Commit Graph

15522 Commits

Author SHA1 Message Date
Nicolás Badano
415df07af4 weaponselect: replace keybinds for cba 2 2015-01-18 11:57:23 -03:00
Nicolás Badano
b867dc04ed weaponselect: replace keybinds for cba 2015-01-18 11:30:57 -03:00
Thomas Kooi
b76eabe1c4 Fixed incorrect parameters being given to callback function 2015-01-18 15:17:25 +01:00
Nicolás Badano
4d721418fa Merge pull request #54 from KoffeinFlummi/laserPointerImprovements
Laser pointer improvements
2015-01-18 10:03:16 -03:00
PabstMirror
6e8c394903 Standardize Config Version Stuff 2015-01-18 01:32:07 -06:00
commy2
cb8945a879 port markers 2015-01-18 08:20:55 +01:00
bux578
7d35e34626 Merge pull request #37 from KoffeinFlummi/agmScopesPort
PORT: AGM_Scopes
2015-01-18 08:19:44 +01:00
bux578
632a3f5e0a Merge branch 'master' into agmScopesPort 2015-01-18 08:18:24 +01:00
bux578
a1c167844d fix errors, but still no overlay
and lots of spawns
2015-01-18 08:13:37 +01:00
commy2
14745af70b port difficulties 2015-01-18 08:06:25 +01:00
commy2
06f39aa158 port lock backpacks 2015-01-18 07:56:09 +01:00
commy2
e67602d76e port movement 2015-01-18 06:45:28 +01:00
Nicolás Badano
74bfc31598 laserpointer: various improvements:
- calculate system of reference vectors to offset the laser start.
- as much stuff as possible calculated in ASL, removing all conversions inside loops.
- halved the distance in which men are searched.
- increased the tolerance when calculating distance.
2015-01-17 23:51:31 -03:00
Nicolás Badano
e7ec905892 Cache the units near to the camera instead of the player.
Works even when no player exists or is somehow viewing the action remotely.
2015-01-17 23:48:44 -03:00
commy2
8683667d24 add day laser pointer 2015-01-17 23:38:13 +01:00
commy2
fa2acfbb50 vector FOS mode 2015-01-17 22:49:06 +01:00
Nicolás Badano
26409d0f50 Merge pull request #53 from KoffeinFlummi/agmSmallarmsPort
Port: Agm_Smallarms
2015-01-17 18:35:37 -03:00
Nicolás Badano
a1cb57f4db smallarms: port 2015-01-17 18:14:56 -03:00
Nicolás Badano
daec785600 AGM_Smallarms pre CBA 2015-01-17 18:02:03 -03:00
Nicolás Badano
e27bd8db59 Merge pull request #52 from KoffeinFlummi/agmSafeModePort
AGM_SafeMode port
2015-01-17 17:35:05 -03:00
Nicolás Badano
489b5de1ad Merge branch 'agmSafeModePort' of github.com:KoffeinFlummi/ACE3 into agmSafeModePort
Conflicts:
	addons/safemode/config.cpp
2015-01-17 17:33:26 -03:00
Nicolás Badano
9247bb3411 safemode: port 2015-01-17 17:32:34 -03:00
Nicolás Badano
1c1216a05d safemode: port 2015-01-17 17:23:15 -03:00
Nicolás Badano
7c41eb04e9 AGM_SafeMode pre CBA 2015-01-17 17:01:47 -03:00
Nicolás Badano
16be448168 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-01-17 16:05:14 -03:00
Nicolás Badano
fd4a2192e9 map: small fixes 2015-01-17 16:04:48 -03:00
commy2
6658eafe3d vector object height, length mode 2015-01-17 19:25:12 +01:00
Nicolás Badano
9a790a229a Merge branch 'agmMapPort' of github.com:KoffeinFlummi/ACE3 2015-01-17 15:24:46 -03:00
Nicolás Badano
6abc6073e1 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-01-17 15:19:53 -03:00
Nicolás Badano
3fa6f1b0c9 gforces: fix for when there's no player 2015-01-17 15:18:11 -03:00
bux578
68b56d9161 Merge branch 'master' into agmScopesPort 2015-01-17 19:14:33 +01:00
PabstMirror
1d475111e7 Flashbang Icon Name 2015-01-17 12:12:02 -06:00
Nicolás Badano
6bee456aff Merge pull request #24 from KoffeinFlummi/agmGrenadesPort
Port: AGM Grenades
2015-01-17 15:05:15 -03:00
commy2
7a6d0eefe3 port weapon select 2015-01-17 18:26:51 +01:00
Thomas Kooi
d3c05209ea Changed loading bar to make use of PFH 2015-01-17 18:21:52 +01:00
Nicolás Badano
e216a33574 Merge branch 'master' of git@github.com:KoffeinFlummi/ACE3.git 2015-01-17 13:58:36 -03:00
Nicolás Badano
c851a14da9 common: added execNextFrame function 2015-01-17 13:56:24 -03:00
Nicolás Badano
e89d098727 Merge pull request #50 from KoffeinFlummi/waitAndExecute
Added waitAndExecute function
2015-01-17 13:50:47 -03:00
Nicolás Badano
4926b6970b fixes typos 2015-01-17 13:45:56 -03:00
Nicolás Badano
f165030e3b common: remove the support for code as string 2015-01-17 12:23:03 -03:00
Thomas Kooi
748f4f30be Removed throw for consistency. Not used anywhere else. 2015-01-17 14:26:50 +01:00
Thomas Kooi
42c90074cb Removed duplicate limitSpeed. Already present in vehicles pbo 2015-01-17 14:20:49 +01:00
Thomas Kooi
cdc2373872 Removed foreachDo 2015-01-17 14:14:12 +01:00
Thomas Kooi
781ebaca95 Changed StateUnconscious to "ACE_isUnconscious" 2015-01-17 14:13:37 +01:00
Thomas Kooi
7345cf91cf Minor code clean up 2015-01-17 13:54:44 +01:00
Thomas Kooi
eaa44fce6f Changed some spawns to call 2015-01-17 13:38:26 +01:00
Thomas Kooi
a8e257f7ab Changed setDead to no longer use spawn. 2015-01-17 13:35:15 +01:00
Thomas Kooi
d42b83947d Fixed script errors in limit speed functions (missing [) 2015-01-17 13:35:03 +01:00
Thomas Kooi
38947ba669 Moved sendDisplay & sendMessage functions to GUI instead of common. 2015-01-17 13:03:51 +01:00
Thomas Kooi
e5579f1c32 Removed spawn usage from limit movement speed functions 2015-01-17 12:53:23 +01:00