Commit Graph

5814 Commits

Author SHA1 Message Date
Glowbal
1c066a0b3f Merge pull request #1586 from acemod/dynamicPAKtreatmentTime
PAK treatment time based on total amount of damage.
2015-06-13 20:14:57 +02:00
PabstMirror
6dba8b33da Merge pull request #1507 from acemod/fixJavelinLocking
Fix javelin locking
2015-06-13 12:54:06 -05:00
Glowbal
3e24749948 Merge pull request #1477 from alganthe/longer_flares
flares modified
2015-06-13 19:51:27 +02:00
ProfessorCZ
c9f29aefa2 CZ - Translation (medical, tacticalladder) 2015-06-13 19:49:59 +02:00
ProfessorCZ
bf464ffe00 CZ - Translation (medical, tacticalladder) 2015-06-13 19:46:31 +02:00
ulteq
c3340b174e Merge pull request #1609 from acemod/ace2EarRinging
Ported the ACE2 ear ringing logic
2015-06-13 19:44:15 +02:00
esteldunedain
3d5afd7d8f Close #1018 2015-06-13 14:32:18 -03:00
PabstMirror
6ab8b129fa Merge branch 'master' into multipleDevices
Conflicts:
	addons/common/XEH_postInit.sqf
2015-06-13 12:30:35 -05:00
ulteq
badfc4017c Reset 'deaf' on respawn 2015-06-13 19:27:30 +02:00
PabstMirror
e9750ddc9b Merge pull request #1611 from acemod/refineStaticInteration
Manual MainActions position for some statics weapons
2015-06-13 12:18:28 -05:00
ulteq
6d6c3a4285 Fixed function header 2015-06-13 19:17:26 +02:00
ulteq
022f9286e2 Fixed a bug in the caching routine 2015-06-13 19:12:24 +02:00
ulteq
3427f655b9 Removed debug output 2015-06-13 19:01:40 +02:00
ulteq
6d4f58c18e weapon magazines caching 2015-06-13 18:57:02 +02:00
ulteq
d9722db15e Abort if distance > 50m 2015-06-13 18:42:09 +02:00
ulteq
2509f1d840 Missing privates 2015-06-13 18:34:30 +02:00
ulteq
b6a710d282 Implemented a proper magazine lookup routine 2015-06-13 18:32:48 +02:00
ulteq
38dca2bb9e New loudness calculation for different ammo types 2015-06-13 18:19:35 +02:00
PabstMirror
2efc095c93 Merge branch 'master' into laserPointerSetting
Conflicts:
	addons/laserpointer/XEH_postInit.sqf
2015-06-13 11:02:00 -05:00
ulteq
db68b6c155 Increased loudness of missles and rockets. 2015-06-13 17:43:27 +02:00
Nicolás Badano
b17b44b869 Merge pull request #1601 from acemod/laserpointerCleanup
Privates, newline braces, typos
2015-06-13 12:25:21 -03:00
ulteq
feec8a14b7 Removed debug output 2015-06-13 17:23:45 +02:00
ulteq
eacd8e5a49 Removed debug output 2015-06-13 17:22:45 +02:00
Glowbal
09337fcd78 Added new dll build 2015-06-13 17:18:22 +02:00
ulteq
833634f010 Ported the ACE2 ear ringing logic 2015-06-13 17:16:18 +02:00
Nicolás Badano
c168afe8bb Merge pull request #1598 from acemod/serverModulesFirst
Fix Server not reading modules
2015-06-13 12:01:22 -03:00
ViperMaul
cb1d016a39 Merge pull request #1592 from ProfessorCZ/master
CZ - Translation
2015-06-13 07:39:18 -07:00
ViperMaul
cbb620ba98 Change setPos to setPosASL to support roof tops and multi-level objects and faster code.
#1575 and #1577
2015-06-13 07:24:50 -07:00
Glowbal
9926e902b3 Merge pull request #1607 from gienkov/pl-translation-3
PL tactical ladder translation
2015-06-13 14:45:31 +02:00
gienkov
3d440fc0da PL tactical ladder translation 2015-06-13 14:36:42 +02:00
Glowbal
e0bb3c0a4e Merge pull request #1602 from acemod/medicalFallingFix2
[Adv. Medical] Improved falling damage
2015-06-13 13:39:22 +02:00
Glowbal
ce908f0fb3 Merge pull request #1579 from acemod/medicalModuleOptions
[Adv. Medical]  New module options
2015-06-13 13:37:02 +02:00
Glowbal
d448c9e7c0 Fixed select new injuryToAdd always selects first
It should not always take the first injury in the list. That would with the current configuration almost always be the same injury as in `highestSpot`.

This might need to be expanded with something that prefers higher damage types.
2015-06-13 12:37:41 +02:00
ulteq
1c4566984f Removed debug output 2015-06-13 12:13:58 +02:00
ulteq
84d20f9794 Further improved the handling of falling damage:
* Makes sure _projectile is always "falling"
* Enables the creation of wounds in multiple body parts at once
* Caches the initial impact velocity for later damage calculation
* Adjusts the maxDamage value of Large Abrasions
2015-06-13 11:53:30 +02:00
ulteq
234b62b409 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into medicalFallingFix2 2015-06-13 11:12:37 +02:00
ulteq
9b2ebfcbe8 Privates, newline braces, typos 2015-06-13 10:41:19 +02:00
ulteq
86d7143890 Merge pull request #1600 from acemod/tacticalladderStringtable
Made use of the new stringtable macros
2015-06-13 09:52:02 +02:00
ulteq
6eeeb22fcd Made use of the new stringtable macros 2015-06-13 09:51:49 +02:00
ulteq
b4e0504747 Merge pull request #1588 from acemod/rhs38_us_compat
Update RHS compat for 0.3.8
2015-06-13 09:38:07 +02:00
ulteq
b86e6b6043 Merge pull request #1493 from acemod/tacticalladder
Initial draft of the ACE2 tactical ladder port.
2015-06-13 09:37:41 +02:00
ulteq
42f2d88ab7 Merge pull request #1257 from LKS90/modifiedSetup
Added steps I had to do for windows to make ace3
2015-06-13 09:29:22 +02:00
PabstMirror
45912c6ddb Handcuff icon for passengerActions 2015-06-13 00:12:13 -05:00
PabstMirror
9f15cfb650 Merge branch 'master' into captivesFixes 2015-06-13 00:02:41 -05:00
PabstMirror
58e5bc3581 Switch unload captive to passenger actions 2015-06-13 00:02:30 -05:00
PabstMirror
affe323435 Fix bodybag string macro 2015-06-12 23:19:17 -05:00
PabstMirror
177f590dda Make "InitSettingsFromModules" pfeh run on dedicated 2015-06-12 22:57:01 -05:00
PabstMirror
1804c6ceab Merge branch 'master' into serverModulesFirst 2015-06-12 22:40:04 -05:00
ViperMaul
1c0811aa31 Change from globalEvent to targetEvent
#1575 and #1577
2015-06-12 16:56:13 -07:00
ulteq
4160c7668c Workaround to prevent accidentally canceling the ladder deployment 2015-06-13 00:01:48 +02:00