Commit Graph

9 Commits

Author SHA1 Message Date
jonpas
e11e102a76 Underwater actions support (#4984)
* Enable majority of actions underwater

* Remove log

* Add logistics_wirecutter support (don't play kneel animations underwater - looks silly)

* Don't perform kneel animations when repairing or medicaling underwater

* Fix interaction menu rendering underwater (was moving based on player eye level due to height max used for large vehicles)

* Fix attach underwater (LIW does not work underwater, LIS does), Add attach scan drawing define

* Remove left-over systemChat

* Remove vehiclelock from Plane, Disallow linking belt underwater, Allow checking ammo when sitting via action (was already possible via keybind), Use param for LIS
2017-08-22 13:30:56 -05:00
PabstMirror
4e93b9c72d 2307 - Repair sub-turrets
Privates

Cleanup debug

Add repair actions for sub turrets

Cleanup

Fix Header

Error Handling

Cleanup setHitpointDamage

Fix common ACE_isEngineer to handle scalar or bool

Claim and release repair objects (wheel/track)

Repair sub-turrets
2015-11-20 21:11:05 -06:00
Glowbal
bbed98fbef Merge pull request #2394 from jonpas/cleanupRepairRelease
Minor Repair Cleanup for release
2015-09-21 22:25:58 +02:00
PabstMirror
3c93c2c95c #2525 - Add CanInteractWith checks for repair 2015-09-19 11:07:03 -05:00
jonpas
3de783d3a7 Cleanup for branch release, picked from #2366 2015-09-11 19:57:21 +02:00
jonpas
cc70580a93 Improved comments 2015-08-26 22:51:41 +02:00
jonpas
3f0909ddd5 Fixed typo 2015-08-24 20:12:45 +02:00
jonpas
78e7565121 Added support for multiple groups, Fixed check group damage returning true even if hitpoint not in a group 2015-08-24 20:03:11 +02:00
jonpas
144af2ed17 Added support for when one of the grouped hitpoints is damaged but not main 2015-08-24 05:14:04 +02:00