* Fix Brackets around code
* Update fnc_handleFired.sqf
* Shouldn't have changed this one
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Do not need to register keybinds on machines that don't have interfaces.
* add newline
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* medical_gui italian translations
* csw italian translations
* interact_menu italian translations
* switchunits italian translations
* trenches italian translations
* parachute italian translations
* vehicles italian translations
* viewdistance italian translations
* common italian translations
* magazinerepack italian translations
* vehiclelock italian translations
* overpressure italian translations
* ui italian translations
* medical_treatment italian translations
* medical_treatment german translations
* nametags italian translations
* overheating italian translations
* viewrestriction italian translations
* grenades italian translations
* ai italian translations
* aircraft italian translations
* arsenal italian translations
* arsenal german translations
* hellfire italian translations
* reload italian translations
* nightvision italian translations
* medical_damage italian translations
* towing italian translations
* fortify italian translations
* finger italian translations
* dragging italian translations
* viewports italian translations
* explosives italian translations
* killtracker italian translations
* killtracker german correction
* gforces italian translations
* noradio italian translations
* reloadlaunchers italian translations
* cargo italian translations
* medical_engine italian translations
* field_rations italian translations
* maverick italian translations
* slideshow italian translations
* medical_ai italian translations
* advanced_fatigue italian translations
* marker_flags italian translations
* tagging italian translations
* fastroping italian translations
* markers italian translations
* medical_statemachine italian translations
* microdagr italian translations
* novehicleclanlogo italian translations
* realisticnames italian translations
* irlight italian translations
* laser italian translations
* ballistics italian translations
* interaction italian translations
* medical_status italian translations
* medical_feedback italian translations
* medical italian translations
* map_gestures italian translations
* casings italian translations
* logistics_rope italian translations
* repair italian translations
* fieldmanual italian translations
* refuel italian translations
* refuel german translations
* intelitems italian translations
* gunbag italian translations
* fire italian translations
* cookoff italian translations
* smallarms italian translations
* zeus italian translations
* zeus german translations
* vehicle_damage italian translations
* advanced_ballistics italian translations
* advanced_throwing italian translations
* artillerytables italian translations
* captives italian translations
* chemlights italian translations
* compat_sog italian translations
* compat_rhs_usf3 italian translations
* compat_ws italian translations
* compat_ws german translations
* concertina_wire italian translations
* dogtags italian translations
* dragon italian translations
* fcs italian translations
* flashlights italian translations
* flashsuppressors italian translations
* frag italian translations
* gestures italian translations
* hitreactions italian translations
* hot italian translations
* huntir italian translations
* kestrel4500 italian translations
* laserpointer italian translations
* logistics_uavbattery italian translations
* logistics_wirecutter italian translations
* main italian translations
* map italian translations
* maptools italian translations
* medical_blood italian translations
* missileguidance italian translations
* missionmodules italian translations
* mk6mortar italian translations
* nlaw italian translations
* optionsmenu italian translations
* pylons italian translations
* quickmount italian translations
* rearm italian translations
* respawn italian translations
* sandbag italian translations
* scopes italian translations
* spectator italian translations
* spectator german translations
* tripod italian translations
* volume italian translations
* weaponselect italian translations
* weather italian translations
* winddeflection italian translations
* dagr italian translations
* headless italian translations
* hearing italian translations
* towing italian translations
* yardage450 italian translations
* Grammar Suggestion
* Fix Error from merge conflict resolution
* More Japanese
* bit tweak
* cargo missing
* little bit better wording
* update medicaly
* more medical
* Grenade Things and more
* common and csw
* minor tweaks
* even more tweaks
* I want this to be the final update
* overhaul not over yet
* Finaly finaly it's over. maybe.
