Commit Graph

5897 Commits

Author SHA1 Message Date
BaerMitUmlaut
45bfa3eaf5 Fixed vanishing mags and localized hint 2015-09-10 22:23:37 +02:00
BaerMitUmlaut
c26107bc5c Added ability to pass a magazine 2015-09-08 14:07:16 +02:00
gienkov
ad50c1ab4b medical and repair translation 2015-09-07 16:15:18 +02:00
gienkov
c4475ff5be Merge branch 'pl-translation-7' of https://github.com/gienkov/ACE3 into pl-translation-7 2015-09-07 16:06:17 +02:00
gienkov
1edcc320d1 Merge remote-tracking branch 'origin' into pl-translation-7 2015-09-07 16:05:45 +02:00
Glowbal
7b349ab388 Merge pull request #2361 from acemod/medical-adjustments2
Medical adjustments2
2015-09-07 15:51:27 +02:00
ViperMaul
2fc35338d5 Build number for Release Candidate 2015-09-06 21:37:20 -07:00
commy2
adb1a11211 increase leg and arm armor value, more TRACE debug 2015-09-06 11:49:08 +02:00
ViperMaul
98202f4f38 Additional debug statements for caching and wounds. 2015-09-05 15:31:14 -07:00
Glowbal
a745b07cb6 Merge pull request #2365 from jonpas/addSparePartsSettingInitDelay
Used new setting init delay function in addSpareParts
2015-09-05 21:18:25 +02:00
jonpas
a8412361bd Use setting init delay function for addSpareParts 2015-09-05 19:33:25 +02:00
TheMagnetar
27a0e8f639 Repair: Fix possible out of bounds setting
Setting "engineerSetting_fullRepair" had an out of bounds default value.
2015-09-05 16:30:00 +02:00
Glowbal
315f46c6c6 Merge branch 'master' into medical-adjustments2 2015-09-05 14:41:25 +02:00
Glowbal
0a6b77b902 Removed more deprecated wound sync code 2015-09-05 14:10:28 +02:00
Glowbal
e4c246984f Removed another debug trace that should not be there 2015-09-05 14:10:04 +02:00
Glowbal
d9af19df28 properly fixes unconscious weird behavior. Because it never registered any unconscious conditions. 2015-09-05 14:08:46 +02:00
Glowbal
41db78b52b Merge pull request #2341 from acemod/323tracers
better scaling for tracer sizes, fix #1008
2015-09-05 13:47:37 +02:00
commy2
46d741281b Merge pull request #2358 from acemod/322flashbangexplosive
sort flashbang under explosive grenades, not misc grenades
2015-09-05 13:40:24 +02:00
Glowbal
a4b4c5d2a3 Merge pull request #2187 from jonpas/trackToTrackedVehicles
Added Spare Parts module handling
2015-09-05 13:36:42 +02:00
Glowbal
dad96822be Only add 1/4 of the new damage to pain instead of everything. 2015-09-05 13:27:02 +02:00
Glowbal
6405ef7d91 Merge branch 'master' into medical-adjustments2 2015-09-05 13:22:44 +02:00
Glowbal
f15a1c033d Added allowSelfTreatment attribute to treatment actions 2015-09-05 13:20:19 +02:00
Glowbal
f0a074072f Merge pull request #2329 from acemod/323medicalstrcturaldamage
setStructuralDamage function
2015-09-05 13:16:13 +02:00
Glowbal
446f367f8b Merge pull request #2359 from acemod/fixRestoreGear
fix restore gear
2015-09-05 13:09:21 +02:00
Glowbal
9c7f7429d1 Merge pull request #2350 from jonpas/cargoHideActionOnLocked
Prevent Cargo opening if vehicle is locked
2015-09-05 13:09:14 +02:00
Glowbal
a4e406658f Reduced initial knockdown time for basic medical 2015-09-05 13:02:19 +02:00
Glowbal
17ad7ecb8c replaced diag_logs by trace 2015-09-05 12:59:09 +02:00
Glowbal
9c0288cd3f Removed debug message 2015-09-05 12:55:49 +02:00
Glowbal
c8a7b94777 Merge pull request #2363 from acemod/MedicalMenuBlackoutBlur
Add Screen Blur and Blackout for Medical Menu by Interact_menu setting
2015-09-05 12:53:04 +02:00
Glowbal
d617fba6c6 Merge branch 'master' into medical-adjustments2 2015-09-05 12:51:18 +02:00
Glowbal
c828544d02 Added init stacking 2015-09-05 12:50:32 +02:00
jokoho48
c70c9cdee6 Add Screen Blur and Blackout for Medical Menu by Interact_menu setting 2015-09-05 12:49:23 +02:00
Glowbal
23d45c53cf Merge branch 'master' into medical-adjustments2 2015-09-05 12:47:32 +02:00
Glowbal
c673ea2cbb Restored uniqueIds 2015-09-05 12:38:12 +02:00
Glowbal
17648739dd Removed more deprecated wound sync code 2015-09-05 12:37:01 +02:00
Glowbal
25a75b9f69 fixed incorrect macro usage 2015-09-05 12:35:48 +02:00
Glowbal
6b73eafcce Allow users to disable medical 3d interaction. 2015-09-05 12:31:52 +02:00
Glowbal
268220bbae Possible fix for weird unconscious behavior in basic medical 2015-09-05 12:20:40 +02:00
Glowbal
4122b32dba Removed deprecated wound sync code 2015-09-05 12:02:09 +02:00
Glowbal
e0db571e13 Minor adjustment to fatality change on torso damage 2015-09-05 12:00:45 +02:00
Glowbal
883b9ab545 Removed blur screen for medical menu #2069 2015-09-05 11:58:34 +02:00
Glowbal
85dc59d66c Fixed: should only display "no injuries" when there are no injuries. Not the other way around 2015-09-05 11:57:41 +02:00
Glowbal
130569c485 Made basic medical bleeding information work with new damage system 2015-09-05 11:57:17 +02:00
Glowbal
39ff82e764 fixes for CPR condition in basic medical and improvements to lethalDamage 2015-09-05 11:52:12 +02:00
Glowbal
4514812523 Basic bandaging now works with new damage system 2015-09-05 11:51:46 +02:00
Glowbal
cd9e5df782 Clean up of handleDamage. Fixes some debug code 2015-09-05 11:25:56 +02:00
Glowbal
df3dbc9772 Removed deprecated fire handling 2015-09-05 11:25:31 +02:00
Glowbal
a25f640614 fixes #2114 No CPR available in basic medical when revive is enabled 2015-09-05 11:07:10 +02:00
Glowbal
3d342ece20 Fixes #2156 Animation is still played even if you cancel any treatment 2015-09-05 11:04:11 +02:00
Glowbal
a02f95ae06 Merge pull request #2355 from acemod/settingInitDelayFunctions
Setting init delay functions
2015-09-05 11:01:44 +02:00