Commit Graph

9473 Commits

Author SHA1 Message Date
dec266a546 Fix ship view distance using foot instead of vehicle setting, Cleanup view distance component 2016-04-14 13:52:20 +02:00
5165db73e8 Merge pull request #3688 from acemod/fixLoadingIntoFries
LoadPerson - Only try vehicles that have room
2016-04-14 08:25:03 +02:00
d7b0bde1ca Fix Wildcat attach point 2016-04-12 12:28:48 -05:00
5d70db3d9b LoadPerson - Only try vehicles that have room
Fix #2965
The FRIES is a "Helicopter" so we were trying to load into it, because
it was closest.
Also disable Cargo system on it so we don't load other things into it
And remove all interactions on it as well.
2016-04-12 12:12:49 -05:00
fa2b6dac2d Merge pull request #3680 from acemod/wipeAnim
Googles - Only play wipe anim for primary weapon
2016-04-12 10:59:13 -03:00
2869a53e6d Googles - Only play wipe anim for primary weapon
Close #3638
Animation only makes sense for primary weapon, so skip for others.
2016-04-12 00:19:24 -05:00
d57d6af898 Merge pull request #3678 from Jsmuk/weapon-jam-event
Raise a local event when a weapon is jammed
2016-04-11 19:25:32 -03:00
153cd28f94 Change event name to weaponJammed 2016-04-11 23:09:45 +01:00
121c45eb84 Raise a local event when a weapon is jammed 2016-04-11 22:29:33 +01:00
8072c9db41 Merge pull request #3652 from acemod/setupAlwaysUseJunctions
Always use junctions for dev environment setup
2016-04-10 21:57:16 +00:00
f6567841a2 Merge pull request #3665 from acemod/add-config-style-validation
Add config style validation
2016-04-07 20:01:11 +02:00
f409ce8248 Add config style validation 2016-04-07 19:55:10 +02:00
a8c0840cd1 Merge pull request #3658 from acemod/fixPlayerChangedEvent
Wait until postInit to install playerChanged event
2016-04-04 07:56:13 +02:00
f8b46e859c Wait until postInit to install playerChanged event 2016-04-03 23:36:38 -05:00
357045a0ed Merge pull request #3518 from ColdEvul/CargoAndInteractionCase
Carry, drag and load metal and plastic cases
2016-04-03 11:43:11 +00:00
f4074e981a Merge pull request #3529 from acemod/tagEvents
Throw a globalEvent when a tag is created.
2016-04-03 11:38:24 +00:00
2a7e0b2a48 Remove redundant directory symlink directive 2016-04-03 13:23:20 +02:00
a9fd7c4d6f Always use junctions for dev environment setup 2016-04-03 02:27:23 +02:00
8eb7d28e29 Merge pull request #3651 from acemod/addMapAltitudeToGPS
Add map altitude to GPS
2016-04-02 10:13:02 -07:00
caf06f58c8 Add map altitude to GPS - fix #3650 2016-04-02 18:53:34 +02:00
ec2c331bd9 Merge pull request #3644 from J3aLeiNe/master
fnc_getMGRSdata update1
2016-04-02 09:23:29 -03:00
a7cf010f7a Merge pull request #3648 from acemod/fixtagging_master
fix script error in tagging
2016-04-02 10:12:38 +02:00
4576ea0194 abbottabad altitude fix
altitude 0 for altitude 1256
2016-04-02 09:50:50 +02:00
84c5a0d266 FCS - Minor firedEH optimization 2016-04-01 21:51:22 -05:00
31953c5d52 Merge pull request #3635 from acemod/fixInvertedGestureStopFreeze
Fix inverted gestures Stop and Freeze and minor gestures cleanup
2016-04-01 19:30:48 +00:00
d4a7d864aa fnc_getMGRSdata update1 2016-04-01 11:53:33 +02:00
093da2badf Merge branch 'master' into master 2016-03-31 22:22:50 +02:00
e104b0ac55 Merge pull request #3640 from acemod/fixZeusAutoAdd
Delay calling addCuratorEditableObjects for a frame
2016-03-31 10:04:44 -05:00
c998ab622e fnc_getMGRSdata update1
fnc_getMGRSdata update1
2016-03-31 14:41:09 +02:00
076803951d Merge pull request #3628 from alef/translation/15bn/alef
Italian translation
2016-03-31 06:54:31 +02:00
35cb4cb0f5 Merge pull request #3643 from acemod/helicargosizes
specify helicopter cargo spaces
2016-03-31 01:11:24 +02:00
92af6ffe2e add cargo space to csat attack heli (can transport 8 troops) 2016-03-31 01:03:40 +02:00
28468bec82 specify helicopter cargo spaces, fix #3591 2016-03-31 00:57:04 +02:00
1b0794d6b4 Merge pull request #3641 from acemod/improveCodeToString
improve Code to String
2016-03-31 00:07:42 +02:00
6038ab89c9 improve Code to String 2016-03-30 23:02:52 +02:00
6f412c312a Delay calling addCuratorEditableObjects for a frame
Fixes createVehicle not always being added on dedicated server.
2016-03-30 10:26:33 -05:00
ada519a59c sort people 2016-03-29 20:35:34 +02:00
a83c3b5219 Merge pull request #3623 from acemod/fixAbTerrainProcessor
Fix AB Terrain Extension
2016-03-29 13:08:14 -05:00
89428dc55c Merge pull request #3624 from acemod/compatPboWarnings
Compat pbo warnings
2016-03-29 17:01:53 +02:00
a4c848a090 formating 2016-03-29 17:00:54 +02:00
ec2be36e81 Use boolean 2016-03-29 16:25:55 +02:00
2d22b06150 Add README.md to gestures and update author URL 2016-03-29 16:08:33 +02:00
330977a709 Remove including DIK KeyCodes definitions, use decimal codes, Improve BI gesture handling even further 2016-03-29 16:03:41 +02:00
3489dd48bb Remove unused gestures, Improve stringtabling and remove duplicate 2016-03-29 15:51:51 +02:00
49f6904f9e Merge pull request #3634 from acemod/fixerrornoname
fix FUNC(setName) for Zeus and alive spawned units
2016-03-29 15:48:19 +02:00
ef83a667c1 Merge pull request #3633 from acemod/fixdetonatescriptedexplosive
make FUNC(scriptedExplosive) work in scheduled env, ref #3621
2016-03-29 15:48:10 +02:00
c24c1b9dc0 Fix inverted Stop and Freeze - prone Stop will still be freeze due to BI animation being wrong 2016-03-29 15:39:32 +02:00
4e1b2dd24a just delay setName one frame 2016-03-29 15:32:05 +02:00
1f6f90a5b2 fixerrornoname 2016-03-29 13:59:07 +02:00
666a4030b5 make FUNC(scriptedExplosive) work in scheduled env, ref #3621 2016-03-29 13:21:13 +02:00