Commit Graph

182 Commits

Author SHA1 Message Date
PabstMirror
01eabdb1df Cleanup spacing on call COMPILE_FILE 2019-02-14 12:43:02 -06:00
Dedmen Miller
b3e0135e32 Fix Armake problems (#6697)
* Armake model.cfg fix

* Spaces!

* Case sensitive filenames fix
2018-11-29 11:18:22 +01:00
Josuan Albin
25b6e73985 Chemlight and IR strobe improvements (#6645)
* Make IR chemlight brighter

* Improve IR strobe light visibility

* Make chemlights more realistic

* Tweak IR strobe light to make it brighter

* Increase chemlight TTL to realistic durations

* Add blue and green hi chemlights, replace orange hi by orange utlra-hi

* Add ACE chemlights to 3DEN chemlight module

* Add zeus chemlight modules for ACE chemlights

* Add time to live stat for hand smokes and chemlights

* Add hi blue and hi green pictures by @Drofseh
2018-11-01 12:49:46 -05:00
Filip Maciejewski
5e07d894f8 Remove BOM from stringtables 2018-10-07 11:30:15 +02:00
Dedmen Miller
e2ac18a05d [WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics

* advanced_fatigue

* advanced_throwing

* ai

* aircraft

* arsenal

* atragmx

* attach

* backpacks

* ballistics

* captives

* cargo

* chemlights

* common

* concertina_wire

* cookoff

* dagr

* disarming

* disposable

* dogtags

* dragging

* explosives

* fastroping

* fcs

* finger

* frag

* gestures

* gforces

* goggles

* grenades

* gunbag

* hearing

* hitreactions

* huntir

* interact_menu

* interaction

* inventory

* kestrel4500

* laser

* laserpointer

* logistics_uavbattery

* logistics_wirecutter

* magazinerepack

* map

* map_gestures

* maptools

* markers

* medical

* medical_ai

* medical_blood

* medical_menu

* microdagr

* minedetector

* missileguidance

* missionmodules

* mk6mortar

* modules

* movement

* nametags

* nightvision

* nlaw

* optics

* optionsmenu

* overheating

* overpressure

* parachute

* pylons

* quickmount

* rangecard

* rearm

* recoil

* refuel

* reload

* reloadlaunchers

* repair

* respawn

* safemode

* sandbag

* scopes

* slideshow

* spectator

* spottingscope

* switchunits

* tacticalladder

* tagging

* trenches

* tripod

* ui

* vector

* vehiclelock

* vehicles

* viewdistance

* weaponselect

* weather

* winddeflection

* yardage450

* zeus

* arsenal defines.hpp

* optionals

* DEBUG_MODE_FULL 1

* DEBUG_MODE_FULL 2

* Manual fixes

* Add SQF Validator check for #include after block comment

* explosives fnc_openTimerUI

* fix uniqueItems
2018-09-17 14:19:29 -05:00
mharis001
803d497d8a Improve checking of unit items (#6350)
* Add uniqueItems function

* Optimize dogtag children actions function

* Optimize getDetonators item search

* Store CfgWeapons lookup in getDetonators

* Update items to use new function

* Update items to use new function 2

* More optimization of uniqueItems function

* Update items to use new function 3
2018-09-17 14:03:28 -05:00
Josuan Albin
9f85a53711 Fix error in setupExplosive with CBA 3.8.0 (#6476)
* Fix error in setupExplosive with CBA 3.8.0

getFov has a param check now, this function was passing args to it and causing an error.

* Fix getFov call in attach and viewDistance modules
2018-07-31 17:36:22 -05:00
mharis001
ac3642d074 Attach - Optimize creating children actions (#6345)
* Optimize attach get children actions

* Store CfgMagazines and CfgWeapons config lookups
2018-05-31 10:49:38 -05:00
mharis001
f3f57c6a38 Cleanup unused priority entry for interact menu actions (#6372) 2018-05-30 16:48:19 -05:00
classic
2cd4615d5d Update Japanese translations (#6340)
* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation
2018-05-11 08:39:32 -05:00
mharis001
5371fb9eef Make attach/detach hint look uniform (#5900)
Add space at the bottom of hint to make it look nicer
2017-12-16 16:20:43 +01:00
Dystopian
36b61fdb6e Block adv. throwing when player is busy (#5534)
* Add throw blocking status effect

