johnb432
973cfdd1c4
Common - Move missing compats warning to pre start ( #10162 )
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* Remove missing compats warning
* move to common/preStart
* ?
---------
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-08-06 00:48:10 -07:00
johnb432
92e10bc578
Fix overlapping CSW interaction position for SPG-9, improve positions for Mk19 and DSHKM ( #10165 )
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Fix overlappting CSW interaction position for SPG-9, improve Mk19 and DSHKM
2024-08-06 00:33:52 -07:00
Fabio Schick
f4f2dbaad9
Docs - Add missing info to Interaction Menu Framework ( #10160 )
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* Interaction Exceptions
* Additional Action Parameters
2024-08-05 17:33:00 -05:00
johnb432
c31ef9e16b
Medical AI - Add command actions to heal injured units ( #10164 )
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* Add AI command menu for healing
* Moved actions to separate function
* Minor cleanup
2024-08-05 02:39:35 -07:00
johnb432
cd678c5b90
Medical AI - Add tourniquet support ( #10158 )
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Add tourniquet support for Medical AI
2024-08-05 02:39:01 -07:00
Grim
4226cd383e
Interact Menu - Add inheritance support to removeActionFromClass ( #8396 )
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* Add inheritance & exclusion support
* Update documentation in wiki
* additional check for parent class in findIf
* forEach instead of count
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* condition for children of excluded classes
* touch everything but the params check
* apply configName in same line
* fix param data type for _excludedClasses
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Update addons/interact_menu/functions/fnc_removeActionFromClass.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Fix & formatting
* Fix missing _x & headers, remove invalid classes
---------
Co-authored-by: Salluci <69561145+Salluci@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-08-05 02:38:46 -07:00
amsteadrayle
c491b78468
Recoil - Tweak launcher recoil to be more realistic ( #9528 )
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* First pass at RPG recoil tweaks
* Crank up camera shake when using launcher
---------
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-08-05 02:38:26 -07:00
johnb432
2db56cc4bb
Advanced Ballistics/Field Rations - Notify restart requirement ( #10161 )
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Add notification for settings requiring restart
2024-08-03 10:16:46 +02:00
Will/KJW
90d855c2c5
Nightvision - Improve NVG Brightness adjustment limits ( #10136 )
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* Update fnc_changeNVGBrightness.sqf
* Update XEH_postInit.sqf
* Update addons/nightvision/XEH_postInit.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Update XEH_postInit.sqf
* Update fnc_changeNVGBrightness.sqf
* Update nightvision-framework.md
* load order independence
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
---------
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-08-02 09:52:44 -03:00
johnb432
6a25e9365a
Safemode - Refactor ( #10111 )
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* Refactor safemode
* Further improvements and fixes
* Update XEH_postInit.sqf
* Don't allow binoculars to be set to safe
* Add API for getting weapon safety status
* Update fnc_jamWeapon.sqf
* Added doc
* Update fnc_playChangeFiremodeSound.sqf
* Update addons/overheating/functions/fnc_jamWeapon.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Update addons/weaponselect/functions/fnc_selectWeaponMode.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
---------
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-08-02 13:59:18 +02:00
Enrico Machado
4e56d58210
Translations - Add and Improve Portuguese ( #10155 )
2024-07-30 20:45:31 -05:00
lambdatiger
8c68f131fa
Debug sphere conditional was missing in frago
2024-07-30 19:10:50 -05:00
lambdatiger
40921773f9
Removed unused stringtable items
2024-07-30 16:22:53 -05:00
lambdatiger
2e67d5d843
Updated function documentation
2024-07-30 16:08:59 -05:00
lambdatiger
25cc22bf77
removed extra newlines and double spaces
2024-07-30 13:36:56 -05:00
lambdatiger
22ca38fc2c
legability formatting
2024-07-30 13:22:52 -05:00
lambdatiger
7b282ec96c
add newline and fix blacklist
2024-07-30 13:22:16 -05:00
lambdatiger
61a1770384
missed comma, going to bed, sorry
2024-07-29 23:55:26 -05:00
lambdatiger
ed36b6a4c8
Alternative way to address shot parent self-harm issue
2024-07-29 23:46:21 -05:00
lambdatiger
5059cb283d
accidentally committed script_component.hpp w/ debug enabled
2024-07-29 23:17:05 -05:00
lambdatiger
bee8eee8d8
Jank fix so that the unit firing can get hit with it's own fragments
2024-07-29 23:12:21 -05:00
lambdatiger
57454553a0
fixed target sphere visability
2024-07-29 22:49:40 -05:00
lambdatiger
cfdf29154f
added target point debug spheres
2024-07-29 22:09:21 -05:00
lambdatiger
0ef399141c
command capitalization
2024-07-29 22:09:10 -05:00
lambdatiger
4d79e93b4c
Merge branch 'Event-hanlder-replacement' of https://github.com/lambdatiger/ace_frag-overhaul into Event-hanlder-replacement
2024-07-29 21:33:37 -05:00
lambdatiger
06d3b23f8a
fix documentation to make units clear on metal and filler quanities
2024-07-29 21:33:35 -05:00
lambdatiger
8b29b86924
