Commit Graph

12 Commits

Author SHA1 Message Date
PabstMirror
d6000ae985 local -> private 2015-11-17 14:33:17 -06:00
PabstMirror
87b9ff9785 Hearing - Reset earplugs on respawn, addItem setting
Fix #2835 - readd item on respawn
Fix #2837 - setVariable false on respawn
2015-11-10 20:44:55 -06:00
PabstMirror
845909f8af #2833 - Add earplugs based on loudness (+MGs)
Use same loudness calc as firedNear (replacing old audibleFire)
Give ear plugs to machine gunners (depends on magzine size)
2015-11-08 14:02:00 -06:00
jokoho48
c6fbdb420c Code cleanup of Hearing module 2015-08-13 23:42:20 +02:00
jonpas
8f0101a1d9 Merge branch 'master' into addEarplugsEnhancement
Conflicts:
	addons/hearing/functions/fnc_addEarPlugs.sqf
2015-07-01 17:45:00 +02:00
naizarak
75e322e6ae Update fnc_addEarPlugs.sqf
Do not automatically add earplugs to units if combat deafness is disabled.
2015-06-29 12:23:32 -07:00
jonpas
475e4673eb Fixed typo 2015-06-28 22:28:26 +02:00
jonpas
9e6ce52fb6 Added check to addEarplugs if earplugs are used 2015-06-28 21:25:01 +02:00
PabstMirror
5d0f0c2896 Rename ACE_EarBuds -> ACE_EarPlugs
Can't verify translations
2015-03-16 10:56:05 -05:00
PabstMirror
1cdc341320 Headers, Formatting 2015-03-15 16:40:47 -05:00
Nicolás Badano
e7c3b0db18 hearing: various fixes 2015-01-13 22:41:53 -03:00
Nicolás Badano
3b34ad06a2 hearing: Rename function files 2015-01-13 01:18:27 -03:00