* zeus med module update addition
* range things
* Update stringtable.xml
* Update stringtable.xml
* Update stringtable.xml
* progress bar
* revert and feedbackicon
feedback is still used??? i can't check that
* Captive fix and Specialist things
* Training level required
* time things
* Zeus_ModuleUnloadFromCargo
* error fix
* revert field manual cause conflict with portuguese
* reattempt field manual
* advanced wording
* magazine name and chemlight name
* space
* I forgot change that
* Jam and cookoff meaning
* space is important
* Pointing
* Korean Translation 100% done
fixed typos, changing the Korean transliteration of proper nouns, and changing the meaning of the original to a more understandable interpretation without compromising the transmission of the original
* Something Edited
edit incorrect translation and add typo correction
* Improve Chinese translation
* Optional Compat SOG and Tracers Simplified Chinese
* Fix settings string not correctly localized
* Fix mode of heli minigun have no realistic name
* Fix Regex replace flaw
* fix merge
* Various improvements
* Translate CSW, fix short name not short
* Trim
* Magazines naming
* Minor tweak
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* add csw prefix to magazines
* Update addons/mk6mortar/stringtable.xml
Co-authored-by: Jo David <github@jonathandavid.de>
Co-authored-by: Jo David <github@jonathandavid.de>
* General - Setting category cleanup
- Localize ACE Uncategorized
- Add subcategories for everything in Uncategorized
- Put colors in subCategory (alphabetically last)
- Add extra info on ViewDistance settings descriptions
- Move all settings to initSettings.sqf
* Update initSettings.sqf
* Update code guidelines for script_component
* Update contributing documents for pull requests
- Reflect true attribution practices
- Reflect true merge process (this changed a long time ago)
* Remove listed maintainer from component readmes
We have almost never used these and serve as a source of confusion for
new contributors.
* Add: Simplified Chinese Translation for medical items and GUI
Add: Simplified Chinese Translation for medical items and GUI
Fix: Corrected some wrong Simplified Chinese Translation
* Add: Simplified Chinese Translation for medical items and GUI
Add: Simplified Chinese Translation for medical items and GUI
Fix: Corrected some wrong Simplified Chinese Translation
* Update SC Translation for triage card
Update SC Translation for triage card
* Update Chinesesimp Translations
Update: usage for doing something in SC.
Update: Bandaging action in SC.
* Update: Unlock action for SC Translation
Update: Unlock action for SC Translation
* Cleaning and reorganizing of some stringtable files (WIP) :
- Duplicate entries have been removed, and the arrangement improved, to help future translators.
- Some ACE_Settings.hpp files have been modified because they were not up to date.
- Minor french translation correction.
* Added French translation and / or correction for :
- Weaponselect module,
- Weather module,
- Winddeflection module,
- Yardage450 module,
- Zeus module.
* Convert Tabs to Spaces
* Minor corrections ; arrangement improved for few stringtable.xml files.
* Improved French translation, and adjust fews settings.
- Nombreuses corrections mineures, en vérifiant chaque menu un à un, puis chaque
option dans le jeu lui-même. Ca m'a permit de constater qu'il y a certaines
absurdités, y compris en anglais, qui ont donc été retraduites dans toutes les
langues, mais qui ne correspondent pas vraiment à l'option telle qu'implémentée.
Par exemple, le système de réarmement dans Eden est traduit de manière très
étrange.
- Modification du fichier "addons/overheating/ACE_Settings.hpp", afin de changer
l'ordre du menu "ACE Surchauffe". En effet la case "activé" était tout en bas,
aussi je l'ai mise tout en haut (comme c'est déjà le cas pour toutes les options).
- Modification du fichier "addons/finger/ACE_Settings.hpp", concernant le pointage
du doigt ACE, afin d'y ajouter une description dans les réglages des addons.
Il y en avait déjà une (peu utile) dans les paramètres des commandes, mais pas
dans les options des addons, ce qui rend l'option peu explicite pour un débutant.
