johnb432
43c1f97dfa
Laser - Remove unnecessary EGVAR ( #10139 )
...
Remove unnecessary EGVAR
2024-07-22 19:27:26 +02:00
Mike-MF
1c6c4d6bff
All - Fix parentheses around code ( #10073 )
...
* Fix Brackets around code
* Update fnc_handleFired.sqf
* Shouldn't have changed this one
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-06-18 14:08:03 +00:00
johnb432
dce7da60c9
General - Change count
to isEqualTo
where appropriate ( #9921 )
...
count -> isEqualTo
2024-04-06 11:57:08 -07:00
johnb432
415d2f685c
General - Change FUNC
to LINKFUNC
where appropriate ( #9882 )
...
FUNC -> LINKFUNC
2024-03-28 13:57:23 -05:00
johnb432
28e45c2979
Laser - Public getter and setter for laser codes ( #9772 )
...
* Getter and setter for laser codes
* Documentation
* Sanitising input
2024-02-07 08:49:36 -08:00
PabstMirror
a3aef6a066
General - Cleanup spaces in macros ( #9769 )
...
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
2024-02-05 14:04:24 -03:00
BroBeans
4fb9da7b08
Laser - Revert default code to 1111 ( #9588 )
2023-11-06 20:16:03 +00:00
LorenLuke
a5a8b5387a
Laser - Add Individual Laser Code Digit Control ( #9434 )
...
* Initial Commit
* Use DIK Codes
* Update headers and dev code for new default frequency
---------
2023-10-02 12:29:38 -05:00
jonpas
742626ff1a
General - Relative script_component.hpp
includes ( #9378 )
...
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00
PabstMirror
eb53e7a2fe
Tools - document_functions.py: handle header sub indexs for arguments ( #9303 )
...
* tools - handle header sub indexs for arguements
* convert remaining
* Update coding-guidelines.md
2023-08-08 22:51:20 -05:00
Grim
628d62d329
Laser - Cleanup laser designator config and code ( #9289 )
...
* cleanup laser designator code
* condition
* use macro for IDC
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* IDC to macro
* switch to _currentShooter
* hide CA_Distance even if fade fails
---------
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-07-30 04:41:46 +03:00
LorenLuke
2578ead13b
Laser - Add Aircraft Laser Spot Tracker and Point Locking ( #8453 )
...
* Initial commit
* optimize/clean, add ignoreOwners param
* locality, PFH condition
---------
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
2023-07-28 07:03:02 +03:00
PabstMirror
ada486448c
Aircraft - Drone Tools ( #8276 )
...
* Aircraft - Drone Tools
* Update addons/aircraft/functions/fnc_droneAddActions.sqf
Co-authored-by: Dystopian <sddex@ya.ru>
* Update addons/aircraft/functions/fnc_droneAddMapHandler.sqf
Co-authored-by: Dystopian <sddex@ya.ru>
* Update fnc_droneAddActions.sqf
* Move map drawing to laser and make it work on any source
Co-authored-by: Dystopian <sddex@ya.ru>
2022-05-05 11:07:54 -05:00
zharf
72774c909a
Laser - Fix seeker owner return value ( #8862 )
...
* Fix laser seeker return value
Back to consistent with the documentation
* Pick the owner with most hits instead of the last one in the hashmap
2022-04-06 17:02:39 -05:00
PabstMirror
7bc6fdfa66
Cleanup - Trim all trailing whitespace ( #8651 )
2021-10-30 16:42:03 -05:00
Brandon Danyluk
2dfbaa90b0
Fix hashmap bug in laser seeker ( #8531 )
...
* fix bug in laser
* use `hashValue`
2021-10-16 13:29:57 -05:00
GhostIsSpooky
97deef5617
General - Use engine hashmaps ( #8468 )
...
Co-authored-by: Dedmen Miller <dedmen@users.noreply.github.com>
2021-10-10 18:55:14 +02:00
Ozan Eğitmen
2a7eb07803
Use modelToWorldVisualWorld ( #8489 )
...
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-10 15:37:05 +02:00
Neviothr
75f7ed7532
Utilize isNotEqualTo ( #7929 )
...
* Utilize isNotEqualTo
* undo changes to some files
* redo some changes, fix based on @Vdauphin 's comment
* fix validator issues
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-27 11:05:05 -06:00
PabstMirror
a9a69ac4ff
Headers - Fix function names in examples ( #7663 )
2020-04-25 08:41:45 +02:00
Whigital
7fe5401f6a
conform isnil checking: laser
2020-02-12 17:28:41 +01:00
commy2
0fd442451f
Interaction Menu - fix a crash when loading savegames ( #7115 )
...
* fix a crash when loading savegames
* fix a variable name
* optimize
* Put CAManBase actions into seperate bucket
* Apply suggestions from code review
Co-Authored-By: commy2 <commy-2@gmx.de>
* Fast exit for All
* CaManBase
* can't skip mans
2019-08-01 20:52:20 -05:00
Dedmen Miller
e2ac18a05d
[WIP] Fix script errors reporting wrong line numbers ( #6407 )
...
* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
2018-09-17 14:19:29 -05:00
jonpas
eb6e8c0b56
Cleanup optional argument headers ( #5543 )
2017-09-22 17:33:08 +02:00
PabstMirror
1a1fdb7c2c
Move the hellfire hud to the laser module ( #5503 )
...
