Commit Graph

102 Commits

Author SHA1 Message Date
amsteadrayle
6e8a27c9a6
Medical GUI - Remake body outline textures (#9503)
Co-authored-by: jonpas <jonpas33@gmail.com>
2023-10-17 14:43:44 +00:00
BaerMitUmlaut
18739c23ce
Misc - Add workshop images source files (#9405)
* Add workshop images source files

* Use white logo with dark themes
2023-09-19 07:15:22 +02:00
jonpas
742626ff1a
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00
jonpas
f7e247c87e
Misc - Add more workshop logos, Update README.md (#9377)
* Assets - Move and add more workshop logos
New workshop logos by @BaerMitUmlaut

* Use png logo in README.md
Better looking for both dark and light themes

* Update testing and building instructions in README.md
2023-09-09 19:20:42 -05:00
PabstMirror
916346ae59
General - Format config class defines to coding guidelines (+tool) (#8520)
* General - Format config class defines to coding guidelines (+tool)

* Update tools/config_style_checker.py

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update tools/config_style_checker.py

Co-authored-by: jonpas <jonpas33@gmail.com>

Co-authored-by: jonpas <jonpas33@gmail.com>
2021-10-15 13:47:05 -05:00
PabstMirror
c9aa690a4d
various - cleanup maintainers in readmes (#8517) 2021-10-15 12:25:42 -05:00
PabstMirror
efe09682cc
Add SQFC support (#8235)
* sqfc

compile_script
cba 3.15.5 and update make.py

* \n

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update make.py

Co-authored-by: jonpas <jonpas33@gmail.com>
2021-09-03 19:08:34 -05:00
Laid3acK
2f9c4b6b41
Ballistics - Add a 5.8mm magazine with the CMR-76 (QBU-88) (#7820)
* 58x42_qbu_mag

* 58x42_qbu_mag

* 58x42_qbu_mag

* 58x42_qbu_mag

* 58x42_qbu_mag

* 58x42_qbu_mag

* 58x42_qbu_mag

* 58x42_qbu_mag

* 58x42_qbu_mag

* 58x42_qbu_mag

* 58x42_qbu_mag
2020-08-18 12:44:58 -05:00
Laid3acK
3db9a24007
Ballistics - 300WM Berger Hybrid OTM airFriction updated (#7570)
* ballistics_300WM

* ballistics_300WM

* ballistics_300WM

* ballistics_300WM
2020-03-09 11:43:11 -05:00
bux
584d311dde add blender animation file 2019-12-03 15:32:27 +01:00
Laid3acK
37daf3429d Fix .300NM Berger Hybrid airFriction (#6901) 2019-03-29 21:40:38 +01:00
Neviothr
8d83800f37
Fix missing semicolon 2018-08-23 18:57:23 +03:00
bux
774aca4a1d use pixel drawn ace logo instead of antialiased 2017-12-22 18:00:07 +01:00
bux
57dc1de4ff adjust icon width for main menu 2017-12-22 11:14:48 +01:00
commy2
f6d640b917 icon assets 2017-12-22 11:05:32 +01:00
bux
320c35c07d add arsenal icon assets 2017-12-22 10:31:15 +01:00
ulteq
25344deb80
Ballistics - 7.62x54R muzzle velocity correction (#5711)
* Closes: https://github.com/acemod/ACE3/pull/5470
* Reference: https://github.com/acemod/ACE3/files/1272583/mousin.barrel.experiment.pdf
2017-10-31 10:58:12 +01:00
ulteq
61c044e16b Fixed a typo in the airFriction generator script (#5641)
- Slightly improves the vanilla trajectory of the 'ACE_338_Ball' bullet
2017-10-20 17:33:40 +02:00
ulteq
be482ea097 Advanced Ballistics - Drag model revamp & Spin drift correction (#5566)
* Advanced Ballistics - Drag model revamp
- Moved away from using the drag tables from the GNU exterior ballistics library
- The drag functions are now based off this data from JBM Ballistics: http://www.jbmballistics.com/ballistics/downloads/text/
- The differences are minor, but some players might still appreciate the additional authenticity

* The Mach number is now calculated in relation to the air temperature.

* Improved speed of sound calculation accuracy.

