Glowbal
6e6929be4d
Merge pull request #3985 from acemod/fixLeadIndicatorForBluAA
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Fix lead indicator for B_APC_Tracked_01_AA_F
2016-06-25 11:40:51 +02:00
Glowbal
fc876ce316
Merge pull request #3986 from acemod/fixSekerLos
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missleGuidance - Fix seeker los check
2016-06-25 11:40:15 +02:00
Glowbal
9874911ca1
Merge pull request #3982 from acemod/update-required-cba-version
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Increase required CBA version
2016-06-25 11:39:48 +02:00
Glowbal
a76b00d699
Merge branch 'release' into update-required-cba-version
2016-06-25 11:38:30 +02:00
Glowbal
8ac7e94436
Merge pull request #3981 from acemod/updateCBAinTools
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Update cba in tools
2016-06-25 11:38:13 +02:00
Glowbal
ec6f3879c0
Merge pull request #3978 from J3aLeiNe/patch-2
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Update compat_r3f config.cpp
2016-06-25 11:37:50 +02:00
Glowbal
4cfbb22e90
Merge pull request #3979 from J3aLeiNe/patch-3
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Update compat_r3f CfgAmmo.hpp
2016-06-25 11:37:31 +02:00
Glowbal
2f627f57a5
Merge pull request #3977 from J3aLeiNe/patch-1
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Update fnc_getMapData.sqf
2016-06-25 11:37:17 +02:00
PabstMirror
a18e46c1c9
missleGuidance - Fix seeker los check
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Close #3374
Because func was undefined _losOkay was nil, so target leading was
always skipped.
2016-06-25 01:27:23 -05:00
J3aLeiNe
75396ce63e
Update fnc_getMapData.sqf
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No Gitexit for Lingor. Stay with us Lingor ! :p
2016-06-25 08:21:21 +02:00
PabstMirror
5589ef2bb8
Fix Target lead indication for B_APC_Tracked_01_AA_F
2016-06-25 00:13:07 -05:00
PabstMirror
c3710cc7f9
Handle "loadout" changed event when player is null
2016-06-24 23:32:32 -05:00
PabstMirror
618d3a2e96
Block FCS when controlling a UAV
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Fix doing FCS keyUp calculations/setVariable
when controlling a UAV while also in a turret with FCS enabled.
Normal rangefinder on the UAV will still work as FUNC(canUseRangefinder)
is still true
2016-06-24 16:53:13 -05:00
Glowbal
7f7671d5ca
Update required arma3 version
2016-06-24 20:58:45 +02:00
Glowbal
37c4351340
Increase required CBA version
2016-06-24 20:56:57 +02:00
J3aLeiNe
8e7282a46a
Add OFP maps by CWR2 team
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- Add OFP maps by CWR2 team included in the last CUP terrains update
- Fix latitude according to the Bohemia Wiki
2016-06-24 19:47:44 +02:00
PabstMirror
d5c3334719
Update CBA included in tools
2016-06-24 12:16:12 -05:00
esteldunedain
28c41e0518
Rename cargo events:
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- ace_cargoAddedByClass -> ace_cargoAdded
- ace_addCargoByClass -> ace_addCargo
2016-06-24 12:12:19 -03:00
esteldunedain
6f65155060
Rename the explosive orientations events again:
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- ace_explosives_clientRequestOrientations -> ace_explosives_sendOrientations
- ace_explosives_serverSendOrientations -> ace_explosives_orientationsSent
2016-06-24 12:02:10 -03:00
esteldunedain
18f09b9310
Rename events:
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- ace_addedHeartRateAdjustment -> ace_heartRateAdjustmentAdded
- ace_cargoAddedByClass -> ace_cargoByClassAdded
- ace_enteredCardiacArrest -> ace_cardiacArrestEntered
- ace_itemAddedToTriageCard -> ace_triageCardItemAdded
- ace_reload_linkedAmmo -> ace_reload_ammoLinked
- ace_reload_returnedAmmo -> ace_reload_ammoReturned
- ace_treatmentSuccess -> ace_treatmentSucceded
- ace_common_engineOn -> ace_common_setEngine
- ace_explosives_clientRequestOrientations -> ace_explosives_requestOrientations
- ace_explosives_serverSendOrientations -> ace_explosives_sendOrientations
- ace_interaction_lampTurnOff -> ace_interaction_setLampOff
- ace_interaction_lampTurnOn -> ace_interaction_setLampOn
- ace_overheating_spareBarrelsLoadCoolest -> ace_overheating_loadCoolestSpareBarrel
- ace_overheating_spareBarrelsSendTemperatureHint -> ace_overheating_sendSpareBarrelTemperatureHint
Close #3533
2016-06-24 10:45:13 -03:00
Nicolás Badano
6801954e1f
Merge pull request #3969 from acemod/dogtag-bodybag
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Add dogtag actions to body bags
2016-06-22 21:35:00 -03:00
Glowbal
8d451354f8
Merge pull request #3975 from acemod/cba-add-player-eh
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convert common events to CBA playerEvents, target: release branch
2016-06-22 17:44:54 +02:00
commy2
4368c6afc6
Merge branch 'release' into cba-add-player-eh
2016-06-22 17:37:50 +02:00
J3aLeiNe
7d74331328
Update CfgAmmo.hpp
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Fix correct "ACE_barrelLengths" for "R3F_127x99_Ball" and "R3F_127x99_PEI" according to the R3F_PGM_Hecate_II barrel length (700mm)
2016-06-22 17:24:09 +02:00
J3aLeiNe
08aa518e68
Update config.cpp
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Add correct requiredAddons entries since the last @R3F_ARMES update
2016-06-22 16:55:19 +02:00
J3aLeiNe
6a92b43b1d
Update fnc_getMapData.sqf
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Add maps and fix latitude :
- Kidal, latitude 18° (default latitude 0°)
- Governor´s Island, latitude 41° (default latitude -34°)
- Doung island (Unsung Mod), latitude 10° (default latitude -10°)
- Dakrong (Unsung Mod), latitude 16° (default latitude -16°)
- Pecher map, latitude 43° (default latitude -34°)
Remove obsolete Arma2 Lingor map
and fix my illiterate mistakes ...
