SilentSpike
a53f68a347
Use getUnitTrait for medics, engineers and EOD ( #5246 )
2017-06-10 11:41:01 +01:00
Phyma
ffaa195fe5
Conform function headers to coding guidelines ( #5255 )
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* Fixed headers to work with silentspike python script
* Fixed rest of the files
* Fixed ace-team
2017-06-08 15:31:51 +02:00
Cuel
5b9c70a738
Fix zeus RC units using player damage treshold ( #5219 )
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* Fix zeus RC units using player damage treshold
Closes #5218
* add pabstmirrors suggestion
use gvar
2017-06-02 11:21:57 -05:00
PabstMirror
7bccf2f6be
Fix IVs not showing in patient display ( #5230 )
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Fix #5192 for 3.10
2017-06-01 10:28:47 -05:00
PabstMirror
0cdb2ce238
Increase max weapon index for large modsets ( #5054 )
2017-05-12 13:12:39 -05:00
Dedmen Miller
512592b79d
Prevent starting additional vital loops on full heal ( #4885 )
2017-03-02 17:22:16 -06:00
commy2
9d68fbf987
fix script error caused by new arguments passed to handleDamage ( #4866 )
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* fix script error caused by new arguments passed to handleDamage
* Copy array to not break other handleDamage ehs
* Resize to 7
2017-02-02 13:03:13 -06:00
commy2
05d30c5573
convert log macros to cba versions ( #4282 )
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* convert log macros to cba versions
* Add changes to AB
* remove obsolete macro
2016-10-02 12:55:31 +02:00
PabstMirror
1caea46d60
Medical - Fix adv wound not stacking ( #4353 )
2016-09-07 20:54:54 +02:00
PabstMirror
4fd5d6be6c
Fix handleDamage params for addDamageToUnit ( #4344 )
2016-09-05 22:27:00 +02:00
Glowbal
b489750d5b
Minor optimizations using private, params, and isEqualType ( #4323 )
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* Optimizations with private, params, and isEqualType
* Fixed tab being used instead of space
* Fixed tabs inserted by notepad++
* More usage of new private syntax and params
- changed a few checks for an array being empty to `_arr isEqualTo []`
rather than `count _arr == 0`
- added more uses of `private` on the same line as the variable is
declared
- added more uses of params to assign variables passed as parameters
- removed unnecessary parentheses
- removed several unnecessary variable declarations with private array
syntax
* clean up and formatting
2016-09-04 16:44:22 +02:00
PabstMirror
1c5761f845
Bundle fire damage into larger chunks ( #4223 )
2016-09-03 22:00:45 +02:00
PabstMirror
c4d2383005
Increase blood bag flow rate for basic medical ( #4306 )
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* Change blood bags
- Increase flow rate for basic medical
- Don't queue bags
* change to ivBags, reset var on init / fullHeal
2016-09-01 12:46:08 +02:00
Glowbal
83e78f1021
Merge pull request #4258 from acemod/reviveTimer
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Clear reviveState when calling setUnconscious
2016-08-20 11:57:51 +02:00
Glowbal
167dc7735d
Merge pull request #4197 from acemod/litterSimpleObject
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Use createSimpleObject for medical litter
2016-08-20 11:53:43 +02:00
PabstMirror
b02e91e02e
Clear reviveState when calling setUnconscious
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#4250
2016-08-18 01:59:40 -05:00
PabstMirror
c46b2d09cf
Heal hitpoint after bandage sets bodyPartStatus
2016-08-07 13:58:09 -05:00
PabstMirror
82cf18575c
Minor tweaks to medical
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- decrease needed blood loss on selection to turn icon red. (Largest
wound bleedingRate is only 0.1)
- Don't print warning for basic medical bandage not having sub configs
2016-08-03 13:14:12 -05:00
PabstMirror
02c308e141
Use createSimpleObject for medical litter
2016-08-01 16:20:13 -05:00
Glowbal
c8a54fd090
Merge branch 'release'
2016-07-15 02:03:42 +02:00
PabstMirror
1213c08e4b
Fix cached call events
2016-07-14 13:06:45 -05:00
Glowbal
ee8e03a1ae
Merge pull request #3916 from acemod/merge-basic-and-advanced
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Merge basic and advanced injury systems
2016-07-12 13:36:02 +02:00
Glowbal
0e740f00c3
Merge branch 'release'
2016-07-11 23:42:03 +02:00
Glowbal
d0c30577af
Remove usage of setUnconscious
2016-07-11 19:18:40 +02:00
Glowbal
f86d8d113c
Merge branch 'release'
2016-07-09 11:36:49 +02:00
PabstMirror
450b8dfedb
Fix order of revive loop
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Fix #4035
Revive loop was killing heartrate before it exited
2016-07-06 00:54:51 -05:00
Glowbal
e3f96b6594
Merge branch 'master' into merge-basic-and-advanced
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Conflicts:
addons/medical/XEH_postInit.sqf
addons/medical/functions/fnc_displayPatientInformation.sqf
2016-06-30 11:27:51 +02:00
Glowbal
cd08e00c71
Merge pull request #3962 from acemod/dogtags
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Dogtags
2016-06-29 22:19:02 +02:00
Glowbal
1d66d46501
Fix damaged array not being overwritten.
