Commit Graph

9001 Commits

Author SHA1 Message Date
VKing
058ea4e8f4 Actual editor mines 2016-01-13 01:03:50 +01:00
VKing
f90dd9fed8 Allow SLAMs to use long range transmitter 2016-01-13 00:14:17 +01:00
VKing
46643d44d0 Add editor/zeus modules for different trigger options 2016-01-13 00:13:56 +01:00
VKing
a07d456476 Change small IEDs to use smaller pressure plates 2016-01-12 23:17:10 +01:00
VKing
61f288c9cc Rename custom classes with ACE_ prefix 2016-01-12 23:16:49 +01:00
Thomas Kooi
cd23228fbc Merge pull request #3148 from acemod/nerfReflectedBackblast
Nerf the amount of backblast received by the firer via reflection
2016-01-12 18:03:39 +01:00
esteldunedain
455c53a084 Nerf the amount of backblast received by the firer via reflection. Fix #2890. 2016-01-12 13:09:41 -03:00
PabstMirror
091c807708 Restart specatator display if player in unitList
Possible fix for #2677
2016-01-12 00:30:03 -06:00
PabstMirror
8cbf31a375 Fix undefined variable error in FUNC(debug)
possibly related to #2677 - threw error from switchToGroupSide
2016-01-11 23:37:44 -06:00
VKing
4fc7c3065e Rename to fnc_scriptedExplosive 2016-01-11 23:41:33 +01:00
VKing
01dd663337 Add fnc_detonateExplosiveTrigger 2016-01-11 23:36:34 +01:00
PabstMirror
abe936065e Python tool to validate configs (using MakePbo) 2016-01-10 14:46:45 -06:00
bux
ec0ece059f use Killed event, fix missing public setVar
add more text, don't delete dead unit
2016-01-10 20:58:54 +01:00
bux
09e4a6a76e cleanup SwitchUnits 2016-01-10 19:08:28 +01:00
PabstMirror
c2f780e95f #1259 - Medical Locations Boost Training 2016-01-09 23:54:48 -06:00
PabstMirror
dd979676fd Remove use of CAManBase for all mans
End use of bandaid from #1294
2016-01-09 22:05:40 -06:00
jonpas
d8853e327e Fix undefined variable when make.py exits before builds, Rename aceVersion variable to project_version, Update regex search from CBA 2016-01-10 03:16:46 +01:00
PabstMirror
82179636f3 Cache hearing firedNear 2016-01-09 18:51:41 -06:00
PabstMirror
0397b3f9f4 Merge branch 'release' 2016-01-09 15:25:09 -06:00
PabstMirror
63a79b9920 Use Function Caching in CBA 2016-01-09 01:36:19 -06:00
PabstMirror
a161008eb7 Fix count/forEach 2016-01-09 01:15:09 -06:00
PabstMirror
ed4cc42897 Cleanup Interaction Menu 2016-01-08 23:29:32 -06:00
commy2
62f589ac84 remove deprecated functions 2016-01-08 15:56:32 +01:00
Thomas Kooi
1ee4c12a21 Merge pull request #3060 from acemod/abVerticleCentripetal
Ab - 	Fix Eotvos effect
2016-01-08 13:06:04 +01:00
PabstMirror
54397abaa2 AB - Handle subsonic ammo when not defined
Fix #3062
- Add basic AB configs for subsonic russian bullets.
- When building ab ammo cache, if round is subsonic and does not have AB
configured
attempt to use the parent's config, scaled down to the subsonic's round
speed.
2016-01-07 15:06:12 -06:00
PabstMirror
066976766f Show beaufort dots on wind display -for color Blind
Show dots on the wind display so color blind can still determine wind
level
Replace PR #1308
2016-01-07 10:34:31 -06:00
Thomas Kooi
45986c0efa Merge pull request #3128 from acemod/rhs-m69-UBCfix
Fix M69 Grenade UBC in RHS Compat
2016-01-07 10:04:15 +01:00
PabstMirror
b731232719 Fix M69 Grenade UBC in RHS Compat 2016-01-07 00:59:31 -06:00
PabstMirror
71d4afcace Merge pull request #3127 from acemod/resetCacheOnNewVersion
Reset make.py Cache on new build version
2016-01-06 23:39:20 -06:00
PabstMirror
9d14ff8b03 Merge branch 'master' into deterministicOverheatingX 2016-01-06 23:25:24 -06:00
commy2
39156e160c Merge pull request #3125 from acemod/privatekeywordcleanup
Code cleanup 1.54, 2
2016-01-06 23:43:01 +01:00
commy2
de13518177 explode macro to params 2016-01-06 22:49:22 +01:00
commy2
e56e18bff3 Code cleanup 1.54 2016-01-06 22:42:02 +01:00
commy2
0bc540305d Merge pull request #3020 from acemod/privatekeyword
Common code cleanup 1.54
2016-01-06 21:31:42 +01:00
VKing
9985988987 Change ACE_Player to _unit 2016-01-06 18:05:06 +01:00
commy2
abf516aeb1 manual merge 2016-01-06 15:57:09 +01:00
PabstMirror
4c229c92f5 Add Stringtable Entry 2016-01-05 17:29:01 -06:00
PabstMirror
b6dce03c90 Fix Header 2016-01-05 17:16:47 -06:00
VKing
1706ca0adc Move detonate actions from "Detonate" layer to "Explosives" layer.
Remove inconsistent ">>" from explosive actions.
2016-01-06 00:06:06 +01:00
VKing
cc8ac69feb Add function and action to detonate all explosives on a detonator 2016-01-05 23:47:01 +01:00
Glowbal
c042703786 Merge branch 'release' 2016-01-05 22:55:34 +01:00
Glowbal
509e142de8 bump version 3.4.2 2016-01-05 22:42:37 +01:00
PabstMirror
175624620c Fix inverting wind direction each sync update
Fix #1052 (and maybe #1708)
2016-01-05 15:29:52 -06:00
commy2
7eaa55f9df Merge pull request #3022 from acemod/bodybagevent
add event for placing units in body bags
2016-01-05 21:59:47 +01:00
commy2
74f78c2dd1 Merge pull request #3010 from acemod/cargoboxfilters
Add more filters to ammo boxes
2016-01-05 21:55:24 +01:00
commy2
279b48f112 Merge pull request #3110 from acemod/gogglesfiredBIS
fix usage of deprectated fired XEH, fix #3088
2016-01-05 21:52:53 +01:00
commy2
3854a5c989 Merge pull request #3109 from acemod/ThingX
fix ThingX capitalization, fix #3076
2016-01-05 21:52:42 +01:00
PabstMirror
e2c08d2c26 Privates, Headers, Merge 4 PFEH into one 2016-01-05 01:39:29 -06:00
PabstMirror
46cb90254a Add ACE_HashLocation to common 2016-01-04 21:48:26 -06:00
Luigi
7f9c766770 Fixed and added French Translation 2016-01-04 16:47:15 +01:00