BaerMitUmlaut
229443dc74
Assets - Add workshop logo for "No Realistic Names" ( #9581 )
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Add workshop logo for "No Realistic Names"
2023-10-25 15:13:21 -05:00
amsteadrayle
6e8a27c9a6
Medical GUI - Remake body outline textures ( #9503 )
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Co-authored-by: jonpas <jonpas33@gmail.com>
2023-10-17 14:43:44 +00:00
BaerMitUmlaut
18739c23ce
Misc - Add workshop images source files ( #9405 )
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* Add workshop images source files
* Use white logo with dark themes
2023-09-19 07:15:22 +02:00
jonpas
742626ff1a
General - Relative script_component.hpp
includes ( #9378 )
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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00
jonpas
f7e247c87e
Misc - Add more workshop logos, Update README.md ( #9377 )
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* Assets - Move and add more workshop logos
New workshop logos by @BaerMitUmlaut
* Use png logo in README.md
Better looking for both dark and light themes
* Update testing and building instructions in README.md
2023-09-09 19:20:42 -05:00
PabstMirror
916346ae59
General - Format config class defines to coding guidelines (+tool) ( #8520 )
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* General - Format config class defines to coding guidelines (+tool)
* Update tools/config_style_checker.py
Co-authored-by: jonpas <jonpas33@gmail.com>
* Update tools/config_style_checker.py
Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-10-15 13:47:05 -05:00
PabstMirror
c9aa690a4d
various - cleanup maintainers in readmes ( #8517 )
2021-10-15 12:25:42 -05:00
PabstMirror
efe09682cc
Add SQFC support ( #8235 )
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* sqfc
compile_script
cba 3.15.5 and update make.py
* \n
Co-authored-by: jonpas <jonpas33@gmail.com>
* Update make.py
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-09-03 19:08:34 -05:00
Laid3acK
2f9c4b6b41
Ballistics - Add a 5.8mm magazine with the CMR-76 (QBU-88) ( #7820 )
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* 58x42_qbu_mag
* 58x42_qbu_mag
* 58x42_qbu_mag
* 58x42_qbu_mag
* 58x42_qbu_mag
* 58x42_qbu_mag
* 58x42_qbu_mag
* 58x42_qbu_mag
* 58x42_qbu_mag
* 58x42_qbu_mag
* 58x42_qbu_mag
2020-08-18 12:44:58 -05:00
Laid3acK
3db9a24007
Ballistics - 300WM Berger Hybrid OTM airFriction updated ( #7570 )
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* ballistics_300WM
* ballistics_300WM
* ballistics_300WM
* ballistics_300WM
2020-03-09 11:43:11 -05:00
bux
584d311dde
add blender animation file
2019-12-03 15:32:27 +01:00
Laid3acK
37daf3429d
Fix .300NM Berger Hybrid airFriction ( #6901 )
2019-03-29 21:40:38 +01:00
Neviothr
8d83800f37
Fix missing semicolon
2018-08-23 18:57:23 +03:00
bux
774aca4a1d
use pixel drawn ace logo instead of antialiased
2017-12-22 18:00:07 +01:00
bux
57dc1de4ff
adjust icon width for main menu
2017-12-22 11:14:48 +01:00
commy2
f6d640b917
icon assets
2017-12-22 11:05:32 +01:00
bux
320c35c07d
add arsenal icon assets
2017-12-22 10:31:15 +01:00
ulteq
25344deb80
Ballistics - 7.62x54R muzzle velocity correction ( #5711 )
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* Closes: https://github.com/acemod/ACE3/pull/5470
* Reference: https://github.com/acemod/ACE3/files/1272583/mousin.barrel.experiment.pdf
2017-10-31 10:58:12 +01:00
ulteq
61c044e16b
Fixed a typo in the airFriction generator script ( #5641 )
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- Slightly improves the vanilla trajectory of the 'ACE_338_Ball' bullet
2017-10-20 17:33:40 +02:00
ulteq
be482ea097
Advanced Ballistics - Drag model revamp & Spin drift correction ( #5566 )
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* Advanced Ballistics - Drag model revamp
- Moved away from using the drag tables from the GNU exterior ballistics library
- The drag functions are now based off this data from JBM Ballistics: http://www.jbmballistics.com/ballistics/downloads/text/
- The differences are minor, but some players might still appreciate the additional authenticity
* The Mach number is now calculated in relation to the air temperature.
* Improved speed of sound calculation accuracy.