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This fixes an issue were injured body parts were displayed as blue instead of red. Happens when using advanced medical with AI running in basic mode.
2016-06-27 19:55:00 +02:00
PabstMirror
10a19b59e7
Swich EFUNC(common,waitAndExecute) to CBA
2016-06-26 22:18:53 -05:00
esteldunedain
18f09b9310
Rename events:
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- ace_addedHeartRateAdjustment -> ace_heartRateAdjustmentAdded
- ace_cargoAddedByClass -> ace_cargoByClassAdded
- ace_enteredCardiacArrest -> ace_cardiacArrestEntered
- ace_itemAddedToTriageCard -> ace_triageCardItemAdded
- ace_reload_linkedAmmo -> ace_reload_ammoLinked
- ace_reload_returnedAmmo -> ace_reload_ammoReturned
- ace_treatmentSuccess -> ace_treatmentSucceded
- ace_common_engineOn -> ace_common_setEngine
- ace_explosives_clientRequestOrientations -> ace_explosives_requestOrientations
- ace_explosives_serverSendOrientations -> ace_explosives_sendOrientations
- ace_interaction_lampTurnOff -> ace_interaction_setLampOff
- ace_interaction_lampTurnOn -> ace_interaction_setLampOn
- ace_overheating_spareBarrelsLoadCoolest -> ace_overheating_loadCoolestSpareBarrel
- ace_overheating_spareBarrelsSendTemperatureHint -> ace_overheating_sendSpareBarrelTemperatureHint
Close #3533
2016-06-24 10:45:13 -03:00
PabstMirror
3972504d4a
Add dogtag actions to body bags
2016-06-21 12:13:32 -05:00
jonpas
03e923aa68
Cleanup Function Headers titles
2016-06-18 11:50:41 +02:00
Glowbal
295ad3b037
Merge branch 'medical-impr' into merge-basic-and-advanced
2016-06-13 14:32:15 +02:00
Glowbal
38cdd523f0
Clean up medical function private declares
2016-06-13 14:27:43 +02:00
Glowbal
58f43f8a51
Remove unneeded and deprecated functions from medical
2016-06-13 12:24:28 +02:00
Glowbal
6657bde921
Change basic medical to use advanced medical injury system
2016-06-13 12:18:56 +02:00
Glowbal
792dbcd009
Change clean up privates in handleDamage code
2016-06-13 11:05:21 +02:00
Glowbal
8e59993d7a
Change clean up medical code
2016-06-13 10:55:19 +02:00
Glowbal
73bd684b65
Change formatting and private keywords in medical
2016-06-13 02:34:56 +02:00
Glowbal
3ba2396db7
Change minor clean up of handleUnitVitals
2016-06-13 02:11:21 +02:00
Glowbal
7f9257716e
Merge pull request #2331 from acemod/323bloodyoverlay
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remove BI blood overlay
2016-06-11 20:49:54 +02:00
PabstMirror
dc6d5f1367
Temp fix for change to handleDamage in dev branch
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Fix #3892
2016-06-09 21:26:50 -05:00
jonpas
bd5f6107a0
Merge branch 'master' into eol-lf
2016-06-09 14:24:45 +02:00
commy2
a61e4b3a4e
remove BI blood overlay
2016-06-06 14:14:45 +02:00
SilentSpike
90ebf9638b
Update common event names to meet new standard
2016-06-04 11:12:56 +01:00
SilentSpike
9e4fd77745
Update common event names to meet new standard
2016-06-03 22:39:43 +01:00
Glowbal
694503c01b
Fix medical events
2016-06-03 20:57:21 +02:00
Glowbal
fa2cf55156
Fix medical related events
2016-06-03 20:22:34 +02:00
jonpas
b0352fdeb9
Merge branch 'master' into eol-lf
2016-06-02 17:02:09 +02:00