Commit Graph

189 Commits

Author SHA1 Message Date
PabstMirror
f23927d84a Fix some strings 2019-03-24 00:50:36 -05:00
PabstMirror
2d0090422c move settings to sqf 2019-03-24 00:37:39 -05:00
Magnetar
89927a8b94 Missing privates. Lazy evaluation. 2019-03-17 21:26:15 +01:00
Magnetar
934339d1df Fix missing INJURY string 2019-03-17 18:38:31 +01:00
Magnetar
54208a1a78
Rewrite rectify - Skip distance check if in same vehicle (#6823) 2019-03-17 17:58:43 +01:00
Rutger "RedBery" Meijering
5fbaf426a8 Fix various bugs (#6523)
* Fix medical menu not reopening regardless of setting
* Ensure no heartrate or bloodpressure on death
* Fix status variables not being reset on respawn
* Fix JIP resetting status variables for all units
* Fix heart rate adjustment overflow and
2018-08-14 21:34:35 +01:00
Rutger "RedBery" Meijering
0a97ef3cc8 Fix event name overlap and macros (#6514) 2018-08-11 11:40:06 +01:00
SilentSpike
9e5c4a7ed9
Move medical settings into their respective components (#6493)
* Transfer medical AI to CBA setting
* Neuter the old settings module

I've left the entry in CfgVehicles so that it doesn't cause errors on
older missions, but it's just a dumb logic now and does nothing.

* Remove medic setting
* Move increaseTraining setting
* Move fnc_adjustPainlevel to medical_status
* Move pain and bleed coefficients to medical_status
* Move advanced bandages to medical_treatment
* Move advanced medication to medical_treatment
* Move advanced diagnose to medical_treatment
* Move wound reopening and screams settings
* Move damage threshold settings
* Move showPain setting
* Move statemachine settings
* Move pain visualisation setting
* Move all treatment usage settings
* Move self IV setting
* Move remaining settings
* Sort treatment setting string categories
2018-08-06 17:08:43 +01:00
Dedmen Miller
7a0a00ea09 Cleanup using SQFLint (#6485)
* Use private
* Fix wrong spacing
* Fix wrong variable being used
* Cleanup empty line after header
* ace_common_fnc_getCountOfItem
* Remove useless _return variable
* Naming
2018-08-02 15:02:10 +01:00
Zakant
60a8158246 Fix GUI bodypart string names (#6490)
* Fixed new names in stringtable
* Removed duplicated entries from stringtable
* Fixed comma
2018-08-02 09:43:30 +01:00
Zakant
7cf483d598 Removed icon from legacy modules (#6486) 2018-07-30 14:11:18 -05:00
Dedmen Miller
6bd8542eed Move #includes before function headers (#6484) 2018-07-30 10:22:14 +01:00
Thomas Kooi
c9ad92e92d
Disable debugging (#6482) 2018-07-30 00:07:30 +02:00
Thomas Kooi
36f2c5fcc9 Minor code clean up (#6474)
* Minor code clean up
* refactor(medical): shorten some code
* refactor(medical): use macros for tourniquets
* refactor(medical): pull cache expiry values into script_macros_medical
2018-07-29 22:43:14 +01:00
Thomas Kooi
9e26833b94
fix(medical): make sure vitals handling works properly again (#6481) 2018-07-29 23:16:06 +02:00
SilentSpike
9349179213
Fix and use hemorrhage stringtable descriptions (#6472)
* Fix hemorrhage stringtable descriptions
* Use hemorrhage descriptions always
2018-07-25 18:42:53 +01:00
SilentSpike
873ed90cc1
Introduce bleedout condition and fix IV hemorrhage (#6470)
* Introduce bleedout condition and fix IV hemorrhage
* Update patient info display hemorrhage values
* Update UI info hemorrhage values
2018-07-25 11:40:37 +01:00
Thomas Kooi
245a18599e Fix stringtable references 2018-07-18 23:19:27 +02:00
TheMagnetar
3054803e44 Improvements to vitals and display (#6444)
- Improvements to vitals and display
- Fixes some undeclared variables
- Adds advanced diagnose: hemorrhage classes.
- Original idea for displaying hemorrhage classes belongs to @Arcanum417
2018-07-18 21:38:00 +02:00
SilentSpike
4466f9e785
Strip medical component (#6442)
* Move litter to `treatment`
* Move eden object attributes to `treatment`
* Move treatment items to `treatment`
* Move bodybag handling to `treatment`
* Move state conditions to `statemachine`
* Move radio addon handling to `feedback`
* Move medical macros to `engine`
* Move medical extension to `damage`
* Fix texture and material paths after move
* Remove duplicate medical menu config
* Remove old faction class
* Remove a bunch of old code
2018-07-18 19:13:25 +01:00
SilentSpike
68ff7575eb
Move medical facility, vehicle and unit functions (#6440) 2018-07-18 11:09:48 +01:00
Thomas Kooi
2a721cb8c8 Fix medical item icons not found error 2018-07-15 13:59:21 +02:00
Thomas Kooi
5e1c3c6da1 Fix duplicate class declarations during start up 2018-07-15 12:33:34 +02:00
SilentSpike
de2d7f2fb8 Use macros for hemorrhage class tracking 2018-05-22 18:25:50 +01:00
SilentSpike
c9e11e62a1 Use macros for status state variables 2018-05-22 18:06:28 +01:00
SilentSpike
4715a75351 Include all UI files 2018-05-10 16:47:11 +01:00
SilentSpike
65a3c32f9f Fix patient information display 2018-05-10 16:42:33 +01:00
SilentSpike
b81bee2d46 Fix bandage and injector icon paths 2018-05-08 14:55:13 +01:00
SilentSpike
33a5fb46f5 Fix patient information display 2018-05-08 14:51:32 +01:00
SilentSpike
e97e1ed670 Fix more icon paths 2018-05-08 13:57:32 +01:00
SilentSpike
6cb43d61eb Fix icon paths 2018-05-08 13:46:30 +01:00
SilentSpike
a16721a1ea Fix medical statemachine function calls 2018-05-08 11:12:01 +01:00
SilentSpike
697aa5dc08 Fix medical status function calls 2018-05-08 10:45:30 +01:00
SilentSpike
1373e62cd0 Fix stringtable names 2018-05-08 08:52:59 +01:00
SilentSpike
c92fd89c7a Fix pain percieved function calls 2018-05-08 08:47:03 +01:00
SilentSpike
d08cf4bdb7 Fix preprocessor includes 2018-04-27 15:21:49 +01:00
SilentSpike
e065ee239e Merge branch 'medical-rewrite' into medical-rewrite-restructure 2018-04-24 20:07:05 +01:00
PabstMirror
a31037bd45 Merge branch 'medical-rewrite' into medical-rewrite-restructure 2017-05-23 13:46:15 -05:00
BaerMitUmlaut
54291b3b3b Renamed menu to gui, moved more gui stuff into it 2017-04-01 20:45:05 +02:00