commy2
f43b287093
use namespace for cargo filters, fixes problem with save games
2016-03-06 06:53:59 +01:00
commy2
6a58af5b33
fix save game crash?, ref #3397
2016-03-06 06:22:38 +01:00
jonpas
ae3a41e6d8
Move common event handlers closer to their counterparts
2016-03-06 02:38:05 +01:00
Nicolás Badano
de6af27912
Merge pull request #3492 from acemod/Fix3491_MortarBoxes
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Replace transportMax... with maximumLoad for mortar boxes.
2016-03-05 22:09:07 -03:00
Nicolás Badano
9f205b4a54
Merge pull request #3509 from acemod/fix3379
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Increase interaction distance with explosives from 1m to 1.5m.
2016-03-05 22:08:31 -03:00
Nicolás Badano
1d3950bfff
Merge pull request #3497 from acemod/liteDrag
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Fix portable light floating / dir when carrying
2016-03-05 22:07:43 -03:00
Nicolás Badano
e2c2495d52
Merge pull request #3496 from looterz/bftbug
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Fix for player markers not showing up correctly with BFT_ShowPlayerNames
2016-03-05 22:05:33 -03:00
esteldunedain
e15d534fd1
Rename event, removing prefix. Back to square one.
2016-03-05 21:11:53 -03:00
BaerMitUmlaut
8e895e8cff
Added gantry hiding animation
2016-03-05 23:21:10 +01:00
BaerMitUmlaut
b20e433f43
Fixed bug with fastroping simultaneously
2016-03-05 23:20:44 +01:00
BaerMitUmlaut
8039332743
Switched to preStart + XEH_PREP
2016-03-05 23:19:53 +01:00
BaerMitUmlaut
21d546ac1c
Added note concerning BIS_fnc_guiMessage
2016-03-05 21:22:45 +01:00
PabstMirror
721aa94a29
Merge pull request #3536 from acemod/dediCaps
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Fix captivity system on dedicated
2016-03-05 14:08:53 -06:00
BaerMitUmlaut
b8a4349c10
Added deployment API and waypoint
2016-03-05 20:25:35 +01:00
jonpas
9463b05218
targetEvent -> objectEvent
2016-03-05 18:16:09 +01:00
jonpas
881eaf951a
Move setVectorDirAndUp and setHitPointDamage events to common, Make refuel set nozzle position execute only on target where local
2016-03-05 18:07:07 +01:00
jonpas
589ca27b60
Fix missing comma
2016-03-05 18:02:21 +01:00
jonpas
015a60e6c4
Increase fuel update to 1s
2016-03-05 17:44:03 +01:00
jonpas
401d457a46
Replace execRemoteFnc with global/targetEvent in refuel
2016-03-05 17:41:47 +01:00
jonpas
b37b1a39b2
Allow string input for isBackpack
2016-03-05 14:29:04 +01:00
PabstMirror
4826a89ef5
Fix captivity system on dedicated
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Fix #3532
2016-03-04 11:45:38 -06:00
GitHawk
0b3abd55d3
Disallow refueling with running engine
2016-03-04 13:59:14 +01:00
esteldunedain
5450954fc2
Rename the event as "ace_tagging_tagCreated"
2016-03-04 09:16:42 -03:00
esteldunedain
02616ebbb2
Throw a globalEvent when a tag is created. Close #3521 .
2016-03-03 19:43:26 -03:00
PabstMirror
e3deebff7e
Fix empty callback for hr adjustment
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Fix #3526
Same issue as #3384
2016-03-03 13:23:53 -06:00
PabstMirror
53a36f8783
Add REQUIRED_CBA_VERSION macro to script_mod.hpp
2016-03-03 13:00:47 -06:00
PabstMirror
56c5343bd7
Set sandbag side to civ to show in 3den
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ref #3102 #2633
2016-03-03 12:54:13 -06:00
jonpas
ef95e278f9
Fix Cancel Action by moving it to MouseButtonDown display EH
2016-03-03 17:35:43 +01:00
PabstMirror
137a512a9e
close main display if using incompatible cba
2016-03-02 16:33:29 -06:00
commy2
e6c6e55968
Merge pull request #3507 from acemod/mouseZChangedEH
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Replace addScrollWheelEventHandler with MouseZChanged Display EH
2016-03-02 23:15:50 +01:00
commy2
92fddff833
also fix modifier key
2016-03-02 23:14:23 +01:00
commy2
9a0c839ced
Merge pull request #3508 from acemod/fix3504
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Make the FRIES inherit from Helicopter_Base_F. Fix #3504
2016-03-02 22:28:01 +01:00
ColdEvul
80bada0365
Fixed carrying rotation.
2016-03-02 22:27:29 +01:00
ColdEvul
8b4892598a
added EventHandlers
2016-03-02 22:17:19 +01:00
commy2
303f8d93b9
simplify inheritance
2016-03-02 22:16:40 +01:00
FFAAMOD
95007d8ccd
Spanish translation of FastRope fixed
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Fixed wrong tag in Spanish Translation of Fast Rope module.
2016-03-02 21:00:46 +01:00
esteldunedain
e0493458c0
Reduce interaction distance for defusing back to 1m
2016-03-02 16:19:38 -03:00
PabstMirror
e6a5d2dacd
Add CBA 2.3.1 to versioning check
2016-03-02 13:19:20 -06:00
FFAAMOD
6b13ea287e
Added Spanish Translation to fastroping module
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Added Spanish Translations, some of these can have multiple translations but according to the context, they match properly their meanings.
2016-03-02 19:56:50 +01:00
esteldunedain
928a9b9485
Increase interaction distance with explosives from 1m to 1.5m. Fix #3379
2016-03-02 15:25:41 -03:00
esteldunedain
0399335a3f
Make the FRIES inherit from Helicopter_Base_F. Fix #3504
2016-03-02 14:41:41 -03:00
jonpas
4918dbacb0
Replace and depreacate EFUNC(common,addScrollWheelEventHandler) with MouseZChanged Display EH
2016-03-02 17:33:46 +01:00
ColdEvul
b91897de3b
Added comment
2016-03-02 16:41:45 +01:00
ColdEvul
e7ec87d284
Added carry and interaction for case.
2016-03-02 16:38:23 +01:00
PabstMirror
8f620f2e61
Fix portable light floating / dir when carrying
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#3486
2016-03-01 18:49:41 -06:00
looterz
b86e5d8ad6
Fixes player markers not showing up correctly when BFT_ShowPlayerNames is enabled in multiplayer
2016-03-01 18:23:33 -06:00
VKing
353b5e9ef4
Replace transportMax... with maximumLoad for mortar boxes.
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Fixes 3490
2016-03-01 21:58:21 +01:00
Glowbal
e2c7576251
Remove headless client component from ACE.
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The component does not fit properly within the scope of the ACE project. In order to avoid difficulties at a later point in time, project management has decided to pull the HC component from the ACE 3.5.0 release. We are going to look into alternative options for the HC component, such as a separate repository maintained by the ACE team.
2016-03-01 19:09:42 +01:00
commy2
fa3913752b
replace XEH_ENABLED macro with actual class, fix #3482 , fix #3483
2016-03-01 17:05:00 +01:00
esteldunedain
bafe714ab5
Remove spare barrels from starting equipment, as they make some grenades not fit in the uniforms.
2016-03-01 10:05:06 -03:00