Commit Graph

63 Commits

Author SHA1 Message Date
GhostIsSpooky
095fe2b874
Repair - Add support for RHS optic hitpoints (#8347)
* Potential fix for #8304

Update fnc_addRepairActions to include hitpoints that influence turret view

* Support for the RHS Stryker hitpoints

This whole function is a nightmare but there's no better way to do this. Side effects may include unnecessary hitpoints being shown.

* Style pass

* whoops
2021-10-12 22:20:36 -05:00
Neviothr
75f7ed7532
Utilize isNotEqualTo (#7929)
* Utilize isNotEqualTo

* undo changes to some files

* redo some changes, fix based on @Vdauphin 's comment

* fix validator issues

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-27 11:05:05 -06:00
PabstMirror
d0d70c66ed
Repair - Handle turret hitpoints with no selection (#7338) 2019-12-28 10:26:57 -06:00
Dystopian
24d2aa647e Repair - Fix Typhoon rear wheel change (#6207) 2019-03-10 21:41:06 -05:00
Dedmen Miller
e2ac18a05d [WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics

* advanced_fatigue

* advanced_throwing

* ai

* aircraft

* arsenal

* atragmx

* attach

* backpacks

* ballistics

* captives

* cargo

* chemlights

* common

* concertina_wire

* cookoff

* dagr

* disarming

* disposable

* dogtags

* dragging

* explosives

* fastroping

* fcs

* finger

* frag

* gestures

* gforces

* goggles

* grenades

* gunbag

* hearing

* hitreactions

* huntir

* interact_menu

* interaction

* inventory

* kestrel4500

* laser

* laserpointer

* logistics_uavbattery

* logistics_wirecutter

* magazinerepack

* map

* map_gestures

* maptools

* markers

* medical

* medical_ai

* medical_blood

* medical_menu

* microdagr

* minedetector

* missileguidance

* missionmodules

* mk6mortar

* modules

* movement

* nametags

* nightvision

* nlaw

* optics

* optionsmenu

* overheating

* overpressure

* parachute

* pylons

* quickmount

* rangecard

* rearm

* recoil

* refuel

* reload

* reloadlaunchers

* repair

* respawn

* safemode

* sandbag

* scopes

* slideshow

* spectator

* spottingscope

* switchunits

* tacticalladder

* tagging

* trenches

* tripod

* ui

* vector

* vehiclelock

* vehicles

* viewdistance

* weaponselect

* weather

* winddeflection

* yardage450

* zeus

* arsenal defines.hpp

* optionals

* DEBUG_MODE_FULL 1

* DEBUG_MODE_FULL 2

* Manual fixes

* Add SQF Validator check for #include after block comment

* explosives fnc_openTimerUI

* fix uniqueItems
2018-09-17 14:19:29 -05:00
Dystopian
4e0df9b90e Minor fixes (#6465)
* Fix example in ace_map_fnc_simulateMapLight

* Make fnc_addActionToObject public

* Repair - Delete unnecessary condition
2018-07-27 12:24:56 -05:00
mharis001
e90ea95ce7 Change repair to use icon color not multiple files (#6318) 2018-05-31 18:11:16 -05:00
PabstMirror
a828ebe591
Repair - Disable repair on ERA/Slat armor hitpoints (#6283)
* Repair - Disable repair on ERA/Slat armor

Disable "miscRepair" action for all era and slat armor hitpoints.
Can still be repaired via "Full Repair"

* Minor perf improvment

* Add hitpoint names for 1.82 comTurret/gun

* Fix russian translations
2018-04-19 12:31:00 -05:00
PabstMirror
e7b7219bd9
Repair - Handle changes to getAllHitPointsDamage (#6250)
Since 1.82 `getAllHitPointsDamage` returns lower case
Fix track repair and hit point groups being case sensitive
Part of #6248
2018-04-12 09:15:57 -05:00
Dedmen Miller
81e02a7336 Refactor private ARRAY to private keyword (#5598)
* Everything

* Fixed missing ;

* Fix missing ; and double private

* Fixed cannot isNull on number

* Turn _temparture back to isNil

* Fix error from merge
2017-10-10 09:39:59 -05:00
Ozan Eğitmen
ff1247daef Change "Remove Wheel" Action's Color Based on Damage (#5415)
* Change repair action's colors on wheels

* Add dots.
2017-08-10 13:32:55 +02:00
PabstMirror
f33ff4e767 Repair - Handle depends = "0" (#5283)
* Repair - Handle depends = "0"

* quote
2017-06-22 22:58:00 -05:00
PabstMirror
bfd3695868 SQF Lint Cleanup Pass (#5157)
* SQF Lint Cleanup Pass

* Fix var in TRACE

* Add basic python tool

* Simplify

* Hit space key 6 times

* Fix error in dropNozzle

* handle error message exceptions

* Fix py
2017-05-14 14:48:05 -05:00
commy2
05d30c5573 convert log macros to cba versions (#4282)
* convert log macros to cba versions

* Add changes to AB

* remove obsolete macro
2016-10-02 12:55:31 +02:00
Glowbal
b489750d5b Minor optimizations using private, params, and isEqualType (#4323)
* Optimizations with private, params, and isEqualType

* Fixed tab being used instead of space

* Fixed tabs inserted by notepad++

* More usage of new private syntax and params

- changed a few checks for an array being empty to `_arr isEqualTo []`
rather than `count _arr == 0`
- added more uses of `private` on the same line as the variable is
declared
- added more uses of params to assign variables passed as parameters
- removed unnecessary parentheses
- removed several unnecessary variable declarations with private array
syntax

