Nicolás Badano
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6b7f649244
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interact_menu: add headers
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2015-02-21 17:11:03 -03:00 |
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Nicolás Badano
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908f23a78f
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Removed filtering actions
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2015-02-19 20:10:07 -03:00 |
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Nicolás Badano
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bc3a226c64
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Text under the icon
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2015-02-19 18:56:43 -03:00 |
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Nicolás Badano
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41145e5731
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reduce size of the menu
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2015-02-19 18:03:25 -03:00 |
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Nicolás Badano
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0dfeb22ec8
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tidy up
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2015-02-19 18:03:14 -03:00 |
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Nicolás Badano
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861a6b1775
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avoid all submenus opening simultaneously by switching menu paths to use uids
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2015-02-19 15:47:59 -03:00 |
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Nicolás Badano
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f7d5d615ee
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allow actions to be defined for different selections
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2015-02-19 15:36:27 -03:00 |
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Nicolás Badano
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30943cbfd4
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move the main menu actions to the right cuadrant
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2015-02-19 12:03:20 -03:00 |
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Nicolás Badano
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a8797fe45a
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Fix for the angular spacing of submenus
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2015-02-19 12:02:48 -03:00 |
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Nicolás Badano
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db5e8bcc34
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Modify the opacity of icons along with that of the text
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2015-02-19 12:01:47 -03:00 |
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Nicolás Badano
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d055315661
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interact_menu: tab to space
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2015-02-19 10:49:36 -03:00 |
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Nicolás Badano
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53f632c716
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Merge branch 'selfInteractionMenu' of github.com:KoffeinFlummi/ACE3 into selfInteractionMenu
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2015-02-19 10:39:28 -03:00 |
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Nicolás Badano
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3b35d9d109
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Make interact sub menus open as circle sectors instead of full circles
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2015-02-19 10:38:09 -03:00 |
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Nicolás Badano
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8e6600d5ec
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Tweak distances
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2015-02-19 10:36:59 -03:00 |
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PabstMirror
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244d7a5572
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Fix opacity fading on other render levels
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2015-02-19 03:02:58 -06:00 |
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Nicolás Badano
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043987fc93
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basic self actions
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2015-02-18 18:58:06 -03:00 |
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PabstMirror
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9631154926
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Set ADDON variable in XEH_preInit
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2015-01-29 01:38:46 -06:00 |
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Nou
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5dfa4304d3
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Tweaks
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2015-01-28 12:03:30 -08:00 |
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Nou
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984fee03ac
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Merge branch 'interact_menu' of https://github.com/KoffeinFlummi/ACE3 into interact_menu
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2015-01-28 10:19:30 -08:00 |
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Nou
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8e9883a111
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Make sure object actions are set.
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2015-01-28 10:18:19 -08:00 |
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Nicolás Badano
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b6dbd8d3c4
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interact_menu: add canInteract (including exceptions) and canInteractWith to condition.
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2015-01-20 02:41:04 -03:00 |
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Nou
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ef94011cdc
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Menu rendering should be done with the mission event handler for Draw3D because it executes before rendering the current frame, rather than after the current frame.
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2015-01-19 15:13:41 -08:00 |
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Nou
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1a2231c14a
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Privatize
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2015-01-18 20:13:45 -08:00 |
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Nou
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84f404ae84
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Remove debug, added scripted add/remove actions.
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2015-01-18 20:08:34 -08:00 |
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Nou
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6a04408a74
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Initial nou menu commit.
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2015-01-18 10:38:27 -08:00 |
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