Grim
4226cd383e
Interact Menu - Add inheritance support to removeActionFromClass ( #8396 )
...
* Add inheritance & exclusion support
* Update documentation in wiki
* additional check for parent class in findIf
* forEach instead of count
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* condition for children of excluded classes
* touch everything but the params check
* apply configName in same line
* fix param data type for _excludedClasses
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Update addons/interact_menu/functions/fnc_removeActionFromClass.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Fix & formatting
* Fix missing _x & headers, remove invalid classes
---------
Co-authored-by: Salluci <69561145+Salluci@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-08-05 02:38:46 -07:00
amsteadrayle
c491b78468
Recoil - Tweak launcher recoil to be more realistic ( #9528 )
...
* First pass at RPG recoil tweaks
* Crank up camera shake when using launcher
---------
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-08-05 02:38:26 -07:00
johnb432
34be857859
Update CfgVehicles.hpp
2024-08-04 15:42:23 +02:00
johnb432
9f0ba6a759
Take setting into account
2024-08-04 15:38:42 +02:00
johnb432
8e8d7dca36
Merge branch 'master' into medical-enable-setting
2024-08-03 10:56:40 +02:00
johnb432
2db56cc4bb
Advanced Ballistics/Field Rations - Notify restart requirement ( #10161 )
...
Add notification for settings requiring restart
2024-08-03 10:16:46 +02:00
Will/KJW
90d855c2c5
Nightvision - Improve NVG Brightness adjustment limits ( #10136 )
...
* Update fnc_changeNVGBrightness.sqf
* Update XEH_postInit.sqf
* Update addons/nightvision/XEH_postInit.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Update XEH_postInit.sqf
* Update fnc_changeNVGBrightness.sqf
* Update nightvision-framework.md
* load order independence
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
---------
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-08-02 09:52:44 -03:00
johnb432
6a25e9365a
Safemode - Refactor ( #10111 )
...
* Refactor safemode
* Further improvements and fixes
* Update XEH_postInit.sqf
* Don't allow binoculars to be set to safe
* Add API for getting weapon safety status
* Update fnc_jamWeapon.sqf
* Added doc
* Update fnc_playChangeFiremodeSound.sqf
* Update addons/overheating/functions/fnc_jamWeapon.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Update addons/weaponselect/functions/fnc_selectWeaponMode.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
---------
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-08-02 13:59:18 +02:00
Enrico Machado
4e56d58210
Translations - Add and Improve Portuguese ( #10155 )
2024-07-30 20:45:31 -05:00
johnb432
98da279e8f
Medical AI - Give blood in Cardiac Arrest before doing CPR ( #10154 )
...
Give blood in CA if needed before doing CPR
2024-07-29 15:04:59 +02:00
PabstMirror
7e93715bcc
Medical - Gracefully handle bad configs in testHitpoints ( #10156 )
2024-07-29 15:04:36 +02:00
PabstMirror
a6ab050a07
Dogtags - Rename inventory items via CBA ( #10130 )
...
* Dogtags - Rename inventory items via CBA
* Update addons/dogtags/XEH_postInit.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
---------
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-07-28 11:43:03 -05:00
johnb432
066ea1424e
Stop messing with type of healing items
2024-07-28 15:50:39 +02:00
johnb432
a22946c149
Merge branch 'master' into medical-enable-setting
2024-07-28 15:49:15 +02:00
johnb432
56eae4060c
CSW - Improve function headers & comments ( #10149 )
...
Code formatting changes from 9234
2024-07-27 19:42:31 +02:00
PabstMirror
e3d8f40538
Interaction - Show all possible modes for an attachment ( #8154 )
...
* Interaction - Show all possible modes for an attachement
* Move attach & detach actions under item action
* Remove switching from PIP to regular 2D
* Remove attachment name from attach/detach actions
* Fixed typo in variable name
---------
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-07-27 19:37:33 +02:00
PabstMirror
aa6e5c30ec
Fire - Fix medical macros in compiled sqfc ( #10147 )
...
* Fire - Fix medical macros in compiled sqfc
* Update addons/fire/functions/fnc_burnSimulation.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
---------
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-07-27 19:16:49 +02:00
johnb432
b7cd72e936
CSW - Fix belt linking ( #10148 )
...
