Glowbal
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96a08dfc01
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Merge pull request #3923 from voiperr/grenadesounds
Grenade + Chemlight Sounds
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2016-07-12 13:37:40 +02:00 |
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Glowbal
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02fea363b6
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Merge pull request #3940 from acemod/particles
Custom smoke particles
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2016-07-12 13:36:36 +02:00 |
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Glowbal
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ee8e03a1ae
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Merge pull request #3916 from acemod/merge-basic-and-advanced
Merge basic and advanced injury systems
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2016-07-12 13:36:02 +02:00 |
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PabstMirror
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89992a9710
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Improve SSN hash
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2016-07-11 21:30:04 -05:00 |
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Glowbal
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0e740f00c3
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Merge branch 'release'
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2016-07-11 23:42:03 +02:00 |
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Glowbal
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de612d9613
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Merge branch 'apex' into release
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2016-07-11 20:59:34 +02:00 |
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Glowbal
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8e3ad9a032
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Merge pull request #4083 from acemod/required-addons-apex-cherry-pick
Required addons for APEX
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2016-07-11 20:58:50 +02:00 |
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Glowbal
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0869cf96bd
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required arma3 version 1.62. closes #4081
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2016-07-11 19:27:40 +02:00 |
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Glowbal
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d0c30577af
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Remove usage of setUnconscious
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2016-07-11 19:18:40 +02:00 |
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Glowbal
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86c67d9e33
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Merge branch 'apex' into release
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2016-07-11 19:04:53 +02:00 |
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Glowbal
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d2a40f16da
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Merge pull request #4084 from acemod/add-component-dependency
Add ACE javelin as required addon dependency
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2016-07-11 18:45:25 +02:00 |
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commy2
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17f848fba9
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Merge pull request #4063 from acemod/gunbag-assault-rifles-cherry-pick
enable gunbag for all non-machinegun primary weapons
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2016-07-11 17:40:53 +02:00 |
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Glowbal
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35a6636ca3
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Add ACE javelin as required addon dependency
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2016-07-11 12:08:12 +02:00 |
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commy2
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25a3405d1f
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required addons apex, close #4020
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2016-07-11 12:01:47 +02:00 |
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Glowbal
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dbac1c6398
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Merge branch 'apex' into release
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2016-07-11 11:16:50 +02:00 |
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Glowbal
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02f08939f2
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Merge pull request #4052 from acemod/fix4049
Mine detector optimization and cleanup
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2016-07-11 11:16:16 +02:00 |
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Glowbal
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9b85bc3e29
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v3.6.1
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2016-07-11 11:15:36 +02:00 |
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Nicolás Badano
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aa01c0d940
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Merge pull request #4078 from acemod/fixNavalMines
Allow defusing naval mines
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2016-07-11 00:40:13 +02:00 |
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PabstMirror
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74da791610
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Proper fix for naval mines
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2016-07-10 17:29:19 -05:00 |
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PabstMirror
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721bc205ef
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Allow defusing naval mines
Fix #4074
- Workaround for naval mines not working with deactivate
- Add "isNotSwimming" exception to defuse progress bar
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2016-07-10 13:49:06 -05:00 |
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esteldunedain
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9323314da5
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Merge branch 'fix4049' of github.com:KoffeinFlummi/ACE3 into fix4049
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2016-07-09 20:04:20 -03:00 |
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esteldunedain
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165bd4b3f8
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Make volume consistent
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2016-07-09 20:00:53 -03:00 |
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commy2
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d249132864
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Merge pull request #4062 from acemod/disable-interaction-menu-while-reloading
Add reload mutex as canInteractWith condition
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2016-07-09 21:03:55 +02:00 |
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PabstMirror
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3ac1525a3d
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Add base icon
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2016-07-09 12:11:58 -05:00 |
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jonpas
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55c7b9bfc4
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Merge pull request #3997 from acemod/gogglesEffectsSetting
Add goggle setting for level of effects
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2016-07-09 18:48:22 +02:00 |
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jonpas
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d9d2302ab8
