PabstMirror
2ada87e3ac
Rangetable Item
2015-04-05 18:05:23 -05:00
esteldunedain
100686d34a
Move ballistic data outside the advance_ballistics pbo, so:
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- it can be used by other pbos like overheating without it requiring ab.
- the tweaks to airfriction are available to basic wind_deflection too if ab is not present.
2015-04-05 20:05:04 -03:00
PabstMirror
a8b000c159
Some Headers
2015-04-05 17:50:07 -05:00
PabstMirror
5c5b8f656e
Tweak Air to match known data
2015-04-05 17:37:11 -05:00
jaynus
c87f2f8bcc
Added: Generic placeholder medical box.
2015-04-05 15:16:32 -07:00
PabstMirror
c768ef65b2
Tweaking PowderEffects/AirRestitance
2015-04-05 17:07:55 -05:00
esteldunedain
b8c493a495
Merge branch 'master' into AdvancedBallistics
2015-04-05 19:05:12 -03:00
PabstMirror
3e77eb9737
Rangetable Builder and Prepcalc
2015-04-05 16:28:12 -05:00
jaynus
8fa6ab38fd
Merge branch 'serverConfig' of github.com:KoffeinFlummi/ACE3 into serverConfig
2015-04-05 14:08:54 -07:00
jaynus
d6632a0e45
Module should default to true.
2015-04-05 14:08:42 -07:00
PabstMirror
61a0ae1aec
Rangetable Dialog
2015-04-05 15:48:56 -05:00
ulteq
cbed79ddd4
Added AdvancedBallistics.dll
2015-04-05 22:31:29 +02:00
jaynus
e02c6305dc
Merge pull request #296 from KoffeinFlummi/cmakefiles
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Cmake framework for cross-platform extensions and building.
2015-04-05 13:27:33 -07:00
jaynus
e3ad83e109
Merge pull request #286 from KoffeinFlummi/lasers
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Self designating lasers, Javelin Guidance, DAGR laser guidance, Comanche updated HUDS
2015-04-05 13:26:54 -07:00
VKing
8255ff666d
Fix long-standing typo (get it?)
2015-04-05 22:18:28 +02:00
Glowbal
52fa8df1fa
Merge pull request #318 from KoffeinFlummi/medicalImprovements
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Medical improvements and fixes round 2
2015-04-05 22:17:00 +02:00
ulteq
19bbc164b1
Added the AdvancedBallistics dll extension source code
2015-04-05 22:16:51 +02:00
VKing
8ad202b039
Fix Fall-of-Shot units being inverted
2015-04-05 22:16:47 +02:00
Glowbal
9e3bb8ac95
fixed triage card
2015-04-05 22:07:38 +02:00
PabstMirror
3d9da5f142
Make Mils Toogle Self Action
2015-04-05 15:00:59 -05:00
jaynus
7d5fca3c5a
DIR guidance on Javelin missiles/Titan. TODO: The guidance codes need re-works.
2015-04-05 12:55:17 -07:00
PabstMirror
34a86e0db3
Fix Heading Mils
2015-04-05 14:48:26 -05:00
Glowbal
12d10b8bf7
Blood loss for basic (from AGM medical)
2015-04-05 21:38:15 +02:00
PabstMirror
0281897a3d
Show Charge - Cleanup Settings
2015-04-05 14:34:39 -05:00
ulteq
93eaaeb8e2
Added new advanced_ballistics module
2015-04-05 21:08:55 +02:00
jaynus
788487baa5
Debug disable
2015-04-05 11:54:00 -07:00
jaynus
34b834e700
Rudimentary hold-tab lock on titan, sounds added, jink removed, state tracking.
2015-04-05 11:51:39 -07:00
Glowbal
147bb92541
Added setting to disable variable sync (recommended on)
2015-04-05 20:23:07 +02:00
Glowbal
7ffd690a71
Changed: IVs are now synced and medics can see a unit is receiving an IV
2015-04-05 20:11:54 +02:00
jaynus
278ffe7d65
save
2015-04-05 10:45:09 -07:00
Glowbal
89015c94d4
Removed rouge system chat and diag_log messages
2015-04-05 19:42:55 +02:00
PabstMirror
e71378f9b3
AirResit Module Setting / Charge Display ctrl
2015-04-05 12:40:48 -05:00
ViperMaul
26fb06f774
Now using the Arma3 tools path taking from the registry for CfgConvert
2015-04-05 10:40:37 -07:00
Glowbal
ae2adc17b9
changed all medical items to inherit from ACE_ItemCore
2015-04-05 19:37:07 +02:00
Glowbal
2c0bec2b07
disabled injury visualization for bandaged wounds
2015-04-05 19:36:40 +02:00
Glowbal
171ebf827a
No litter created when in vehicle
2015-04-05 19:28:57 +02:00
Glowbal
a0bbbdb0b7
fixed place in bodybag
2015-04-05 19:27:53 +02:00
Glowbal
f52891436a
oops
2015-04-05 19:27:40 +02:00
Glowbal
ecf84ae039
Updated module classname to be inline with others
2015-04-05 19:27:28 +02:00
Glowbal
0f52059249
Fixed CPR script error
2015-04-05 19:27:09 +02:00
Glowbal
dca75c5557
Implemented bandaged wounds setting (adv)
2015-04-05 19:26:33 +02:00
Glowbal
e3e17d8fcb
Merge branch 'master' of github.com:KoffeinFlummi/ACE3
2015-04-05 15:51:42 +02:00
Glowbal
c210efcef0
fixed #312 Error occurred with undefined damageTypes. In this case; getting run over by a vehicle.
2015-04-05 15:51:28 +02:00
Glowbal
c514fde5d3
Not necessary here. Makes it only work once.
2015-04-05 15:13:34 +02:00
Glowbal
bae3826bdf
Polished server config export
2015-04-05 14:48:23 +02:00
Felix Wiegand
46dadd2fa6
Merge pull request #307 from KoffeinFlummi/setup-script
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Add setup script and CBA includes
2015-04-05 14:36:49 +02:00
Glowbal
b6b880fba0
Merge pull request #310 from KoffeinFlummi/medicalActionsWhileBoarded
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Add medical actions while boarded.
2015-04-05 14:36:17 +02:00
Glowbal
92bdae9321
Removed diag_log spam
2015-04-05 13:25:53 +02:00
Glowbal
32625b446b
fixed animation being reset even when inside a vehicle
2015-04-05 13:03:09 +02:00
Glowbal
cf1f641424
Moved selfActions to a separate hpp file
2015-04-05 13:02:55 +02:00