* Move the hellfire hud to the laser module
* Fix example
2017-09-16 14:24:43 -05:00
PabstMirror
df739bd36c
Handle laser targets from non-primaryGunner turrets ( #5507 )
2017-09-15 17:31:31 -05:00
PabstMirror
74fd0f507f
Add EH for UAV control, Add Hellfire support ( #5305 )
...
* Add EH for UAV control, Add Hellfire support
* cycle guidance keybind
* Handle broken PlayerViewChanged
* humps
* UAV Self-interactions (#5379 )
* Switch ACE_Player to uav AI on valid seat change
* Different approach to UAV interactions
* Forgot to remove a variable
* Changed param to select
2017-08-22 16:07:45 -05:00
Tim Beswick
a0b5f9f2d5
Laser seeker range improvements ( #5365 )
...
* Workaround for laser max range. Made laser hud seeker use ammo values.
* Nested ifs for optimization of check
2017-08-03 12:50:29 -05:00
Phyma
ffaa195fe5
Conform function headers to coding guidelines ( #5255 )
...
* Fixed headers to work with silentspike python script
* Fixed rest of the files
* Fixed ace-team
2017-06-08 15:31:51 +02:00
PabstMirror
3898202091
Hellfire missiles ( #4679 )
...
* Hellfire
* Cleanup dev macros
* Cleanup some debug
* Add base interaction node for firemode actions
* Handle bad data in attack profile variable
* Skip ammo checks (returns bad data on added weaps)
* Add mags sizes for apache
* Add Hellfire Wiki Doc
* Cleanup doc
* Add pylon support
* Add support for pilot controlled weapons
* Add label to pylon mags
* Cleanup vehicle configs, autoAdd laser des, fix ineractions for driver
2017-06-02 16:51:38 -05:00
PabstMirror
00b91bed45
Minor fixes, cleanup, add lint ignore directives ( #5176 )
...
- Fix bug in getNumberMagazinesIn (func not used)
- Fix bug in seekerFindLaserSpot (func not used yet)
- Everything else is just cleanup
2017-05-31 22:09:36 +01:00
PabstMirror
491aaa89cb
Update laser code if laser is already on ( #4677 )
2016-11-17 13:28:25 -06:00
PabstMirror
63f3673a65
Missile Guidance Overhaul
2016-10-17 16:08:23 -05:00
Nicolás Badano
ab6fc8efca
Laser guidance for all designators ( #3308 )
...
* Fix laser and missileguidance over water
* Return a normalized vector in EFUNC(common,getTurretDirection)
* Make laser dispersion simulation optional, default off
* Prototype for ace_laser_designate
* Remove vanilla laser handling from ace_laser in favor of the new code on ace_laser_designate
* Simplify laser into one module
Rewrite large parts of laser
Merge laser_designate
Delete lase_selfDesignate
* Cleanup missile guidance
* Headers, fix laser over water
* Cleanup
* Test
* Change setting to scalar, more cleanup
* Add seeker debug drawing
2016-10-08 12:55:30 +02:00
commy2
05d30c5573
convert log macros to cba versions ( #4282 )
...
* convert log macros to cba versions
* Add changes to AB
* remove obsolete macro
2016-10-02 12:55:31 +02:00
PabstMirror
0848b6d1de
Fix script errors ( #4327 )
2016-09-04 21:03:52 +02:00
Glowbal
b489750d5b
Minor optimizations using private, params, and isEqualType ( #4323 )
...
* Optimizations with private, params, and isEqualType
* Fixed tab being used instead of space
* Fixed tabs inserted by notepad++
* More usage of new private syntax and params
- changed a few checks for an array being empty to `_arr isEqualTo []`
rather than `count _arr == 0`
- added more uses of `private` on the same line as the variable is
declared
- added more uses of params to assign variables passed as parameters
- removed unnecessary parentheses
- removed several unnecessary variable declarations with private array
syntax
* clean up and formatting
2016-09-04 16:44:22 +02:00
commy2
1f6b10c4cb
convert laser to cba hashes ( #4186 )
2016-07-30 17:16:29 +02:00
jonpas
03e923aa68
Cleanup Function Headers titles
2016-06-18 11:50:41 +02:00
jonpas
bd5f6107a0
Merge branch 'master' into eol-lf
2016-06-09 14:24:45 +02:00
jonpas
b0352fdeb9
Merge branch 'master' into eol-lf
2016-06-02 17:02:09 +02:00
jonpas
26fbc36cab
Merge branch 'master' into cbaEventSystem
2016-05-31 22:36:08 +02:00
jonpas
816da2aef1
Normalize to LF line endings
2016-05-30 18:37:03 +02:00
jonpas
7ede53bbdd
QGVAR and Fix laser, map, map_gestures, maptools, modules, nightvision, optics
2016-05-25 02:09:11 +02:00
SilentSpike
c4b75160a4
Run event renaming script
2016-05-24 14:13:11 +01:00
SilentSpike
108ff4f644
Replace ACE event system calls with CBA counterparts
...
Regex used:
\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent
E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event
E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00
commy2
da70854568
manual merge
2016-05-18 11:48:27 +02:00
BaerMitUmlaut
7fcbe93b71
Cleaned up excessive whitespace
2016-05-03 02:32:44 +02:00
commy2
467075ad67
replace timePFH with CBA_missionTime
2016-03-02 11:01:39 +01:00
commy2
ca9b909e75
fix CBA_fnc capitalization
2015-11-30 16:45:20 +01:00