* Advanced Ballistics - DLL update
* Advanced Ballistics - Added drag function reference (JBM Ballistics)
* Advanced Ballistics - Fixed calculation error in the spin drift simulation
- The error was introduced with this PR (https://github.com/acemod/ACE3/pull/4708 )
* More descriptive variable names
* Minor performance optimizations
* Fixed some minor issues
* DLL rebuild
* Utilize new 'toFixed' script command
- Small performance improvement
* Fixed a typo
* Use correct reference speed for the drag compensation
* Updated all 'airFriction' values to match the new drag model
* 'Default' atmosphere now equals the ICAO standard atmosphere
* Update reference humidity to meet the ICAO standard
2017-10-06 13:05:20 -05:00
jonpas
23ff6252cf
Update blank component ( #4711 )
2016-11-25 17:38:06 -06:00
ulteq
2e81f7c104
Ballistics - Overworked .408 CheyTac based on new JBM Ballistics data
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* Added 419gr and 305gr variants (vanilla ammo == 419gr)
* Muzzle velocities from http://www.cheytac.com
* G7 BCs from http://www.jbmballistics.com/
2016-11-14 21:01:04 +01:00
ulteq
14af5577c6
Updates the ballistics module to support Apex
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* Made the new ammo types ready for advanced ballistics
* Made the new weapons ready for advanced ballistics
* Recalculated all initSpeed coefficients
* Updated the airFrictionAnalysis report
2016-10-30 09:02:55 +01:00
jonpas
f8dfa4f933
Add Advanced Throwing ( #3477 )
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* Add Advanced Throwing
* Add feature documentation
2016-08-22 15:09:08 +02:00
jonpas
e3a70c6d3b
Add Tagging module icon
2016-07-24 20:08:53 +02:00
commy2
3fdc0dd521
Merge pull request #3955 from acemod/add_name
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add 'name' to components
2016-06-20 19:25:58 +02:00
BaerMitUmlaut
88b58216ee
Added beautified component names
2016-06-20 11:44:36 +02:00
commy2
c481ddedaf
add 'name' to components
2016-06-19 09:38:39 +02:00
esteldunedain
cc9e5f4631
Add icons for mine detector actions. Close #3935
2016-06-18 20:05:14 -03:00
commy2
000e4a68e6
gunbag improvements
2016-06-12 13:51:23 +02:00
jonpas
95573ee711
Stringtable URL ( #3855 )
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* Move url into stringtable to display it properly, Add some missing author and url entries
* Fix main
* Remove duplicate author
2016-06-01 23:45:51 +02:00
jonpas
1354826d56
Put semi-colon to the correct place
2016-06-01 14:11:32 +02:00
jonpas
1331265e65
Move url into a macro
2016-06-01 13:49:10 +02:00
jonpas
6730d016c2
Convert CfgPatches to new Eden format and CBA 2.4.1 compatibility
2016-06-01 13:27:02 +02:00
jonpas
c568c18865
Add module icon
2016-03-14 19:14:52 +01:00
jonpas
e0cfef0eed
Add defines to blank component
2016-02-29 17:50:38 +01:00
commy2
46a239f9f6
precompile on game start
2016-02-22 15:20:36 +01:00
PabstMirror
1a98726716
Add makeLoadable sync module
2016-01-21 22:12:54 -06:00
Thomas Kooi
e669f3e2cb
Merge pull request #2699 from BaerMitUmlaut/disable-nvgs-in-sight
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Disable nvgs in sight
2015-11-28 20:37:30 +01:00
Thomas Kooi
581f71f8a1
Merge pull request #2141 from GitHawk/refuel
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Adding vehicle refueling
2015-11-26 16:16:13 +01:00
IngoKauffmann
fd2fd3241e
Merge remote-tracking branch 'refs/remotes/acemod/master' into rearm
2015-11-23 19:37:10 +01:00
IngoKauffmann
cbe8d98f86
Merge remote-tracking branch 'refs/remotes/acemod/master' into refuel
2015-11-23 19:29:05 +01:00
PabstMirror
1c26f6c9f5
Captives - Module to set handcuffing
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also add player check for GVAR(requireSurrender) in canApplyHandcuffes
2015-10-23 14:17:31 -05:00
IngoKauffmann
8a4b3a117a
Merge remote-tracking branch 'refs/remotes/acemod/master' into rearm
2015-10-18 12:49:36 +02:00
IngoKauffmann
b5568ca0db
Merge remote-tracking branch 'refs/remotes/acemod/master' into refuel
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Conflicts:
optionals/compat_bwa3/config.cpp
2015-10-10 13:13:30 +02:00
BaerMitUmlaut
edb76ffae4
Initial commit
2015-10-07 20:11:07 +02:00
IngoKauffmann
214c639839
Added module icon
2015-08-15 23:38:08 +02:00
IngoKauffmann
957756893c
Updated module icon
2015-08-15 23:35:05 +02:00
PabstMirror
a2897e6d32
Merge branch 'master' into cargo
2015-08-15 03:11:19 -05:00
Glowbal
d8084e20d7
Added cargo settings and settings module.
2015-08-15 09:50:00 +02:00