* Corrections mineures
* correction erreurs
* correction erreurs (nametags)
* correction erreurs et modules obsolètes (nametags)
* correction erreurs et modules obsolètes (common)
* Mise en commentaire d'éléments obsolètes
* correction key error
* Added Vdauphin suggestions :).
* French translation - Replaced "Faction" (faction) to "Camp" (side)
addons/captives/stringtable.xml
addons/switchunits/stringtable.xml
addons/zeus/stringtable.xml
* Minor correction of french Concertina_wire translation
* - (PabstMirror suggestions) Replace tabs by spaces, in addons/common/stringtable.xml
- (PabstMirror suggestions) Replace xml comments by french plain text, in addons/common/stringtable.xml
- Replace xml comments by french plain text, addons/explosives/stringtable.xml
- Replace xml comments by french plain text, addons/nametags/stringtable.xml
* Removed accented capital letters for objects in french translation :
Capital accented letters were a problem because they were not classified alphabetically.
Thus in Eden or in the arsenal, objects starting with a capital accented letter were systematically at the top of the list.
modified: addons/chemlights/stringtable.xml
modified: addons/huntir/stringtable.xml
* Correction of a typing error (french concertina_wire translation
* French MicroDAGR Translation Update
* French Missile Guidance Translation Update
* French missionmodules Translation Update
* French mk6mortar Translation Update
* French MicroDAGR Translation Update
* French Missile Guidance Translation Update
* French missionmodules Translation Update
* French mk6mortar Translation Update
* French Advanced Ballistics Translation Update
* French Advanced Fatigue Translation Update
* French Ai Translation Update
* French Arsenal Translation Update
* French Ballistics Translation Update
* French Captives Translation Update
* French Cargo Translation Update
* French Common Translation Update
* French Cookoff Translation Update
* French CSW Translation Update
* French Dagr Translation Update
* French Dogtags Translation Update
* French Dragging Translation Update
* French Dragon Translation Update
* French Explosives Translation Update
* French Explosives Translation Update - update
* French Fastroping Translation Update
* French FCS and Finger Translation Update
* French MicroDAGR Translation Update
* French Missile Guidance Translation Update
* French missionmodules Translation Update
* French mk6mortar Translation Update
* French Advanced Ballistics Translation Update
* French Advanced Fatigue Translation Update
* French Ai Translation Update
* French Arsenal Translation Update
* French Ballistics Translation Update
* French Captives Translation Update
* French Cargo Translation Update
* French Common Translation Update
* French Cookoff Translation Update
* French MicroDAGR Translation Update
* French CSW Translation Update
* French Dagr Translation Update
* French Dogtags Translation Update
* French Dragging Translation Update
* French Dragon Translation Update
* French Explosives Translation Update
* French Explosives Translation Update - update
* French Fastroping Translation Update
* French FCS and Finger Translation Update
* Update French Explosives Translation Update
* Update addons/advanced_ballistics/stringtable.xml
Co-Authored-By: Vdauphin <vdauphin@outlook.fr>
* Update addons/advanced_fatigue/stringtable.xml
Co-Authored-By: Vdauphin <vdauphin@outlook.fr>
* Update addons/cargo/stringtable.xml
Co-Authored-By: Vdauphin <vdauphin@outlook.fr>
* Update addons/arsenal/stringtable.xml
Co-Authored-By: Vdauphin <vdauphin@outlook.fr>
* Update addons/advanced_fatigue/stringtable.xml
Co-Authored-By: Vdauphin <vdauphin@outlook.fr>
* Update frag/gestures/goggles/grenades/gunbag french translation
* Update hearing french translation
* Added French update translation and / or correction for :
- Frag Module
- Gestures Module
- Goggles Module
- Grenades Module
- Gunbag Module
- Hearing Module
- Hellfire Module
- Hitreactions Module
- Hot Module
- Interact_Menu Module
- Interaction Module
- Inventory Module
- Laser Module
- Laserpointer Module
- Magazinerepack Module
- Map Module
- Map_gesture Module
- Maptools Module
- Markers Module
- Maverick Module
* Added French update translation and / or correction for :
- Interaction Module
- Medical Module
- Medical_damage Module
- Medical_feedback Module
- Medical_gui Module
- Medical_statemachine Module
- Medical_treatment Module
- Microdagr Module
* Added French update translation and / or correction for :
- Missileguidance Module
- Missionmodules Module
- Nametags Module
- Nightvision Module
- Nlaw Module
- Noradio Module
- Optionsmenu Module
* Added French update translation and / or correction for :
- Overheating Module
- Overpressure Module
- Parachute Module
- Pylons Module
- Quickmount Module
- Rangecard Module
- Realisticnames Module
- Rearm Module
- Refuel Module
- Reload Module
* Adding French translation and correction for the Repair Module
* Correction typo mineure
* Adding French translation and / or correction for :
- Respawn Module
- Safemode Module
- Sandbag Module
- Scopes Module
* Minor corrections of the French translation for the ACE arsenal
* Minor corrections of the French translation for the Medical_treatment Module
* Correction de quelques anomalies dans les options ACE pour Eden.
