Commit Graph

74 Commits

Author SHA1 Message Date
Jakub Ochalski
91182482db Polish Translation (#6730)
Did the missing parts of the Polish translation.
2018-12-11 16:50:36 -06:00
Filip Maciejewski
5e07d894f8 Remove BOM from stringtables 2018-10-07 11:30:15 +02:00
commy2
dfde6e2aae
fix engine start delay turning viv laoded vehicle when starting the engine 2018-10-06 13:41:26 +02:00
Dedmen Miller
e2ac18a05d [WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics

* advanced_fatigue

* advanced_throwing

* ai

* aircraft

* arsenal

* atragmx

* attach

* backpacks

* ballistics

* captives

* cargo

* chemlights

* common

* concertina_wire

* cookoff

* dagr

* disarming

* disposable

* dogtags

* dragging

* explosives

* fastroping

* fcs

* finger

* frag

* gestures

* gforces

* goggles

* grenades

* gunbag

* hearing

* hitreactions

* huntir

* interact_menu

* interaction

* inventory

* kestrel4500

* laser

* laserpointer

* logistics_uavbattery

* logistics_wirecutter

* magazinerepack

* map

* map_gestures

* maptools

* markers

* medical

* medical_ai

* medical_blood

* medical_menu

* microdagr

* minedetector

* missileguidance

* missionmodules

* mk6mortar

* modules

* movement

* nametags

* nightvision

* nlaw

* optics

* optionsmenu

* overheating

* overpressure

* parachute

* pylons

* quickmount

* rangecard

* rearm

* recoil

* refuel

* reload

* reloadlaunchers

* repair

* respawn

* safemode

* sandbag

* scopes

* slideshow

* spectator

* spottingscope

* switchunits

* tacticalladder

* tagging

* trenches

* tripod

* ui

* vector

* vehiclelock

* vehicles

* viewdistance

* weaponselect

* weather

* winddeflection

* yardage450

* zeus

* arsenal defines.hpp

* optionals

* DEBUG_MODE_FULL 1

* DEBUG_MODE_FULL 2

* Manual fixes

* Add SQF Validator check for #include after block comment

* explosives fnc_openTimerUI

* fix uniqueItems
2018-09-17 14:19:29 -05:00
classic
d31f004ac2 Update Japanese translation (#6503)
* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation
2018-08-06 11:18:59 -05:00
alef
3673a6f56a Italian Translation Update (#6425)
* Fix wrong order shown in addon category list

Just put 'ACE' at begin

* Typo

* Add/Fix: arsenal, nightvision and others.

common, explosives, maverick, gforces, pylons, hearing, marksers, repair,
flashlights, nametags, interaction, vehicles, medical_menu, medical_ai,
interact_menu, medical
2018-07-11 10:17:13 -05:00
Tim Beswick
80e648938a Speed limit scroll (#6384)
Vehicles - Set speed limited with mouse scroll wheel
2018-07-05 11:32:40 -05:00
xrufix
a4e0e83972 Realistic names for new assets from Tanks DLC (#6252)
* LSV AT variants

* Angara > Armata, Nyx > Wiesel 2

* Fix some errors in last to commits

* Zamak MRL -> KamAZ MRL

* Vorona -> Metis-M

* Vehicle Vorona -> Metis-M

* Wiesel vehicle weapons

* Fix wrong inheritance

* Rooikat GT12 cannon

* Armata weaponry

* MB 4WD -> Jeep Wrangler

* Optics Attachments

* Fixed Type "Grenn" -> "Green"

* Rooikat SPMG -> MG4

* New Marid v2 -> Otokar ARMA

* Removed unnecessary inheritance.

* Simplify ace_vehicles config
2018-05-31 22:12:24 -05:00
PabstMirror
731ac2a268
Cleanup ace_vehicles for 1.82 (#6247)
Close #6220
2018-04-11 15:18:21 -05:00
xrufix
0630ebd93a Fix missing HE magazine for Blackfish Autocannon. (#5854)
* Fix missing HE magazine for Blackfish Autocannon.

* Change displayname of Blackfish autocannon to "L/60 Bofors"

* Remove muzzle tweak from autocannons.
2017-12-06 10:24:41 -06:00
PabstMirror
d357395b4b
Minor fixes for 1.78 RC (#5825) 2017-11-30 10:29:35 -06:00
jonpas
e11e102a76 Underwater actions support (#4984)
* Enable majority of actions underwater

* Remove log

* Add logistics_wirecutter support (don't play kneel animations underwater - looks silly)

* Don't perform kneel animations when repairing or medicaling underwater

* Fix interaction menu rendering underwater (was moving based on player eye level due to height max used for large vehicles)

* Fix attach underwater (LIW does not work underwater, LIS does), Add attach scan drawing define

* Remove left-over systemChat

* Remove vehiclelock from Plane, Disallow linking belt underwater, Allow checking ammo when sitting via action (was already possible via keybind), Use param for LIS
2017-08-22 13:30:56 -05:00
jonpas
5cf7569711 Correct new Chinese stringtable identifiers (#5334) 2017-07-08 09:48:39 -05:00
GodofMonkeys
60131ee589 Add Chinese Traditional & Simplified Localization (#5295)
Add Chinese Traditional & Simplified Localization
2017-06-22 16:46:00 +02:00
Phyma
606c6d18a6 Added Pylon weapon as a valid weapon (#5250) 2017-06-05 11:15:55 -05:00
SchmittAkaSmallfly
d90f15ac7d Lower minimum speed limiter speed to 5 km/h (#5065)
* Update fnc_speedLimiter.sqf

* No minimum speed needed anymore

Minimum speed limit of 10 km/h was needed in the past due to engine limitations. Multiple user tests have shown that the minimum speed is not needed anymore. The new minimum of 0 km/h allows for example setting walking speed for vehicles (<10 km/h).

