J3aLeiNe
d79cbe0844
Getmgrsdata update2 ( #3736 )
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* correct mildot reticle LRPS/AMS/KHS
correct mildot reticle LRPS/AMS/KHS
* replace 1 tab with 1 space
replace 1 tab with 1 space
* fix tab
* ace_scope : correct mildot reticle for LRPS and SOS 2D/PiP SFP scopes
ace_scope : correct mildot reticle for LRPS and SOS 2D/PiP SFP scopes,
same opticszoommax/min for each scopes : 1µ (1meter for 1000meter) / 4µ
(4meter for 1000meter),
LRPS : variable magnification / SOS : 2 magnifications
* fnc_getMGRSdata.sqf update2
fnc_getMGRSdata.sqf update2
* fnc_getMGRSdata.sqf update2
add new maps, in alphabetic order now
2016-05-07 22:37:58 +02:00
BaerMitUmlaut
82f8eb758c
Removed remaining usage of player ( #3710 )
2016-05-07 22:27:33 +02:00
Ozan Eğitmen
b8abec0c61
Fix Capitalization of ACE Settings classes. ( #3627 )
2016-05-07 22:14:56 +02:00
Glowbal
83a8c488d9
Merge pull request #3751 from acemod/wipeoutWhitespace
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Cleaned up excessive whitespace
2016-05-04 11:46:56 +02:00
BaerMitUmlaut
7fcbe93b71
Cleaned up excessive whitespace
2016-05-03 02:32:44 +02:00
ProfessorCZ
7d0fcde9fa
CZ Translate - Update
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04/30/2016
2016-04-30 00:57:24 +02:00
PabstMirror
d40735d5c2
Improve synced event error logging
2016-04-25 15:48:24 -05:00
PabstMirror
efc956eb99
Merge pull request #3692 from acemod/unloadOnSlopes
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Better handle unloading on slopes
2016-04-22 10:40:16 -05:00
PabstMirror
32cd23076f
Merge pull request #3690 from acemod/engineRepairMsg
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Clarify repair while engine is running
2016-04-15 15:56:52 -05:00
PabstMirror
3360047204
Better handle unloading on slopes
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Close #3667
2016-04-13 13:05:32 -05:00
PabstMirror
4f6b11c2a6
Clarify repair while engine is running
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#3348
- Show action, but exit and show warning when selected
- Optional (default off) setting to auto shut off engine to keep
compatibility with missions
2016-04-12 20:04:12 -05:00
PabstMirror
5d70db3d9b
LoadPerson - Only try vehicles that have room
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Fix #2965
The FRIES is a "Helicopter" so we were trying to load into it, because
it was closest.
Also disable Cargo system on it so we don't load other things into it
And remove all interactions on it as well.
2016-04-12 12:12:49 -05:00
PabstMirror
f8b46e859c
Wait until postInit to install playerChanged event
2016-04-03 23:36:38 -05:00
J3aLeiNe
4576ea0194
abbottabad altitude fix
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altitude 0 for altitude 1256
2016-04-02 09:50:50 +02:00
J3aLeiNe
d4a7d864aa
fnc_getMGRSdata update1
2016-04-01 11:53:33 +02:00
J3aLeiNe
093da2badf
Merge branch 'master' into master
2016-03-31 22:22:50 +02:00
J3aLeiNe
c998ab622e
fnc_getMGRSdata update1
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fnc_getMGRSdata update1
2016-03-31 14:41:09 +02:00
Joko
6038ab89c9
improve Code to String
2016-03-30 23:02:52 +02:00
commy2
4e1b2dd24a
just delay setName one frame
2016-03-29 15:32:05 +02:00
commy2
1f6f90a5b2
fixerrornoname
2016-03-29 13:59:07 +02:00
esteldunedain
aad79eda85
The dead shouldn't interact (it's not TWD)
2016-03-12 10:06:45 -03:00
Thomas Kooi
bfe738ba80
Merge pull request #3513 from acemod/cbaVersioning
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Add CBA 2.3.1 to versioning check
2016-03-08 19:21:36 +01:00
commy2
e605ede04a
execute addActionEvents in unscheduled env
2016-03-08 01:19:32 +01:00
jonpas
f956675d35
Merge pull request #3542 from acemod/refuelGlobalEvents
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Replace execRemoteFnc with events and increase fuel update delay in refuel
2016-03-06 16:23:02 +01:00
jonpas
b47b887a21
Fix event name already being used
2016-03-06 16:20:16 +01:00
jonpas
ae3a41e6d8
Move common event handlers closer to their counterparts
2016-03-06 02:38:05 +01:00
Nicolás Badano
1d3950bfff
Merge pull request #3497 from acemod/liteDrag
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Fix portable light floating / dir when carrying
2016-03-05 22:07:43 -03:00
jonpas
881eaf951a
Move setVectorDirAndUp and setHitPointDamage events to common, Make refuel set nozzle position execute only on target where local
2016-03-05 18:07:07 +01:00
PabstMirror
137a512a9e
close main display if using incompatible cba
2016-03-02 16:33:29 -06:00
commy2
92fddff833
also fix modifier key
2016-03-02 23:14:23 +01:00
jonpas
4918dbacb0
Replace and depreacate EFUNC(common,addScrollWheelEventHandler) with MouseZChanged Display EH
2016-03-02 17:33:46 +01:00
PabstMirror
8f620f2e61
Fix portable light floating / dir when carrying
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#3486
2016-03-01 18:49:41 -06:00
PabstMirror
2bdeff1639
Fix for all missionVersions
2016-02-29 16:34:51 -06:00
PabstMirror
2b3b6083cb
Try to handle bad 3den mission modules
2016-02-29 14:06:14 -06:00
BlackWindowS
c61e7b5104
Tweaked & added translations
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Translation of almost every STR to French
2016-02-28 14:48:04 +01:00
commy2
69f810f32b
add missing pee
2016-02-28 07:25:11 +01:00
commy2
03b8e2b590
fix reloadMutex nil, fix#3450
2016-02-28 06:12:40 +01:00
PabstMirror
6e29beefa1
Remove extra "(" in debug output
2016-02-26 12:48:40 -06:00
NorXAengell
a5ce95f9c7
Traduction, correction Fr Common
2016-02-26 01:29:37 +01:00
esteldunedain
71707bc81a
Some spanish translations for 3.5.0
2016-02-25 10:54:19 -03:00
Nicolás Badano
d02a590886
Merge pull request #3406 from acemod/diePurista
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Replace Purista with Roboto - everywhere
2016-02-25 09:56:16 -03:00
jonpas
8f775dfba4
Rename FontCSE macro to FONT_ACE
2016-02-24 15:08:54 +01:00
jonpas
7f022eda00
Replace Purista with Roboto - everywhere, close #3401
2016-02-24 15:06:27 +01:00
commy2
02b2a21300
remove unused non API functions
2016-02-24 10:10:31 +01:00
commy2
8233661d55
remove unused non API functions
2016-02-24 09:39:39 +01:00
PabstMirror
9ec4135be9
Add prep
2016-02-22 12:27:27 -06:00
PabstMirror
eb08149946
Merge branch 'master' into doAnimEvents
2016-02-22 12:27:07 -06:00
commy2
9712f9c1a4
manual merge
2016-02-22 16:24:10 +01:00
commy2
c45523475f
manual merge
2016-02-22 16:06:30 +01:00
commy2
0f7bfc0f66
Merge pull request #3389 from acemod/precompileongamestart
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precompile on game start
2016-02-22 16:00:19 +01:00