Remplacement de la mention "Est infirmier" par "Qualification médicale", dans les options ACE de l'éditeur de mission.
En effet, il n'y a pas (plus ?) de case à cocher, mais un menu "direct", avec les choix "Par défaut/Aucune/Infirmier/Médecin.
Cela est donc bien plus approprié ;).
De même pour la mention "Est ingénieur", remplacée par "Qualification technique", là aussi bien plus appropriée.
Il a également fallu que je remplace la valeur "Ingénieur avancé" par "Ing. avancé" (Adv. Engineer en anglais), pour des raisons de place : la dénomination complète déborderait de la case / serait tronquée.
* Added French translation and / or correction for :
- Slideshow Module,
- Spectator Module,
- Spottingscope Module,
- Swichunits Module,
Minor correction on Nametags Module
* Correction ponctuation
* Added French translation and / or correction for :
- Tacticalladder Module,
- Tagging Module,
- Trenches Module,
- Tripod Module.
* Added French translation and / or correction for :
- UI Module,
- Vehiclelock Module,
- Vehicles Module.
Minor correction on Tacticalladder Module
* Added French update translation and / or correction for Viewdistance Module
* Initial Commit
* Got rid of unneeded translation values
* Updated Strings
* "Fixed" issue where when you deploy the tripid and weapon on slope it freaked out.
* Fixed locality issues. Added timers to relavent functions.
* Added weights to all magazines/tripod. Weights to weapons coming soon when I transfer them to the launcher slot
* Fixed bug regarding localized strings. Created new tripod model
* Added timers for deploying/picking up the tripod. Changed ammo-box model from custom to one already in ARMA. Changed gun-bag model for a more generic one. Created a texture for the tripod and gunbag
* Removed ability to disassemble weapons via the addAction. Added ACE Action to get in due to a memory point issue. Changed from a static deploy/dismount time to one based in the weapon configs
* Created forward-compatability. Made it so I can define a base plate for any weapon if I ever want to expand from the generic M3 Tripod.
* Fixed bug where tripod wouldn't deploy with the correct times. Fixed bug where if you moved the tripod into the ground it would go flying.
* Added mortar compatability. Will probably shift whole mortar ammo loading to CSW one day
* Added icons to each relavent item
* Added README, possibly fixed bug where if you are in a weapon others cant load/unload ammo. Changed distance you can interact with weapons
* Added checks for when deploying the gun as well as unloading ammo to prevent duplication/deletion of items.
* Added documentation
* Added order to doc
* Explained why things are the way they are
* Remove temp files
* Removed redundant files
* Converted tabs->spaces. Added newlines at end of all files. Changed broken line in fnc_tripodDeploy.sqf.
