out it wasn't really needed after all, but better is better :p
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2016-01-20 00:06:06 +01:00 |
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SzwedzikPL
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8ca7e24cc3
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Merge branch 'master' of https://github.com/acemod/ACE3
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2016-01-19 22:40:34 +01:00 |
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PabstMirror
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3d4fc66bb1
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Cargo Cleanup, Add makeLoadable
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2016-01-19 14:51:58 -06:00 |
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esteldunedain
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c78f2f8479
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Gotcha travis
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2016-01-19 17:29:58 -03:00 |
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esteldunedain
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5b90fd8b81
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Set default particle effect on for the local player, as per current and historic behaviour.
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2016-01-19 17:25:14 -03:00 |
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esteldunedain
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9bcabd081b
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Reorder the fireEH function to allow particle effects for nearby remote players. Add a setting for that (default off).
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2016-01-19 17:24:01 -03:00 |
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VKing
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968f7c000b
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Simplify
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2016-01-19 21:16:41 +01:00 |
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SilentSpike
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ca5f6df3d0
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Merge pull request #3147 from acemod/spectatorBandAid
Restart specatator display if player in unitList
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2016-01-19 20:15:24 +00:00 |
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VKing
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c8bcf44561
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Increase M307 FCS range
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2016-01-19 21:08:03 +01:00 |
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esteldunedain
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8b7ed38990
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Add a PFH to cool down all player weapons at (infrequent) regular intervals
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2016-01-19 17:04:51 -03:00 |
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esteldunedain
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0313e7b322
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Divide the weapon state variable into two: a temp variable, and a time variable. Only broadcast the temp part and only approximately
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2016-01-19 17:03:47 -03:00 |
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esteldunedain
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782934c4b2
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Add the setApproximateVariablePublic function to common
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2016-01-19 16:58:07 -03:00 |
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VKing
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ae576e57e3
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Fix the magazine name being broken in later code
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2016-01-19 20:21:37 +01:00 |
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esteldunedain
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3792acd7f7
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Merge branch 'master' into deterministicOverheatingX
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2016-01-19 15:57:38 -03:00 |
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VKing
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59923710b7
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Fix FCS not taking weapon initSpeed into account in some circumstances
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2016-01-19 19:52:18 +01:00 |
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VKing
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838945c1db
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Add FCS for the M307 GMG
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2016-01-19 18:53:42 +01:00 |
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PabstMirror
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04bccf47d7
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Replace all use of deprecated commands
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2016-01-19 09:39:07 -06:00 |
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esteldunedain
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8e2d489312
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Add warnings to deprecated functions
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2016-01-19 09:39:06 -06:00 |
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PabstMirror
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7e84a9d9b0
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Add getter, readd old public funcs, add blockSprint
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2016-01-19 09:39:06 -06:00 |
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PabstMirror
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d2e006397d
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cleanup, don't setVar public if no change
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2016-01-19 09:39:05 -06:00 |
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PabstMirror
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9a3972de76
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Unified Status Effect Handler
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2016-01-19 09:39:05 -06:00 |
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Thomas Kooi
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b99be6122b
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Merge pull request #3187 from acemod/fixFCS
Add missing FUNC to FCS key (Rangefinders)
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2016-01-19 16:05:56 +01:00 |
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PabstMirror
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6d6cbec5ef
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Add missing FUNC to FCS key (Rangefinders)
#3160
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2016-01-19 09:02:51 -06:00 |
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PabstMirror
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69771d531d
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Merge pull request #3173 from acemod/fixInvintoryLock
Fix Vehicle inventory is not locked
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2016-01-19 08:37:58 -06:00 |
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PabstMirror
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0ea1c0c03f
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Cleanup non-working code, and documentation
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2016-01-19 08:31:52 -06:00 |
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Thomas Kooi
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e083e60e8c
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Merge pull request #3142 from acemod/switchUnitsCleanup
Cleanup SwitchUnits, Possible fix for #3122
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2016-01-19 09:40:24 +01:00 |
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Thomas Kooi
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33479ffcae
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Merge pull request #3146 from acemod/Explosives_DetonateTrigger
Function to detonate explosives via script
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2016-01-19 09:38:43 +01:00 |
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Thomas Kooi
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aa535c9167
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Merge pull request #3177 from acemod/fixJavelinZeus
Javelin - Fix zeus RC after switchCamera
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2016-01-19 09:36:08 +01:00 |
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Thomas Kooi
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6bbf48177b
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Merge pull request #3179 from acemod/rhs_compat_pso1m21
RHS Compat: Add PSO-1M2-1 windage adjust
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2016-01-19 09:35:20 +01:00 |
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Thomas Kooi
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4ee338c57e
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Merge pull request #3178 from acemod/scopes_hideNonAdjustments
Scopes: Don't show adjustment or play click sound if the adjustment doesn't happen
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2016-01-19 09:35:01 +01:00 |
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Thomas Kooi
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5c1f55a0f1
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Merge pull request #3181 from acemod/leaveMyPlugsAlone
Do not add or remove earplugs if gear should be preserved
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2016-01-19 09:34:38 +01:00 |
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Thomas Kooi
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46f832379a
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Merge pull request #3120 from acemod/explosives_actionmenu_cleanup
Clean up explosive interaction menu
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2016-01-19 09:32:26 +01:00 |
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Thomas Kooi
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f5d71ca03c
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Merge pull request #3183 from acemod/codeCleanupGforces
Code cleanup of Gforces module V2
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2016-01-19 09:31:16 +01:00 |
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Thomas Kooi
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fbb358233b
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Merge pull request #3172 from acemod/overpressureCleanup
Overpressure cleanup and fix distance check
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2016-01-19 09:30:43 +01:00 |
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esteldunedain
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f599542b8e
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gforces cleanup. Close #2130
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2016-01-19 00:18:01 -03:00 |
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commy2
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8731e8e338
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Merge pull request #3133 from acemod/gottaCacheEmAll
Use Function Caching in CBA
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2016-01-18 20:27:39 +01:00 |
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