Commit Graph

33 Commits

Author SHA1 Message Date
Glowbal
ddb4ef42f3 Add stringtables and items 2016-07-15 12:21:56 +02:00
Glowbal
3aa88c80bf Add first step in medical rewrite
Split up medical core and medical damage. Move out all other functionality
2016-06-30 17:33:29 +02:00
jonpas
7a307393a4 Merge branch 'master' into useQuotedPathMacros 2016-05-30 21:14:17 +02:00
Glowbal
eb8390741b Change round down mass of body bag
Mass is an integer.
2016-05-14 09:23:29 +02:00
BaerMitUmlaut
38bb4f6c29 Adjusted weight of bodybag 2016-05-10 23:40:03 +02:00
jonpas
85b4366368 Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
Glowbal
bfd90cd5d3 Add Adenosine to replace atropine #1573 2016-02-07 12:54:23 +01:00
PabstMirror
40ed985d34 Config Fixes 2015-07-25 12:56:57 -05:00
Joko
fd4d4abb73 Move UAV Battery form models to data
change LoD Distance
Fix IVBag names(my issue)
2015-07-15 20:51:06 +02:00
Joko
a72312738e Add to all Objects a LoD with nothing in for "hiding" Objects in Distance
Remove Old Earplugs
Use 3 Object instead of 9 for IVBag with Using of Model Config
2015-07-15 20:34:35 +02:00
Joko
fa900452ea Add DAGR (by Blackpixxel)
Add QuikClot to Medical (by Blackpixxel)
Add QuikClot Litter (by Blackpixxel)
Update Blackpixxel at Author
Fix IRStrobe Texture Path
2015-07-05 22:21:17 +02:00
Joko
0c099dc4d1 Add 3D Object IVBag Blood, Plasma and Saline with 1000ml, 500ml, 250ml(Made by PaxJaromeMalues)
Add PaxJaromeMalues to AUTHORS
2015-07-04 22:50:32 +02:00
PabstMirror
32ce0aa6fd Macroize all stringtables 2015-06-05 21:02:24 -05:00
PabstMirror
3a4a02e524 #1407 - Make Saline 500ml match mass blood/plasma 2015-05-27 16:23:25 -05:00
Glowbal
6439bf4e3a Adjusted item mass #1226 2015-05-20 17:15:20 +02:00
KoffeinFlummi
270c3adc1e Do it again, but properly this time 2015-04-30 22:06:10 +02:00
KoffeinFlummi
85669a9e92 Convert Medical stringtable key names to lowercase 2015-04-30 22:01:09 +02:00
commy2
7319a3dbc6 remove obsolete config entries 2015-04-26 17:38:48 +02:00
commy2
90f1d1f3fa those damn mine detectors, also fix advanced medical box not showing up in zeus 2015-04-26 17:25:56 +02:00
KoffeinFlummi
f07949cf19 Remove some old todos 2015-04-14 22:57:18 +02:00
Glowbal
7fb3ac6740 Added _x_ca suffixes to all item pictures 2015-04-07 19:16:56 +02:00
Glowbal
ae2adc17b9 changed all medical items to inherit from ACE_ItemCore 2015-04-05 19:37:07 +02:00
Glowbal
7f45d25ee5 Added litter for medical treatment 2015-04-04 01:42:13 +02:00
PabstMirror
3a6995fbec Cleanup medical Item classnames 2015-03-21 18:07:50 -05:00
Glowbal
a7d8914884 Removed GVAR/QGVAR from items 2015-03-21 22:22:28 +01:00
KoffeinFlummi
88fb2765e3 Standardize actions across basic and advanced 2015-03-21 00:21:30 +01:00
PabstMirror
dd026cea0f Medical - add tourniquet p3d and other missing tex
Ported tourniquet from cse
add missing textures for other items
fix paths in rvmats
2015-03-11 23:52:58 -05:00
Glowbal
ba4fc66965 Fixed config mistake 2015-03-01 10:28:42 +01:00
Glowbal
8726e7f1d2 Added CMS equipment items. 2015-03-01 10:25:37 +01:00
Glowbal
9d7e94ca09 Added initial UI element for displaying injuries 2015-03-01 00:13:08 +01:00
KoffeinFlummi
424f156977 Various Cleanups 2015-02-28 20:46:36 +01:00
KoffeinFlummi
930fb51a20 Medical: First Draft 2015-02-03 20:09:25 +01:00
Thomas Kooi
e468832324 Added initial port of CSE medical (CMS) 2015-01-18 22:16:35 +01:00