* 100% newlines at end of file
* Added newlines to files that didnt get the change. Fixed README. Changed from GVAR(cswOptions) to GVAR(options). Changed from tabs to spaces in wiki
* Fixed issue with UAV assembling with enableWeaponDisassembling. Fixed bug where game would crash if you disassembled static weapon with more than 1 magazine
* Tabs->Spaces
* Added CSW options to base StaticWeapon class to allow for easier additions. Switched default mortar away from CSW system due to incompatabilities
* Lazy Evaluations and macros to describe how things work.
* Added newlines to script_component. Fix no-texture issue on tripod. "Fix" 20mm HE saying 40mm HE. Add custom icons to all weapons. Move "Check Ammo" to CSW menu
* abc
* Revert "abc"
This reverts commit bcb4214bd9.
* Update to current commit
* Revert changes to fortify.md
* Updated UI Icon to Crew Served Ammo branch UI
* Added Pabst's CrewServedAmmo to handle ammo loading/unloading instead of my solution
* Fixed bug where currentWeaponTurret returned a blank string when a player hasent entered hte weapon to select the current weapon
* Re-added ammo loading time
* Tabs->Spaces
* Newline at end of files
* Removed replaced functions
* Remove redundant strings. Move ammo handling to appropiate section
* Tabs->Spaces
* Update wiki
* Updated to fix crash with default weapons and disable CSW ability on default static weapons
* Added editor attributes to enable/disable CSW at edit time
* Change how ammo is removed from the CSW. Uses math instead of iteration
* Fix bug where assembled weapon did not get rid of default actions
* Added support for multiple types of ammo in one CSW
* Add tracer magazines for .50 cal
* Fix bug where you could load ammo even if the gun couldnt take any more
* Disable debug and enable compile cache
* Changed weapon deploy/pickup time. Removed custom Titan missiles. Using ACE Dragging now. Added progress bar check for pickupTripod. Updated documentation
* Removed check if CSW is full to unload ammo
* Fix bug where items would spawn underneath other items on wepaon dismount
* Change some things
* Configure base statics, improve returnAmmo
* Add mortar baseplate
* Remove explicit inheritance
* Fix bug where unloading ammo would duplicate it if you had room in your person.
* Tab->Space
* Player couldnt pickup tripod due to legacy code
* Fix GMG_01_base_F inheritce
* Port of ACE 2 tripod + ACE 2 CSW Bag
* Move ACE 2 Data to APL folder
* Adjust weights to make them more accurate to how ARMA uses it and the real life equivalents
* Fix bug where error was thrown on esc from picking up tripod. Tripod rotated 180
* Fix bug where if you called ace_common_claim the weapon could be set to be disassembled even though it may not be wanted via CSW
* Added ability to toggle ammo handling when weaponAssembly is disabled.
* Add Proxy Weapons for all Vanilla static weapons. These serve as a way to allow for realistic ammo reload times without having to modify base classes if you want feautres turned off. Adjusted reload and mount times to be more "realistic"
* Fix Shadow RPT Spam
* Update wiki
* Change order of setDir and setPos
* Change all setDir/setPos orientations. Remove redundant check. Ensure that weapon locked state reflects it with the "getIn" command. Add a way to pass in a specific classname for the weapon assemble type. Add a callback function onDisassemble if user wants to set the state of the new tripod using the old weapon as a reference
* Actually check for the carryWeaponClassname in the deployWeapon check
* Ai Compatiblity
* Add stringtable entries
* Formatting fixes
* Stringtables for settings, fix setMagazineTurretAmmo
* inherit ammo for mags, reorder stringtable
displays correct ammo and descriptionShort
* don't require ace_javelin
* Tweaks, cleanup, localzation, ace_reload changes
change weapon tag to [CSW]
tweak localization strings
minor cleanup
simplify some ace_reload funcs
* delete moved dev func
* Hopefully fix issue where to-be deleted tripod intersects with newly created weapon and vice versa. Remove PBOPREFIX newline
* cleanup/proxyWeapon/mk6 compat