* clean up and formatting
2016-09-04 16:44:22 +02:00
PabstMirror
787a57c12b Fix track repair selection placement 2016-08-01 21:19:48 -05:00
PabstMirror
419af195e9 #2902 - Remove error and don't exit if veh has no hit points
B_UAV_01_F has no hitpoints and would throw error
Don't exit so "fullRepair" action still gets added
2015-12-01 13:43:27 -06:00
PabstMirror
f676e6d9c9 Add some more typeNames replacements 2015-11-27 21:23:27 -06:00
PabstMirror
ab769757d9 Skip Depends Hitpoints - Use HitPoints selPos for wheels
Stuff

Normalize Depends - Skip Glass Repair

Fix spawned wheel/track not having correct damage

getHitpointString robustness, hatchback fuelHitpoint, fix count errors

-

Formatting

local -> private

Fix Stuff
2015-11-20 21:11:50 -06:00
SilentSpike
839c022b84 Fix broken repair point selection code
Only valid hit selection + hit point combinations are usable for repair points:

- Empty hit points mean there isn't enough information to display to the user
- Empty hit selections mean that the hit point doesn't actually exist
2015-11-20 21:11:23 -06:00
PabstMirror
4e93b9c72d 2307 - Repair sub-turrets
Privates

Cleanup debug

Add repair actions for sub turrets

Cleanup

Fix Header

Error Handling

Cleanup setHitpointDamage

Fix common ACE_isEngineer to handle scalar or bool

Claim and release repair objects (wheel/track)

Repair sub-turrets
2015-11-20 21:11:05 -06:00
Glowbal
bbed98fbef Merge pull request #2394 from jonpas/cleanupRepairRelease
Minor Repair Cleanup for release
2015-09-21 22:25:58 +02:00
jonpas
3de783d3a7 Cleanup for branch release, picked from #2366 2015-09-11 19:57:21 +02:00
Michael Braun
657157d767 Merge branch 'master' of https://github.com/acemod/ACE3 into feature/switchToLogMacros
Conflicts:
	addons/hearing/functions/fnc_moduleHearing.sqf
2015-08-29 22:38:26 +02:00
jonpas
6a6c5008c0 Merge branch 'master' into repairHitpointStrings
Conflicts:
	addons/repair/functions/fnc_doRepair.sqf
2015-08-26 23:29:36 +02:00
Glowbal
f7679b45ad Merge pull request #2246 from jonpas/repairHitpointGroups
Repair Hitpoint Groups Framework
2015-08-26 23:27:08 +02:00
jonpas
b6d5db9157 Reverted IGNORED_HITPOINTS, Added Taru glasses to it 2015-08-26 23:09:04 +02:00
jonpas
cc70580a93 Improved comments 2015-08-26 22:51:41 +02:00
Michael Braun
5047d4de1c Switched to ACE_LOG<LEVEL>_# variation 2015-08-26 17:39:44 +02:00
jonpas
dc2e146e8b Merge branch 'master' into repairHitpointStrings
Conflicts:
	addons/repair/functions/fnc_addRepairActions.sqf
2015-08-26 17:04:05 +02:00
Michael Braun
097506076f Fixed format usage in macros requiring ARR_# for it to work 2015-08-26 16:48:55 +02:00
Michael Braun
9e10aa86d7 Standardize logging format through ACE_LOG macros 2015-08-26 15:32:54 +02:00
jonpas
9718883599 Consolidated into 1 function 2015-08-24 20:58:54 +02:00
jonpas
78e7565121 Added support for multiple groups, Fixed check group damage returning true even if hitpoint not in a group 2015-08-24 20:03:11 +02:00
jonpas
cb6efc7c9a Removed copy/paste minuses 2015-08-24 18:18:54 +02:00
jonpas
04da19190f Changed custom hitpoint positions config entry to 2d array 2015-08-24 18:17:56 +02:00
jonpas
449af180c7 Moved check for zero position in it's own line 2015-08-24 17:58:19 +02:00
jonpas
32d5ac99d9 Readded ignored hitpoints 2015-08-24 17:56:34 +02:00
jonpas
f2bda7c434 Added hitpoint groups framework 2015-08-24 04:17:24 +02:00
jonpas
94c4c411e2 Added custom hitpoint selection framework with a starting example, removed blacklist 2015-08-24 03:23:37 +02:00
jonpas
1253d1267c Inlined selection check 2015-08-24 01:54:12 +02:00
jonpas
5c33f7736c Added support in repair for hitpoints with non-center selections 2015-08-24 01:51:34 +02:00
jonpas
6a1b8cc359 Changed to LSTRING 2015-08-24 01:25:00 +02:00
jonpas
d33834261f Removed debug 2015-08-24 01:14:59 +02:00
jonpas
e368ae28f5 Fixed localization on same type hitpoints 2015-08-24 01:13:42 +02:00
jonpas
396e01cd6e Added string checking for less needed string multiplicates 2015-08-24 01:04:57 +02:00
jonpas
0fc9a33d38 Shortened sub-action text localization 2015-08-23 21:11:45 +02:00
jonpas
e08bf59ac2 Removed 'Repair' word from sub-actions 2015-08-23 21:09:36 +02:00
jonpas
701c98e0da Cleaned up repair function headers and some code 2015-08-16 20:14:54 +02:00
Glowbal
83f46be990 Fixes and improvements for the repair module
1. Added full repair,
2. Added missing settings to modules and settings framework,
3. added assign engineer module.
4. Fixed animation bug
2015-08-14 20:49:51 +02:00