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Merge pull request #4069 from acemod/addAsianStrings
Add Korean and Japanese strings to tracker
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2016-07-09 18:20:16 +02:00 |
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jonpas
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317c36e85c
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Merge pull request #4061 from acemod/removegtgt
Remove remaining >> signs from interaction menu
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2016-07-09 18:17:39 +02:00 |
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BaerMitUmlaut
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0a46a83e02
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Realistic names for APEX content (#4055)
* Added realistic names for APEX content
* Fix strings
* Lowercase Polish colors
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2016-07-09 18:14:08 +02:00 |
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Glowbal
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f86d8d113c
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Merge branch 'release'
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2016-07-09 11:36:49 +02:00 |
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PabstMirror
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ef38144d70
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Merge pull request #4051 from acemod/simplifyNews
Make ace news fit apex menu style
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2016-07-08 15:46:54 -05:00 |
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jonpas
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1185375c90
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Add Korean and Japanese strings to tracker
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2016-07-08 20:00:12 +02:00 |
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commy2
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c55c0d5666
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only use one waitUntilAndExecute at any time for reload mutex
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2016-07-08 15:12:47 +02:00 |
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esteldunedain
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071201ea46
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Remove the pistol cursor from the mine detector
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2016-07-07 19:03:14 -03:00 |
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commy2
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35b93e0da9
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Merge pull request #4065 from acemod/removeRedundantFnc
Remove redundant getMagazineIndex compatibility function
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2016-07-07 20:22:50 +02:00 |
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jonpas
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0220b57609
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Remove redundant getMagazineIndex compatibility function
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2016-07-07 20:16:03 +02:00 |
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esteldunedain
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2a36fec793
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Make the detector AI compatible
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2016-07-07 12:38:53 -03:00 |
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commy2
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be17b72cad
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remove old 'gestures' reload mutex
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2016-07-07 16:38:24 +02:00 |
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commy2
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6569de5332
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add event handler for reload mutex
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2016-07-07 16:35:07 +02:00 |
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esteldunedain
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6160fe076d
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Add an event when a mine is detected to allow hooking into missions
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2016-07-07 11:17:57 -03:00 |
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esteldunedain
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244bdb093d
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Add clicks when activating/deactivating the detector
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2016-07-07 11:17:09 -03:00 |
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esteldunedain
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7a25c53dd3
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Switch say2D to playSound
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2016-07-07 10:51:34 -03:00 |
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commy2
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2a84865302
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add event handler for reload mutex
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2016-07-07 15:47:37 +02:00 |
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commy2
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bf7fde0d65
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enable gunbag for all non-machinegun primary weapons
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2016-07-07 09:47:02 +02:00 |
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commy2
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e39017e27a
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add reload mut ex as canInteractWith condition
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2016-07-07 09:10:14 +02:00 |
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commy2
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8ddc025a16
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Merge pull request #4060 from acemod/tweakSpottingScope
Tweak spotting scope anims / mem points
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2016-07-07 09:02:05 +02:00 |
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esteldunedain
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893866ff39
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Remove >> signs from interaction menu
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2016-07-06 22:38:03 -03:00 |
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esteldunedain
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ce0da11aed
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Clip sound duration to below 0.5 s to avoid it stacking into itself when using say
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2016-07-06 22:23:34 -03:00 |
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esteldunedain
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f73b6b1aad
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- Restore the config of detector sounds through CfgSounds
- Add the possibility of switching between headphones or speaker
- Move detector actions to their own submenu
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2016-07-06 22:14:26 -03:00 |
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esteldunedain
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34654fffb7
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Add function to allow using playSound3D on CfgSounds classes
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2016-07-06 21:31:06 -03:00 |
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PabstMirror
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5362a80911
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Tweak spotting scope anims / mem points
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2016-07-06 16:55:54 -05:00 |
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