Commit Graph

6181 Commits

Author SHA1 Message Date
ulteq
feec8a14b7 Removed debug output 2015-06-13 17:23:45 +02:00
ulteq
eacd8e5a49 Removed debug output 2015-06-13 17:22:45 +02:00
Glowbal
09337fcd78 Added new dll build 2015-06-13 17:18:22 +02:00
ulteq
833634f010 Ported the ACE2 ear ringing logic 2015-06-13 17:16:18 +02:00
Nicolás Badano
c168afe8bb Merge pull request #1598 from acemod/serverModulesFirst
Fix Server not reading modules
2015-06-13 12:01:22 -03:00
ViperMaul
cb1d016a39 Merge pull request #1592 from ProfessorCZ/master
CZ - Translation
2015-06-13 07:39:18 -07:00
ViperMaul
cbb620ba98 Change setPos to setPosASL to support roof tops and multi-level objects and faster code.
#1575 and #1577
2015-06-13 07:24:50 -07:00
Glowbal
9926e902b3 Merge pull request #1607 from gienkov/pl-translation-3
PL tactical ladder translation
2015-06-13 14:45:31 +02:00
gienkov
3d440fc0da PL tactical ladder translation 2015-06-13 14:36:42 +02:00
Glowbal
e0bb3c0a4e Merge pull request #1602 from acemod/medicalFallingFix2
[Adv. Medical] Improved falling damage
2015-06-13 13:39:22 +02:00
Glowbal
ce908f0fb3 Merge pull request #1579 from acemod/medicalModuleOptions
[Adv. Medical]  New module options
2015-06-13 13:37:02 +02:00
Glowbal
d448c9e7c0 Fixed select new injuryToAdd always selects first
It should not always take the first injury in the list. That would with the current configuration almost always be the same injury as in `highestSpot`.

This might need to be expanded with something that prefers higher damage types.
2015-06-13 12:37:41 +02:00
ulteq
1c4566984f Removed debug output 2015-06-13 12:13:58 +02:00
ulteq
84d20f9794 Further improved the handling of falling damage:
* Makes sure _projectile is always "falling"
* Enables the creation of wounds in multiple body parts at once
* Caches the initial impact velocity for later damage calculation
* Adjusts the maxDamage value of Large Abrasions
2015-06-13 11:53:30 +02:00
ulteq
234b62b409 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into medicalFallingFix2 2015-06-13 11:12:37 +02:00
ulteq
9b2ebfcbe8 Privates, newline braces, typos 2015-06-13 10:41:19 +02:00
ulteq
86d7143890 Merge pull request #1600 from acemod/tacticalladderStringtable
Made use of the new stringtable macros
2015-06-13 09:52:02 +02:00
ulteq
6eeeb22fcd Made use of the new stringtable macros 2015-06-13 09:51:49 +02:00
ulteq
b4e0504747 Merge pull request #1588 from acemod/rhs38_us_compat
Update RHS compat for 0.3.8
2015-06-13 09:38:07 +02:00
ulteq
b86e6b6043 Merge pull request #1493 from acemod/tacticalladder
Initial draft of the ACE2 tactical ladder port.
2015-06-13 09:37:41 +02:00
ulteq
42f2d88ab7 Merge pull request #1257 from LKS90/modifiedSetup
Added steps I had to do for windows to make ace3
2015-06-13 09:29:22 +02:00
PabstMirror
45912c6ddb Handcuff icon for passengerActions 2015-06-13 00:12:13 -05:00
PabstMirror
9f15cfb650 Merge branch 'master' into captivesFixes 2015-06-13 00:02:41 -05:00
PabstMirror
58e5bc3581 Switch unload captive to passenger actions 2015-06-13 00:02:30 -05:00
PabstMirror
affe323435 Fix bodybag string macro 2015-06-12 23:19:17 -05:00
PabstMirror
177f590dda Make "InitSettingsFromModules" pfeh run on dedicated 2015-06-12 22:57:01 -05:00
PabstMirror
1804c6ceab Merge branch 'master' into serverModulesFirst 2015-06-12 22:40:04 -05:00
ViperMaul
1c0811aa31 Change from globalEvent to targetEvent
#1575 and #1577
2015-06-12 16:56:13 -07:00
ulteq
4160c7668c Workaround to prevent accidentally canceling the ladder deployment 2015-06-13 00:01:48 +02:00
ulteq
8336f1d192 Complete overhaul of the ladder interaction routine 2015-06-12 23:54:51 +02:00
ulteq
9499592322 Cleanup 2015-06-12 22:45:41 +02:00
ulteq
fd40c3a947 New backpack model from raspu:
* Fixes incorrect positioning
2015-06-12 22:14:19 +02:00
ulteq
1cbe972999 Merge pull request #1585 from acemod/huntirParachuteSpeed
HuntIR parachute falling speed experiment
2015-06-12 21:41:46 +02:00
ulteq
62fc0a90e6 Removed the model.cfg 2015-06-12 21:41:17 +02:00
ulteq
6fe7b15832 Removed debug output 2015-06-12 21:40:44 +02:00
Nicolás Badano
c45b443bbc Merge pull request #1597 from SzwedzikPL/interact_passengers_icons
slot icons in passengers menu
2015-06-12 15:38:45 -03:00
SzwedzikPL
ac87a28daa role icon for passengers 2015-06-12 20:32:10 +02:00
ulteq
1393b79a82 Reduced the descending speed of the parachute:
* Adjusted the geometry LOD mass in the huntir.p3d
* Fixed the calculating of the recording time
2015-06-12 20:22:09 +02:00
SzwedzikPL
19d3cd168c del extra space 2015-06-12 19:54:45 +02:00
SzwedzikPL
805c0e1c68 Open action for boxes 2015-06-12 19:48:28 +02:00
ulteq
c51000e8a4 Merge pull request #1595 from acemod/dagrGunnerView
DAGR overlay auto hide
2015-06-12 18:44:19 +02:00
ulteq
9130546c8c DAGR overlay auto hide 2015-06-12 18:23:01 +02:00
ulteq
4b0c4b9dd6 handleDamage EH for the HuntIR 2015-06-12 18:01:53 +02:00
ProfessorCZ
acc5f4d29f CZ - Translation 2015-06-12 15:05:04 +02:00
ProfessorCZ
531372b2a3 CZ - Translation
Already in README
2015-06-12 14:50:50 +02:00
ulteq
604cd122d3 Experiment 2015-06-12 13:54:52 +02:00
ulteq
f84a936d95 Merge pull request #1504 from acemod/concertina_wire
Ported the ACE2 Concertina Wire
2015-06-12 13:42:32 +02:00
ulteq
2e0b837190 Merge pull request #1534 from acemod/dagr
Initial draft of the ACE2 DAGR port
2015-06-12 13:42:25 +02:00
Glowbal
0aaabfde7c Merge pull request #1591 from acemod/medicalFallingFix
Fixes _projectile not being updated
2015-06-12 11:54:34 +02:00
ulteq
6ac2ca9208 Fixes _projectile not being updated 2015-06-12 11:48:49 +02:00