* Add concertina_wire and tripod support

* Add launcher in hands support

* Disable effect sending more than once

* Fix EFUNC using, add trace

* Disable vanilla throw blocking

* Improve status handling

* Fix rearm status key
2017-12-07 11:26:21 -06:00
Dedmen Miller
81e02a7336 Refactor private ARRAY to private keyword (#5598)
* Everything

* Fixed missing ;

* Fix missing ; and double private

* Fixed cannot isNull on number

* Turn _temparture back to isNil

* Fix error from merge
2017-10-10 09:39:59 -05:00
PabstMirror
30a8d2db7b Use CBA Misc Items (#5502)
* Use CBA Misc Items

* Set required CBA to 3.4.1
2017-09-12 23:23:45 -05:00
jonpas
e11e102a76 Underwater actions support (#4984)
* Enable majority of actions underwater

* Remove log

* Add logistics_wirecutter support (don't play kneel animations underwater - looks silly)

* Don't perform kneel animations when repairing or medicaling underwater

* Fix interaction menu rendering underwater (was moving based on player eye level due to height max used for large vehicles)

* Fix attach underwater (LIW does not work underwater, LIS does), Add attach scan drawing define

* Remove left-over systemChat

* Remove vehiclelock from Plane, Disallow linking belt underwater, Allow checking ammo when sitting via action (was already possible via keybind), Use param for LIS
2017-08-22 13:30:56 -05:00
Dissyu
a7954368f4 Fix Chinese content & missing string (#5375)
* Fix missing string with stringtable

Fix Advanced Fatigue & QuickMount

* Fix Chinese content & missing string

* Fix Gestures & DAGR missing string

* Fix quickmount string with vanilla string

* Remove adr97 unnecessary string
2017-07-19 20:57:20 +02:00
jonpas
5cf7569711 Correct new Chinese stringtable identifiers (#5334) 2017-07-08 09:48:39 -05:00
GodofMonkeys
60131ee589 Add Chinese Traditional & Simplified Localization (#5295)
Add Chinese Traditional & Simplified Localization
2017-06-22 16:46:00 +02:00
jonpas
33e4e6cd11 Remove maximum distance of attach to vehicle action (#5262)
* Remove maximum distance of attachi to vehicle action

* Readd max distance, 10 meters to allow usage with big vehicles but also end placement system if too far
2017-06-09 14:54:58 +02:00
Phyma
ffaa195fe5 Conform function headers to coding guidelines (#5255)
* Fixed headers to work with silentspike python script

* Fixed rest of the files

* Fixed ace-team
2017-06-08 15:31:51 +02:00
PabstMirror
bfd3695868 SQF Lint Cleanup Pass (#5157)
* SQF Lint Cleanup Pass

* Fix var in TRACE

* Add basic python tool

* Simplify

* Hit space key 6 times

* Fix error in dropNozzle

* handle error message exceptions

* Fix py
2017-05-14 14:48:05 -05:00
classic
777d0e6fb0 Improve Japanese translation (#5133)
* Add the Japanese translation for cargo

Add the Japanese translation for cargo, fix to html tag and few improvement

* fix the Japanese transltion

Fix the Japanese translation for attach. it was used wrong html tag.

* changed The Japanese translation

Changed the Japanese translation of azimuth angle

* fix The Japanese translation

Fix the Japanese translation for chemlights. it was used wrong html tag.

* fix The Japanese translation

Fix the Japanese translation for laserpointer. it was used wrong html tag.

* Fix the Japanese translation

Fix the Japanese translation for medical_blood. it was used wrong translation.

* Fix the Japanese translation

Fix the Japanese translation for rearm. it was used wrong translation.

* add The Japanese translation

add The Japanese translation to new words

* Improve The Japanese translation

Improve, fix and change The Japanese translation

* minor fix to Japanese translation

minor fix to Japanese translation. see b1b07c5
2017-05-06 12:01:31 -05:00
jtj5283449
d4855a7ff3 Korean Translation v1.0 (#4794)
* Add files via upload

* Add files via upload

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

japanese translation caused error while translating process, had to remove some duplicated keys in stringtable.xml.