* fix unloading to units with full inventory
* fix belt linking issues
* Enhance workaround
* Use unit instead if magSource is null
---------
Co-authored-by: Salluci <salluci.lovi@gmail.com>
2024-07-27 19:15:50 +02:00
PabstMirror
ba22c407e3
Common - Add ace_common_fnc_switchAttachmentMode
( #10135 )
...
* Common - Add `ace_common_fnc_switchAttachmentMode`
* Update addons/common/functions/fnc_switchAttachmentMode.sqf
* Update addons/common/functions/fnc_switchAttachmentMode.sqf
* playSound only for ACE_player
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
---------
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-07-27 19:15:28 +02:00
johnb432
8eefffe811
Recoil - Code cleanup ( #10150 )
...
* Recoil code cleanup
* Store recoil values as numbers in config, only `compile` if needed
* Updated header
---------
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-07-27 14:43:07 +02:00
johnb432
b85150e6eb
Explosives - Only add "detonate all" action for dead man switch when necessary ( #10146 )
...
Only add detonate all when necessary
2024-07-25 20:34:26 +02:00
johnb432
e99d6d9381
Medical AI - Make AI take tourniquets into account when medicing ( #10142 )
...
* Make AI take tourniquets into account when medicing
* Update fnc_healingLogic.sqf
2024-07-25 07:49:45 +02:00
johnb432
bfbaae65e1
Arsenal - Fix mission and campaign insignia ( #10143 )
2024-07-24 20:17:22 -03:00
johnb432
5807705f08
Merge branch 'master' into medical-enable-setting
2024-07-24 17:37:16 +02:00
johnb432
74de646a02
Medical AI - Fix splints not being applied in special circumstance & setting adding multiple EH ( #10141 )
...
Several medical AI fixes
- Not applying splints if too many medications were taken
- Potential nil for _target
- Setting could add multiple EH, require mission restart
2024-07-24 15:04:53 +02:00
johnb432
cb3c18c2fb
Medical AI - Header fixes ( #10140 )
...
Header fixes for medical AI
2024-07-23 15:28:40 +02:00
johnb432
43c1f97dfa
Laser - Remove unnecessary EGVAR ( #10139 )
...
Remove unnecessary EGVAR
2024-07-22 19:27:26 +02:00
johnb432
db339ab8e3
Cargo - Reenable UAV AI when on ground when paradropped ( #10137 )
...
Reenable UAV AI when on ground when paradropped
2024-07-22 19:15:43 +02:00
johnb432
b6e9cabc34
Cargo & Dragging - Disable UAV AI when being dragged, carried or cargo ( #10100 )
...
* Disable UAV AI when being dragged, carried or cargo
* Update addons/common/functions/fnc_disableAiUAV.sqf
* Improve dragging/carrying conditions, fixed duplicate JIP
2024-07-22 08:38:39 +02:00
PabstMirror
05c7f84b01
Medical Engine - Allow disabling seat locking on vehicle types ( #10123 )
2024-07-21 14:31:57 -05:00
johnb432
3f5a2ee64b
RHS Compats - Remove silent ace_hearing
dependency from RHS compats ( #10134 )
...
Remove hearing silent hearing dependency from RHS compats
2024-07-20 21:19:18 +02:00
johnb432
f6c5425733
RHS Compats - Add common
to loadorder ( #10133 )
...
Add common to RHS compat loadorder
2024-07-20 21:10:16 +02:00
johnb432
4cb358ebf2
Dogtags - Add missing private
( #10132 )
...
Update fnc_getDogtagItem.sqf
2024-07-20 10:26:01 +02:00
johnb432
a7ce63a536
Fire - Remove medical_engine
dependency ( #10122 )
...
* Remove medical dependency from fire
* Update initSettings.inc.sqf
2024-07-20 08:37:04 +02:00
johnb432
5d133bd793
Dogtags - Code cleanup ( #10097 )
...
* Clean up dogtags
* Only allow taking of dogtags if unit has space
* Fixed upper case T
* Stop throwing error
* Reverted to case insensitive method of checking
* Remove unused files
* More cleanup & fixes
- Better check for taking dog tags until 2.18 comes
- Changed parent condition from `canTakeDogtag` to `canCheckDogtag`
- Register EH only where necessary
* Update CfgEventHandlers.hpp
* More header cleanup
2024-07-20 08:29:17 +02:00
johnb432
05ab1bbe99
Dragging - Fix dragging/carrying failing for items in ViV ( #10128 )
...
