Commit Graph

5804 Commits

Author SHA1 Message Date
PabstMirror
2ada87e3ac Rangetable Item 2015-04-05 18:05:23 -05:00
esteldunedain
100686d34a Move ballistic data outside the advance_ballistics pbo, so:
- it can be used by other pbos like overheating without it requiring ab.
- the tweaks to airfriction are available to basic wind_deflection too if ab is not present.
2015-04-05 20:05:04 -03:00
PabstMirror
a8b000c159 Some Headers 2015-04-05 17:50:07 -05:00
PabstMirror
5c5b8f656e Tweak Air to match known data 2015-04-05 17:37:11 -05:00
jaynus
c87f2f8bcc Added: Generic placeholder medical box. 2015-04-05 15:16:32 -07:00
PabstMirror
c768ef65b2 Tweaking PowderEffects/AirRestitance 2015-04-05 17:07:55 -05:00
esteldunedain
b8c493a495 Merge branch 'master' into AdvancedBallistics 2015-04-05 19:05:12 -03:00
PabstMirror
3e77eb9737 Rangetable Builder and Prepcalc 2015-04-05 16:28:12 -05:00
jaynus
8fa6ab38fd Merge branch 'serverConfig' of github.com:KoffeinFlummi/ACE3 into serverConfig 2015-04-05 14:08:54 -07:00
jaynus
d6632a0e45 Module should default to true. 2015-04-05 14:08:42 -07:00
PabstMirror
61a0ae1aec Rangetable Dialog 2015-04-05 15:48:56 -05:00
ulteq
cbed79ddd4 Added AdvancedBallistics.dll 2015-04-05 22:31:29 +02:00
jaynus
e02c6305dc Merge pull request #296 from KoffeinFlummi/cmakefiles
Cmake framework for cross-platform extensions and building.
2015-04-05 13:27:33 -07:00
jaynus
e3ad83e109 Merge pull request #286 from KoffeinFlummi/lasers
Self designating lasers, Javelin Guidance, DAGR laser guidance, Comanche updated HUDS
2015-04-05 13:26:54 -07:00
VKing
8255ff666d Fix long-standing typo (get it?) 2015-04-05 22:18:28 +02:00
Glowbal
52fa8df1fa Merge pull request #318 from KoffeinFlummi/medicalImprovements
Medical improvements and fixes round 2
2015-04-05 22:17:00 +02:00
ulteq
19bbc164b1 Added the AdvancedBallistics dll extension source code 2015-04-05 22:16:51 +02:00
VKing
8ad202b039 Fix Fall-of-Shot units being inverted 2015-04-05 22:16:47 +02:00
Glowbal
9e3bb8ac95 fixed triage card 2015-04-05 22:07:38 +02:00
PabstMirror
3d9da5f142 Make Mils Toogle Self Action 2015-04-05 15:00:59 -05:00
jaynus
7d5fca3c5a DIR guidance on Javelin missiles/Titan. TODO: The guidance codes need re-works. 2015-04-05 12:55:17 -07:00
PabstMirror
34a86e0db3 Fix Heading Mils 2015-04-05 14:48:26 -05:00
Glowbal
12d10b8bf7 Blood loss for basic (from AGM medical) 2015-04-05 21:38:15 +02:00
PabstMirror
0281897a3d Show Charge - Cleanup Settings 2015-04-05 14:34:39 -05:00
ulteq
93eaaeb8e2 Added new advanced_ballistics module 2015-04-05 21:08:55 +02:00
jaynus
788487baa5 Debug disable 2015-04-05 11:54:00 -07:00
jaynus
34b834e700 Rudimentary hold-tab lock on titan, sounds added, jink removed, state tracking. 2015-04-05 11:51:39 -07:00
Glowbal
147bb92541 Added setting to disable variable sync (recommended on) 2015-04-05 20:23:07 +02:00
Glowbal
7ffd690a71 Changed: IVs are now synced and medics can see a unit is receiving an IV 2015-04-05 20:11:54 +02:00
jaynus
278ffe7d65 save 2015-04-05 10:45:09 -07:00
Glowbal
89015c94d4 Removed rouge system chat and diag_log messages 2015-04-05 19:42:55 +02:00
PabstMirror
e71378f9b3 AirResit Module Setting / Charge Display ctrl 2015-04-05 12:40:48 -05:00
ViperMaul
26fb06f774 Now using the Arma3 tools path taking from the registry for CfgConvert 2015-04-05 10:40:37 -07:00
Glowbal
ae2adc17b9 changed all medical items to inherit from ACE_ItemCore 2015-04-05 19:37:07 +02:00
Glowbal
2c0bec2b07 disabled injury visualization for bandaged wounds 2015-04-05 19:36:40 +02:00
Glowbal
171ebf827a No litter created when in vehicle 2015-04-05 19:28:57 +02:00
Glowbal
a0bbbdb0b7 fixed place in bodybag 2015-04-05 19:27:53 +02:00
Glowbal
f52891436a oops 2015-04-05 19:27:40 +02:00
Glowbal
ecf84ae039 Updated module classname to be inline with others 2015-04-05 19:27:28 +02:00
Glowbal
0f52059249 Fixed CPR script error 2015-04-05 19:27:09 +02:00
Glowbal
dca75c5557 Implemented bandaged wounds setting (adv) 2015-04-05 19:26:33 +02:00
Glowbal
e3e17d8fcb Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-04-05 15:51:42 +02:00
Glowbal
c210efcef0 fixed #312 Error occurred with undefined damageTypes. In this case; getting run over by a vehicle. 2015-04-05 15:51:28 +02:00
Glowbal
c514fde5d3 Not necessary here. Makes it only work once. 2015-04-05 15:13:34 +02:00
Glowbal
bae3826bdf Polished server config export 2015-04-05 14:48:23 +02:00
Felix Wiegand
46dadd2fa6 Merge pull request #307 from KoffeinFlummi/setup-script
Add setup script and CBA includes
2015-04-05 14:36:49 +02:00
Glowbal
b6b880fba0 Merge pull request #310 from KoffeinFlummi/medicalActionsWhileBoarded
Add medical actions while boarded.
2015-04-05 14:36:17 +02:00
Glowbal
92bdae9321 Removed diag_log spam 2015-04-05 13:25:53 +02:00
Glowbal
32625b446b fixed animation being reset even when inside a vehicle 2015-04-05 13:03:09 +02:00
Glowbal
cf1f641424 Moved selfActions to a separate hpp file 2015-04-05 13:02:55 +02:00