Commit Graph

6990 Commits

Author SHA1 Message Date
60e4c2e601 Code cleanup of sitting module 2015-08-07 15:12:24 +02:00
27ec3adeac Added stringtable entries requireSurrender setting 2015-08-07 14:51:56 +02:00
997ac53c11 Added isSurrendering check 2015-08-07 14:49:01 +02:00
4c935bb504 Added setting for require surrender 2015-08-07 14:46:28 +02:00
702e50b731 Improve spectator UI respawn counter blending
When the BI respawn counter is blended with the spectator UI its colours are also updated to match
2015-08-07 12:30:50 +01:00
f143db7fc0 Draw player names on spectator map 2015-08-07 12:20:39 +01:00
7839224aa2 Added Polish Keybind Category translations thanks to @gienkov 2015-08-07 13:01:36 +02:00
da97472600 Added ace specific logging methods 2015-08-07 12:56:10 +02:00
fa56196fe3 Code cleanup of slideshow module 2015-08-07 12:11:34 +02:00
2f5f282431 Cleanup code of Spottingscope module 2015-08-07 11:47:23 +02:00
a330e7b0c5 Code cleanup of Switchunits module 2015-08-07 09:18:42 +02:00
d636b4b5c7 Merge pull request #2038 from jonpas/docFixes
Documentation Fixes
2015-08-07 08:53:29 +02:00
40e260b36e Merge pull request #2042 from MikeMatrix/cleanupMedicalMenu
Cleanup for medical_menu PR #2039
2015-08-07 08:29:58 +02:00
0fafe27da9 Code cleanup in Tacticalladder module 2015-08-07 08:19:15 +02:00
ef01660ab3 Code cleanup in Tripod module 2015-08-07 08:07:10 +02:00
c6cb18749d Fixed translation typo 2015-08-07 05:51:26 +02:00
d9eb7a3d2c Added localizations for keybinding categories 2015-08-07 05:48:51 +02:00
5f313c75d5 Cleanup of medical_menu 2015-08-07 05:37:41 +02:00
485f9438bb Change spectator UI toggle to include help window
With new layout of help window the toggle UX also changes. User expects help window to toggle as part of overall UI.
2015-08-07 01:51:46 +01:00
043c5c47c5 Improve spectator help window layout
Having the help window in the centre of the screen blocked too much of the users view and also clashed with the MPTable element (the table that appears on death, aka "respawnDialog"). It was moved to the right of the screen and now mirrors the unit list. To save screen space, the action keys are given as tooltips for the listbox entries so users must mouse over for more info.
2015-08-07 01:44:32 +01:00
f59536b5a3 Remove legacy spectator settings module argument 2015-08-07 00:28:54 +01:00
4c9b6e94cf Overhaul and improve spectator unit tree UX
The old method of refreshing the tree on each update would reset all expanded/collapsed nodes. Now the code will cull any units/groups/sides no longer spectatable from the list and cache the ones that are still valid. The cached data is then used to populate the list with new units.

Add coloured unit icons beside units in the list for quick user reference of side and type.

Store group netIDs in respective nodes for possible use in code.
2015-08-07 00:06:22 +01:00
8b802006a4 Moved no interaction menu support inside the function, made code run selectively on server/clients, fixes #2037, closes #1945 2015-08-07 00:32:12 +02:00
abaf43be11 Selection restrictions 2015-08-07 00:09:40 +02:00
9b380315e5 First working version of the medical menu 2015-08-06 23:51:17 +02:00
5ac2972573 Added local event upon successful treatment. 2015-08-06 23:50:44 +02:00
4b5632a8f6 Added categories and missing displayName entries 2015-08-06 23:50:23 +02:00
2e386038b7 Added support without ace_intract_menu 2015-08-06 23:43:18 +02:00
8c568c62bf Added missing categories 2015-08-06 23:25:39 +02:00
5f92c62119 Properly fixed mission-tools link in slideshow doc 2015-08-06 23:14:58 +02:00
2f69c76aa3 Fixed mission-tools code tags and BI name 2015-08-06 23:10:50 +02:00
243362cf2d Fixed link in slideshow, added category to sitting and slideshow 2015-08-06 23:07:40 +02:00
016f45f0e8 fix speling 2015-08-06 15:41:24 -05:00
598c1766d8 Merge pull request #2017 from jokoho48/codeCleanupCaptives
Code cleanup of the Captives module.
2015-08-06 14:02:50 -05:00
7ef13cd546 Merge pull request #2009 from jokoho48/codeCleanupVehicle
Code cleanup Vehicle module
2015-08-06 13:24:35 -05:00
f1d44972c9 Attach fix and param trace 2015-08-06 13:17:59 -05:00
b5a6e1e883 Merge pull request #2013 from jokoho48/codeCleanupAttach
Code cleanup of the Attach module.
2015-08-06 12:50:43 -05:00
6086553fce Move DoNotForce to common 2015-08-06 12:24:56 -05:00
d8c36663da #2033 - MapTools work on children of itemMap 2015-08-06 12:14:45 -05:00
bcb21b782e Overhaul spectator icon handling and rendering
- Optimize and improve 3D icon drawing
- Combine 2D and 3D PFHs into 1
- Render group icons outside of 200m, unit icons within
- Store list of groups on units update to cut down on what needs to be done each frame
- Change map control type to 100 to remove all default unit icons
- Improve colour caching, group colours don't change, unit colours do
- Remove icon setting, toggling should be at users discretion
2015-08-06 16:03:32 +01:00
87b9b5019c AB Performance Optimization (Part 8) 2015-08-06 13:35:55 +02:00
92ef0bfe99 Whitelist spectator free camera boom keys
Now that booming the free camera is influenced by the camera speed, the keys should be whitelisted from the held-key prevention system to allow the speed to be adjusted on the move. Also includes a failed attempt to fix the free camera map teleporting functionality.
2015-08-06 11:39:32 +01:00
15a1a0d535 AB Performance Optimization (Part 7) 2015-08-06 10:58:07 +02:00
f029727b71 Merge pull request #2031 from acemod/litterEventsFixes
CreateLitter / syncEvents performance fixes
2015-08-06 10:17:14 +02:00
31a4ac8b26 Update README.md 2015-08-06 02:25:25 -05:00
e45bd43e5e CreateLitter / syncEvents performance fixes 2015-08-06 00:28:43 -05:00
d6cc14a39d Add zeus support to spectator UI
Can only use zeus while alive, so it won't work using the respawn template. However it's useful for communities usign custom frameworks
2015-08-06 00:53:49 +01:00
d1975a593d Improve spectator pause menu emulation
Makes the fake pause menu closer to the real thing for UX purposes
2015-08-06 00:53:48 +01:00
0bd1e1afce #2024 - EnableTeamManagement setting for joinGroup 2015-08-05 18:02:57 -05:00
d16a33bee4 Fixed issue with params being incorrectly being parsed in Weaponselect 2015-08-06 00:36:28 +02:00