BaerMitUmlaut
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45bfa3eaf5
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Fixed vanishing mags and localized hint
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2015-09-10 22:23:37 +02:00 |
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BaerMitUmlaut
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c26107bc5c
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Added ability to pass a magazine
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2015-09-08 14:07:16 +02:00 |
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gienkov
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ad50c1ab4b
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medical and repair translation
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2015-09-07 16:15:18 +02:00 |
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gienkov
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c4475ff5be
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Merge branch 'pl-translation-7' of https://github.com/gienkov/ACE3 into pl-translation-7
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2015-09-07 16:06:17 +02:00 |
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gienkov
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1edcc320d1
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Merge remote-tracking branch 'origin' into pl-translation-7
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2015-09-07 16:05:45 +02:00 |
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Glowbal
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7b349ab388
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Merge pull request #2361 from acemod/medical-adjustments2
Medical adjustments2
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2015-09-07 15:51:27 +02:00 |
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ViperMaul
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2fc35338d5
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Build number for Release Candidate
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2015-09-06 21:37:20 -07:00 |
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commy2
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adb1a11211
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increase leg and arm armor value, more TRACE debug
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2015-09-06 11:49:08 +02:00 |
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ViperMaul
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98202f4f38
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Additional debug statements for caching and wounds.
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2015-09-05 15:31:14 -07:00 |
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Glowbal
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a745b07cb6
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Merge pull request #2365 from jonpas/addSparePartsSettingInitDelay
Used new setting init delay function in addSpareParts
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2015-09-05 21:18:25 +02:00 |
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jonpas
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a8412361bd
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Use setting init delay function for addSpareParts
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2015-09-05 19:33:25 +02:00 |
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TheMagnetar
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27a0e8f639
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Repair: Fix possible out of bounds setting
Setting "engineerSetting_fullRepair" had an out of bounds default value.
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2015-09-05 16:30:00 +02:00 |
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Glowbal
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315f46c6c6
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Merge branch 'master' into medical-adjustments2
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2015-09-05 14:41:25 +02:00 |
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Glowbal
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0a6b77b902
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Removed more deprecated wound sync code
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2015-09-05 14:10:28 +02:00 |
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Glowbal
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e4c246984f
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Removed another debug trace that should not be there
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2015-09-05 14:10:04 +02:00 |
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Glowbal
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d9af19df28
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properly fixes unconscious weird behavior. Because it never registered any unconscious conditions.
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2015-09-05 14:08:46 +02:00 |
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Glowbal
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41db78b52b
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Merge pull request #2341 from acemod/323tracers
better scaling for tracer sizes, fix #1008
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2015-09-05 13:47:37 +02:00 |
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commy2
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46d741281b
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Merge pull request #2358 from acemod/322flashbangexplosive
sort flashbang under explosive grenades, not misc grenades
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2015-09-05 13:40:24 +02:00 |
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Glowbal
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a4b4c5d2a3
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Merge pull request #2187 from jonpas/trackToTrackedVehicles
Added Spare Parts module handling
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2015-09-05 13:36:42 +02:00 |
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Glowbal
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dad96822be
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Only add 1/4 of the new damage to pain instead of everything.
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2015-09-05 13:27:02 +02:00 |
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Glowbal
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6405ef7d91
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Merge branch 'master' into medical-adjustments2
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2015-09-05 13:22:44 +02:00 |
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Glowbal
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f15a1c033d
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Added allowSelfTreatment attribute to treatment actions
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2015-09-05 13:20:19 +02:00 |
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Glowbal
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f0a074072f
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Merge pull request #2329 from acemod/323medicalstrcturaldamage
setStructuralDamage function
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2015-09-05 13:16:13 +02:00 |
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Glowbal
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446f367f8b
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Merge pull request #2359 from acemod/fixRestoreGear
fix restore gear
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2015-09-05 13:09:21 +02:00 |
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Glowbal
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9c7f7429d1
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Merge pull request #2350 from jonpas/cargoHideActionOnLocked
Prevent Cargo opening if vehicle is locked
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2015-09-05 13:09:14 +02:00 |
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Glowbal
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a4e406658f
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Reduced initial knockdown time for basic medical
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2015-09-05 13:02:19 +02:00 |
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Glowbal
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17ad7ecb8c
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replaced diag_logs by trace
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2015-09-05 12:59:09 +02:00 |
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Glowbal
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9c0288cd3f
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Removed debug message
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2015-09-05 12:55:49 +02:00 |
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Glowbal
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c8a7b94777
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Merge pull request #2363 from acemod/MedicalMenuBlackoutBlur
Add Screen Blur and Blackout for Medical Menu by Interact_menu setting
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2015-09-05 12:53:04 +02:00 |
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Glowbal
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d617fba6c6
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Merge branch 'master' into medical-adjustments2
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2015-09-05 12:51:18 +02:00 |
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Glowbal
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c828544d02
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Added init stacking
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2015-09-05 12:50:32 +02:00 |
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jokoho48
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c70c9cdee6
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Add Screen Blur and Blackout for Medical Menu by Interact_menu setting
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2015-09-05 12:49:23 +02:00 |
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Glowbal
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23d45c53cf
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Merge branch 'master' into medical-adjustments2
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2015-09-05 12:47:32 +02:00 |
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Glowbal
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c673ea2cbb
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Restored uniqueIds
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2015-09-05 12:38:12 +02:00 |
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Glowbal
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17648739dd
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Removed more deprecated wound sync code
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2015-09-05 12:37:01 +02:00 |
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Glowbal
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25a75b9f69
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fixed incorrect macro usage
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2015-09-05 12:35:48 +02:00 |
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Glowbal
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6b73eafcce
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Allow users to disable medical 3d interaction.
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2015-09-05 12:31:52 +02:00 |
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Glowbal
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268220bbae
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Possible fix for weird unconscious behavior in basic medical
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2015-09-05 12:20:40 +02:00 |
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Glowbal
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4122b32dba
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Removed deprecated wound sync code
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2015-09-05 12:02:09 +02:00 |
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Glowbal
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e0db571e13
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Minor adjustment to fatality change on torso damage
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2015-09-05 12:00:45 +02:00 |
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Glowbal
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883b9ab545
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Removed blur screen for medical menu #2069
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2015-09-05 11:58:34 +02:00 |
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Glowbal
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85dc59d66c
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Fixed: should only display "no injuries" when there are no injuries. Not the other way around
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2015-09-05 11:57:41 +02:00 |
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Glowbal
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130569c485
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Made basic medical bleeding information work with new damage system
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2015-09-05 11:57:17 +02:00 |
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Glowbal
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39ff82e764
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fixes for CPR condition in basic medical and improvements to lethalDamage
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2015-09-05 11:52:12 +02:00 |
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Glowbal
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4514812523
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Basic bandaging now works with new damage system
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2015-09-05 11:51:46 +02:00 |
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Glowbal
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cd9e5df782
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Clean up of handleDamage. Fixes some debug code
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2015-09-05 11:25:56 +02:00 |
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Glowbal
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df3dbc9772
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Removed deprecated fire handling
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2015-09-05 11:25:31 +02:00 |
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Glowbal
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a25f640614
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fixes #2114 No CPR available in basic medical when revive is enabled
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2015-09-05 11:07:10 +02:00 |
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Glowbal
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3d342ece20
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Fixes #2156 Animation is still played even if you cancel any treatment
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2015-09-05 11:04:11 +02:00 |
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Glowbal
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a02f95ae06
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Merge pull request #2355 from acemod/settingInitDelayFunctions
Setting init delay functions
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2015-09-05 11:01:44 +02:00 |
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