ulteq
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bfda932384
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Different max. bleeding rates for different body parts
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2016-12-09 15:54:33 +01:00 |
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ulteq
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0a81baf498
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Better and simpler bleeding rate calculation
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2016-12-09 14:11:07 +01:00 |
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ulteq
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a809047ac4
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Merge branch 'medical-rewrite' of https://github.com/acemod/ACE3 into medical-rewrite
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2016-12-09 12:57:42 +01:00 |
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ulteq
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82e88061fc
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Added 'DEFAULT_HEART_RATE' constant
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2016-12-09 12:57:27 +01:00 |
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PabstMirror
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cc6150303f
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Add setting for blood bag flow rate (#4751)
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2016-12-09 11:33:01 +01:00 |
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ulteq
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31bc54ff33
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Further improved the wound merging logic
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2016-12-09 10:55:24 +01:00 |
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PabstMirror
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c431a7d236
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Ignore UAV AI hitpoints
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2016-12-08 15:53:52 -06:00 |
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ulteq
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c486f17539
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Implemented Medkit (works like in ACE2)
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2016-12-08 18:11:24 +01:00 |
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BaerMitUmlaut
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a48d271368
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Merge pull request #4668 from acemod/medical-rewrite-cardiacArrestLimits
Introduce small variation to length of cardiac arrest
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2016-12-08 14:22:11 +01:00 |
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ulteq
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3b82510751
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Merge new wounds into existing wounds whenever possible
* Todo: separate 'amountOf' into two variables (wound count and bandage percentage)
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2016-12-08 12:59:30 +01:00 |
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ulteq
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b81a5adcb9
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Renamed 'healTime' calculation helper
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2016-12-08 12:30:59 +01:00 |
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ulteq
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9dee5a9083
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Don't remove wounds on partial heal
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2016-12-08 12:16:11 +01:00 |
|
ulteq
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beb1c7036c
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Removed todo flag
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2016-12-08 11:55:38 +01:00 |
|
ulteq
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280943cb4d
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Fixed occluded medication (tourniquet removal logic)
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2016-12-08 11:54:59 +01:00 |
|
ulteq
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78bfc0c26d
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Simplified damage storage
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2016-12-08 11:38:43 +01:00 |
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ulteq
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627ea0ebdc
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Dynamically translate different wound types
* Brings back minor, medium, large wounds
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2016-12-07 21:56:13 +01:00 |
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ulteq
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89c68364ef
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Fix pain suppression not affecting 'setCustomAimCoef'
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2016-12-07 19:51:28 +01:00 |
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ulteq
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708ac207fd
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Make Avulsions even less likely
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2016-12-07 19:10:12 +01:00 |
|
ulteq
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6ce1910a96
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Fix partial heal
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2016-12-07 18:53:12 +01:00 |
|
ulteq
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66803a4b4d
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Fix damage coloring
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2016-12-07 18:53:04 +01:00 |
|
ulteq
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8c5da66c43
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Increase "basic medication" effectiveness of morphine
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2016-12-07 18:41:42 +01:00 |
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ulteq
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74fefb6f69
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New body part colors:
* Red bleeding
* Blue tourniquet
* Yellow/Orange damage
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2016-12-07 18:28:35 +01:00 |
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ulteq
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7f1678b7e6
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Increased wake up chance
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2016-12-07 18:19:35 +01:00 |
|
ulteq
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0c8ebd6441
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Slightly increase Tourniquet 'treatmentTime'
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2016-12-07 17:56:59 +01:00 |
|
ulteq
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4da07bd2a4
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Attemp to reduce 'Avulsion' likelihood
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2016-12-07 17:47:02 +01:00 |
|
ulteq
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09f6f2284b
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Tweaked morphine config
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2016-12-07 17:46:16 +01:00 |
|
ulteq
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45aa80bed7
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Fix leg damage always counted as #vehiclecrash
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2016-12-07 16:39:22 +01:00 |
|
ulteq
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03f7451c99
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Fixed incorrect debug output
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2016-12-07 11:41:58 +01:00 |
|
ulteq
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5db75ac746
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Fixed check blood pressure did not always account for tourniquets
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2016-12-07 11:32:01 +01:00 |
|
ulteq
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ab7af04530
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Overhauled the medication system:
* Refactored the old code
* Introduced 'timeTillMaxEffect' config entry for medication
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2016-12-06 20:42:10 +01:00 |
|
ulteq
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b2838557fa
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Removed dead code 'hrCallback'
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2016-12-06 18:55:54 +01:00 |
|
ulteq
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02ac4c4084
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Fixed minor bug in the heart rate calculation
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2016-12-06 17:40:05 +01:00 |
|
ulteq
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faa2b619ab
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Removed overly verbose debug logs
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2016-12-06 17:35:52 +01:00 |
|
ulteq
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fa77fb7194
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Various fixes:
* Fixed medication (morphine, epinephrine, ...)
* Fixed CPR
* Improved heart rate simulation
* Removed deprecated ace settings
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2016-12-06 17:26:11 +01:00 |
|
ulteq
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978a81fb0a
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Removed dead code
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2016-12-06 14:37:48 +01:00 |
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ulteq
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92da5c80a0
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Partly fixed Medication
* Brings the heart rate adjustment (due to medication) back to life
* Restores the medication effect loop (needs testing)
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2016-12-06 12:58:12 +01:00 |
|
ulteq
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7d6edd6c41
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Brought the SQF variant of the woundsHandler back (for linux servers)
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2016-12-06 10:59:29 +01:00 |
|
ulteq
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db547a53b7
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Increased unconsciousness wake up interval
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2016-12-06 10:58:43 +01:00 |
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PabstMirror
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c47772eddc
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Fix stringtables
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2016-12-05 19:40:26 -06:00 |
|
ulteq
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46340fe8d8
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Fixed accident
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2016-12-05 23:03:25 +01:00 |
|
ulteq
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a88be4f458
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Fixed 'displayPatientInformation'
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2016-12-05 23:00:02 +01:00 |
|
ulteq
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624315524e
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Fixed typo
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2016-12-05 21:39:47 +01:00 |
|
ulteq
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a5ce5b4a34
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Medical Rewrite - Continued (#4744)
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2016-12-05 21:34:20 +01:00 |
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commy2
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9cba0baade
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manual merge
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2016-12-05 20:18:15 +01:00 |
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commy2
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a83267b2ff
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manual merge
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2016-12-05 20:15:16 +01:00 |
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Glowbal
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0b854a6077
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Increase days inactive issues reminders
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2016-12-04 14:30:00 +01:00 |
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PabstMirror
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8d1f988f5d
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AdvThrow - Make sure ammo setVar is not empty (#4743)
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2016-12-02 12:44:39 -06:00 |
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commy2
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d75eeac1e4
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fix usage of reserved variable "" in FUNC(getDetectorConfig), fix #4741 (#4742)
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2016-12-02 10:09:48 -06:00 |
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BaerMitUmlaut
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e082597e3c
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Merge pull request #4740 from acemod/fixBloodErr
Fix blood drop selection if blood loss is high
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2016-12-02 06:13:08 +01:00 |
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PabstMirror
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4eba77f328
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Fix blood drop selection if blood loss is high
close #4739
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2016-12-01 20:36:10 -06:00 |
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