Glowbal
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afb9eb3084
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Merge pull request #3342 from acemod/vehicleInteractionDistance
Uniformize interaction distance for vehicle based on bounding box
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2016-06-20 09:55:55 +02:00 |
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jonpas
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03e923aa68
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Cleanup Function Headers titles
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2016-06-18 11:50:41 +02:00 |
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PabstMirror
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81c8ea54c3
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getVehPos - Tweak heli width, and put at eye level
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2016-06-14 23:30:58 -05:00 |
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PabstMirror
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d46c596cc4
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Merge remote-tracking branch 'refs/remotes/origin/master' into vehicleInteractionDistance
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2016-06-14 19:36:45 -05:00 |
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SilentSpike
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90ebf9638b
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Update common event names to meet new standard
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2016-06-04 11:12:56 +01:00 |
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jonpas
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26fbc36cab
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Merge branch 'master' into cbaEventSystem
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2016-05-31 22:36:08 +02:00 |
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commy2
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fd26e2e44e
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Merge pull request #3516 from acemod/cbamissiontime
replace timePFH with CBA_missionTime
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2016-05-30 21:23:57 +02:00 |
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jonpas
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7a307393a4
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Merge branch 'master' into useQuotedPathMacros
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2016-05-30 21:14:17 +02:00 |
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jonpas
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4f515ec4e1
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QGVAR captives, interaction
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2016-05-25 20:23:53 +02:00 |
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SilentSpike
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207d6612da
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Remove duplicate ACE_newEvents entries
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2016-05-24 15:06:17 +01:00 |
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SilentSpike
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c4b75160a4
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Run event renaming script
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2016-05-24 14:13:11 +01:00 |
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SilentSpike
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108ff4f644
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Replace ACE event system calls with CBA counterparts
Regex used:
\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent
E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event
E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
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2016-05-22 16:47:39 +01:00 |
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commy2
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da70854568
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manual merge
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2016-05-18 11:48:27 +02:00 |
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jonpas
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a950b2c2fe
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Add canPush config entry to enable pushing on boats with mass higher than 2600
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2016-05-13 16:33:15 +02:00 |
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jonpas
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85b4366368
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Use new QPATHTOF and QPATHTOEF macros
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2016-04-08 20:34:50 +02:00 |
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commy2
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a85c5b14cf
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Merge pull request #3547 from acemod/fixsavegamecrashmaybe
Store Interact Menus on CBA Namespaces
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2016-03-06 19:28:26 +01:00 |
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jonpas
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c378cd9f12
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Disable action menu on mouse hint with inGameUISetEventHandler rather than showHud, as showHud disables UI script commands
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2016-03-06 16:47:46 +01:00 |
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commy2
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8892aeed9d
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missed one
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2016-03-06 07:55:34 +01:00 |
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commy2
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467075ad67
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replace timePFH with CBA_missionTime
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2016-03-02 11:01:39 +01:00 |
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commy2
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8233661d55
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remove unused non API functions
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2016-02-24 09:39:39 +01:00 |
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Thomas Kooi
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27c6934ff2
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Merge pull request #2230 from SzwedzikPL/interactions_lamps
Interaction with portable lamps
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2016-02-20 16:47:28 +01:00 |
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esteldunedain
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ff04ca8981
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Uniformize interaction distance for vehicle. Distance is now aprox 4m from the bounding box of the vehicle, consistent with interaction with people.
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2016-02-18 20:20:02 -03:00 |
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commy2
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be8f7f9cc0
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Merge pull request #3276 from acemod/156selectapply
replace filter and map with select and apply
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2016-02-18 14:23:02 +01:00 |
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PabstMirror
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53d870b62a
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Merge pull request #3312 from acemod/passengerInteraction
Only get passenger actions for selected unit
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2016-02-17 15:33:29 -06:00 |
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PabstMirror
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4a8b032c1f
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Don't allow passing mags when not in same veh
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2016-02-14 14:53:04 -06:00 |
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PabstMirror
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54b350a6c0
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Only get passenger actions for selected unit
Fix #1690 #3309
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2016-02-12 15:57:16 -06:00 |
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SzwedzikPL
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388b00f58c
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remove unnecessary code, aesthetic tweak
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2016-02-10 01:38:14 +01:00 |
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commy2
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41e39c9c3a
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replace more filter with select
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2016-02-06 11:58:31 +01:00 |
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SzwedzikPL
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5f0a2b1945
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use event system, polish translation
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2016-02-05 04:26:54 +01:00 |
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SzwedzikPL
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374b015ee4
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major cleanup
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2016-02-05 03:41:18 +01:00 |
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SzwedzikPL
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a9d57e0d1c
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fnc_switchLamp cleanup
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2016-02-05 02:02:46 +01:00 |
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SzwedzikPL
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7b8be590b4
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Merge branch 'acemod/master' into interactions_lamps
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2016-02-05 01:43:06 +01:00 |
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dixon13
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2a98aa57ed
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Delete fnc_canInteractWithCivilianVehicle.sqf
No need to create another funciton
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2015-12-23 11:54:41 -07:00 |
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dixon13
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d3a1110250
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Removed a portion of the condition
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2015-12-23 11:52:23 -07:00 |
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dixon13
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1aa192f7e0
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Extract civilans from vehicles, rmeoved actions from civilians in vehicles
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2015-12-23 00:19:41 -07:00 |
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Glowbal
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c1fa81f28b
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Fix tabs in sqf files
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2015-12-21 17:05:48 +01:00 |
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PabstMirror
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0b9044e3c7
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Merge pull request #2753 from acemod/showHudSetter
Showhud setter
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2015-11-25 11:16:21 -06:00 |
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Thomas Kooi
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08c5374a99
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Merge pull request #2390 from BaerMitUmlaut/pass-magazine
Added interaction to quickly pass a magazine
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2015-11-25 14:04:07 +01:00 |
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BaerMitUmlaut
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818466d296
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Added ACE setting to hide interaction
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2015-11-24 19:07:17 +01:00 |
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BaerMitUmlaut
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8f473b4a27
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Removed all assignTeam occurrences
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2015-10-30 16:50:13 +01:00 |
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PabstMirror
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94e3cd1f79
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Replace old use of showHud
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2015-10-15 22:45:35 -05:00 |
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SzwedzikPL
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98f6bb3589
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Merge branch 'master' of https://github.com/acemod/ACE3 into interactions_lamps
Conflicts:
addons/cargo/CfgVehicles.hpp
addons/interaction/CfgVehicles.hpp
addons/interaction/XEH_preInit.sqf
addons/interaction/stringtable.xml
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2015-10-15 11:49:08 +02:00 |
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BaerMitUmlaut
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090384c014
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Fixed canPassMagazine header
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2015-10-06 17:56:32 +02:00 |
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BaerMitUmlaut
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d6dcd4112e
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Resolved merge conflicts
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2015-10-06 17:50:55 +02:00 |
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commy2
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bc8cefa5e7
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manual merge
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2015-09-28 21:06:40 +02:00 |
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commy2
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6c968d8bc7
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per frame handler for incremental door opening
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2015-09-28 20:07:01 +02:00 |
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commy2
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443cbf8be3
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fix compile error when trying to open a locked door by shortcut
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2015-09-28 19:03:37 +02:00 |
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commy2
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6f64fcd0fb
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search for door in geometry lod (lineintersectssurface)
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2015-09-28 18:45:10 +02:00 |
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commy2
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5a3a32f236
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more interaction cleanup
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2015-09-28 18:06:25 +02:00 |
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commy2
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5c5a65443b
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more interaction cleanup
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2015-09-28 17:20:56 +02:00 |
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