* Unload ViV before dragging/carrying
* Update addons/dragging/functions/fnc_carryObject.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Use lazy eval to check if item was unloaded
---------
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-07-20 08:26:53 +02:00
johnb432
8ab36f64ff
Quickmount - Fix quickmount for vehicle interactions ( #10126 )
...
* Fix quickmount for vehicle interactions
* Update addons/quickmount/functions/fnc_getInNearest.sqf
2024-07-20 08:15:15 +02:00
johnb432
5cada7d397
General - Remove "SwitchWeapon" spam ( #10113 )
...
* Remove "switchWeapon" spam
* Update fnc_startDragLocal.sqf
* Don't add invalid fire modes
* Tweaks & fix
2024-07-20 08:13:42 +02:00
johnb432
68738316c2
Dragging - Remove weight calculation workaround ( #10117 )
...
* loadAbs has been fixed
* Update fnc_getWeight.sqf
2024-07-19 19:13:44 +02:00
johnb432
37d7c4c544
Interaction - Hide push interaction if target is in ViV cargo ( #10127 )
...
Hide push interaction for ViV cargo
2024-07-19 18:26:14 +02:00
Dart
8f84df77d0
Sitting - Add config overwrite for random animation pool ( #10120 )
...
* Add config property animation overwrite
* Update addons/sitting/functions/fnc_getRandomAnimation.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Fix header
* Update addons/sitting/functions/fnc_getRandomAnimation.sqf
* Update function call
---------
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-07-18 16:53:34 -05:00
johnb432
6d65fc42e8
Use variable to enable/disable aspects
2024-07-17 21:49:23 +02:00
johnb432
96501b0087
Merge branch 'master' into medical-enable-setting
2024-07-17 17:05:20 +02:00
johnb432
f4272f0e36
Spectator - Remove spectator lights when exiting spectator ( #10114 )
...
Remove spectator lights when exiting spectator
2024-07-17 10:42:37 +02:00
Dart
66c31928ab
General - Fix case in event handler commands ( #10121 )
2024-07-17 01:12:01 -05:00
johnb432
583c182df1
Update script_macros_medical.hpp
2024-07-15 19:30:30 +02:00
johnb432
df60c744c1
Use HandleHeal instead
...
Return value of HandleHeal is ignored, but AISFinishHeal works
2024-07-15 19:28:56 +02:00
V1nsyara
ec5b84c278
Translation - Small update Russian ( #10115 )
...
* Translation - Update Russian for new features
* Up to date translate RU
* Small update medical treatment
* resolve problem
* i`m cry
i hate this conflict
2024-07-14 21:46:14 -05:00
johnb432
b7d1bc5bb6
Minor tweaks
2024-07-14 11:10:53 +02:00
johnb432
77e55021d0
Merge branch 'master' into medical-enable-setting
2024-07-14 10:54:58 +02:00
Apricot
63d1ab82a7
Translations - Improve Japanese ( #10112 )
...
* Improve Japanese
* Tweaks
* bit tweak
* even more tweak
* Update stringtable.xml
* Update stringtable.xml
2024-07-13 19:22:06 -05:00
johnb432
f65138f65e
Casings - Fix settings ( #10110 )
2024-07-07 11:41:10 -03:00
johnb432
edc7e9af3e
Dogtags - Add context menu action to check dog tag ( #10101 )
...
* Broadcast dogtag info globally so that arsenal can use it
* Broadcast changes incrementally
* Add context menu option for dogtags
2024-07-04 00:39:08 -07:00
johnb432
3745305323
Dogtags - Fix arsenal not showing dogtag info in multiplayer ( #10095 )
...
* Broadcast dogtag info globally so that arsenal can use it
* Broadcast changes incrementally
* Update addons/dogtags/XEH_postInit.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Update addons/dogtags/functions/fnc_getDogtagItem.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Add EH only on necessary machines
---------
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-07-04 00:32:37 -07:00
johnb432
4d0641abb8
Dogtags - Improve displaying dogtags from bodies with no name ( #10096 )
...