* Advanced Ballistics - DLL update

* Advanced Ballistics - Added drag function reference (JBM Ballistics)

* Advanced Ballistics - Fixed calculation error in the spin drift simulation
- The error was introduced with this PR (https://github.com/acemod/ACE3/pull/4708)

* More descriptive variable names

* Minor performance optimizations

* Fixed some minor issues

* DLL rebuild

* Utilize new 'toFixed' script command
- Small performance improvement

* Fixed a typo

* Use correct reference speed for the drag compensation

* Updated all 'airFriction' values to match the new drag model

* 'Default' atmosphere now equals the ICAO standard atmosphere

* Update reference humidity to meet the ICAO standard
2017-10-06 13:05:20 -05:00
jonpas
23ff6252cf Update blank component (#4711) 2016-11-25 17:38:06 -06:00
ulteq
2e81f7c104 Ballistics - Overworked .408 CheyTac based on new JBM Ballistics data
* Added 419gr and 305gr variants (vanilla ammo == 419gr)
* Muzzle velocities from http://www.cheytac.com
* G7 BCs from http://www.jbmballistics.com/
2016-11-14 21:01:04 +01:00
ulteq
14af5577c6 Updates the ballistics module to support Apex
* Made the new ammo types ready for advanced ballistics
* Made the new weapons ready for advanced ballistics
* Recalculated all initSpeed coefficients
* Updated the airFrictionAnalysis report
2016-10-30 09:02:55 +01:00
jonpas
f8dfa4f933 Add Advanced Throwing (#3477)
* Add Advanced Throwing

* Add feature documentation
2016-08-22 15:09:08 +02:00
jonpas
e3a70c6d3b Add Tagging module icon 2016-07-24 20:08:53 +02:00
commy2
3fdc0dd521 Merge pull request #3955 from acemod/add_name
add 'name' to components
2016-06-20 19:25:58 +02:00
BaerMitUmlaut
88b58216ee Added beautified component names 2016-06-20 11:44:36 +02:00
commy2
c481ddedaf add 'name' to components 2016-06-19 09:38:39 +02:00
esteldunedain
cc9e5f4631 Add icons for mine detector actions. Close #3935 2016-06-18 20:05:14 -03:00
commy2
000e4a68e6 gunbag improvements 2016-06-12 13:51:23 +02:00
jonpas
95573ee711 Stringtable URL (#3855)
* Move url into stringtable to display it properly, Add some missing author and url entries

* Fix main

* Remove duplicate author
2016-06-01 23:45:51 +02:00
jonpas
1354826d56 Put semi-colon to the correct place 2016-06-01 14:11:32 +02:00
jonpas
1331265e65 Move url into a macro 2016-06-01 13:49:10 +02:00
jonpas
6730d016c2 Convert CfgPatches to new Eden format and CBA 2.4.1 compatibility 2016-06-01 13:27:02 +02:00
jonpas
c568c18865 Add module icon 2016-03-14 19:14:52 +01:00
jonpas
e0cfef0eed Add defines to blank component 2016-02-29 17:50:38 +01:00
commy2
46a239f9f6 precompile on game start 2016-02-22 15:20:36 +01:00
PabstMirror
1a98726716 Add makeLoadable sync module 2016-01-21 22:12:54 -06:00
Thomas Kooi
e669f3e2cb Merge pull request #2699 from BaerMitUmlaut/disable-nvgs-in-sight
Disable nvgs in sight
2015-11-28 20:37:30 +01:00
Thomas Kooi
581f71f8a1 Merge pull request #2141 from GitHawk/refuel
Adding vehicle refueling
2015-11-26 16:16:13 +01:00
IngoKauffmann
fd2fd3241e Merge remote-tracking branch 'refs/remotes/acemod/master' into rearm 2015-11-23 19:37:10 +01:00
IngoKauffmann
cbe8d98f86 Merge remote-tracking branch 'refs/remotes/acemod/master' into refuel 2015-11-23 19:29:05 +01:00
PabstMirror
1c26f6c9f5 Captives - Module to set handcuffing
also add player check for GVAR(requireSurrender) in canApplyHandcuffes
2015-10-23 14:17:31 -05:00
IngoKauffmann
8a4b3a117a Merge remote-tracking branch 'refs/remotes/acemod/master' into rearm 2015-10-18 12:49:36 +02:00
IngoKauffmann
b5568ca0db Merge remote-tracking branch 'refs/remotes/acemod/master' into refuel
Conflicts:
	optionals/compat_bwa3/config.cpp
2015-10-10 13:13:30 +02:00
BaerMitUmlaut
edb76ffae4 Initial commit 2015-10-07 20:11:07 +02:00
IngoKauffmann
214c639839 Added module icon 2015-08-15 23:38:08 +02:00
IngoKauffmann
957756893c Updated module icon 2015-08-15 23:35:05 +02:00
PabstMirror
a2897e6d32 Merge branch 'master' into cargo 2015-08-15 03:11:19 -05:00
Glowbal
d8084e20d7 Added cargo settings and settings module. 2015-08-15 09:50:00 +02:00
jonpas
d3fda398cb Moved slideshow module icon to proper location 2015-08-11 21:36:26 +02:00