* Change minimum required speed for speed limiter to 3 km/h

To avoid problems with negative speeds (driving backwards) and zero speed, the current change switches from 10 km/h minimum speed to 3 km/h minimum speed. This seems to be the optimal solution to allow all relevant speeds including walking speed.

* Changed minimum required speed to 5 km/h

Officially the minimum required speed is 10 km/h in the master. Lower minimum needed to set car speed to walking speed of accompanying soldiers. Problems have been reported with 3 kmh/ using cars like ATVs.  Thus the new commit is set to 5 km/h minimum speed. Not tested with ATVs yet.
2017-05-31 15:45:02 -05:00
jtj5283449
d4855a7ff3 Korean Translation v1.0 (#4794)
* Add files via upload

* Add files via upload

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

japanese translation caused error while translating process, had to remove some duplicated keys in stringtable.xml.

* Fix encoding
2017-01-02 17:52:01 -06:00
PabstMirror
a3c50a6c76 Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
commy2
05d30c5573 convert log macros to cba versions (#4282)
* convert log macros to cba versions

* Add changes to AB

* remove obsolete macro
2016-10-02 12:55:31 +02:00
classicarma
de60b9fdbf translate vehicle 2016-09-28 01:25:57 +09:00
PabstMirror
981dc874a4 Add missing vanilla magazines to LMG_Minigun
Fix #4098
Missing:
"500Rnd_65x39_Belt"
"500Rnd_65x39_Belt_Tracer_Red_Splash"
"500Rnd_65x39_Belt_Tracer_Green_Splash"
"500Rnd_65x39_Belt_Tracer_Yellow_Splash"
2016-07-12 13:17:29 -05:00
commy2
bf098ec70e fix some rogue mission dependencies, fix #3954 2016-06-20 21:07:10 +02:00
BaerMitUmlaut
88b58216ee Added beautified component names 2016-06-20 11:44:36 +02:00
commy2
c481ddedaf add 'name' to components 2016-06-19 09:38:39 +02:00
jonpas
95573ee711 Stringtable URL (#3855)
* Move url into stringtable to display it properly, Add some missing author and url entries

* Fix main

* Remove duplicate author
2016-06-01 23:45:51 +02:00
jonpas
1354826d56 Put semi-colon to the correct place 2016-06-01 14:11:32 +02:00
jonpas
1331265e65 Move url into a macro 2016-06-01 13:49:10 +02:00
jonpas
6730d016c2 Convert CfgPatches to new Eden format and CBA 2.4.1 compatibility 2016-06-01 13:27:02 +02:00
commy2
da70854568 manual merge 2016-05-18 11:48:27 +02:00
Alessandro Foresi
e97c7c0f65 Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
commy2
467075ad67 replace timePFH with CBA_missionTime 2016-03-02 11:01:39 +01:00
commy2
46a239f9f6 precompile on game start 2016-02-22 15:20:36 +01:00
ChairborneIT
0021bc08df Added translation for most Italian stringtable entries 2016-02-20 21:39:05 +01:00
ProfessorCZ
61611d0ec7 Czech Translation - Update
Update
2016-02-03 18:31:31 +01:00
PabstMirror
46d6e92bca Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
commy2
e56e18bff3 Code cleanup 1.54 2016-01-06 22:42:02 +01:00
commy2
9fa62c6d2a clean up vehicles config 2015-12-06 11:18:07 +01:00
jokoho48
76435ec228 posible fix for overlapping Speedlimiters 2015-11-27 15:48:03 +01:00
jokoho48
5f2840bf39 fix that in UGV dont work speedLimiter 2015-11-26 23:39:17 +01:00
commy2
7d69b7a3f4 fix merkava, patria tracer color 2015-10-28 19:48:49 +01:00
commy2
d424eadd48 delete superfluous space ocd 2015-10-28 19:25:59 +01:00
PabstMirror
f2c66240ca #2717 - Cleanup Coax Weapon Mempoints 2015-10-08 22:32:07 -05:00
PabstMirror
f3c4ff66ca #2701 - Fix gun smoke on AMV 2015-10-08 02:51:54 -05:00
Glowbal
7e5ab07e32 Merge pull request #2387 from acemod/FixHCPPE
Fix that PPEffects Throw a error on HC
2015-09-15 21:04:37 +02:00
jokoho48
b7e02da1cc remove if (!hasInterface) from PFH
move ! in ()
2015-09-11 16:58:26 +02:00
KoffeinFlummi
83aa2cc68c Merge branch 'release' into french 2015-09-10 19:36:56 +02:00
FreeZbe
fa7943c8be Update French translations 2015-09-10 19:14:51 +02:00
commy2
fae38a2232 tripod hmgs should have 100rnd mags instead of 500rnd mags, fix #1190 2015-08-30 20:20:00 +02:00
Michael Braun
441baf3f86 Fixed documentation typo in Vehicles module 2015-08-05 06:02:21 +02:00
Michael Braun
84be21c64e Updated parameterization in Vehicle module. 2015-08-04 23:30:51 +02:00