Improve displaying dogtags from bodies with no name
2024-07-03 09:50:08 -07:00
johnb432
dae2c5b465
Common - Clean up ace_common_fnc_hasItem
& ace_common_fnc_hasMagazine
functions ( #10108 )
...
* Clean up hasItem & hasMagazine functions
* Replace EFUNC
* Update fnc_hasItem.sqf
2024-07-03 08:39:04 -07:00
johnb432
7b0e5b6416
Common - Fix ace_common_fnc_uniqueItems
( #10107 )
...
Fix `ace_common_fnc_uniqueItems`
2024-07-03 08:30:41 -07:00
johnb432
b714c8bce2
Nametags - Only display talking waves when unit is alive and conscious ( #10106 )
...
Only display waves when unit is alive and conscious
2024-07-03 02:02:43 -07:00
johnb432
ee0e947611
General - Use ace_common_fnc_isAwake
where possible ( #10098 )
...
* Use `ace_common_fnc_isAwake` where possible
* Revert bad change
2024-07-02 12:38:14 -07:00
johnb432
516eb48c93
Dogtags - Stop throwing error when trying to take dog tags ( #10103 )
...
Stop throwing error
2024-07-02 11:16:28 -07:00
Psycool
45f9301019
Korean translation updated ( #10104 )
...
* KoreanTranslation
Someone has returned all the translations in Korean to English. there is no need to return them.
* koreantranslation
* Korean Typo Fix
* Korean Translation
* Update stringtable.xml
* Korean Translation Added
Added Korean translation related to Cargo Refuel
* Merge branch 'master' of https://github.com/Psycool3695/ACE3
* Korean translation Add/Updated
* Fixed wrong strings
* Korean translation improved
* Korean translation updated
* Korean translation updated
* Fix Merge
* Update stringtable.xml
* Update stringtable.xml
* Korean translation updated
* Korean translation minor fix
* Korean translation fixed
* Korean translation updated
* Update stringtable.xml
* Spacing fixed
* Korean translation updated
* Spacing fixed
* Korean translation updated
* Korean translation updated
* Korean translation updated
---------
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-07-02 13:14:19 -05:00
Fabio Schick
aecafe673b
Aircraft - Drone "Follow Unit" Waypoint Action ( #9889 )
...
* Fix "Recharge" interaction showing on destroyed drone
* Add "Follow Unit" action
* Improve condition check
* UGV Following via PFH that updates WP Pos
* Use HOLD WP for all Follow Actions
Since FOLLOW WP would stop working on AI Soldiers after some time.
* Allow selecting a follow distance
* Follow Distance under separate interaction, just like Loiter Alt
Only visible when a HOLD waypoint is selected, which is pretty much always going to have been created by the "Follow" interaction.
* Localize "Follow" Interaction
* Show structuredText Hint when following/changing distance
* Variable for cursorTarget Reuse
* Better isKindOf condition use
* Make "Ship"-kind vehicles followable
* Clean up Comments and systemChat Debugs
* Comment explanation for custom PFH solution over vanilla "Follow"-WP
* Trim excess brackets from setWaypointPosition argument
Co-Authored-By: johnb432 <58661205+johnb432@users.noreply.github.com>
* Broader determination for UGV follow distances
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
* Prevent infinite PFH loop if follow target is deleted
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
* Delete Follow WP when PFH terminates
* The ternary rules
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Various requested changes
Co-Authored-By: johnb432 <58661205+johnb432@users.noreply.github.com>
---------
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-07-02 02:16:48 -07:00
johnb432
ba47c12a97
Dogtags - Drop dogtag on ground if unit doesn't have inventory space ( #10094 )
...
* Drop dogtag on ground if unit doesn't have inventory space
* Only allow taking of dogtags if unit has space
2024-07-02 02:16:27 -07:00
johnb432
71afce53c1
Dogtags - Make "Dog Tag" consistent ( #10099 )
...
Make Dog Tag consistent
2024-07-01 09:56:00 -07:00
johnb432
a30afe69b7
Interaction - Disable magazine passing to dead and unconscious units ( #10091 )
...
* Disable magazine passing to dead units
* Disable for unconscious units as well
2024-06-28 05:41:04 -07:00
johnb432
bfa23f01db
Refuel - Remove unused variable ( #10089 )
...
