Glowbal
392012bb4b
Merge pull request #3702 from acemod/dayVector
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Add day (non night vision) version of the vector 21
2016-04-20 18:01:59 +02:00
PabstMirror
c2126c3bd4
Simplify binocular check
2016-04-20 10:48:25 -05:00
PabstMirror
cf9479efab
Non-hardcoded binocular / vector detection
2016-04-20 10:40:00 -05:00
PabstMirror
3adbb59f04
Geforce - Change default to aircraft only
2016-04-19 23:04:51 -05:00
PabstMirror
236ad912af
Gforces - Add ace_setting to only run in aircraft
2016-04-19 12:59:41 -05:00
Glowbal
db5d1d42b7
Merge pull request #3703 from acemod/fix-redundant-privates
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Fixed redundant privates in setCardiacArrest
2016-04-18 15:39:35 +02:00
BaerMitUmlaut
65ccf66d00
Fixed redundant privates in setCardiacArrest
2016-04-18 15:23:04 +02:00
PabstMirror
23632281cf
Add day (non night vision) version of the vector 21
2016-04-17 23:22:41 -05:00
jonpas
0762e13816
Merge pull request #3655 from acemod/improveCargoXEH
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Improve cargo initialization XEH
2016-04-17 11:29:09 +00:00
jonpas
10cadb535f
Merge pull request #3631 from acemod/customTaggingTextureSupport
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Add support for custom textures in tagging
2016-04-17 11:28:14 +00:00
PabstMirror
7bd2378c41
Concertina Wire - Don't recoil broken wire, fix killer
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Close #3695
- Don't recoil broken wire
- Use midpoint to search for nearby cars, and ensure the veh was moving.
2016-04-16 12:54:33 -05:00
Glowbal
f8fb75247d
Merge pull request #3693 from acemod/fixShipViewDistance
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Fix ship view distance using foot instead of vehicle setting
2016-04-16 12:45:58 +02:00
PabstMirror
32cd23076f
Merge pull request #3690 from acemod/engineRepairMsg
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Clarify repair while engine is running
2016-04-15 15:56:52 -05:00
PabstMirror
de6848d516
Merge pull request #3694 from acemod/excludeFriesRepairAction
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Exclude FRIES from repair interactions
2016-04-14 20:17:15 -05:00
jonpas
d90fc3dd06
Fix variable name and header examples
2016-04-14 18:58:01 +02:00
PabstMirror
d523ef1fcd
Try to use cursorObject first
2016-04-14 10:57:36 -05:00
jonpas
839d067797
Exclude base FRIES class
2016-04-14 17:38:11 +02:00
jonpas
300d069e78
Exclude FRIES from repair interactions
2016-04-14 13:59:31 +02:00
jonpas
04831267f2
Use lazy evaluation
2016-04-14 13:55:15 +02:00
jonpas
dec266a546
Fix ship view distance using foot instead of vehicle setting, Cleanup view distance component
2016-04-14 13:52:20 +02:00
Glowbal
5165db73e8
Merge pull request #3688 from acemod/fixLoadingIntoFries
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LoadPerson - Only try vehicles that have room
2016-04-14 08:25:03 +02:00
PabstMirror
3360047204
Better handle unloading on slopes
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Close #3667
2016-04-13 13:05:32 -05:00
PabstMirror
f16a65f381
Fix default
2016-04-12 20:05:56 -05:00
PabstMirror
4f6b11c2a6
Clarify repair while engine is running
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#3348
- Show action, but exit and show warning when selected
- Optional (default off) setting to auto shut off engine to keep
compatibility with missions
2016-04-12 20:04:12 -05:00
PabstMirror
d7b0bde1ca
Fix Wildcat attach point
2016-04-12 12:28:48 -05:00
PabstMirror
5d70db3d9b
LoadPerson - Only try vehicles that have room
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Fix #2965
The FRIES is a "Helicopter" so we were trying to load into it, because
it was closest.
Also disable Cargo system on it so we don't load other things into it
And remove all interactions on it as well.
2016-04-12 12:12:49 -05:00
Nicolás Badano
fa2b6dac2d
Merge pull request #3680 from acemod/wipeAnim
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Googles - Only play wipe anim for primary weapon
2016-04-12 10:59:13 -03:00
PabstMirror
3744b980f4
Javelin - Verify player has LOS to cursorTarget
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Fix #3668
2016-04-12 02:14:06 -05:00
PabstMirror
2869a53e6d
Googles - Only play wipe anim for primary weapon
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Close #3638
Animation only makes sense for primary weapon, so skip for others.
2016-04-12 00:19:24 -05:00
Nicolás Badano
d57d6af898
Merge pull request #3678 from Jsmuk/weapon-jam-event
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Raise a local event when a weapon is jammed
2016-04-11 19:25:32 -03:00
James McCartney
153cd28f94
Change event name to weaponJammed
2016-04-11 23:09:45 +01:00
James McCartney
121c45eb84
Raise a local event when a weapon is jammed
2016-04-11 22:29:33 +01:00
jonpas
8072c9db41
Merge pull request #3652 from acemod/setupAlwaysUseJunctions
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Always use junctions for dev environment setup
2016-04-10 21:57:16 +00:00
Thomas Kooi
f6567841a2
Merge pull request #3665 from acemod/add-config-style-validation
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Add config style validation
2016-04-07 20:01:11 +02:00
Glowbal
f409ce8248
Add config style validation
2016-04-07 19:55:10 +02:00
commy2
a8c0840cd1
Merge pull request #3658 from acemod/fixPlayerChangedEvent
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Wait until postInit to install playerChanged event
2016-04-04 07:56:13 +02:00
PabstMirror
f8b46e859c
Wait until postInit to install playerChanged event
2016-04-03 23:36:38 -05:00
jonpas
d931eb4e15
Improve XEH adding in cargo
2016-04-03 14:17:16 +02:00
jonpas
357045a0ed
Merge pull request #3518 from ColdEvul/CargoAndInteractionCase
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Carry, drag and load metal and plastic cases
2016-04-03 11:43:11 +00:00
jonpas
3abb3d321c
Merge branch 'master' into customTaggingTextureSupport
2016-04-03 13:41:26 +02:00
jonpas
f4074e981a
Merge pull request #3529 from acemod/tagEvents
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Throw a globalEvent when a tag is created.
2016-04-03 11:38:24 +00:00
jonpas
2a7e0b2a48
Remove redundant directory symlink directive
2016-04-03 13:23:20 +02:00
jonpas
a9fd7c4d6f
Always use junctions for dev environment setup
2016-04-03 02:27:23 +02:00
Nicolás Badano
8eb7d28e29
Merge pull request #3651 from acemod/addMapAltitudeToGPS
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Add map altitude to GPS
2016-04-02 10:13:02 -07:00
jonpas
caf06f58c8
Add map altitude to GPS - fix #3650
2016-04-02 18:53:34 +02:00
nomisum
5c87161118
fixed logic problem
2016-04-02 15:53:39 +02:00
nomisum
02e3e1c7ec
Merge remote-tracking branch 'refs/remotes/acemod/master'
2016-04-02 15:39:44 +02:00
nomisum
fed4662884
changed suggested lines to ace standards
2016-04-02 15:36:21 +02:00
Nicolás Badano
ec2c331bd9
Merge pull request #3644 from J3aLeiNe/master
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fnc_getMGRSdata update1
2016-04-02 09:23:29 -03:00
commy2
a7cf010f7a
Merge pull request #3648 from acemod/fixtagging_master
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fix script error in tagging
2016-04-02 10:12:38 +02:00