gienkov
e2f9b31fb2
small fix + repair translation
2015-09-16 11:53:05 +02:00
gienkov
a66f4d0e09
Merge remote-tracking branch 'origin/master' into pl-translation-8
2015-09-16 11:44:35 +02:00
gienkov
b94df35c08
Revert "fixed duplicate stringtable entries"
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This reverts commit ab02bed1c1
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2015-09-16 11:42:45 +02:00
PabstMirror
1ea1094a73
Merge branch 'release'
2015-09-15 16:16:10 -05:00
Glowbal
04512ebbc9
Merge pull request #2442 from acemod/revert-2441-air_no_tracers
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Revert "disable a10 tracers, commanche tracers only nvg"
2015-09-15 21:25:47 +02:00
Glowbal
a124b05672
Revert "disable a10 tracers, commanche tracers only nvg"
2015-09-15 21:25:01 +02:00
Glowbal
c6c51af548
Updated build version
2015-09-15 21:13:36 +02:00
Glowbal
7e5ab07e32
Merge pull request #2387 from acemod/FixHCPPE
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Fix that PPEffects Throw a error on HC
2015-09-15 21:04:37 +02:00
Glowbal
b2b221db20
Merge pull request #2441 from SzwedzikPL/air_no_tracers
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disable a10 tracers, commanche tracers only nvg
2015-09-15 21:02:40 +02:00
Glowbal
3cc2ccf025
Merge pull request #2438 from acemod/wheelRepairSettingToolkit
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Add Setting for toolkit requirement for wheel repair
2015-09-15 20:04:38 +02:00
PabstMirror
db37fa0e04
Update stringtable.xml
2015-09-15 11:45:02 -05:00
PabstMirror
c50c53e5bb
remove debug
2015-09-15 09:57:53 -05:00
PabstMirror
9cd470b849
Add Setting for toolkit requirement for wheel repair
2015-09-15 09:54:55 -05:00
commy2
2c7a2b4140
Merge pull request #2406 from acemod/captiveOnRespawn
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Reset captive status on respawn for reliability
2015-09-15 16:37:01 +02:00
gienkov
6588237e8c
stringtable DAGR
2015-09-15 15:05:30 +02:00
Felix Wiegand
5a76fec895
Merge pull request #2412 from gienkov/DAGRstringtable
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stringtable DAGR
2015-09-15 15:05:15 +02:00
PabstMirror
17fdce7196
Cleanup preInit
2015-09-15 08:03:56 -05:00
Glowbal
478b618e4b
Merge pull request #2429 from MikeMatrix/feature/switchToLogMacros
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Feature/switch to log macros
2015-09-15 14:51:23 +02:00
PabstMirror
d6d64b58b0
Merge pull request #2430 from acemod/microDagr-customDrawEvents
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microDagr - Add ability to access draw event for minimap
2015-09-14 23:36:07 -05:00
PabstMirror
f419762653
Fix time of flight display
2015-09-14 23:33:32 -05:00
PabstMirror
61cbe543ee
Fix #2432 - Don't check for null attached when mounted
2015-09-14 18:06:46 -05:00
PabstMirror
e029e8318f
microDagr - Add ability to access draw event for minimap
2015-09-14 16:37:39 -05:00
Glowbal
16b7bb389c
Merge pull request #2428 from acemod/FixMainMenuInfo151
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Fix main menu info151
2015-09-14 23:30:00 +02:00
Glowbal
d52cc917ea
Merge pull request #2419 from acemod/FixBBTexturePath2
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Fix Bandage Texture Path and UV
2015-09-14 23:26:00 +02:00
Glowbal
4b6082d836
Merge pull request #2424 from acemod/medical-tweaks
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Medical tweaks
2015-09-14 23:20:50 +02:00
Glowbal
7b7ad6eea8
fixed tweak to basic bandage
2015-09-14 23:18:20 +02:00
PabstMirror
f7bd557a30
Fix some stringtable weirdness
2015-09-14 16:11:43 -05:00
PabstMirror
cbc86a1280
Merge pull request #2408 from acemod/FixRTPinMDAGR
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Posible fix for #2407
2015-09-14 16:01:55 -05:00
Glowbal
10ac127159
Fixed incorrect new damage value in handleDamage advanced.
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The new handleDamage from BI added a new value to the parameters that we didn't account for in handleDamage advanced.
2015-09-14 21:15:57 +02:00
Glowbal
33ac78dbac
Addresses the large amount of bandages required in basic medical
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This should restore the bandaging behavior back to how it is before the adjustments made to basic medical
2015-09-14 21:14:56 +02:00
Glowbal
8c60e76979
Tweaks made to improve determine if fatal algorithm
2015-09-14 21:13:58 +02:00
Glowbal
37639066c2
Include missing frame in the caching execution
2015-09-14 15:19:58 +02:00
Glowbal
6d4744b9ea
Increased duration of knock down for basic medical
2015-09-14 15:19:18 +02:00
Glowbal
032dd6c87c
Tweaked visual effects.
2015-09-14 15:18:56 +02:00
jokoho48
fb75f6ad9e
Fix Bandage Texture Path and UV
2015-09-13 18:57:07 +02:00
gienkov
530dfa041d
stringtable DAGR
2015-09-12 21:25:02 +02:00
jokoho48
b2b41ce8af
Merge branch 'release' of https://github.com/acemod/ACE3 into release
2015-09-12 18:13:12 +02:00
jokoho48
5feee53c69
Posible fix for #2407
2015-09-12 18:12:57 +02:00
SilentSpike
7c846502b5
Reset captive status on respawn for reliability
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Previously we were resetting on death, but this caused problems when the respawnDelay was 0 as the dead unit wasn't actually the player.
To account for "group" and "side" respawn types where you change unit on respawn and could potentially become a captive unit, I am explicity checking the mission respawn type before resetting variables.
2015-09-12 15:42:20 +01:00
SilentSpike
33a7340c8c
Merge branch 'spectatorRespawnTemplate' into release
2015-09-12 14:04:17 +01:00
SilentSpike
e6c2916a14
Fix spectator template for negligible respawnDelay
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When the value of respawn delay is 0 the timing of the killed and respawn events can be a little strange and result in spectator being entered but never exited. The respawn template should just do nothing when the delay is so small.
2015-09-12 14:02:42 +01:00
Glowbal
e59a4163f7
Merge pull request #2404 from acemod/330bloodPressureReadoutFix
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change order of BloodPressure readout, fix #2400
2015-09-12 11:01:23 +02:00
bux578
9748abdb48
change order of BloodPressure readout, fix #2400
2015-09-12 10:58:29 +02:00
gienkov
ef36b27fe2
medical pl translation
2015-09-11 23:49:41 +02:00
gienkov
ab02bed1c1
fixed duplicate stringtable entries
2015-09-11 23:42:03 +02:00
SilentSpike
d3b6dd4b45
Merge pull request #2393 from jonpas/removeRedundantSittingBoundaries
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Remove redundant rotation boundaries in Sitting
2015-09-11 17:09:48 +01:00
jonpas
6fb22ebd11
Added isNull check to PFH for explicity
2015-09-11 17:55:28 +02:00
jonpas
efa8252b45
Remove debug
2015-09-11 17:43:29 +02:00
jonpas
2d3a02085e
Improved comment
2015-09-11 17:27:08 +02:00
jonpas
d49798144c
Replaced hasChairMoved with isEqualTo, fixed missing variable
2015-09-11 17:25:46 +02:00