Update XEH_postInit.sqf
2024-06-26 05:02:19 -07:00
Apricot
ad4af0d553
Translations - Improve Japanese (killtracker/overpressure) ( #10088 )
...
killtracker/overpressure
2024-06-25 21:43:24 -05:00
Fabio Schick
b013ab81d5
Translations - Italian and German ( #10087 )
...
* Grenades italian+german translation
* Fix english typo in MicroDAGR
* Medical Treatment italian+german translations
* Realisticnames italian+german translations
* Hitreactions italian+german translations
* Fix italian typo in 3 addons
* Cookoff italian+german translations
* Killtracker italian+german translations
* Zeus italian+german translations
* Overpressure italian+german translations
* Compat RF italian+german translations
* Realisticnames Fix italian+german oversight
* Compat WS italian+german translations
* Compat CUP-CSW italian translations
* Compat CUP-NVG italian translations
* Fixup overpressure
2024-06-24 16:44:41 -05:00
PabstMirror
5c8ea65f7c
Common - Update header for addPlayerEH ( #10086 )
2024-06-23 18:12:30 -05:00
Fabio Schick
bdb6c7c69c
Compat RHS/Hellfire - Use RHS models when loaded ( #10076 )
...
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-06-23 00:36:41 -03:00
PabstMirror
aed2222b81
Artillery Tables - Support for ammo that has native airFriction
( #10059 )
...
* Artillery Tables - Support for ammo that has native `airFriction`
* fix comment
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/artillerytables/functions/fnc_rangeTableOpen.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* replace if block with select const
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-06-22 22:34:34 -05:00
V1nsyara
05d6327e5e
Translation - Update Russian for small features ( #10085 )
...
* Translation - Update Russian for new features
* Up to date translate RU
2024-06-22 20:24:00 -05:00
Psycool
c9e82afff7
Korean translation updated ( #10077 )
...
* KoreanTranslation
Someone has returned all the translations in Korean to English. there is no need to return them.
* koreantranslation
* Korean Typo Fix
* Korean Translation
* Update stringtable.xml
* Korean Translation Added
Added Korean translation related to Cargo Refuel
* Merge branch 'master' of https://github.com/Psycool3695/ACE3
* Korean translation Add/Updated
* Fixed wrong strings
* Korean translation improved
* Korean translation updated
* Korean translation updated
* Fix Merge
* Update stringtable.xml
* Update stringtable.xml
* Korean translation updated
* Korean translation minor fix
* Korean translation fixed
* Korean translation updated
* Update stringtable.xml
* Spacing fixed
* Korean translation updated
* Spacing fixed
* Korean translation updated
* Korean translation updated
---------
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-06-22 14:47:23 -05:00
johnb432
56016a4816
Vehicle Damage - Add turret tossing again ( #9989 )
...
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
2024-06-22 15:08:43 -03:00
johnb432
f45dff8a09
Fire - Mini-Rewrite ( #9757 )
...
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-06-22 15:07:36 -03:00
johnb432
f86e882b18
Advanced Fatigue - Various improvements (continuation of #5723 ) ( #9714 )
...
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: ulteq <ulteq@web.de>
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
2024-06-22 14:53:08 -03:00
johnb432
cd66f495ad
CSW - Improve tripod and weapon disassembly ( #9915 )
...
* Add disassembly for tripods when players have occupied launcher slots
* Update fnc_assemble_canDeployWeapon.sqf
* Update fnc_assemble_canPickupWeapon.sqf
* Revert file renaming (see #9777 )
* Correct headers
* Update fnc_canPickupTripod.sqf
* Fixed checks and eject dead bodies
* Invert checks
2024-06-22 19:39:36 +02:00
johnb432
1f5044aabd
CSW - Improved weapon attachments handling ( #9904 )
2024-06-22 14:03:32 -03:00
johnb432
18ea360b1e
Cargo - Add check for invoking ace_cargoAdded
EH only if cargo was actually added ( #10084 )
...
Only invoke cargoAdded EH if cargo was actually added
2024-06-22 12:18:28 -03:00
johnb432
7ea2aab2c9
Common - Improve PBO checking ( #9266 )
...