* Fix encoding
2017-01-02 17:52:01 -06:00
PabstMirror
a3c50a6c76 Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
commy2
05d30c5573 convert log macros to cba versions (#4282)
* convert log macros to cba versions

* Add changes to AB

* remove obsolete macro
2016-10-02 12:55:31 +02:00
KoffeinFlummi
72899643bd Merge branch 'master' into japanesestringtables 2016-09-27 20:54:17 +02:00
commy2
e7bc2e9d62 remove deprecated code for 3.8.0 (#4457)
* remove deprecated scroll wheel event handler

* remove deprecated ace hash functions

* remove deprecated execNextFrame

* remove deprecated insertionSort

* remove deprecated getConfigType

* remove deprecated binocularMagazine

* remove deprecated wait(Until)AndExecute

* remove old ass and deprecated alternative syntax setHitPointDamage

* remove deprecated event handlers (#4459)

* remove deprecated event handlers#

* remove ACE_newEvents

* Remove old ACE PlayerEventHandler wrappers
2016-09-24 22:31:10 +02:00
classicarma
23d70fb6f0 translate attach 2016-09-17 00:56:45 +09:00
Glowbal
b489750d5b Minor optimizations using private, params, and isEqualType (#4323)
* Optimizations with private, params, and isEqualType

* Fixed tab being used instead of space

* Fixed tabs inserted by notepad++

* More usage of new private syntax and params

- changed a few checks for an array being empty to `_arr isEqualTo []`
rather than `count _arr == 0`
- added more uses of `private` on the same line as the variable is
declared
- added more uses of params to assign variables passed as parameters
- removed unnecessary parentheses
- removed several unnecessary variable declarations with private array
syntax

* clean up and formatting
2016-09-04 16:44:22 +02:00
voiperr
fedad7f8f7 Ace_Chemlights (Chemlight Enhancements) (#3921)
* Add ace_chemlights.
Make chemlight intensity and dropoff more realistic.
Add orange, white, IR chemlights.
Add chemlight shields.
Make chemlight impact sounds more realistic.

* Moved impact sound changes to a different branch.

* Used QPATHTOF. Fixed scopes. Used initServer. Reduced lifetime duration.
Checked privates.

* Stringtable: 5 minute.

* Blue lifetime. Removed ref to deprecated function

* Use proper magazine macro. Add new chemlights to Misc box.
2016-08-27 10:19:39 +02:00
Ozan Eğitmen
8f80cd59c8 Use GVAR where applicable 2016-07-20 07:15:18 +03:00
esteldunedain
893866ff39 Remove >> signs from interaction menu 2016-07-06 22:38:03 -03:00
BaerMitUmlaut
88b58216ee Added beautified component names 2016-06-20 11:44:36 +02:00
commy2
c481ddedaf add 'name' to components 2016-06-19 09:38:39 +02:00
jonpas
03e923aa68 Cleanup Function Headers titles 2016-06-18 11:50:41 +02:00
voiper
b69aa8571e Chemlights no longer re-add to inventory on remove.
Items are detached prior to being deleted, to avoid objNull attaches.
2016-06-13 18:06:05 -07:00
Glowbal
8c9b31b1c7 Merge pull request #3815 from acemod/cbaEventSystem
Deprecate ACE events framework
2016-06-09 14:20:26 +02:00
jonpas
f90b3b5c54 Merge pull request #3770 from tbeswick96/IRAttachLeftShoulder
Moved IR Strobe to left shoulder when attached.
2016-06-03 16:33:57 +02:00
PabstMirror
d7f9c52c2f Merge branch 'master' into cbaEventSystem 2016-06-02 19:29:30 -05:00
jonpas
95573ee711 Stringtable URL (#3855)
* Move url into stringtable to display it properly, Add some missing author and url entries

* Fix main

* Remove duplicate author
2016-06-01 23:45:51 +02:00
jonpas
1354826d56 Put semi-colon to the correct place 2016-06-01 14:11:32 +02:00
jonpas
1331265e65 Move url into a macro 2016-06-01 13:49:10 +02:00
jonpas
6730d016c2 Convert CfgPatches to new Eden format and CBA 2.4.1 compatibility 2016-06-01 13:27:02 +02:00
jonpas
26fbc36cab Merge branch 'master' into cbaEventSystem 2016-05-31 22:36:08 +02:00
jonpas
7a307393a4 Merge branch 'master' into useQuotedPathMacros 2016-05-30 21:14:17 +02:00
SilentSpike
c4b75160a4 Run event renaming script 2016-05-24 14:13:11 +01:00
SilentSpike
108ff4f644 Replace ACE event system calls with CBA counterparts
Regex used:

\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent

E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event

E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00
jonpas
e7dbcd7b58 Replace delayed execution functions with new CBA counterparts 2016-05-22 15:29:01 +02:00
Tim Beswick
19df821ff5 Moved IR Strobe to left shoulder when attached. 2016-05-09 11:51:28 +01:00
jonpas
85b4366368 Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00