SilentSpike
108ff4f644
Replace ACE event system calls with CBA counterparts
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Regex used:
\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent
E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event
E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00
SilentSpike
f0b8da33c4
Deprecate ACE events framework
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CBA 2.4.0 entirely replaces the ACE events framework.
Adds wrappers with deprecated warnings to all of the public event framework functions and removes all of the underlying GVARs and code.
2016-05-22 16:09:49 +01:00
PabstMirror
f69142dd45
Hearing - New XEH, Fix dead effects, Medical var ( #3802 )
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* Hearing - New XEH, Fix dead effects, Medical var
* Use setHearingCapability
* Cleanup dead player vol update
* Don't change global hearing in medical
* Fix exitWith
2016-05-20 11:23:14 -05:00
commy2
25876d82ca
manual merge
2016-05-18 12:21:53 +02:00
commy2
230f0ab85e
manual merge
2016-05-18 12:20:33 +02:00
commy2
473149b8ca
revert changes from other PR to make it compatible
2016-05-16 15:22:37 +02:00
commy2
cac7b9c0c3
optional param to skip deprecated warning
2016-05-16 15:15:51 +02:00
Glowbal
32055401d3
Add backwards compatability for InventoryChanged
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The output of `getUnitLoadout` is different as `getAllGear`. Using a different format in the event would mean that any eventhandler depending on the inventory output would now be broken.
2016-05-16 00:09:53 +02:00
commy2
07caf1b0bd
fix for null player
2016-05-14 20:33:33 +02:00
PabstMirror
7628f9a4ab
Fix nils in array
2016-05-14 13:08:58 -05:00
commy2
e4c86a8af5
don't do 'playerInventoryChanged' just because ammo decreased after firing
2016-05-14 19:50:08 +02:00
commy2
c5275813a4
use 'getUnitLoadout' instead of 'FUNC(getAllGear)' and deprecate it
2016-05-14 10:49:09 +02:00
PabstMirror
895bf2580a
Merge pull request #3773 from J3aLeiNe/master
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fnc_getMGRSdata.sqf update3
2016-05-13 15:59:24 -05:00
commy2
dd6241e376
Merge pull request #3778 from acemod/fixGetWeaponState
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fix getWeaponState, fix #3777
2016-05-11 22:57:25 +02:00
J3aLeiNe
078c1d585f
Add Kerama Islands by "Les Vétérans"
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add Kerama Islands by "Les Vétérans" with the correct latitude (default config latitude : 1°)
2016-05-11 00:01:35 +02:00
commy2
53c9a96c77
fix getWeaponState, fix #3777
2016-05-10 22:14:01 +02:00
J3aLeiNe
c619bcb5a3
Fix "jacobi" latitude and elevationOffset
2016-05-10 19:39:01 +02:00
J3aLeiNe
29e7dbf757
fnc_getMGRSdata.sqf update3
2016-05-10 12:39:56 +02:00
Glowbal
ed9d05d6dd
Merge pull request #3753 from acemod/blockEngine-statusEffect
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Add blockEngine status effect
2016-05-07 22:40:05 +02:00
J3aLeiNe
d79cbe0844
Getmgrsdata update2 ( #3736 )
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* correct mildot reticle LRPS/AMS/KHS
correct mildot reticle LRPS/AMS/KHS
* replace 1 tab with 1 space
replace 1 tab with 1 space
* fix tab
* ace_scope : correct mildot reticle for LRPS and SOS 2D/PiP SFP scopes
ace_scope : correct mildot reticle for LRPS and SOS 2D/PiP SFP scopes,
same opticszoommax/min for each scopes : 1µ (1meter for 1000meter) / 4µ
(4meter for 1000meter),
LRPS : variable magnification / SOS : 2 magnifications
* fnc_getMGRSdata.sqf update2
fnc_getMGRSdata.sqf update2
* fnc_getMGRSdata.sqf update2
add new maps, in alphabetic order now
2016-05-07 22:37:58 +02:00
BaerMitUmlaut
82f8eb758c
Removed remaining usage of player ( #3710 )
2016-05-07 22:27:33 +02:00
Ozan Eğitmen
b8abec0c61
Fix Capitalization of ACE Settings classes. ( #3627 )