* Update PBO checking
* Added kicking of clients without ACE loaded
* Update fnc_errorMessage.sqf
* Update fnc_checkVersionNumber.sqf
* More compatibility for #9568
* Cleanup
* Minor cleanup + added server source
* update outdated/not present error message
* check version number fixes
* Update fnc_errorMessage.sqf
* Changed error names
Server is always right, client has either older or newer versions, or missing or additional addons
* Improved ACE detection method
* Tweaks and fixes
* Try another approach
* Update events-framework.md
* Update XEH_postInit.sqf
* Update fnc_checkVersionNumber.sqf
* Removed check for non-ACE clients
* Update XEH_postInit.sqf
* Cleanup
* Remove rogue change
* Improved message display in systemChat
* Update fnc_checkPBOs.sqf
* Removed loop variable initialisers
* Fixed header
* Updated headers
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
2024-06-22 15:52:59 +02:00
Cyruz
db6c4a72a6
Cookoff - Fix incorrect parent class in cookoff sounds ( #10083 )
...
Fix incorrect parent
Co-authored-by: Cyruz143 <root.cyruz@gmail.com>
2024-06-21 12:06:44 -03:00
bluefield
1439680795
Overpressure - Separate backblast and overpressure range coefficient ( #10070 )
...
* feat: separate overpressure and backblast configurations
* documentation: remove undefined return
* typo: trace macro padding
* refactor: add range<number> return
* refactor: reuse return values for overpressure coef
* refactor: reuse return values for backblast coef
* whitespace
Co-authored-by: Drofseh <Drofseh@users.noreply.github.com>
* headers
Co-authored-by: Drofseh <Drofseh@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* feat: change backblast limit to 0
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* remove: deleted ACE_Settings.hpp
* fix: update postInit.sqf event handler to register new GVARs
* fix: remove `ACE_Settings.hpp`
* typo: add spacing
Co-authored-by: Drofseh <Drofseh@users.noreply.github.com>
* typo: fix spacing
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* feat: switch distanceCoef minimun value to 0
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* typo: update the slider checks with new minimuns
temporary solution until i figure out the EH
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* feat: new stringable elements
* Update stringtable.xml
* Added translations
* Switched order of settings to match age of settings
* setting require restart, split adding firedEH
* Added notifications about mission restart
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: Drofseh <Drofseh@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-06-20 22:30:33 +02:00
Kex
c4fb858c1d
Medical - Refactor target blood pressure ( #10081 )
...
Refactor target blood pressure
2024-06-20 13:19:14 -05:00
Apricot
5ea202ce25
Compat RF - Improve/Change RF Realistic Name ( #10071 )
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* Update RF Realname Stringtables
Add HEMMT Fire Truck
Change Puma family naming and add missing variation
* typo fix
* Tab to space I hate this
* Update stringtable.xml
Import HEMTT Fire Truck localization from RF
Add "Container" to AMOS. cuz that is not just AMOS...
* Uppercase and add rifle the HERA H6
* add space start of comment
* Add "ASW" to Wildcat AH-11F
For distinction with WY-55(Vanilla Wildcat) and AH-11F (RF Wildcat)
* Remove "Rifle" from H6
Does it really need? Probably not.
2024-06-20 13:01:28 -05:00
Mike-MF
1c6c4d6bff
All - Fix parentheses around code ( #10073 )
...
* Fix Brackets around code
* Update fnc_handleFired.sqf
* Shouldn't have changed this one
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-06-18 14:08:03 +00:00
johnb432
8fc093de8f
Grenades - Code cleanup ( #9979 )
...
* Improved various aspects of grenades
* Update addons/grenades/functions/fnc_flashbangExplosionEH.sqf
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
* Update addons/grenades/functions/fnc_incendiary.sqf
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
* Update addons/grenades/functions/fnc_incendiary.sqf
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
* Update fnc_flashbangExplosionEH.sqf
* More cleanup
* Update fnc_incendiary.sqf
* Update fnc_incendiary.sqf
* Update fnc_flashbangThrownFuze.sqf
* Update fnc_flashbangThrownFuze.sqf
* Update addons/grenades/functions/fnc_nextMode.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Update addons/grenades/functions/fnc_flashbangExplosionEH.sqf
* Update addons/grenades/functions/fnc_incendiary.sqf
* Removed fix that is included in another PR
* Update fnc_incendiary.sqf
* Messed up merge conflict resolution
---------
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-06-18 01:05:01 -07:00
Grim
95b7951919
General - Use variable for checking if medical is enabled ( #10063 )
2024-06-18 00:07:38 +00:00
johnb432
421071027e
Common - Add wheel hitpoint function ( #10075 )
...
