Glowbal
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6f630d4c03
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Changed setUnconscious contract to support a minimum unconscious time
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2015-04-02 22:55:23 +02:00 |
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PabstMirror
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559f0dbaea
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Unconc - dropping object handled in dragging
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2015-03-26 16:32:44 -05:00 |
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PabstMirror
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3f137d357d
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Medical - carryObj func moved
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2015-03-26 15:05:50 -05:00 |
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Glowbal
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3b17cc68e1
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medical_onUnconscious is now a globalEvent instead of targetEvent.
Feature request by commy.
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2015-03-24 22:10:41 +01:00 |
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KoffeinFlummi
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102d86d7d1
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Merge remote-tracking branch 'origin/master' into medical-basic
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2015-03-19 21:30:27 +01:00 |
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KoffeinFlummi
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b470276f7f
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Close dialogs when falling unconscious.
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2015-03-17 08:03:11 +01:00 |
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PabstMirror
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93262f3b92
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Use ace_isUnconscious in anim changed EH
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2015-03-13 00:45:12 -05:00 |
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PabstMirror
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93a1cdaab6
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setCaptivityStatus in setUnconsicous
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2015-03-10 10:35:00 -05:00 |
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Glowbal
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fc1a52d48b
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Added events for unconscious
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2015-03-08 17:52:40 +01:00 |
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KoffeinFlummi
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e7c0c78e5d
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Merge branch 'medical-rewrite' of https://github.com/KoffeinFlummi/ACE3 into medical-rewrite
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2015-02-28 23:36:13 +01:00 |
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KoffeinFlummi
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eeb2f6e8bb
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Fix script error in setUnconscious
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2015-02-28 23:35:53 +01:00 |
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Glowbal
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69801a65b0
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Removed dead code
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2015-02-28 23:34:14 +01:00 |
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Glowbal
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cff3e23d38
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More work done on medical
Added TODOs for remoteFuncExecs to be replaced by event system
Added usage of displayTextStructed events
Fixed useItem calls instead of useItems
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2015-02-28 13:17:17 +01:00 |
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Glowbal
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65137b347b
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Replaced quote(func for quote(dfunc
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2015-02-28 13:02:05 +01:00 |
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Glowbal
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bbc2a62476
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Rewrite of unconscious. Now supports basic method of unconsciousness.
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2015-02-28 12:05:22 +01:00 |
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KoffeinFlummi
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ddadabc661
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Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into medical-rewrite
Conflicts:
addons/medical/XEH_postInit.sqf
addons/medical/XEH_preInit.sqf
addons/medical/config.cpp
addons/medical/equipment/Atropin-pen_used.p3d
addons/medical/equipment/Bandage-Pack.p3d
addons/medical/equipment/Bandage-elastic.p3d
addons/medical/functions/fnc_ActionCheckPulse.sqf
addons/medical/functions/fnc_ActioncheckBloodPressure.sqf
addons/medical/functions/fnc_actionCarryUnit.sqf
addons/medical/functions/fnc_actionCheckBloodPressureLocal.sqf
addons/medical/functions/fnc_actionCheckPulseLocal.sqf
addons/medical/functions/fnc_actionCheckResponse.sqf
addons/medical/functions/fnc_actionDragUnit.sqf
addons/medical/functions/fnc_actionLoadUnit.sqf
addons/medical/functions/fnc_actionPlaceInBodyBag.sqf
addons/medical/functions/fnc_actionRemoveTourniquet.sqf
addons/medical/functions/fnc_actionUnloadUnit.sqf
addons/medical/functions/fnc_cleanUpCopyOfBody.sqf
addons/medical/functions/fnc_getBloodVolumeChange.sqf
addons/medical/functions/fnc_getUnconsciousCondition.sqf
addons/medical/functions/fnc_handleDropUnit.sqf
addons/medical/functions/fnc_handleHeal.sqf
addons/medical/functions/fnc_handleTreatment_Action_AirwayLocal.sqf
addons/medical/functions/fnc_handleTreatment_Action_BandageLocal.sqf
addons/medical/functions/fnc_handleTreatment_Action_CPR.sqf
addons/medical/functions/fnc_handleTreatment_Action_Stitching.sqf
addons/medical/functions/fnc_handleTreatment_Action_fullHeal.sqf
addons/medical/functions/fnc_handleTreatment_Action_fullHealLocal.sqf
addons/medical/functions/fnc_handleTreatment_Category_Advanced.sqf
addons/medical/functions/fnc_handleTreatment_Category_Airway.sqf
addons/medical/functions/fnc_handleTreatment_Category_Bandaging.sqf
addons/medical/functions/fnc_handleTreatment_Category_Medication.sqf
addons/medical/functions/fnc_handleUnitVitals.sqf
addons/medical/functions/fnc_initalizeModuleCMS.sqf
addons/medical/functions/fnc_makeCopyOfBody.sqf
addons/medical/functions/fnc_moduleAssignMedicalEquipment.sqf
addons/medical/functions/fnc_moduleBasicRevive.sqf
addons/medical/functions/fnc_onKilled.sqf
addons/medical/functions/fnc_onStartMovingUnit.sqf
addons/medical/functions/fnc_onTreatmentCompleted.sqf
addons/medical/functions/fnc_registerUnconsciousCondition.sqf
addons/medical/functions/fnc_setDead.sqf
addons/medical/functions/fnc_setUnconscious.sqf
addons/medical/ui/define.hpp
addons/medical/ui/menu.hpp
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2015-02-24 22:35:05 +01:00 |
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KoffeinFlummi
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daff184f75
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More work on basic callbacks.
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2015-02-24 22:09:31 +01:00 |
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Glowbal
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a609d00730
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Implemented a setDead function. Allows for interception of all kills and using a revive script instead.
Added playInjuredSound for damaged units.
Fixed some mistakes with variable names.
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2015-02-08 13:18:08 +01:00 |
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Glowbal
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0a161319d2
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Added initial draft of setUnconscious
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2015-02-08 10:25:03 +01:00 |
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