Commit Graph

3738 Commits

Author SHA1 Message Date
jaynus
38f7b06fc2 Event build out. Added local event return value optional rollup. 2015-05-20 09:46:23 -07:00
jaynus
c8f0150b98 Changed: Debug drawing now follows the actual model. hit icon corrected for ATL
Added: some notes some places.
2015-05-17 12:04:10 -07:00
Nou
bc43861737 Fixed conversion to ATL for model space conversion. 2015-05-16 22:46:40 -07:00
Nou
433101c489 Yea. Chasing offsets. Turns out there is no need to offset anything. 2015-05-16 20:43:30 -07:00
jaynus
1aab061fad Remove debug 2.5 adjust. 2015-05-16 12:20:59 -07:00
jaynus
cc0e9341bf In-game debug rendering. 2015-05-16 12:19:59 -07:00
jaynus
d25144e75a Impact position alignment, velocity and flipping. 2015-05-16 11:21:18 -07:00
jaynus
9b1b38bc85 Debug rendering functionality helper functions. 2015-05-16 09:14:16 -07:00
jaynus
1b93c89c28 Pass and register reversed model. More scientific notation float limitation handling. 2015-05-15 22:51:23 -07:00
jaynus
fe462826b6 Fix floating point precision problems. 2015-05-15 22:10:47 -07:00
jaynus
e8fc6dd3d2 Build out of penetration methods, debug export, and hit camera. 2015-05-15 18:48:53 -07:00
jaynus
88b9c425c0 Impact positions. 2015-05-15 09:10:08 -07:00
jaynus
497cc9c9b4 Hit camera. 2015-05-14 16:53:22 -07:00
jaynus
1c7a06c69a Add vehicle ID to animation state send. 2015-05-12 10:30:14 -07:00
jaynus
77614ca015 Animations nearly aligning correctly. 2015-05-11 22:33:39 -07:00
jaynus
ac1ae6c596 Stability fixes. 2015-05-11 16:40:15 -07:00
jaynus
3c84db9051 Correct parameters to extension. 2015-05-11 16:14:23 -07:00
jaynus
b0b4d219ed Debug logging, debug model. 2015-05-11 16:01:58 -07:00
jaynus
eee18bcd64 Added: A3->Extension animation state sync framework done. Test cases for animations created. 2015-05-11 11:01:53 -07:00
jaynus
1355662bfc Dynamic loading humbuggery. 2015-05-10 22:05:25 -07:00
jaynus
ad150e3c00 Merge remote-tracking branch 'origin/master' into vehicledamage 2015-05-10 17:45:48 -07:00
jaynus
91bd1e7c7b Added: Regex filtering for pbo index.
Changed: Logging cleanup, default files and paths.
Changed: initialization order of plugin (PRE-Init for vehicle registration).
2015-05-10 17:45:38 -07:00
jaynus
d4a354d5b8 Dynamic debug environment READY FOR YOU 2015-05-10 12:24:22 -07:00
jaynus
a21391fc7d dynload framework complete. Reloads DLL every game start, temporarily copies to prevent write protection. 2015-05-10 12:02:35 -07:00
jaynus
b1d509236e Offloading the entire VD pipeline to a seperate thread. 2015-05-10 11:00:31 -07:00
jaynus
cc36f3dbb9 Added: Debug/dynamic loading abstraction for VD 2015-05-10 10:11:30 -07:00
jaynus
fdf0ff2d24 Added: Result parsing, ext->sqf dispatch to localEvents
Fixed: Bullet build
Fixed: results are all 0=true, -1=failure, otherwise its a dispatch message.
2015-05-10 09:51:16 -07:00
KoffeinFlummi
2bb3a0f139 Cleanup #1095
- Fix tabs
- Remove tabler comments
- Restore one removed Russian string
2015-05-10 16:19:46 +02:00
KoffeinFlummi
9e982fe958 Merge branch 'translation/15bn/alef' of https://github.com/alef/ACE3 into italian-merge 2015-05-10 16:09:31 +02:00
commy2
ba6ffe8c2f Merge pull request #946 from acemod/fcsInitSpeedFix
Fcs init speed fix
2015-05-10 14:57:50 +02:00
Glowbal
f861466882 Merge pull request #1075 from acemod/ambianceSoundModuleDescAndDoc
adjust ambiance sound module description and docs
2015-05-10 11:46:53 +02:00
Alessandro Foresi
2dd06babec Added: Italian translations completed.
Fixed: BOM markers where missing
2015-05-10 11:44:46 +02:00
Alessandro Foresi
643df71932 Added: Italian translation from Blackedsoul p#20 2015-05-10 11:05:16 +02:00
jaynus
9bf130e5f1 Penetration materials, generic cookoff ported. 2015-05-09 21:32:08 -07:00
Alessandro Foresi
7e7c3ed053 Added: More italian translations 2015-05-10 00:04:42 +02:00
Alessandro Foresi
9e093b9459 Added: More italian translations 2015-05-09 23:52:01 +02:00
Alessandro Foresi
6695a8793b Added: Some italian translastions 2015-05-09 23:43:03 +02:00
jaynus
4134b2f046 This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history. 2015-05-09 13:32:36 -07:00
PabstMirror
4733818e9b Fix weather array for zargabad 2015-05-09 15:10:01 -05:00
ulteq
3a10c77f08 Minor cleanup 2015-05-09 22:09:36 +02:00
jaynus
6b5d95906d Disables multiple openings of the kestrel & atrag. Allows the overlay toggle, but disables the opening of multiple ones. Used onUnload handlers. Supports both limiting interact and keybinds. Fixes #1086 2015-05-09 12:41:01 -07:00
ulteq
00c28dd146 Merge pull request #1085 from acemod/cleanupScopesFiredEH
scope firedEH cleanup
2015-05-09 20:02:29 +02:00
ulteq
253ed6946e scope firedEH cleanup 2015-05-09 20:02:22 +02:00
commy2
aa6c3ddf2c fix: check files script, order in activatedAddons is not guaranteed 2015-05-09 19:34:35 +02:00
ulteq
b80602fbae Fixed a typo 2015-05-09 18:55:00 +02:00
ulteq
30ff90453b wind deflection has wrong version number macro setup 2015-05-09 18:32:19 +02:00
Glowbal
d3e2bd45d7 Merge pull request #1065 from acemod/fixMedicalSettingMistake
Fixed medical setting spelling mistake
2015-05-09 18:09:27 +02:00
commy2
4dc0b41c4b Merge pull request #1076 from acemod/checkfiles
check for outdated pbo files
2015-05-09 17:50:29 +02:00
Nicolás Badano
b32729978f Merge pull request #1026 from acemod/wavesFix
Fixes bugged waves
2015-05-09 12:42:28 -03:00
commy2
7fb56d4fd5 simple check to compare client and server version of ace 2015-05-09 17:03:51 +02:00