esteldunedain
aad79eda85
The dead shouldn't interact (it's not TWD)
2016-03-12 10:06:45 -03:00
jonpas
b47b887a21
Fix event name already being used
2016-03-06 16:20:16 +01:00
jonpas
ae3a41e6d8
Move common event handlers closer to their counterparts
2016-03-06 02:38:05 +01:00
jonpas
881eaf951a
Move setVectorDirAndUp and setHitPointDamage events to common, Make refuel set nozzle position execute only on target where local
2016-03-05 18:07:07 +01:00
PabstMirror
eb08149946
Merge branch 'master' into doAnimEvents
2016-02-22 12:27:07 -06:00
commy2
f43e88ff25
replace zeusDisplayChanged with DisplayLoad event
2016-02-21 22:16:12 +01:00
commy2
e9808bf20b
remove unused PFH check
2016-02-21 20:42:06 +01:00
commy2
5e486869c0
replace mainDisplayLoaded event with DisplayLoad XEH and add ACE version to main menu (CBA help)
2016-02-21 20:26:30 +01:00
PabstMirror
cb33666091
ObjectEvent Func, swap execRemoteFnc in doAnim
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#3370
2016-02-21 11:08:07 -06:00
esteldunedain
88eae19646
Replace execRemoteFnc in ace_medical
2016-02-17 22:54:43 -03:00
PabstMirror
7e84a9d9b0
Add getter, readd old public funcs, add blockSprint
2016-01-19 09:39:06 -06:00
PabstMirror
9a3972de76
Unified Status Effect Handler
2016-01-19 09:39:05 -06:00
commy2
abf516aeb1
manual merge
2016-01-06 15:57:09 +01:00
PabstMirror
586449eef9
Merge pull request #3084 from acemod/cbaZeusIntegration
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CBA zeus integration
2015-12-31 15:15:23 -06:00
PabstMirror
72fe95c797
Add "isNotInZeus" to canInteractWith
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Re-fix #1951 (CTRL+V from climb blocking paste in zeus)
2015-12-30 01:48:43 -06:00
PabstMirror
1e29c0286f
Remove Keybinds/Events for Zeus now handeld in CBA
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Close #2937
2015-12-30 01:07:55 -06:00
PabstMirror
9b0641c06f
Add nil return for count
2015-12-19 21:17:36 -06:00
PabstMirror
c53a0541a4
Add support for non local Zeus RC in common-isPlayer
2015-12-18 11:08:10 -06:00
commy2
e6be1537cd
replace more private with private keyword in common
2015-12-14 13:17:48 +01:00
PabstMirror
91ace4fc9b
Fix whitelist string -> array error in checkPbo
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Fix #2913
Use splitString instead of call compile to convert string into an array
2015-12-02 23:58:41 -06:00
SilentSpike
c731d83642
Merge pull request #2848 from acemod/fixForEachDeleteAt
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fix Issue with forEach Loops and deleteAt Index
2015-11-25 14:00:37 +00:00
PabstMirror
36bf2d9cb5
Merge pull request #2803 from BaerMitUmlaut/remove-team-synching
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Remove manual team synching
2015-11-24 21:37:50 -06:00
SilentSpike
d1dff4a24a
Merge branch 'master' into fixForEachDeleteAt
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# Conflicts:
# addons/common/XEH_postInit.sqf
2015-11-18 13:27:04 +00:00
SilentSpike
49d4f233d9
Revert commit a718c82780
2015-11-18 13:19:12 +00:00
PabstMirror
896615beb1
Merge pull request #2826 from acemod/settingsParamsArray
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Read settings from paramsArray (params in description.ext)
2015-11-17 14:01:16 -06:00
PabstMirror
5823749f0c
Merge branch 'master' into settingsErrorChecking
2015-11-17 14:00:22 -06:00
commy2
a57d1bca75
replace local keyword with private
2015-11-17 17:43:07 +01:00
SilentSpike
a718c82780
Implement nice index deletion iteration solution
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Previously when iterating over an array and modifying the same array via deletion of the current index, incorrect means was used to account for the change in index resulting in any further deletions being applied to the wrong elements.
This solution does not require duplication of the array or the use of external variables to track the number of deleted elements. We simply lower the `_forEachIndex` by 1 whenever an element is removed.
2015-11-17 16:02:56 +00:00
jokoho48
561f6126dc
fix missing bracket
2015-11-17 13:34:34 +01:00
jokoho48
f3c5c64390
fix Issue with forEach Loops and deleteAt Index
2015-11-17 04:31:17 +01:00
PabstMirror
e0506f29bc
Read settings from paramsArray (params in description.ext)
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for now just limited to SCALAR/BOOL
2015-11-06 20:46:06 -06:00
BaerMitUmlaut
8f473b4a27
Removed all assignTeam occurrences
2015-10-30 16:50:13 +01:00
PabstMirror
16180686d2
PV GVAR(settings) after modules, add error debug
2015-10-18 18:49:03 -05:00
PabstMirror
616bc9f8a0
local-private waitAndXX PFEH
2015-10-04 11:38:31 -05:00
commy2
040a63bd8f
Merge pull request #2254 from acemod/waitUntilAndExecute
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Add WaitUntilAndExecute Function
2015-10-04 11:45:54 +02:00
commy2
a2b6166aa0
optimization waitUntilAndExecute, add comments
2015-10-04 11:43:13 +02:00
commy2
1fdedb5785
delay scroll wheel init
2015-09-30 19:29:17 +02:00
PabstMirror
6e24d2868c
Fix playerChanged event
2015-09-28 22:41:45 -05:00
commy2
bc8cefa5e7
manual merge
2015-09-28 21:06:40 +02:00
commy2
34793ce044
Merge pull request #2635 from acemod/340interactcleanup
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Code Cleanup Interaction
2015-09-28 21:04:28 +02:00
commy2
9189148b3f
more interaction cleanup
2015-09-28 15:37:18 +02:00
commy2
4b536425b1
Code Cleanup Interaction
2015-09-28 14:36:51 +02:00
commy2
a078d73230
Code Cleanup WeaponSelect
2015-09-27 08:51:42 +02:00
commy2
2fe142032e
rework modifier key, cleanup sandbags, tripod, ladder, fix #2590
2015-09-26 03:16:55 +02:00
jokoho48
998fbcc403
Merge remote-tracking branch 'remotes/acemod/master' into waitUntilAndExecute
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Conflicts:
addons/common/XEH_postInit.sqf
2015-09-25 13:19:19 +02:00
commy2
8503d15c9b
more common code cleanup
2015-09-21 18:37:19 +02:00
commy2
1a4ebdac51
more common code cleanup
2015-09-21 17:32:21 +02:00
commy2
13b487e13b
fix missing ;
2015-09-21 17:13:28 +02:00
commy2
b5b5c761c4
fix missing '' in info log macro
2015-09-21 17:09:10 +02:00
commy2
3037181fc2
more common code cleanup
2015-09-21 17:00:53 +02:00