Merge branch 'acemod:master' into Event-hanlder-replacement
2024-07-29 21:06:55 -05:00
lambdatiger
3659aff634
added debug draw mode to DEBUG_ENABLED_FRAG define check
2024-07-29 21:05:57 -05:00
lambdatiger
72a6cfffcc
removed unused variables, implemented fixes from full rewrite PR, and fixed math errors
2024-07-29 21:05:38 -05:00
lambdatiger
33a06535eb
fragmenting projectile velocity isn't used anywhere
2024-07-29 21:04:55 -05:00
lambdatiger
5df635cd61
removed _fragCount reference in newly backported debug functions
2024-07-29 21:04:36 -05:00
lambdatiger
613784923d
removed "class eventhandler" references
2024-07-29 21:04:11 -05:00
lambdatiger
3efaef09ec
removed unused variables & EHs and set defaults in the case debug mode draw isn't used
2024-07-29 20:40:39 -05:00
johnb432
98da279e8f
Medical AI - Give blood in Cardiac Arrest before doing CPR ( #10154 )
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Give blood in CA if needed before doing CPR
2024-07-29 15:04:59 +02:00
PabstMirror
7e93715bcc
Medical - Gracefully handle bad configs in testHitpoints ( #10156 )
2024-07-29 15:04:36 +02:00
PabstMirror
a6ab050a07
Dogtags - Rename inventory items via CBA ( #10130 )
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* Dogtags - Rename inventory items via CBA
* Update addons/dogtags/XEH_postInit.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
---------
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-07-28 11:43:03 -05:00
johnb432
56eae4060c
CSW - Improve function headers & comments ( #10149 )
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Code formatting changes from 9234
2024-07-27 19:42:31 +02:00
PabstMirror
e3d8f40538
Interaction - Show all possible modes for an attachment ( #8154 )
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* Interaction - Show all possible modes for an attachement
* Move attach & detach actions under item action
* Remove switching from PIP to regular 2D
* Remove attachment name from attach/detach actions
* Fixed typo in variable name
---------
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-07-27 19:37:33 +02:00
PabstMirror
aa6e5c30ec
Fire - Fix medical macros in compiled sqfc ( #10147 )
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* Fire - Fix medical macros in compiled sqfc
* Update addons/fire/functions/fnc_burnSimulation.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
---------
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-07-27 19:16:49 +02:00
johnb432
b7cd72e936
CSW - Fix belt linking ( #10148 )
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* fix unloading to units with full inventory
* fix belt linking issues
* Enhance workaround
* Use unit instead if magSource is null
---------
Co-authored-by: Salluci <salluci.lovi@gmail.com>
2024-07-27 19:15:50 +02:00
PabstMirror
ba22c407e3
Common - Add ace_common_fnc_switchAttachmentMode
( #10135 )
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* Common - Add `ace_common_fnc_switchAttachmentMode`
* Update addons/common/functions/fnc_switchAttachmentMode.sqf
* Update addons/common/functions/fnc_switchAttachmentMode.sqf
* playSound only for ACE_player
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
---------
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-07-27 19:15:28 +02:00
johnb432
8eefffe811
Recoil - Code cleanup ( #10150 )
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* Recoil code cleanup
* Store recoil values as numbers in config, only `compile` if needed
* Updated header
---------
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-07-27 14:43:07 +02:00
johnb432
b85150e6eb
Explosives - Only add "detonate all" action for dead man switch when necessary ( #10146 )
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Only add detonate all when necessary
2024-07-25 20:34:26 +02:00
johnb432
e99d6d9381
Medical AI - Make AI take tourniquets into account when medicing ( #10142 )
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* Make AI take tourniquets into account when medicing
* Update fnc_healingLogic.sqf
2024-07-25 07:49:45 +02:00
johnb432
bfbaae65e1
Arsenal - Fix mission and campaign insignia ( #10143 )
2024-07-24 20:17:22 -03:00
johnb432
74de646a02
Medical AI - Fix splints not being applied in special circumstance & setting adding multiple EH ( #10141 )
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Several medical AI fixes
- Not applying splints if too many medications were taken
- Potential nil for _target
- Setting could add multiple EH, require mission restart
2024-07-24 15:04:53 +02:00
johnb432
cb3c18c2fb
Medical AI - Header fixes ( #10140 )
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Header fixes for medical AI
2024-07-23 15:28:40 +02:00
johnb432
43c1f97dfa
Laser - Remove unnecessary EGVAR ( #10139 )
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Remove unnecessary EGVAR
2024-07-22 19:27:26 +02:00
johnb432
db339ab8e3
Cargo - Reenable UAV AI when on ground when paradropped ( #10137 )
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Reenable UAV AI when on ground when paradropped
2024-07-22 19:15:43 +02:00
johnb432
b6e9cabc34
Cargo & Dragging - Disable UAV AI when being dragged, carried or cargo ( #10100 )
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* Disable UAV AI when being dragged, carried or cargo
* Update addons/common/functions/fnc_disableAiUAV.sqf
* Improve dragging/carrying conditions, fixed duplicate JIP
2024-07-22 08:38:39 +02:00