2016-06-22 16:36:53 +02:00
commy2
08886f413c
change remaining ace events to CBA 'addPlayerEventHandler'
2016-06-22 11:16:55 +02:00
commy2
047ac8c3f2
Merge pull request #3973 from acemod/eventWrappers
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Convert state checking to CBA playerEH
2016-06-22 10:53:47 +02:00
commy2
bd41260fa8
add a missing 'private'
2016-06-22 10:46:04 +02:00
Glowbal
cea77fb331
Merge pull request #3974 from acemod/master
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Move towards 3.6.0 release
2016-06-22 09:51:15 +02:00
PabstMirror
fad44e38a6
Convert state checking to CBA playerEH
2016-06-21 19:31:25 -05:00
Nicolás Badano
3fa17580c4
Merge pull request #3971 from acemod/dogtags-player-ssn
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Generate SSN of unit from their name
2016-06-21 20:46:57 -03:00
commy2
89ecc81111
convert common events to CBA playerEvents
2016-06-22 01:39:20 +02:00
SilentSpike
6d8121b544
Improve unit name SSN generation
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Names shorter than the required 9 characters are now reused until we have 9 characters - making for fully unique generation.
To keep things distributed as pleasantly as possible they're itterated over with a step of two - alternating between odd and even indexes every full loop.
Similarly, the slice of string used for names longer than 9 characters is now offset based on the length of the name.
2016-06-21 20:35:23 +01:00
SilentSpike
ebcf1687a7
Generate SSN of unit from their name
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Similar to how we're handling blood types, uses the unit's name to generate a valid three/two/four format SSN.
For names less than 9 characters long this will currently generate a unique SSN only up to the length of the name and append valid digits as necessary.
2016-06-21 18:42:15 +01:00
Glowbal
e298f5c71b
Merge pull request #3970 from acemod/fixMineUBC
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fix mine ubc
2016-06-21 19:40:04 +02:00
PabstMirror
af6aaf6e7d
fix mine ubc
2016-06-21 12:24:31 -05:00
PabstMirror
3972504d4a
Add dogtag actions to body bags
2016-06-21 12:13:32 -05:00
Glowbal
6abe937488
Update extensions
2016-06-21 18:17:24 +02:00
Glowbal
eef2bb060a
Update readme version mentions
2016-06-21 18:09:15 +02:00
Glowbal
284231fe21
3.6.0
2016-06-21 18:07:27 +02:00
Glowbal
e357ca3ca8
Merge pull request #3963 from acemod/fix_ace_requiring_patched_stock_classes
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fix some rogue mission dependencies
2016-06-21 17:59:25 +02:00
Glowbal
ee58df9c34
bump minor version
2016-06-21 17:57:50 +02:00
Glowbal
cd3d7c8e24
Merge pull request #3961 from acemod/undefinedCleanup
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Cleanup some undefined functions and strings
2016-06-21 17:57:02 +02:00
esteldunedain
7f39748ff0
Tidy up text position to properly acommodate two line names
2016-06-20 17:42:21 -03:00
esteldunedain
7e3e101508
Nah, they don't
2016-06-20 17:37:37 -03:00
esteldunedain
171e6b278c
Merge branch 'dogtags_blood_type' of github.com:KoffeinFlummi/ACE3 into dogtags
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# Conflicts:
# addons/dogtags/functions/fnc_getDogtagData.sqf
2016-06-20 17:19:35 -03:00
Nicolás Badano
09fd2c4895
Merge pull request #3965 from acemod/fixDogtagRespawn
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Fix issue with dogtag respawn/setVariable
2016-06-20 17:17:02 -03:00
PabstMirror
578477eae6
Fix issue with dogtag respawn/setVariable
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Store object instead of bool to indicate when dogtags have been taken
When object respawns, the the old object reference won't apply (defacto
reset)
2016-06-20 15:12:23 -05:00
esteldunedain
c47898a624
Parse the first portion of the uid
2016-06-20 17:04:30 -03:00