* Add wheel hitpoint function
* Moved cache to missionNamespace
2024-06-17 10:31:35 -07:00
PabstMirror
c28a3d6cdf
Kill Tracker - Add setting to show kills from vehicle to crew ( #10069 )
...
* Kill Tracker - Add setting to show kills from vehicle to crew
* Update addons/killtracker/XEH_postInit.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
---------
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-06-16 22:04:40 -05:00
johnb432
f3722bf5e8
Cookoff - Fix engine fire not starting ( #10074 )
...
Fix engine fire not starting
2024-06-15 20:59:01 -05:00
johnb432
7a6c837f1b
Headless - Add warning about duplicate loadout validation ( #9878 )
...
* Warn users about duplicate loadout validation
* Update XEH_postInit.sqf
2024-06-14 20:02:13 +02:00
johnb432
34362d48eb
Grenades - Fix incendiary grenades damaging invulnerable objects ( #10068 )
...
Disable damage from incendiaries when object is invulnerable
2024-06-13 09:49:31 -07:00
PabstMirror
d4d69b9141
Medical Engine - Fix death animation hash keys ( #10067 )
2024-06-13 14:11:21 +02:00
Mike-MF
690ee55369
Compat CUP Units - Goggles Compatibility ( #10065 )
2024-06-13 14:10:20 +02:00
PabstMirror
70b0a4c434
Medical - Cleanup refs to hdBracket ( #10064 )
2024-06-11 14:37:43 -03:00
Grim
59af3e1f6d
General - Change CBA Namespaces to HashMap ( #8801 )
...
* medical_treatment
* advanced_throwing
* common, csw
* Update fnc_replaceRegisteredItems.sqf
* Sanitised numerous components
* Update XEH_postInit.sqf
* Update XEH_postInit.sqf
* FUNC -> LINKFUNC
* Changed tagging hashmap
* Reverted some changes
* Reverted some changes
* Update XEH_clientInit.sqf
* Tweaks and fixes
* Fix number replacements
* Minor cleanup
* Update fnc_getMagazineName.sqf
* Update fnc_getMagazineName.sqf
* Minor improvement
* Made factions case-sensitive and added `toLowerANSI` to be safe
* Update fnc_getDetectedObject.sqf
* Update addons/common/functions/fnc_actionKeysNamesConverted.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Throw error if item doesn't exist
---------
Co-authored-by: Salluci <69561145+Salluci@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-06-11 12:34:32 -03:00
PabstMirror
898daff7f6
General - Cleanup event capitalization ( #10062 )
2024-06-11 08:00:50 -07:00
johnb432
9760095c42
Grenades - Fix how incendiary grenades do damage to vehicles ( #9983 )
...
* Allow incendiary grenades to damage multiple vehicles
Disable incendiaries damaging invulnerable vehicles
* Apply fire damage to vehicles even after grenade detonation
* Update fnc_damageEngineAndWheels.sqf
* Update fnc_incendiary.sqf
* Update fnc_damageEngineAndWheels.sqf
* british people don't exist
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-06-11 07:59:36 -07:00
Grim
2bd1f39de7
Medical - Add ace_medical_enabled
variable for future-proofing API ( #9996 )
...
* add ace_medical_enabled setting
* Update addons/medical_engine/XEH_preInit.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
---------
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-06-11 11:46:14 -03:00
Grim
a85074a797
Medical Engine - Remove ACE_HDBracket hitpoint ( #9732 )
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* Medical Engine - Remove ACE_HDBracket hitpoint
* skip context 4
* move checks to vars
* skip uav/logic entities
* add check for arm/leg hitpoints
* Update addons/medical_engine/functions/fnc_handleDamage.sqf
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
* don't skip context 2
* clearer custom hitpoint array name
* reenable compile cache
* remove debug mode
* lazy eval
* whitespace
* update comment
* Update fnc_handleDamage.sqf header
* Update addons/medical_engine/functions/fnc_handleDamage.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/medical_engine/XEH_postInit.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* update hitpoint test
* missing "
* Update addons/medical/dev/test_hitpointConfigs.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
---------
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-06-11 11:11:28 -03:00