2016-05-07 22:14:56 +02:00
Glowbal
83a8c488d9
Merge pull request #3751 from acemod/wipeoutWhitespace
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Cleaned up excessive whitespace
2016-05-04 11:46:56 +02:00
BaerMitUmlaut
e125911c3b
Added blockEngine status effect
2016-05-03 20:52:43 +02:00
BaerMitUmlaut
7fcbe93b71
Cleaned up excessive whitespace
2016-05-03 02:32:44 +02:00
ProfessorCZ
7d0fcde9fa
CZ Translate - Update
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04/30/2016
2016-04-30 00:57:24 +02:00
PabstMirror
d40735d5c2
Improve synced event error logging
2016-04-25 15:48:24 -05:00
PabstMirror
efc956eb99
Merge pull request #3692 from acemod/unloadOnSlopes
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Better handle unloading on slopes
2016-04-22 10:40:16 -05:00
PabstMirror
32cd23076f
Merge pull request #3690 from acemod/engineRepairMsg
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Clarify repair while engine is running
2016-04-15 15:56:52 -05:00
PabstMirror
3360047204
Better handle unloading on slopes
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Close #3667
2016-04-13 13:05:32 -05:00
PabstMirror
4f6b11c2a6
Clarify repair while engine is running
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#3348
- Show action, but exit and show warning when selected
- Optional (default off) setting to auto shut off engine to keep
compatibility with missions
2016-04-12 20:04:12 -05:00
PabstMirror
5d70db3d9b
LoadPerson - Only try vehicles that have room
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Fix #2965
The FRIES is a "Helicopter" so we were trying to load into it, because
it was closest.
Also disable Cargo system on it so we don't load other things into it
And remove all interactions on it as well.
2016-04-12 12:12:49 -05:00
PabstMirror
f8b46e859c
Wait until postInit to install playerChanged event
2016-04-03 23:36:38 -05:00
J3aLeiNe
4576ea0194
abbottabad altitude fix
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altitude 0 for altitude 1256
2016-04-02 09:50:50 +02:00
J3aLeiNe
d4a7d864aa
fnc_getMGRSdata update1
2016-04-01 11:53:33 +02:00
J3aLeiNe
093da2badf
Merge branch 'master' into master
2016-03-31 22:22:50 +02:00
J3aLeiNe
c998ab622e
fnc_getMGRSdata update1
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fnc_getMGRSdata update1
2016-03-31 14:41:09 +02:00
Joko
6038ab89c9
improve Code to String
2016-03-30 23:02:52 +02:00
commy2
4e1b2dd24a
just delay setName one frame
2016-03-29 15:32:05 +02:00
commy2
1f6f90a5b2
fixerrornoname
2016-03-29 13:59:07 +02:00
esteldunedain
aad79eda85
The dead shouldn't interact (it's not TWD)
2016-03-12 10:06:45 -03:00
Thomas Kooi
bfe738ba80
Merge pull request #3513 from acemod/cbaVersioning
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Add CBA 2.3.1 to versioning check
2016-03-08 19:21:36 +01:00
commy2
e605ede04a
execute addActionEvents in unscheduled env
2016-03-08 01:19:32 +01:00
jonpas
f956675d35
Merge pull request #3542 from acemod/refuelGlobalEvents
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Replace execRemoteFnc with events and increase fuel update delay in refuel
2016-03-06 16:23:02 +01:00
jonpas
b47b887a21
Fix event name already being used
2016-03-06 16:20:16 +01:00
jonpas
ae3a41e6d8
Move common event handlers closer to their counterparts
2016-03-06 02:38:05 +01:00
Nicolás Badano
1d3950bfff
Merge pull request #3497 from acemod/liteDrag
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Fix portable light floating / dir when carrying
2016-03-05 22:07:43 -03:00
jonpas
881eaf951a
Move setVectorDirAndUp and setHitPointDamage events to common, Make refuel set nozzle position execute only on target where local
2016-03-05 18:07:07 +01:00
PabstMirror
137a512a9e
close main display if using incompatible cba
2016-03-02 16:33:29 -06:00
commy2
92fddff833
also fix modifier key
2016-03-02 23:14:23 +01:00